Foxy Quickpaw |
Spugnoir, Grergof and Stam suddenly feel light on their feet. Or heavy in direction of the ceiling. The three fall the 20 feet upwards and hit the wooden roof.
2d6 falling damage. Roll yourself or use acrobatics to soften the fall.
Stablehand
Party <--
Spugnoir2 |
Spugnoir: 1d20 + 2 ⇒ (17) + 2 = 19
Will: 1d20 + 8 ⇒ (19) + 8 = 27
Spugnoir gruntsIt is an illusion! There is a Crabman standing right over there! Crab People, Crab People! Smell like crab, look like people!
Brother Grergof Varsk |
Sorry, it's been a busy couple days with family stuff.
At Spugnoir's suggestion Grergof starts detecting evil.
What the Grergof yells as he flies upwards slaming into the roof.
Damage: 2d6 ⇒ (2, 5) = 7
Will: 1d20 + 12 ⇒ (13) + 12 = 25
Religion to know what this thing is?: 1d20 + 14 ⇒ (15) + 14 = 29
Spugnoir2 |
AC 17/12/15 (21/14/17 with mutagen)
Saves F11/R11/W7 9 Fear Poison Immune
Weapon in hand:Mace+1
Special effects: Mutagen,CMW potion in sipping jacket
Bombs:16/18
Spugnoir chucks two holy bombs, making sure to make it so they don't harm his friends.
Holy Bomb,PBS,PS,Selective,Touch: 1d20 + 14 ⇒ (19) + 14 = 336d6 + 6 ⇒ (6, 1, 5, 2, 5, 1) + 6 = 26
Holy Bomb,PBS,PS,Selective,Touch: 1d20 + 11 ⇒ (8) + 11 = 196d6 + 6 ⇒ (6, 3, 3, 4, 5, 3) + 6 = 30
Holy Bombs When the alchemist creates a bomb, he can choose to have it deal good divine damage. Evil creatures that take a direct hit from a holy bomb must succeed at a Fortitude save or be staggered on their next turn. Against neutral creatures, holy bombs deal half damage, and such targets are not affected by their staggering effect. Holy bombs have no effect on good-aligned creatures. DC 20
Stam Truthfinder |
K Planes: 1d20 + 15 ⇒ (15) + 15 = 30
Acrobatics: 1d20 + 2 ⇒ (5) + 2 = 7
dmg: 2d6 ⇒ (3, 5) = 8
Stam hits the roof with an audiable "omph" sound. "By Nethy's fire right hand I am going to put you through the roof." Stam shouts once he sees the Demon. "It is a Glazbreu."
Special defenses and resistances
Magic Missile: 5d4 + 5 ⇒ (4, 4, 3, 4, 1) + 5 = 21
Bolts of force leap from Stams Hand and into the Demon
SR Check?: 1d20 + 12 ⇒ (7) + 12 = 19
Brother Grergof Varsk |
Grergof recovers from his fall, then pulls out his flail calling out:
Demon, in the name of Sarenrae, your time on this plane is Done!
Smite Evil vs Demon which bypasses resistance
Then he moves up to smash at the demon with an massive overhand smash.
Adamantine Flail - Power Attack + Furious Focus + Smite: 1d20 + 19 - 4 + 4 + 4 ⇒ (13) + 19 - 4 + 4 + 4 = 36
Vital Strike Damage + Power Attack + Smite: 2d10 + 8 + 12 + 12 ⇒ (10, 7) + 8 + 12 + 12 = 49
AC 32 vs the Demon
Brother Grergof Varsk |
After Discussion I find that my last actions can't apply so insead:
Grergof finds himself clinging to the roof. Looking down he is grim. He stands up and pulls out his bow calling out as he does:
Demon, in the name of Sarenrae, your time on this plane is Done!
Smite Evil vs Demon which bypasses resistance
Longbow + Smite: 1d20 + 14 + 4 ⇒ (20) + 14 + 4 = 38
Damage: 1d8 + 4 + 12 ⇒ (2) + 4 + 12 = 18
Confirm Crit: 1d20 + 14 + 4 ⇒ (2) + 14 + 4 = 20
Crit Damage: 2d8 + 8 + 24 ⇒ (5, 7) + 8 + 24 = 44
Oh well that would have been fun
Darius Redgrave __ |
Darius doesn't want to end up in that large claws he can't even see, so he sends a spiritual weapon on the way.
Attack: 1d20 + 14 ⇒ (2) + 14 = 16
Stam Truthfinder |
Spell Craft to ID spell if I can: 1d20 + 20 ⇒ (16) + 20 = 36
"Resistent to my magic but I have more omph to put behind it you ugly demon." Stam says.
Magic Missile: 5d4 + 5 ⇒ (4, 4, 3, 3, 3) + 5 = 22
1 Reservoir point to make it a Piercing spell so SR is 5 lower
Caster level check: 1d20 + 12 ⇒ (13) + 12 = 25
Brother Grergof Varsk |
Grergof fires off a stream of arrows at the thing.
Longbow + Smite: 1d20 + 14 + 4 ⇒ (3) + 14 + 4 = 21
Damage: 1d8 + 4 + 12 ⇒ (3) + 4 + 12 = 19
Longbow + Smite: 1d20 + 9 + 4 ⇒ (8) + 9 + 4 = 21
Damage: 1d8 + 4 + 12 ⇒ (4) + 4 + 12 = 20
Longbow + Smite: 1d20 + 4 + 4 ⇒ (8) + 4 + 4 = 16
Damage: 1d8 + 4 + 12 ⇒ (3) + 4 + 12 = 19
But clearly the bow is not his prefered weapon.
Darius Redgrave __ |
Darius casts another spell trying to get rid of the creature (Dismissal DC19).
SR: 1d20 + 12 ⇒ (15) + 12 = 27
He moves in to touch the thing, whatever it is.
Attack: 1d20 + 14 ⇒ (18) + 14 = 321d8 + 4 ⇒ (5) + 4 = 9
Attack: 1d20 + 9 ⇒ (7) + 9 = 161d8 + 4 ⇒ (4) + 4 = 8
Foxy Quickpaw |
The arrows Grergof shoots are deflected on impact. The spiritual long sword keeps slashing at the opponent, but the second swing already attacks thin air, as the stablehand - or for those who saw through it, the glabrezu - disappears on being touched by Darius.
Will Save: 1d20 + 11 ⇒ (3) + 11 = 14
Brother Grergof Varsk |
Is it gone?
Grergof asks not lowering his bow.
Ready to shoot the demon if it reappears.
Brother Grergof Varsk |
Grergof puts away his bow.
Well done Father! A most righteous miracle!
Now, does anyone know how I can get down? I assume this magic will not last forever.
Darius Redgrave __ |
"I can offer to patch you up, once you've fallen down." Darius offers.
"And stop calling me father. I'm feeling old enough as it is already. I've never been the one to hear confessions, do marriages and burials, or give sermons on sundays. I'm no more a 'father' than you are."
"Only difference in our service is, that I'm a bit more down to earth at the moment." Darius jokes.
Stam Truthfinder |
"The magic Will dissipate in a time I am not sure how long though." Stam says sitting on the roof. "We could just wait it out see what else we see while up here?" Stam looks around at a whole different angle.
Perception: 1d20 + 9 ⇒ (9) + 9 = 18
Spugnoir2 |
I can still taste her lovely sweat box! She fed me such tears of ecstasy! LIAR! I ripped out her bumpy tummy, and her hot screams were for ME! NO! Mommy bled for us both! She bled for us BOTH!
Brother Grergof Varsk |
But if we just wait here we will fall. Maybe...
Grergof carefully walks over to where he can climb down, but as he walks out of the range of the spell falls back to the ground.
Fall Damage: 2d6 ⇒ (1, 1) = 2
Ouch... So, don't try to climb down. But at least I expected it this time.
Brother Grergof Varsk |
Yes, we really should be moving on.
Spugnoir2 |
Ok then, since this place has no doubt been alerted, we better get ready. These are the extracts I have, remember that there will no doubt be a vampire or more undead. So drink up
1.Shield,CLW,Shield,Targeted Bomb,True Strike,Enlarge Person,Increased Awareness
2.Invisibility,Cure Moderate Wounds,Lesser Restore,Invisibility,Lesser Restore,Invisibility
3.Haste,Heroism,Cure Serious Wounds,CSW,Displacement
4.Restoration,Death Ward,Death Ward,Restoration
Darius Redgrave __ |
"Let me speak a short prayer to mend the bruises." Darius tells. He raises the holy symbol and a circle of golden white energy spreads from him.
Channel to Heal: 4d6 ⇒ (1, 2, 1, 4) = 8
Brother Grergof Varsk |
If you let me carry the Haste, Enlarge Person and Shield extracts, that would be useful.
Death Ward could also be nice but if others want it I can go without.
Mr. Stam can you make us invisible again?
Darius Redgrave __ |
"I'm good." Darius tells Spugnoir.
"That invisibility didn't do us any good with this guy. And we're going through door now. Shall I go first and you follow invisible again, or do you have another plan?"
Foxy Quickpaw |
A wide foyer to the east leads into this huge dining hall. Wooden chandeliers with luminous candles hang from the ceiling overhead, their long ropes strung through the rafters and tied off on the eastern walls. Twin staircases descend from the north and south ends of the hall.
Six guards sit at the tables and jump up as Darius enters. They don't look like they're interested in talking. They draw their swords to attack.
Init Darius: 1d20 + 3 ⇒ (13) + 3 = 16
Init Stam: 1d20 + 6 ⇒ (8) + 6 = 14
Init Spugnoir: 1d20 + 6 ⇒ (7) + 6 = 13
Guard: 1d20 + 2 ⇒ (13) + 2 = 15
Guard: 1d20 + 2 ⇒ (5) + 2 = 7
Guard: 1d20 + 2 ⇒ (15) + 2 = 17
Guard: 1d20 + 2 ⇒ (15) + 2 = 17
Guard: 1d20 + 2 ⇒ (2) + 2 = 4
Guard: 1d20 + 2 ⇒ (11) + 2 = 13
Grergof <--
Guard, Guard
Darius
Guard
Stam, Spugnoir
Guard, Guard, Guard
Brother Grergof Varsk |
Grergof draws his flail steps before the party, but does not attack.
[b]You who conspire with demons: Surrender and you will not be harmed. Attack and in the name of Sarenrae you will fall.[/ooc]
Grergof then casts Deadly Juggernaut on himself.
Foxy Quickpaw |
The guards are not impressed by Grergof's speech and attack with their swords.
Grergof
Longsword PA/VS: 1d20 + 16 - 2 ⇒ (15) + 16 - 2 = 292d8 + 9 + 6 ⇒ (4, 1) + 9 + 6 = 20
Darius
Longsword PA/VS: 1d20 + 16 - 2 ⇒ (13) + 16 - 2 = 272d8 + 9 + 6 ⇒ (8, 4) + 9 + 6 = 27