GM Endless Forms' PFS 07-06 To Judge a Soul Parts I and II (Inactive)

Game Master Mike Tuholski

A 3-7 PFS scenario played at the 6-7 subtier.

Tactical Map

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The Flaxseed Pathfinder Lodge

Hello everyone!

Before we start, please post the following below:

  • PFS number
  • Day Job roll
  • Initiative
  • Perception

Thanks! We will get started tomorrow or whenever everyone checks in.

Scarab Sages

CG male Wayang Illusionist 8/Veiled 2
Spoiler:
|AC 17, T 17, FF 14|HP: 50/50|F +3, R +6, W +5 (+2 vs shadow/death)|Init +3, Perc 0|CMB +3 CMD 16|11/11 Blinding Rays, 8/8 Invisibility Field, 10/10 Veil, 1/1 Arcane Bond, 1/1 Jewel

#40025-9
Craft (Toymaker): 1d20 + 24 ⇒ (11) + 24 = 35
Initiative: +3
Perception: 0

Grand Lodge

HP 69/69 AC 21, 13, 20(18 T 12 FF 17); bab 7, (scimitar) +9/+4, (lt xbow) +11; F +10 R +7 W +11; INIT +3; Perc +22; CMB +6 CMD 19; channel 8/8 | gnome cleric(theologian)/5; exalted/6 | -01 *
skills:
skills: Acro -2, Bluff 3, Diplomacy 11, Escape Artist -3, Heal 7, Know religion 12, Know planes 5 know nobility 5 Perception 22, perform oratory 6, Profession (chef) 16, Sense Motive 3, Spellcraft 6, Stealth 3, surv 3

PFS #52335-1
profession, chef: 1d20 + 11 ⇒ (9) + 11 = 20
init +2
perception +17

Scarab Sages

Alchemist 9 (Crypt Breaker); AC (30)/22/16/(22)18; HP 56/66; CMD 21 Init +10; Perc. +(19)15/+(23)19*; F +(12)10, R +(15)13, W +(9)7 (+6 to saves vs. poison, +2 to saves vs. enchantment, and +1 bonus on saves against fear and confusion effects.)

12445-4
Day job: Craft Alchemy 1d20 + 21 ⇒ (8) + 21 = 29
Initiative +10
Perception +13/16 (against traps)


The Flaxseed Pathfinder Lodge

So far we seem to be aiming for the high-tier. We'll see what the other three bring though. If anyone is not comfortable playing up you are not bound to do so and I can find a replacement.

Grand Lodge

Male Aasimar DEAD

Well, I'm bringing a level 6 archer to the party, so I am happy to play high tier ;-)


The Flaxseed Pathfinder Lodge

Looks like we have 4/6 and hopefully the other two will be along some time today. We will probably start tomorrow as I have a busy day coming up.

@Nixkamich: don't forget this:

EndlessForms wrote:

Before we start, please post the following below:

  • PFS number
  • Day Job roll
  • Initiative
  • Perception


GM, I had thought to have some characters freed up, but things have moved to slow-motion on the scenarios I thought would be finished.

Any objection to my using a pregen for part 1?

Thanks for running this!


The Flaxseed Pathfinder Lodge

Generally I prefer actual characters to pregens but if you have to use a pregen for Part I that's fine.


Venture Lieutenant Play by Post PBP GM kit

Posting from phone and memory while commuting
I have at your service:
Elf archer ranger 7
Dwarf fighter 1/cleric 5 (occupied, but that game has not started yet, so I could swap him for another character)
Tiefling grenadier alchemist 5(?)
Halfling tripper monk 4

Any preference?


Zephyr | Druid 6 | HP 51/51 | AC 17; Tch 14 ; FF 14 | F +7; R +8; W +11 | CMB+3; CMD 17 | Speed 30 ft | Init +3 | +1 spear +4 (1d8/×3) | Perc +9

Player: PatheticWretch
Character: Insidion (Bloodrager pregen for part 1 with credit applied to him, Insidion for part 2)
PFS# 132,076-12
Faction Dark Archive

day job (intimidate from caravan): 1d20 + 10 ⇒ (14) + 10 = 24


The Flaxseed Pathfinder Lodge

@Magabeus: everyone else seems to be high tier if that helps but ultimately the decision is yours.

I will get us started this afternoon.


Venture Lieutenant Play by Post PBP GM kit

I see:
Bloodrager 7
Archer 6
Alchemist 7
Cleric 7
Illusionist 6

Plenty of ranged options, a bit lacking in the melee department. I will most likely get the dwarf fighter/cleric to join. Otherwise it will be the archer ranger. Will have a definitive answer tomorrow morning (CET). Get the game underway, I will make up a post.

Silver Crusade

hp 83/83 | Ac 27 (FF26, T13) | Init +1 | F+13 R+7 W+13 (+2 vs poisons / spells / spell-like effects) | P+5 SM+10 | Channel 0/3 | Reroll 0/1 | Luck Plate 1/1

PFS: 24861-1
Day Job Heal: 1d20 + 12 ⇒ (8) + 12 = 20
Faction: Silver Crusade
Initiative: +1
Perception: +3

Grand Lodge

Male Aasimar DEAD

PM sent.


Zephyr | Druid 6 | HP 51/51 | AC 17; Tch 14 ; FF 14 | F +7; R +8; W +11 | CMB+3; CMD 17 | Speed 30 ft | Init +3 | +1 spear +4 (1d8/×3) | Perc +9

I will be taking a Fall Break trip with my family to Grand Canyon and Mesa Verde.

I'll likely not be able to post from Thursday to Sunday, so feel free to bot me if I'm up!

Silver Crusade

hp 83/83 | Ac 27 (FF26, T13) | Init +1 | F+13 R+7 W+13 (+2 vs poisons / spells / spell-like effects) | P+5 SM+10 | Channel 0/3 | Reroll 0/1 | Luck Plate 1/1

I will be away from internet until Oct 27th, please bot Deaglan if necessary.

Scarab Sages

CG male Wayang Illusionist 8/Veiled 2
Spoiler:
|AC 17, T 17, FF 14|HP: 50/50|F +3, R +6, W +5 (+2 vs shadow/death)|Init +3, Perc 0|CMB +3 CMD 16|11/11 Blinding Rays, 8/8 Invisibility Field, 10/10 Veil, 1/1 Arcane Bond, 1/1 Jewel

If I may ask, Nixkamich, how did you manage that Barbarian level when you're LG with Paladin and Monk levels to boot?

Grand Lodge

Male Aasimar DEAD

You take the barbarian level, then take the paladin/monk levels, becoming an ex-barbarian (so you lose rage).

Scarab Sages

Alchemist 9 (Crypt Breaker); AC (30)/22/16/(22)18; HP 56/66; CMD 21 Init +10; Perc. +(19)15/+(23)19*; F +(12)10, R +(15)13, W +(9)7 (+6 to saves vs. poison, +2 to saves vs. enchantment, and +1 bonus on saves against fear and confusion effects.)

Ah hell, I've leveled out of part two now! Didn't realize that before signing him up. Let me see if I have an open character. If not, I might have to bow out....I hate that!

Silver Crusade

hp 83/83 | Ac 27 (FF26, T13) | Init +1 | F+13 R+7 W+13 (+2 vs poisons / spells / spell-like effects) | P+5 SM+10 | Channel 0/3 | Reroll 0/1 | Luck Plate 1/1

Ru, Is slow progression an option?


The Flaxseed Pathfinder Lodge

It used to be that you had to use slow progression through a whole level, you couldn't dip into and out of it for just a couple games. But I haven't looked over the most recent update to the Guide; that rule may have changed.

Grand Lodge

F+9, R+5, W+10 (+5 v. spells and SLAs)(+3 v. poison) | Init. +9 | Perc. +13 | SenMot +15 | Move 20' Inquisitor (Gorum) 7 | AC 20/12/19 | CMD 20 (24 v. Bull rush or trips) | HP 59/59 |

I have one open character as I'll try to get Ru another game.

Welcome Hagrym, my Inquisitor of Gorum! Find bad guy, hit it with my greatsword....

Silver Crusade

hp 83/83 | Ac 27 (FF26, T13) | Init +1 | F+13 R+7 W+13 (+2 vs poisons / spells / spell-like effects) | P+5 SM+10 | Channel 0/3 | Reroll 0/1 | Luck Plate 1/1

This has been changed: you can now switch between slow and normal each scenario. Officially you have to announce before starting the game; although I don't really see why that matters.*

*: if you are really hungry for PP / gold you might want to go slow if you did not get the full reward. Announcing at the start of the scenario prevents this.

Grand Lodge

HP 69/69 AC 21, 13, 20(18 T 12 FF 17); bab 7, (scimitar) +9/+4, (lt xbow) +11; F +10 R +7 W +11; INIT +3; Perc +22; CMB +6 CMD 19; channel 8/8 | gnome cleric(theologian)/5; exalted/6 | -01 *
skills:
skills: Acro -2, Bluff 3, Diplomacy 11, Escape Artist -3, Heal 7, Know religion 12, Know planes 5 know nobility 5 Perception 22, perform oratory 6, Profession (chef) 16, Sense Motive 3, Spellcraft 6, Stealth 3, surv 3

GM - note that Lore is on slow progression and has been all level.. please adjust chronicle sheet as necessary to reflect this.

Silver Crusade

hp 83/83 | Ac 27 (FF26, T13) | Init +1 | F+13 R+7 W+13 (+2 vs poisons / spells / spell-like effects) | P+5 SM+10 | Channel 0/3 | Reroll 0/1 | Luck Plate 1/1

Deaglan is ready for part II. The local blacksmith was kind enough to upgrade his full plate to a +2 full plate.

Silver Crusade

hp 83/83 | Ac 27 (FF26, T13) | Init +1 | F+13 R+7 W+13 (+2 vs poisons / spells / spell-like effects) | P+5 SM+10 | Channel 0/3 | Reroll 0/1 | Luck Plate 1/1
Deaglan wrote:
Deaglan is ready for part II. The local blacksmith was kind enough to upgrade his full plate to a +2 full plate.

Scratch this, no purchases for me.

Grand Lodge

HP 69/69 AC 21, 13, 20(18 T 12 FF 17); bab 7, (scimitar) +9/+4, (lt xbow) +11; F +10 R +7 W +11; INIT +3; Perc +22; CMB +6 CMD 19; channel 8/8 | gnome cleric(theologian)/5; exalted/6 | -01 *
skills:
skills: Acro -2, Bluff 3, Diplomacy 11, Escape Artist -3, Heal 7, Know religion 12, Know planes 5 know nobility 5 Perception 22, perform oratory 6, Profession (chef) 16, Sense Motive 3, Spellcraft 6, Stealth 3, surv 3

thanks for the game and the chronicle sheet - I'm ready for part 2. No major purchases and no lvl.

Scarab Sages

CG male Wayang Illusionist 8/Veiled 2
Spoiler:
|AC 17, T 17, FF 14|HP: 50/50|F +3, R +6, W +5 (+2 vs shadow/death)|Init +3, Perc 0|CMB +3 CMD 16|11/11 Blinding Rays, 8/8 Invisibility Field, 10/10 Veil, 1/1 Arcane Bond, 1/1 Jewel

I spend 1,500 gold to learn 5 new spells (namely twilight haze, spontaneous immolation, twisted space, lesser animate dead, and illusory script), and other than that am ready for our next adventure!

Grand Lodge

F+9, R+5, W+10 (+5 v. spells and SLAs)(+3 v. poison) | Init. +9 | Perc. +13 | SenMot +15 | Move 20' Inquisitor (Gorum) 7 | AC 20/12/19 | CMD 20 (24 v. Bull rush or trips) | HP 59/59 |

Hagrym is ready.

Dark Archive

Tiefling Barbarian 1 / Sorcerer 4 / Dragon Disciple 4 | HP 87/87 | AC 20 [24 shield]; Tch 12 ; FF 18 | F +10; R +6; W +7 | CMB+14; CMD 25 | Speed 40 ft | Init +6 | Bite: +14 (1d6+13/19-20) | Perc +11

Insidion is ready...please note that I'm no longer using the bloodrager pregen stand-in I had on the previous part. As a dragon disciple, he has a similar feel.

Grand Lodge

F+9, R+5, W+10 (+5 v. spells and SLAs)(+3 v. poison) | Init. +9 | Perc. +13 | SenMot +15 | Move 20' Inquisitor (Gorum) 7 | AC 20/12/19 | CMD 20 (24 v. Bull rush or trips) | HP 59/59 |

Actually Lore, I'm pretty sure you and Hagrym did have at least one adventure in the past together! I'll edit my next post to say hello, lol!

Grand Lodge

HP 69/69 AC 21, 13, 20(18 T 12 FF 17); bab 7, (scimitar) +9/+4, (lt xbow) +11; F +10 R +7 W +11; INIT +3; Perc +22; CMB +6 CMD 19; channel 8/8 | gnome cleric(theologian)/5; exalted/6 | -01 *
skills:
skills: Acro -2, Bluff 3, Diplomacy 11, Escape Artist -3, Heal 7, Know religion 12, Know planes 5 know nobility 5 Perception 22, perform oratory 6, Profession (chef) 16, Sense Motive 3, Spellcraft 6, Stealth 3, surv 3

does anyone have any idea what the talismans do? I can't find them anywhere... just curious

Grand Lodge

Male Aasimar DEAD

They are from Occult Adventures. The lesser ones are single-use, the 'greater' ones can be used 1/day. They take up the 'Amulet' slot, but up to three talismans can be worn at the same time.

Grand Lodge

HP 69/69 AC 21, 13, 20(18 T 12 FF 17); bab 7, (scimitar) +9/+4, (lt xbow) +11; F +10 R +7 W +11; INIT +3; Perc +22; CMB +6 CMD 19; channel 8/8 | gnome cleric(theologian)/5; exalted/6 | -01 *
skills:
skills: Acro -2, Bluff 3, Diplomacy 11, Escape Artist -3, Heal 7, Know religion 12, Know planes 5 know nobility 5 Perception 22, perform oratory 6, Profession (chef) 16, Sense Motive 3, Spellcraft 6, Stealth 3, surv 3

thanks! I think i may purchase the lesser one... if I do, do I have to own the OA book to have it?


The Flaxseed Pathfinder Lodge

In PFS, yes, you are technically supposed to own the book or PDF where the item/class/archetype/feat/etc. can be found.

Grand Lodge

HP 69/69 AC 21, 13, 20(18 T 12 FF 17); bab 7, (scimitar) +9/+4, (lt xbow) +11; F +10 R +7 W +11; INIT +3; Perc +22; CMB +6 CMD 19; channel 8/8 | gnome cleric(theologian)/5; exalted/6 | -01 *
skills:
skills: Acro -2, Bluff 3, Diplomacy 11, Escape Artist -3, Heal 7, Know religion 12, Know planes 5 know nobility 5 Perception 22, perform oratory 6, Profession (chef) 16, Sense Motive 3, Spellcraft 6, Stealth 3, surv 3

ok... won't buy it then...

Silver Crusade

hp 83/83 | Ac 27 (FF26, T13) | Init +1 | F+13 R+7 W+13 (+2 vs poisons / spells / spell-like effects) | P+5 SM+10 | Channel 0/3 | Reroll 0/1 | Luck Plate 1/1

GM: I noticed that you reported this as a gameday game, aren't boon rolls in order?


The Flaxseed Pathfinder Lodge

Actually, it wasn't reported as a gameday game. I suppose I could have but I didn't advertise it or report it through the gameday site.

Silver Crusade

hp 83/83 | Ac 27 (FF26, T13) | Init +1 | F+13 R+7 W+13 (+2 vs poisons / spells / spell-like effects) | P+5 SM+10 | Channel 0/3 | Reroll 0/1 | Luck Plate 1/1

No problem, I found out I made a mistake in my registration of your game (in my own spreadsheet). I finished two games recently, one was a gameday game and yours was not. For some reason I mixed the event-id's.

Scarab Sages

CG male Wayang Illusionist 8/Veiled 2
Spoiler:
|AC 17, T 17, FF 14|HP: 50/50|F +3, R +6, W +5 (+2 vs shadow/death)|Init +3, Perc 0|CMB +3 CMD 16|11/11 Blinding Rays, 8/8 Invisibility Field, 10/10 Veil, 1/1 Arcane Bond, 1/1 Jewel

Day Job rolls for the new adventure, I assume?

Craft (Toymaker): 1d20 + 24 ⇒ (10) + 24 = 34


The Flaxseed Pathfinder Lodge

Sure, if you want to make those now that'll help me out later. Thanks!

Grand Lodge

F+9, R+5, W+10 (+5 v. spells and SLAs)(+3 v. poison) | Init. +9 | Perc. +13 | SenMot +15 | Move 20' Inquisitor (Gorum) 7 | AC 20/12/19 | CMD 20 (24 v. Bull rush or trips) | HP 59/59 |

No day job for Hagrym.

Grand Lodge

HP 69/69 AC 21, 13, 20(18 T 12 FF 17); bab 7, (scimitar) +9/+4, (lt xbow) +11; F +10 R +7 W +11; INIT +3; Perc +22; CMB +6 CMD 19; channel 8/8 | gnome cleric(theologian)/5; exalted/6 | -01 *
skills:
skills: Acro -2, Bluff 3, Diplomacy 11, Escape Artist -3, Heal 7, Know religion 12, Know planes 5 know nobility 5 Perception 22, perform oratory 6, Profession (chef) 16, Sense Motive 3, Spellcraft 6, Stealth 3, surv 3

prof cook, day job roll: 1d20 + 11 ⇒ (16) + 11 = 27

Silver Crusade

hp 83/83 | Ac 27 (FF26, T13) | Init +1 | F+13 R+7 W+13 (+2 vs poisons / spells / spell-like effects) | P+5 SM+10 | Channel 0/3 | Reroll 0/1 | Luck Plate 1/1

Heal: 1d20 + 12 ⇒ (7) + 12 = 19

In case I did not use my reroll in the scenario:
Heal, reroll: 1d20 + 12 + 2 ⇒ (12) + 12 + 2 = 26

Silver Crusade

hp 83/83 | Ac 27 (FF26, T13) | Init +1 | F+13 R+7 W+13 (+2 vs poisons / spells / spell-like effects) | P+5 SM+10 | Channel 0/3 | Reroll 0/1 | Luck Plate 1/1

I am traveling today and will be at Paizocon Fr over the weekend, do not expect any posts from me until Monday. Please bot me if and where necessary.

Silver Crusade

hp 83/83 | Ac 27 (FF26, T13) | Init +1 | F+13 R+7 W+13 (+2 vs poisons / spells / spell-like effects) | P+5 SM+10 | Channel 0/3 | Reroll 0/1 | Luck Plate 1/1

Just to let you know: Paizocon France in Paris is still going on at several locations. We are all ok, I am actually running 7-06 now in a B&B

Silver Crusade

1 person marked this as a favorite.
hp 83/83 | Ac 27 (FF26, T13) | Init +1 | F+13 R+7 W+13 (+2 vs poisons / spells / spell-like effects) | P+5 SM+10 | Channel 0/3 | Reroll 0/1 | Luck Plate 1/1

To everyone who is celebrating Thanksgiving: Happy Thanksgiving!

Grand Lodge

HP 69/69 AC 21, 13, 20(18 T 12 FF 17); bab 7, (scimitar) +9/+4, (lt xbow) +11; F +10 R +7 W +11; INIT +3; Perc +22; CMB +6 CMD 19; channel 8/8 | gnome cleric(theologian)/5; exalted/6 | -01 *
skills:
skills: Acro -2, Bluff 3, Diplomacy 11, Escape Artist -3, Heal 7, Know religion 12, Know planes 5 know nobility 5 Perception 22, perform oratory 6, Profession (chef) 16, Sense Motive 3, Spellcraft 6, Stealth 3, surv 3

Leaving on a cruise tomorrow and will be gone a week... will have some limited internet access, but it's never good on board... feel free to bot me as necessary.

Grand Lodge

F+9, R+5, W+10 (+5 v. spells and SLAs)(+3 v. poison) | Init. +9 | Perc. +13 | SenMot +15 | Move 20' Inquisitor (Gorum) 7 | AC 20/12/19 | CMD 20 (24 v. Bull rush or trips) | HP 59/59 |

Awesome, thanks for running for us, DM! Had a great time as always!

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