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Vander will take a step forward and once again try to hit the elf!
Five-foot forward and non-lethal attack.
Attack: 1d20 + 1 ⇒ (12) + 1 = 13
Non-lethal Damage: 1d8 + 2 ⇒ (3) + 2 = 5
Boo, same roll as last time!

EndlessForms |

Vander swings but once again misses.
Omorose once again readies to burn him if he casts a spell!
---
The elf tries to cast a spell!
DC 17 Defensive Casting: 1d20 + 5 ⇒ (10) + 5 = 15
But is unable to pull it off! And Omorose's readied action is triggered
Initiative:
1. Omorose, Nari, and Vander
2. Abysiel
3. Random
A: 6 dmg, -2 AC, -2 saves, -2 attacks
You guys are up!

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Vander, do you have power attack?
Random steps to the side again to flank the chained elf with Vander. He swings his longsword again.
Attack: 1d20 + 2 + 2 ⇒ (13) + 2 + 2 = 17
Damage: 1d8 + 1 ⇒ (4) + 1 = 5
The elf is chained in place, right?

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Nari Shifts forward slightly, looks at Vander hoping to provide him with some luck while she continues to giggle incessantly.
Standard Action - Fortune on Vander, Move Action - Cackle
Random don't forget while I keep Cackling you get a reroll/double roll every round due to fortune.

EndlessForms |

The elf is chained in place, right?
Pretty much, yeah. He's locked into the mechanism.
Random hits the elf with his longsword!
Nari continues to cackle and grant fortune to her allies.
Initiative:
1. Omorose, Nari, and Vander
2. Abysiel
3. Random
A: 11 dmg, -2 AC, -2 saves, -2 attacks
Omorose and Vander are up!

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Thanks for the fortune, Nari!
Vander attempts to strike again, feeling a bit more confident with the flank from Random and some extra luck from Nari!
Attack: 1d20 + 1 + 2 ⇒ (2) + 1 + 2 = 5
Damage: 1d8 + 2 ⇒ (7) + 2 = 9
Fortune Re-roll: 1d20 + 1 + 2 ⇒ (1) + 1 + 2 = 4
Damage: 1d8 + 2 ⇒ (1) + 2 = 3
Ha! That's awful.

EndlessForms |

Vander misses!
Initiative:
1. Omorose, Nari, and Vander
2. Abysiel
3. Random
A: 11 dmg, -2 AC, -2 saves, -2 attacks
Omorose is up!

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Omorose sprays flame again, and then out of magics draws her wand of cure light wounds.
Fire: 2d4 ⇒ (4, 3) = 7
Sorry for the hold up, struggling under an onslaught of hours at work at the moment, but should be on a more reasonable schedule now - I hope.

EndlessForms |

Ref: 1d20 + 3 - 2 ⇒ (14) + 3 - 2 = 15
Omorose burns the elf but he leaps out of the way of the brunt of the attack!
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DC 17 Defensive Casting: 1d20 + 5 ⇒ (16) + 5 = 21
A mist seeps out from Abysiel, concealing him.
Obscuring Mist. 20% miss chance if you are right next to him, 50% if you are further away.
Initiative:
1. Omorose, Nari, and Vander
2. Abysiel
3. Random
A: 14 dmg, -2 AC, -2 saves, -2 attacks
You guys are up!

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Random manages to pick out the elf's vulnerable jugular through the mist. He swings his longsword with the precision of a barber, just barely nicking his enemy's neck.
Low 20 misses: 1d100 ⇒ 38
Attack: 1d20 + 2 + 2 ⇒ (18) + 2 + 2 = 22
Fortune reroll: 1d20 + 2 + 2 ⇒ (19) + 2 + 2 = 23 Nice! Thanks, Nari!
Crit confirm: 1d20 + 2 + 2 ⇒ (17) + 2 + 2 = 21
Damage: 1d8 + 1 ⇒ (1) + 1 = 2
Crit damage: 1d8 + 1 ⇒ (2) + 1 = 3 Well, that was an underwhelming crit.

EndlessForms |

Random hits just the right spot to knock the elf unconscious!
Out of combat!
Abysiel’s chamber contains many of his ancient tools and earlier experiments in manipulating time. Among the salvageable items are an alchemist’s lab, masterwork artisan’s tools, a wand of magic missile (CL 3rd, 50 charges), and a wand of daze (50 charges).
Scattered throughout the room are a variety of coins brought here by the morlocks as offerings—there is 800 gp worth of coins.
The greatest treasure, however, is Izryen’s Hourglass, which can easily be removed from the grand device with 30 minutes worth of work.
With the Hourglass and the rescued Minotaur Prince, you can follow your tracks back out of the maze and to the surface, where Grandmaster Torch is glad to see that his friend is safe and sound. Nuar Spiritskin is grateful for your assistance and is quite confused as to how he came to be in the Tangle.
Aura strong transmutation; CL 18th
Slot none; Weight 2 lbs.
Izryen’s Hourglass dates from before the Starstone, when elves stood as the only civilized humanoids of Golarion. Izryen milled her hourglass from white jade and quartz, and filled it with the magic-steeped sands of the northern Garundi desert.
Originally crafted to keep time precisely and aid the wizard’s study of the heavens, near-constant tampering and augmentation eventually forged a sympathetic link between the Hourglass and the flow of ages around it. The sands keep perfect time, and anyone studying the artifact for 5 minutes who succeed on a DC 15 Knowledge (arcana) check can determine the exact position of any given celestial body at that moment. While in the presence of the Hourglass, mortal beings age at half their natural rate.
Removing the Hourglass from Abysiel's presence will likely mean the imminent death of the crazed elf; however, such a fate is a blessing and gift to one so scarred and torn.
And that about wraps it up! I will get chronicle sheets out later! Congratulations everyone!