GM Elberion's Gallows of Madness (PFS) (Inactive)

Game Master Dennis Muldoon

Turn up, copy some books... easy.


1,751 to 1,800 of 1,935 << first < prev | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | next > last >>
Dark Archive

Elf Male Sorcerer 3 [HP14/14] [AC:13 T:13 FF:10 CMD:12] [Init +3] [Fort +0 Ref +3 Will +3] [Perception +1]

"Think if we open only the left door the monsters on the right will wait?", Verathis asks Carson as he to chuckles.

Grand Lodge

Rusthenge || Spell Templates | Starship Roles | ◆◇↺

So which one do you want to open? Or do you want to split the party?

Grand Lodge

Human Male Unchained Rouge 3 [HP 13/24][AC:16 T:14 FF:12 CMD:17] [Init +3] [Fort +4 Ref +6 Will +2] [Perception +7]

Carson signals Grel to go ahead with his door and he will watch the main from here.

Dark Archive

Elf Male Sorcerer 3 [HP14/14] [AC:13 T:13 FF:10 CMD:12] [Init +3] [Fort +0 Ref +3 Will +3] [Perception +1]

Verathis walks behind Grel to support him if the need arises.

Dark Archive

Greensting Scorpion Male Familiar 3 [HP 7/7] [AC:20 T:15 FF:17 CMD:8] [Init +3] [Fort +2 Ref +3 Will +3] [Perception +8]

Ink stands next to Grel ready for whatever comes next.

Grand Lodge

Rusthenge || Spell Templates | Starship Roles | ◆◇↺

The door opens to reveal what looks like a nursery. Dolls, wooden figurines, and clockwork toys lie abandoned on a table. Though the creaking sound grows louder as the door opens, its source is obscured by a screen in the corner of the room.

Dark Archive

Male Dwarf Druid 8 (menhir savant) | HP 62/62 | AC 23/10/22 | F+9 R+4 W+12 | CMD 23 | Init +1 | Perc +17| Active Conditions: Resist Acid 10, Barkskin, GMF, Heightened Awareness, Wild Shape (DR 5/evil)

Grel carefully moves up to a position to look behind the screen. He uses Sprit Sense to detect anything in the spirit realm.

Grand Lodge

Rusthenge || Spell Templates | Starship Roles | ◆◇↺

Behind the screen, the source of the creaking sound quickly becomes apparent. A cradle rocks, though you see no hand moving it. Inside is a wriggling bundle of cloth. Your spirit sense detects a faint aura of outsider from the bundle.

Silver Crusade

Human Fighter 3 HP 26/31 | AC 19 T 13 FF 16 | F+6 R+5 W+3 (+1 vs Fear) | Init +3 | Perception +0

Harada moves up to cover Grel, he seems a bit disturbed by the wriggling bundle though "What's a baby doing here?"

Dark Archive

Male Dwarf Druid 8 (menhir savant) | HP 62/62 | AC 23/10/22 | F+9 R+4 W+12 | CMD 23 | Init +1 | Perc +17| Active Conditions: Resist Acid 10, Barkskin, GMF, Heightened Awareness, Wild Shape (DR 5/evil)

Shhh. There is something not of this plane. Prepare that Cold Iron. Grel focuses his Spirit Sense for another round to determine the nature and provenance of the outsider.

Grand Lodge

Rusthenge || Spell Templates | Starship Roles | ◆◇↺

Grel:
You detect a very faint fiendish presence within the bundle. It's difficult to tell what exactly it is, but it feels similar to the fiendish aura's you've detected on creatures infected with the purple goo.

Dark Archive

Male Dwarf Druid 8 (menhir savant) | HP 62/62 | AC 23/10/22 | F+9 R+4 W+12 | CMD 23 | Init +1 | Perc +17| Active Conditions: Resist Acid 10, Barkskin, GMF, Heightened Awareness, Wild Shape (DR 5/evil)

Grel rounds the room with his cold iron warhammer held at the ready. Come out now. You are outnumbered.

Grand Lodge

Rusthenge || Spell Templates | Starship Roles | ◆◇↺

The bundle continues to wriggle and the cradle continues to rock until finally the folds of the bundle part to reveal a tiny face with tiny mandibles, clacking about for something to eat! After the initial surprise, it becomes clear that this is a baby giant centipede trying to wriggle free, most of its body still trapped within the swaddling.

Dark Archive

Elf Male Sorcerer 3 [HP14/14] [AC:13 T:13 FF:10 CMD:12] [Init +3] [Fort +0 Ref +3 Will +3] [Perception +1]

Is it gooped?

Grand Lodge

Rusthenge || Spell Templates | Starship Roles | ◆◇↺

It does seem to have some hint of purple to it, and it did detect as fiendish to Grel.

Silver Crusade

Human Fighter 3 HP 26/31 | AC 19 T 13 FF 16 | F+6 R+5 W+3 (+1 vs Fear) | Init +3 | Perception +0

Harada moves up and touches the centipede gently with cold iron.

Grand Lodge

Rusthenge || Spell Templates | Starship Roles | ◆◇↺

It writhes and wiggles at the touch, and the purple goo on on its surface shrinks away from the cold iron. You can see goo-covered shell fragments within the swaddling.

Grand Lodge

Human Male Unchained Rouge 3 [HP 13/24][AC:16 T:14 FF:12 CMD:17] [Init +3] [Fort +4 Ref +6 Will +2] [Perception +7]

After the others enter the room Carson decides to move to the doorway and keep an eye on things from there.

Dark Archive

Elf Male Sorcerer 3 [HP14/14] [AC:13 T:13 FF:10 CMD:12] [Init +3] [Fort +0 Ref +3 Will +3] [Perception +1]

"Is it being cured or killed?"

Dark Archive

Male Dwarf Druid 8 (menhir savant) | HP 62/62 | AC 23/10/22 | F+9 R+4 W+12 | CMD 23 | Init +1 | Perc +17| Active Conditions: Resist Acid 10, Barkskin, GMF, Heightened Awareness, Wild Shape (DR 5/evil)

No telling. It won't be a threat to us now, in any case. Let's keep moving. Grel is ready to move to the next room.

Grand Lodge

Rusthenge || Spell Templates | Starship Roles | ◆◇↺

Leaving the baby vermin to wriggle in its cradle, you move to the next door, which opens esily. This dormitory-style bedroom looks tidier than other rooms in the building. A hunched humanoid figure wearing a maid’s uniform sits on a small bed in the northwest corner of the room. As you enter, she looks up at you with doll-like eyes and says "Have you seen my baby? Is she safe?" Held between the waxen fingers of one oddly-segmented arm are a pair of scissors, with which she nervously snips the air as she speaks to you.

What is she? Knowledge (nature) check:
Knowledge (nature) result of 11+:
Spoiler:
This is a nukafeen, odd fey creatures that are often attracted to abandoned houses. For every 5 by which you beat the DC you may ask a question.

Dark Archive

Male Dwarf Druid 8 (menhir savant) | HP 62/62 | AC 23/10/22 | F+9 R+4 W+12 | CMD 23 | Init +1 | Perc +17| Active Conditions: Resist Acid 10, Barkskin, GMF, Heightened Awareness, Wild Shape (DR 5/evil)

kn nature: 1d20 + 7 ⇒ (15) + 7 = 22

Are they prone to kidnapping? Are they aggressive?

Grand Lodge

Rusthenge || Spell Templates | Starship Roles | ◆◇↺

From what you've heard, they generally are not aggressive or prone to abducting folks. In fact, many of them abhor weapons and violence, though like many fey their sense of morality is often quite skewed.

Dark Archive

Elf Male Sorcerer 3 [HP14/14] [AC:13 T:13 FF:10 CMD:12] [Init +3] [Fort +0 Ref +3 Will +3] [Perception +1]

Knowledge(Nature): 1d20 + 6 ⇒ (6) + 6 = 12

"Sorry, the only child we've seen thus far is a centipede. If you can tell us about this place and what is happening here, perhaps we can help you look for your child."

Diplomacy: 1d20 + 11 ⇒ (5) + 11 = 16

Silver Crusade

Human Fighter 3 HP 26/31 | AC 19 T 13 FF 16 | F+6 R+5 W+3 (+1 vs Fear) | Init +3 | Perception +0

Harada agrees with Grel "I think we've seen enough here."

Grand Lodge

Rusthenge || Spell Templates | Starship Roles | ◆◇↺
Verathis L. Adrazek wrote:
"Sorry, the only child we've seen thus far is a centipede. If you can tell us about this place and what is happening here, perhaps we can help you look for your child."

"Oh, you saw her! Was she finally awake? Is she safe?"

Dark Archive

Male Dwarf Druid 8 (menhir savant) | HP 62/62 | AC 23/10/22 | F+9 R+4 W+12 | CMD 23 | Init +1 | Perc +17| Active Conditions: Resist Acid 10, Barkskin, GMF, Heightened Awareness, Wild Shape (DR 5/evil)

She is awake and safe. You should go see to her. Grel allows the fey to leave the room if she moves that way. He uses his Spirit Sense in the rest of this room and then in the next room we would investigate.

Grand Lodge

Rusthenge || Spell Templates | Starship Roles | ◆◇↺

"Oh, that's good!" She seems quite pleased, but doesn't get up to go check. "Anyway, I don’t know you. Why are you here?” Her tone is one of curiosity, rather than a challenge.

Dark Archive

Male Dwarf Druid 8 (menhir savant) | HP 62/62 | AC 23/10/22 | F+9 R+4 W+12 | CMD 23 | Init +1 | Perc +17| Active Conditions: Resist Acid 10, Barkskin, GMF, Heightened Awareness, Wild Shape (DR 5/evil)

The Sarini family. Did you know them? How long have you been here? Grel holds his warhammer tight in case of a fight.

Grand Lodge

Rusthenge || Spell Templates | Starship Roles | ◆◇↺

“Oh, I've been here for a little while. Not very long. I don't know anything about the humans that used to live here. Do you know any stories?”

You can tell a fascinating story about the Sarinis with a successful Knowledge (history or nobility) check, or make one up with a successful Bluff or Perform (oratory) check.

Grand Lodge

Human Male Unchained Rouge 3 [HP 13/24][AC:16 T:14 FF:12 CMD:17] [Init +3] [Fort +4 Ref +6 Will +2] [Perception +7]

Carson listens to the exchange with the creature but keeps an eye on the main room for any trouble.

Perception: 1d20 + 7 ⇒ (8) + 7 = 15

"Grel, ask her if anyone else is in the house."

Dark Archive

Male Dwarf Druid 8 (menhir savant) | HP 62/62 | AC 23/10/22 | F+9 R+4 W+12 | CMD 23 | Init +1 | Perc +17| Active Conditions: Resist Acid 10, Barkskin, GMF, Heightened Awareness, Wild Shape (DR 5/evil)

I'm not one for stories, no. Is there anyone else in the house, aside from you and your baby?

Grand Lodge

Rusthenge || Spell Templates | Starship Roles | ◆◇↺

"Maybe. You have very pretty eyes. Could I borrow them briefly?"

Dark Archive

Male Dwarf Druid 8 (menhir savant) | HP 62/62 | AC 23/10/22 | F+9 R+4 W+12 | CMD 23 | Init +1 | Perc +17| Active Conditions: Resist Acid 10, Barkskin, GMF, Heightened Awareness, Wild Shape (DR 5/evil)

Sense Motive: 1d20 + 3 ⇒ (18) + 3 = 21

Grel is reticent to offer his eyeballs but would like to make some progress with the search.

Silver Crusade

Human Fighter 3 HP 26/31 | AC 19 T 13 FF 16 | F+6 R+5 W+3 (+1 vs Fear) | Init +3 | Perception +0

Harada waves to Grel "Common Grel, I don't think there's anything more to learn here."

Grand Lodge

Rusthenge || Spell Templates | Starship Roles | ◆◇↺

Her tone does not seem menacing at all; the question seems earnest and innocent, including the 'briefly' part. Right now her general attitude toward you seems to be indifferent.

Dark Archive

Male Dwarf Druid 8 (menhir savant) | HP 62/62 | AC 23/10/22 | F+9 R+4 W+12 | CMD 23 | Init +1 | Perc +17| Active Conditions: Resist Acid 10, Barkskin, GMF, Heightened Awareness, Wild Shape (DR 5/evil)

Grel will heed Harada's call. Sorry, lady. We must be off. He turns to follow The Hammer to the next room.

Grand Lodge

Rusthenge || Spell Templates | Starship Roles | ◆◇↺

She shrugs. "Ok. Bye bye."

The next room seems to be some sort of bathroom. Dozens of once-fashionable outfits hang in three large closets set against the north wall. Two red folding screens covered in dark stains partially hide a lavish bathtub of gilded porcelain.

Most of the clothes in the closets are smelly and moth-eaten, but the ones in the middle seem to have been treated with some sort of alchemical preservative. Among the salvageable items are a four sets of fine noble's outfits and a very fine cloak in pristine condition. Tucked behind them are a small cache of weapons wrapped in a velvet cloth and tied with a red satin sash, including a cold-iron morningstar and a cold-iron dagger.

Dark Archive

Elf Male Sorcerer 3 [HP14/14] [AC:13 T:13 FF:10 CMD:12] [Init +3] [Fort +0 Ref +3 Will +3] [Perception +1]

Knowledge (nobility): 1d20 + 6 ⇒ (11) + 6 = 17

"I know a story",Says Verathis with a sly smile."But I must stay with my friends. I will tell it to you if you come with us, and help us look for other interesting things here."

Diplomacy: 1d20 + 9 ⇒ (13) + 9 = 22

Dark Archive

Male Dwarf Druid 8 (menhir savant) | HP 62/62 | AC 23/10/22 | F+9 R+4 W+12 | CMD 23 | Init +1 | Perc +17| Active Conditions: Resist Acid 10, Barkskin, GMF, Heightened Awareness, Wild Shape (DR 5/evil)

Grel looks for magical auras in the clothes and weapons. Grel will also inspect the room for anything of interest.

Detect Magic
perception: 1d20 + 11 ⇒ (9) + 11 = 20

Grand Lodge

Rusthenge || Spell Templates | Starship Roles | ◆◇↺

"I need to stay here, near my baby. I don't think there's anyone up here, anyway, or I woulda met them. Watch out for the necklace in the big room, though; it's mean. Come back and tell me a story when you're done, ok?"

------

The cloak appears to be magical.

Spellcraft:
DC 16+:
Spoiler:
This is a cloak of resistance +1.

Dark Archive

Male Dwarf Druid 8 (menhir savant) | HP 62/62 | AC 23/10/22 | F+9 R+4 W+12 | CMD 23 | Init +1 | Perc +17| Active Conditions: Resist Acid 10, Barkskin, GMF, Heightened Awareness, Wild Shape (DR 5/evil)

spellcraft: 1d20 + 6 ⇒ (16) + 6 = 22

Here, this will help defend against the arcane and such. Someone take it. Grel looks over the door going to the next area.
Clock of resistance +1, if someone needs it.

perception: 1d20 + 11 ⇒ (19) + 11 = 30

Silver Crusade

Human Fighter 3 HP 26/31 | AC 19 T 13 FF 16 | F+6 R+5 W+3 (+1 vs Fear) | Init +3 | Perception +0

Harada comments "Nice find Grel, I've already got my own though."

Grand Lodge

Rusthenge || Spell Templates | Starship Roles | ◆◇↺

Grel opens the untrapped and unlocked door. Inside a large, red four poster bed sits in the northeast corner of this grand bedroom. Many pieces of dusty jewelry lie on a round table beside a fireplace on the west wall. A large glass double door leads to a balcony with a view over hills and valleys to the south, and another door leads to the east.

Dark Archive

Male Dwarf Druid 8 (menhir savant) | HP 62/62 | AC 23/10/22 | F+9 R+4 W+12 | CMD 23 | Init +1 | Perc +17| Active Conditions: Resist Acid 10, Barkskin, GMF, Heightened Awareness, Wild Shape (DR 5/evil)

Grel takes a quick look around before moving to the room in the east.

perc: 1d20 + 11 ⇒ (18) + 11 = 29

Silver Crusade

Human Fighter 3 HP 26/31 | AC 19 T 13 FF 16 | F+6 R+5 W+3 (+1 vs Fear) | Init +3 | Perception +0

Harada covers Grel as they move forward.

Grand Lodge

Rusthenge || Spell Templates | Starship Roles | ◆◇↺

Grel sees no threats, moving through the room. The only thing that stands out under his thorough inspection is one of the pieces of jewelry on the table: a beautiful silver necklace in the shape of a snake; there seems to be more to it than meets the eye.

Knowledge (arcana) check:
Result of 20+:
Spoiler:
While it looks like a necklace, this is actually a small construct called an iron cobra! For every five by which you beat the DC, you may ask a question about it.

Dark Archive

Elf Male Sorcerer 3 [HP14/14] [AC:13 T:13 FF:10 CMD:12] [Init +3] [Fort +0 Ref +3 Will +3] [Perception +1]

Verathis asks Grell,"As you and Harada already have such a cloak may I have that one."

When they move on to the master bedroom Verathis calmly follows Harada. At seeing the necklace He asks Grel to see it.

Spellcraft: 1d20 + 14 ⇒ (2) + 14 = 16

Dark Archive

Male Dwarf Druid 8 (menhir savant) | HP 62/62 | AC 23/10/22 | F+9 R+4 W+12 | CMD 23 | Init +1 | Perc +17| Active Conditions: Resist Acid 10, Barkskin, GMF, Heightened Awareness, Wild Shape (DR 5/evil)

Yes, take it. You should be well protected. Grel hands it to Verathis.

Grand Lodge

Rusthenge || Spell Templates | Starship Roles | ◆◇↺

Verathis, what's the Spellcraft for (Grel has already identified the cloak)? And were you asking Grel to hand you the cloak, or the necklace?

1,751 to 1,800 of 1,935 << first < prev | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / GM Elberion's Gallows of Madness (PFS) All Messageboards

Want to post a reply? Sign in.