GM Debug's PbP PFS 5-19: The Horn of Aroden (Inactive)

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Maps and Handouts

GM Copypasta:

Perception/Initiative]
[dice=Domitan]1d20+5;1d20+1[/dice]
[dice=Jack]1d20+4;1d20+3[/dice]
[dice=Droo]1d20-1;1d20+1[/dice]
[dice=Meiri]1d20+5;1d20+8[/dice]
[dice=Angrboda]1d20+9;1d20-1[/dice]
[dice=Rusa]1d20+4;1d20+2[/dice]


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Grand Lodge

GM

Irrelevant since green only has a ranged weapon out, but ride-by attack in this instance would only negate the AoO from blue in this case.

Squire leaps into action, charging straight at the leader of the group and impaling him with a single well placed strike. He slumps backward and the stream begins to run red. His two thugs quickly drop their bows with a splash.

"n-n-n-no more! S-s-surrender! I surrender! We surrender!"

Sovereign Court

Female Gnome Cavalier of the Cockatrice (beast rider, emissary) 2 | hp 10/22 | AC 19 T 12 FF 18 | CMD 14 | F +6 R +1 W +0 (+2 v text) | Spd 15' | Init +3 | Perc -1 (low-light), SensM -1 |

Forgot she actually had ride-by. Though I don't know that it would have worked because it wasn't technically a charge. I was concentrating on the fact that they were using bows and that wolves are super fast.

handle Vinegar (down boy, free action): 1d20 + 11 ⇒ (15) + 11 = 26

"Answer our questions, and I won't feed you to my partner."

intimidate v green (Influence Opponent’s Attitude, small size, takes a minute): 1d20 + 7 - 4 ⇒ (16) + 7 - 4 = 19

Grand Lodge

GM

Ah. You can jump as part of a charge assuming it's a straight line. Admittedly attacking 2 different targets with a mounted target is much... less clear.

The further brigand seems rather proud, even in defeat and asserts himself. "We may have failed, but at the next full moon our band will multiply and soon all of Silverhall will be under the rule of Aldona, mistress of the moon!"

He raises his arm showing a set of bite marks proudly.

The other is shaking in his (soggy) boots. "BOSS IS THREE MILES WEST OF HERE! DON'T KILL ME PLEASE!"

Dark Archive

Male LN Human (Varisian) Sorcerer (Razmiran Priest) 2 | HP 17/17 | AC 11 T 11 FF 10 | CMB +0, CMD 11 | F: +1, R: +1, W: +4 | Init: +1 | Perc: +1, SM: +1 | Speed 30ft | Silver Tongue 7/7 | Spells: 1st 5/5 | Active conditions: None.

Would Domitian have any insight to what this bite is, what it means or Aldona? Knowledge religion maybe? Rolling below.

Domitian peers at the bite on the brigand's arm.

Knowledge Religion: 1d20 + 6 ⇒ (7) + 6 = 13

The Concordance

CN female Ulfen Human Druid 5
Spoiler:
|AC 17, T 9, FF 17|HP: 37/37|F +5, R 0, W +10 (+1 vs Human magic, +2 vs cold climate/slipping, +4 vs Fey/plant magic)|Init -1, Perc +11|CMB +4 CMD 13 (15 vs trip)|9/9 Geomancy, 1/1 Shape, 2/2 GL, 1/1 Inured, 1/1 Soothsayer

Angrboda draws her healing wand - a length of twisted driftwood, tapering into a somewhat flamboyant spiral at the end and studded with several very small emeralds - and uses it on her grievous wound.

cure light wounds wand: 1d8 + 1 ⇒ (4) + 1 = 5
cure light wounds wand: 1d8 + 1 ⇒ (1) + 1 = 2
cure light wounds wand: 1d8 + 1 ⇒ (3) + 1 = 4
cure light wounds wand: 1d8 + 1 ⇒ (6) + 1 = 7

Dark Archive

HP 19/19; AC 16 13t 13f; f 2, r 6, w 3; bab 1, melee +2, ranged +5; cmb 0, cmd 13; init +3; inspir 4/5; wclw 48; folio reroll 1/1 | wayang investigator (empiricist)/2 | -22 *
skills:
acro 3, apprs 4, craft alch 9, diplo 8, disable 9, escape 3, kn hist 8, kn religion 8, kn engrg 8, kn local 8,kn nat 8, kn nob 8, kn planes 8, kn rel 8, ling 8, perc 9/10 traps, splcrft 8, stlh 8, sm 4, umd 9

"How many does your boss lady command? and what are her defenses?" Jack asks casually, moving to stand between the speaker and the defiant one, just in case the latter decides to try to silence the former.

Grand Lodge

GM

GM Screen:
5d20 ⇒ (16, 8, 4, 12, 6) = 46

Domitan is not sure of any religious significance to the bite, however a closer inspection may reveal more.

If you wish to inspect, let me know who/what you're inspecting and give me a heal and/or perception check, plus any other check you feel is relevant.

It appears that fear is infectious, and the prideful thug is looking a little more shaky by the moment. "...you're not going to kill us right? I don't know how many there are... but she says there will be more of us soon. It's just a camp with a few more of us and the boss lady. Don't know how many right now... usually four or five of us."

The Concordance

CN female Ulfen Human Druid 5
Spoiler:
|AC 17, T 9, FF 17|HP: 37/37|F +5, R 0, W +10 (+1 vs Human magic, +2 vs cold climate/slipping, +4 vs Fey/plant magic)|Init -1, Perc +11|CMB +4 CMD 13 (15 vs trip)|9/9 Geomancy, 1/1 Shape, 2/2 GL, 1/1 Inured, 1/1 Soothsayer

Angrboda bends over and whispers in Droo's ear: "Ask them if they know Marek."

I give Squire Droo enhanced diplomacy.

Dark Archive

Male LN Human (Varisian) Sorcerer (Razmiran Priest) 2 | HP 17/17 | AC 11 T 11 FF 10 | CMB +0, CMD 11 | F: +1, R: +1, W: +4 | Init: +1 | Perc: +1, SM: +1 | Speed 30ft | Silver Tongue 7/7 | Spells: 1st 5/5 | Active conditions: None.

Would like to inspect the bite on the bandit's arm. I have a fair idea that we are talking Werewolves, but Domitian has no idea

Perception: 1d20 + 5 ⇒ (13) + 5 = 18

Heal: 1d20 ⇒ 8

The Concordance

CN female Ulfen Human Druid 5
Spoiler:
|AC 17, T 9, FF 17|HP: 37/37|F +5, R 0, W +10 (+1 vs Human magic, +2 vs cold climate/slipping, +4 vs Fey/plant magic)|Init -1, Perc +11|CMB +4 CMD 13 (15 vs trip)|9/9 Geomancy, 1/1 Shape, 2/2 GL, 1/1 Inured, 1/1 Soothsayer

Angrboda also looks over the bite....

Heal: 1d20 + 9 ⇒ (10) + 9 = 19

Grand Lodge

GM

Gah! Post got eaten! Trying again...

Angrboda is able to discern a few interesting things. First off, the leader of the group, while severely maimed appears to be alive... although hanging by a thread. All of them share similar bite marks on their arms which look to have been left by some sort of predatory animal... likely a dog or wolf.

"P-p-please... I've told you all I know... We only get our orders from Wicent... and we've only seen Aldona a few times... she gives Wicent his orders. I don't know anyone named Marek... should I?"

Sovereign Court

Female Gnome Cavalier of the Cockatrice (beast rider, emissary) 2 | hp 10/22 | AC 19 T 12 FF 18 | CMD 14 | F +6 R +1 W +0 (+2 v text) | Spd 15' | Init +3 | Perc -1 (low-light), SensM -1 |

Droo strikes a dramatic pose in her saddle and says: "Either of you know a guy named Mar-What was it again? Oh, right--Marek?"

Just have one of Pazio's Web people reorganize this so it makes causal sense.

Grand Lodge

human investigator 12

Meiri seems rather unhappy when told about the bite marks. She's not sure what it means, but it doesn't seem like a good thing. "Take us to this camp of yours, so we can talk to your leader."

The Concordance

CN female Ulfen Human Druid 5
Spoiler:
|AC 17, T 9, FF 17|HP: 37/37|F +5, R 0, W +10 (+1 vs Human magic, +2 vs cold climate/slipping, +4 vs Fey/plant magic)|Init -1, Perc +11|CMB +4 CMD 13 (15 vs trip)|9/9 Geomancy, 1/1 Shape, 2/2 GL, 1/1 Inured, 1/1 Soothsayer

Angrboda magically stabilizes the leader. He'd make a good bargaining chip, if nothing else.

Grand Lodge

GM

The thugs look terrified. "N-n-no... she'll definitely kill us now... and she'll make it really hurt."

The second, somewhat braver thug decides to take a firmer stance. He kneels and unhooks his scabbard from his belt, dropping it on the ground. He bows his head, presenting his neck clearly. "I'd rather take my chances with you... Take our haul and let us go free or kill us now. I'm not goin' back to her after blabbin..."

Dark Archive

Male LN Human (Varisian) Sorcerer (Razmiran Priest) 2 | HP 17/17 | AC 11 T 11 FF 10 | CMB +0, CMD 11 | F: +1, R: +1, W: +4 | Init: +1 | Perc: +1, SM: +1 | Speed 30ft | Silver Tongue 7/7 | Spells: 1st 5/5 | Active conditions: None.

Droo, can Vinegar follow the trail of these two back to their camp? We may not need them after all

Grand Lodge

GM

"No need... I'll draw you a map..."

He seems very anxious to get as far from her and you as possible.

Let me know if there is anything else you wish to do here and I'll move on to the next part tomorrow evening.

-Posted with Wayfinder

Grand Lodge

GM

Knowledge (Local) DC 14:
The talk of the moon, and the sign of the wolf-like scars does bring a particular threat to mind. Werewolves...

Sovereign Court

Female Gnome Cavalier of the Cockatrice (beast rider, emissary) 2 | hp 10/22 | AC 19 T 12 FF 18 | CMD 14 | F +6 R +1 W +0 (+2 v text) | Spd 15' | Init +3 | Perc -1 (low-light), SensM -1 |
The Man Behind the Curtain wrote:

"No need... I'll draw you a map..."

He seems very anxious to get as far from her and you as possible.

Droo has Vingar sniff them brigands just in case.


Medium Male Wolf 3 HD | hp 22 | AC 14 T 12 FF 12 | CMD 15 (19 v overrun, trip) | F +5 R +5 W +2 | Spd 50' | Init +2 | Perc +5 (low-light, scent), SensM +1 |

*snort*

Grand Lodge

human investigator 12

"Fine, we've got what we need, let these two scum run off with their tails between their legs."

Grand Lodge

GM

Did we lose Rusa? Moving on at this point anyways.

The camp is about 3 miles from the pond, and while tucked away in the trees, is simple enough to locate with your directions. A half-dozen tents form a semi-circle around a large fire pit in this clearing on a hillside. The smell of roasting meat wafts through the air, and a plume of smoke rises from the fire. Several large barrels sit beside the opening of the largest of the tents.

Also, you have the KO'd captive still. Are you bringing him with you?

Dark Archive

HP 19/19; AC 16 13t 13f; f 2, r 6, w 3; bab 1, melee +2, ranged +5; cmb 0, cmd 13; init +3; inspir 4/5; wclw 48; folio reroll 1/1 | wayang investigator (empiricist)/2 | -22 *
skills:
acro 3, apprs 4, craft alch 9, diplo 8, disable 9, escape 3, kn hist 8, kn religion 8, kn engrg 8, kn local 8,kn nat 8, kn nob 8, kn planes 8, kn rel 8, ling 8, perc 9/10 traps, splcrft 8, stlh 8, sm 4, umd 9

know local: 1d20 + 8 + 1d6 ⇒ (10) + 8 + (5) = 23

Before getting all the way to the encampment, Jack will mention, "Sounds like werewolves... does anyone have any silver weapons?"

Sovereign Court

Female Gnome Cavalier of the Cockatrice (beast rider, emissary) 2 | hp 10/22 | AC 19 T 12 FF 18 | CMD 14 | F +6 R +1 W +0 (+2 v text) | Spd 15' | Init +3 | Perc -1 (low-light), SensM -1 |

"No. Why? I've got a light steel shield, and iron rations."

Dark Archive

HP 19/19; AC 16 13t 13f; f 2, r 6, w 3; bab 1, melee +2, ranged +5; cmb 0, cmd 13; init +3; inspir 4/5; wclw 48; folio reroll 1/1 | wayang investigator (empiricist)/2 | -22 *
skills:
acro 3, apprs 4, craft alch 9, diplo 8, disable 9, escape 3, kn hist 8, kn religion 8, kn engrg 8, kn local 8,kn nat 8, kn nob 8, kn planes 8, kn rel 8, ling 8, perc 9/10 traps, splcrft 8, stlh 8, sm 4, umd 9

"We might be facing werewolves, silver is the weapon of choice against such foes, should it come to a fight... "

Sovereign Court

Female Gnome Cavalier of the Cockatrice (beast rider, emissary) 2 | hp 10/22 | AC 19 T 12 FF 18 | CMD 14 | F +6 R +1 W +0 (+2 v text) | Spd 15' | Init +3 | Perc -1 (low-light), SensM -1 |

"So iron rations won't help?"

Liberty's Edge

Female Human Hangman 1 | HP 10/10 | AC 15, T 12, FF 13 | F +3, R +3, W +2 | Init +2, Perc +4

I'm here! Got slammed real bad at work the last couple days and didn't get a chance to post.

Rusa shakes her head. "Whatever silver I have goes to the brewer, not the smith."

Dark Archive

HP 19/19; AC 16 13t 13f; f 2, r 6, w 3; bab 1, melee +2, ranged +5; cmb 0, cmd 13; init +3; inspir 4/5; wclw 48; folio reroll 1/1 | wayang investigator (empiricist)/2 | -22 *
skills:
acro 3, apprs 4, craft alch 9, diplo 8, disable 9, escape 3, kn hist 8, kn religion 8, kn engrg 8, kn local 8,kn nat 8, kn nob 8, kn planes 8, kn rel 8, ling 8, perc 9/10 traps, splcrft 8, stlh 8, sm 4, umd 9

"NOt unless you want to feed them, Droo, and I'm in agreement, Rusa.. My silver, what little I have, is in coin, not weaponry."

Grand Lodge

GM

GM Screen:

Perception/Initiative
Domitan: 1d20 + 5 ⇒ (14) + 5 = 191d20 + 1 ⇒ (16) + 1 = 17
Jack: 1d20 + 4 ⇒ (17) + 4 = 211d20 + 3 ⇒ (4) + 3 = 7
Droo: 1d20 - 1 ⇒ (3) - 1 = 21d20 + 1 ⇒ (12) + 1 = 13
Meiri: 1d20 + 5 ⇒ (4) + 5 = 91d20 + 8 ⇒ (1) + 8 = 9
Angrboda: 1d20 + 9 ⇒ (7) + 9 = 161d20 - 1 ⇒ (20) - 1 = 19
Rusa: 1d20 + 4 ⇒ (1) + 4 = 51d20 + 2 ⇒ (12) + 2 = 14

Aldoni: 1d20 + 5 ⇒ (6) + 5 = 11
Bandits: 1d20 + 2 ⇒ (5) + 2 = 71d20 + 2 ⇒ (20) + 2 = 221d20 + 2 ⇒ (1) + 2 = 3

As you approach the camp you hear someone shout. "Boss! We've got intruders!"

Green attack Droo: 1d20 + 3 ⇒ (10) + 3 = 13

An arrow whizzes by from the direction of the campfire landing right by Vinegar's paw. Might have been a warning shot. Might have been terrible aim.

From deep within one of the tents... difficult to determine which, several of you can hear the sound of pounding on wood.

Round 1::
Green Bandit
Angrboda
Domitan
Rusa
Droo

Aldoni
Jack
Red Bandit
Blue Bandit

The shrubbery and the stuff around the fire pit are difficult terrain. The tents fill the squares shown.

Sovereign Court

Female Gnome Cavalier of the Cockatrice (beast rider, emissary) 2 | hp 10/22 | AC 19 T 12 FF 18 | CMD 14 | F +6 R +1 W +0 (+2 v text) | Spd 15' | Init +3 | Perc -1 (low-light), SensM -1 |

Droo lowers her helm's face-plate and her lance. "CHAAARRGE!!"

Handle Vinegar (attack blue): 1d20 + 11 ⇒ (15) + 11 = 26

lance v blue (charge!): 1d20 + 4 + 2 ⇒ (13) + 4 + 2 = 19 damage: 2d6 + 4 ⇒ (1, 5) + 4 = 10

Move! Attack at reach with lance! Move up 5 ft. (base to base with blue) if blue is still standing, otherwise move past to 'X'. If blue is still standing Vinegar attacks him.

Vinegar v blue (charge!): 1d20 + 2 + 2 ⇒ (11) + 2 + 2 = 15 damage: 1d6 + 1 ⇒ (6) + 1 = 7 trip?: 1d20 + 2 ⇒ (12) + 2 = 14

Grand Lodge

human investigator 12

You left me off the initiative listing...

Grand Lodge

GM

Meiri: Oops, you act with Jack. Adding to list.
Squire: The logs around the firepit are difficult terrain. You can charge him due to reach, but Vinegar can't continue the charge through a square with a log in it.

Round 1:
Green Bandit
Angrboda
Domitan
Rusa

Droo
Aldoni
Meiri
Jack
Red Bandit
Blue Bandit (-10)

Dark Archive

Male LN Human (Varisian) Sorcerer (Razmiran Priest) 2 | HP 17/17 | AC 11 T 11 FF 10 | CMB +0, CMD 11 | F: +1, R: +1, W: +4 | Init: +1 | Perc: +1, SM: +1 | Speed 30ft | Silver Tongue 7/7 | Spells: 1st 5/5 | Active conditions: None.

Domitian will reach out an touch Angrboda and deliver Resistance. +1 to saving throws for 1 minute This may help you resist any lycanthropic urges you may acquire. He will them move forward to be closer to the group once the battle gets going.

The Concordance

CN female Ulfen Human Druid 5
Spoiler:
|AC 17, T 9, FF 17|HP: 37/37|F +5, R 0, W +10 (+1 vs Human magic, +2 vs cold climate/slipping, +4 vs Fey/plant magic)|Init -1, Perc +11|CMB +4 CMD 13 (15 vs trip)|9/9 Geomancy, 1/1 Shape, 2/2 GL, 1/1 Inured, 1/1 Soothsayer

Angrboda and Eniac stumble and squirm forward as quickly as they are able.

We both double-move.

Liberty's Edge

Female Human Hangman 1 | HP 10/10 | AC 15, T 12, FF 13 | F +3, R +3, W +2 | Init +2, Perc +4

How many crossbow bolts did the ambushers have? I just realised I forgot to get a ranged weapon :( I'll use one of theirs, but I need to know how much ammo they had.

Grand Lodge

GM

Two of the ambushers left with their gear, the boss you have in tow. He had a longbow with a fair amount arrows remaining. If you wish to take inventory after this encounter you can go ahead and do that, but right now I have to move forward.

From the open flap of the tent, a monsterous red-furred wolf-woman comes barreling out, growling as she rushes Droo. She wears a suit of chainmail and wields a sword. She rushes the mounted gnome and attempts to cleave straight down from rider to mount in one swing. Provokes AoO from Droo due to reach.

Attack Droo: 1d20 + 6 - 1 ⇒ (19) + 6 - 1 = 24
Damage: 1d6 + 4 + 2 ⇒ (5) + 4 + 2 = 11

Cleave to Vinegar: 1d20 + 6 - 1 ⇒ (17) + 6 - 1 = 22
Damage: 1d6 + 4 + 2 ⇒ (5) + 4 + 2 = 11

Edit: Confirm?: 1d20 + 6 - 1 ⇒ (2) + 6 - 1 = 7

Round 1:
Green Bandit
Angrboda
Domitan
Droo (May take AoO on Aldoni)
Aldoni
Rusa (Delay)
Meiri
Jack

Red Bandit
Blue Bandit (-10)

Grand Lodge

human investigator 12

I'm also not on the map, or even any of the other pages, despite the fact I was on the map during the last fight. I tried moving a token over, but my internet is too slow this afternoon.

If possible, Meiri moves over to where she can slash at purple and then uses her rapier. If she can't get that far, she double moves instead.

attack, if possible: 1d20 + 3 ⇒ (10) + 3 = 13
damage: 1d6 ⇒ 5

Dark Archive

HP 19/19; AC 16 13t 13f; f 2, r 6, w 3; bab 1, melee +2, ranged +5; cmb 0, cmd 13; init +3; inspir 4/5; wclw 48; folio reroll 1/1 | wayang investigator (empiricist)/2 | -22 *
skills:
acro 3, apprs 4, craft alch 9, diplo 8, disable 9, escape 3, kn hist 8, kn religion 8, kn engrg 8, kn local 8,kn nat 8, kn nob 8, kn planes 8, kn rel 8, ling 8, perc 9/10 traps, splcrft 8, stlh 8, sm 4, umd 9

Jack moves forward and consumes an extract of adhesive spittle.

Grand Lodge

GM

Meiri: I see your token on the map(s), you do have a charge lane, but either way that will fail to hit. I suspect the image is just failing to load for you at the moment. I've moved you to attack.

Jack opts for some... alchemical enhancements as Meiri rushes forward to take a stab at the Werewolf. Her blade comes up short however, and the remaining bandits leap into the fray.

Blue Longsword at Droo: 1d20 + 3 ⇒ (6) + 3 = 9
Red Longbow at Angrboda: 1d20 + 3 ⇒ (4) + 3 = 7
Green Longbow at Angrboda: 1d20 + 3 ⇒ (8) + 3 = 11

The wounded bandit attempts to tear Droo off of Vinegar with a quick stab, but merely connects with rigid armor. The other's still feeling confident about their positioning ineffectually attempt to take down Angrboda with their longbows.

Moved Rusa closer to battle.

Round 2:
Green Bandit
Angrboda
Domitan
Droo (May also take AoO on Aldoni)
Rusa

Aldoni
Meiri
Jack
Red Bandit
Blue Bandit (-10)

Liberty's Edge

Female Human Hangman 1 | HP 10/10 | AC 15, T 12, FF 13 | F +3, R +3, W +2 | Init +2, Perc +4

Rusa pulls out her dagger and moves in next to Jack.

Draw weapon
Move to the left of Jack

The Concordance

CN female Ulfen Human Druid 5
Spoiler:
|AC 17, T 9, FF 17|HP: 37/37|F +5, R 0, W +10 (+1 vs Human magic, +2 vs cold climate/slipping, +4 vs Fey/plant magic)|Init -1, Perc +11|CMB +4 CMD 13 (15 vs trip)|9/9 Geomancy, 1/1 Shape, 2/2 GL, 1/1 Inured, 1/1 Soothsayer

Angrboda calls the north wind to grace her hand with bitter cold...casting frostbite, with +1 CL from Place Magic, before moving in to attack:

frostbite vs werewolf: 1d20 + 2 ⇒ (17) + 2 = 19
nonlethal cold damage: 1d6 + 3 ⇒ (2) + 3 = 5 plus fatigue

The Concordance

hermaphrodite Giant Slug Totem Guide 5
Spoiler:
|AC 15, T 9, FF 15|HP: 37/37|F +6, R +3, W +1|Init -1, Perc +4|CMB +5 CMD 14 (immune to trip)|2/2 Balanced Offensive

*SPLOOOOOOT!*

Spit, THEN advance.

ranged touch attack vs green: 1d20 + 1 ⇒ (5) + 1 = 6
acid damage: 1d8 ⇒ 7

Eniac spits out a bumblebee it accidentally swallowed about a quarter-mile back. Clearly, it still has a few bugs to work out.

Dark Archive

HP 19/19; AC 16 13t 13f; f 2, r 6, w 3; bab 1, melee +2, ranged +5; cmb 0, cmd 13; init +3; inspir 4/5; wclw 48; folio reroll 1/1 | wayang investigator (empiricist)/2 | -22 *
skills:
acro 3, apprs 4, craft alch 9, diplo 8, disable 9, escape 3, kn hist 8, kn religion 8, kn engrg 8, kn local 8,kn nat 8, kn nob 8, kn planes 8, kn rel 8, ling 8, perc 9/10 traps, splcrft 8, stlh 8, sm 4, umd 9

ouch, that was painful

Grand Lodge

GM

Angrboda's chilling touch causes the lycanthrope to shiver as it presses on with the fight. Eniac chugs forward slowly, making a mess of the place.

Round 2:
Green Bandit
Angrboda
Domitan
Droo (-11, May also take AoO on Aldoni)

Vinegar (-11)
Rusa
Aldoni (5 NL, Fatigued)
Meiri
Jack
Red Bandit
Blue Bandit (-10)

Dark Archive

Male LN Human (Varisian) Sorcerer (Razmiran Priest) 2 | HP 17/17 | AC 11 T 11 FF 10 | CMB +0, CMD 11 | F: +1, R: +1, W: +4 | Init: +1 | Perc: +1, SM: +1 | Speed 30ft | Silver Tongue 7/7 | Spells: 1st 5/5 | Active conditions: None.

Domitian moves and flicks a rock out of his sling toward the red.

Sling: 1d20 + 1 ⇒ (5) + 1 = 6damage: 1d4 - 1 ⇒ (3) - 1 = 2

Sovereign Court

Female Gnome Cavalier of the Cockatrice (beast rider, emissary) 2 | hp 10/22 | AC 19 T 12 FF 18 | CMD 14 | F +6 R +1 W +0 (+2 v text) | Spd 15' | Init +3 | Perc -1 (low-light), SensM -1 |
The Man Behind the Curtain wrote:
From the open flap of the tent, a monsterous red-furred wolf-woman comes barreling out, growling as she rushes Droo. She wears a suit of chainmail and wields a sword. She rushes the mounted gnome and attempts to cleave straight down from rider to mount in one swing. Provokes AoO from Droo due to reach.

Droo lance v lycanthrope (AoO): 1d20 + 4 ⇒ (13) + 4 = 17 Damage: 1d6 + 4 ⇒ (4) + 4 = 8

The Man Behind the Curtain wrote:
Cleave to Vinegar = 22

Mounted combat: 1d6 + 5 ⇒ (2) + 5 = 7

Handle Vinegar (down, wounded): 1d20 + 11 - 2 ⇒ (11) + 11 - 2 = 20

Droo wheels Vinegar about and withdraws to lead the party from the rear.

"AH-HA! I've stirred up the hive of hornets! AT THEM MY SWATTERS! I've left a few for you this time!"

She casts about for Domitian.

"BLAST IT! Where is my company's cleric! 'Tis but a scratch, but one must always look their best upon the battlefield. You never know when a portrait artist might be about."

Grand Lodge

GM

Domitan's rock goes wild, and Droo's lance bounces off Aldoni's thick hide.

"Fear my strength! The moon grants me unlimited power!"

Aldoni pushes forward, eager to show off her immense might (provoking AoO from Meiri and Angrboda) and swings to cleave from Rusa to Jack.

Aldoni Attack vs Rusa: 1d20 + 6 - 1 ⇒ (5) + 6 - 1 = 10 Miss

Round 2:
Green Bandit
Angrboda (AoO on Aldoni)
Domitan
Droo (-11)
Vinegar (-11)
Rusa
Aldoni (5 NL, Fatigued)
Meiri (AoO on Aldoni)
Jack

Red Bandit
Blue Bandit (-10)

The Concordance

CN female Ulfen Human Druid 5
Spoiler:
|AC 17, T 9, FF 17|HP: 37/37|F +5, R 0, W +10 (+1 vs Human magic, +2 vs cold climate/slipping, +4 vs Fey/plant magic)|Init -1, Perc +11|CMB +4 CMD 13 (15 vs trip)|9/9 Geomancy, 1/1 Shape, 2/2 GL, 1/1 Inured, 1/1 Soothsayer

attack of opportunity vs Aldoni: 1d20 + 2 ⇒ (3) + 2 = 5
nonlethal cold damage: 1d6 + 3 ⇒ (6) + 3 = 9

Grand Lodge

human investigator 12

AoO: 1d20 + 3 ⇒ (19) + 3 = 22
crit confirm: 1d20 + 3 ⇒ (8) + 3 = 11
damage: 1d6 ⇒ 4
crit damage: 1d6 ⇒ 5

Meiri moves slightly and continues hacking at the wolfish lady.
attack: 1d20 + 3 + 2 ⇒ (8) + 3 + 2 = 13 flanking with Jack

Dark Archive

HP 19/19; AC 16 13t 13f; f 2, r 6, w 3; bab 1, melee +2, ranged +5; cmb 0, cmd 13; init +3; inspir 4/5; wclw 48; folio reroll 1/1 | wayang investigator (empiricist)/2 | -22 *
skills:
acro 3, apprs 4, craft alch 9, diplo 8, disable 9, escape 3, kn hist 8, kn religion 8, kn engrg 8, kn local 8,kn nat 8, kn nob 8, kn planes 8, kn rel 8, ling 8, perc 9/10 traps, splcrft 8, stlh 8, sm 4, umd 9

Jack spits a mouthful of sticky gooey stuff at her. dc 15 to avoid full effect

adhesive spittle:

School conjuration (creation); Level alchemist 1, sorcerer/wizard 1, witch 1

CASTING

Casting Time 1 standard action
Components V, S

EFFECT

Range 15 ft.
Target one creature
Duration 1 round/level or until discharged (see text)
Saving Throw Reflex partial; Spell Resistance no

DESCRIPTION

Once during this spell’s duration, you can spit a viscous liquid as a standard action. This liquid functions as a tanglefoot bag, except you do not have to make a successful attack roll to hit your target. The DCs to counteract this adhesive (to avoid being stuck to the floor, to fly, to break the adhesive, or to cast a spell) use the spell’s DC rather than a tanglefoot bag’s normal DCs. The adhesive persists for 2d4 rounds after you spit it.

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