GM Dak - RotRL AE (Group 3) (Inactive)

Game Master Dakcenturi

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AC 16 T 13 FF 13 | HP 13/17 | F +2 R +6 W +3 | Init +7 | Perc +0 Darkvision (7/10 BP) Aasimar (Azata-Blooded) Bard 2

"None of them are magical at least, lets try east next."

Grand Lodge

M Crossblooded Half Elf |HP 25/25|AC 14*|T 12| FF12| CMD 14| F:+4| R:+3| W:+3 (+2 vs enchantment, +4 vs Fear)| Init+8| Perc +6| Sense Motive +2 Crossblooded Sorcerer 3 (Orc/Red Dragon)

Chimaeryus shudders then silently follows.

Well some of these implements look familiar. Others not so much.


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

Opening the door to the east you see a stair case leading down about 20 feet into darkness.


Male Human UBarbarian 2| AC 16 T 12 FF 14 | HP 15/27 | F +6 R +2 W +1 | Init +4| Perc +7|SM +1

"Best we finish here 'fore we go down that. I want our backtrail clear if we need to retreat in a hurry."


AC 16 T 13 FF 13 | HP 13/17 | F +2 R +6 W +3 | Init +7 | Perc +0 Darkvision (7/10 BP) Aasimar (Azata-Blooded) Bard 2

"Agreed."
Gabriel wil go open the other door.


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

The crumbling remnants of several chairs and a long table clutter the floor of this room. To the south stand three stone doors, each bearing a strange symbol that resembles a seven-pointed star.


Male Human UBarbarian 2| AC 16 T 12 FF 14 | HP 15/27 | F +6 R +2 W +1 | Init +4| Perc +7|SM +1

"Hm. That looks like what was on the book the statue back there was holding." Thorfinn checks the easternmost door, and if he doesn't hear anything he'll open it.

Perception check: 1d20 + 6 ⇒ (11) + 6 = 17


AC 16 T 13 FF 13 | HP 13/17 | F +2 R +6 W +3 | Init +7 | Perc +0 Darkvision (7/10 BP) Aasimar (Azata-Blooded) Bard 2

Gabriel will get in a good position to cover Thorfinn as he opens the door.

"Wasn't the symbol also in the journal?"

Silver Crusade

Female Elf Magus (skirnir) 3 | AC 16 T 12 FF 14 | HP 15/15 (poisoned) | F +4 R +3 W +3 | Init +2 | Perc +2

"Not that I recall, unless it's related to Lamashtu. I think Thorfinn has the right of it," Ioxeia says, a bit abstractedly, hand tight on her spear. Let's hope there aren't any more of those sinspawn lurking around here.


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

Opening the eastern door, there is little inside aside from the skeleton of a deformed humanoid, it appears normal except for having a third arm.


AC 16 T 13 FF 13 | HP 13/17 | F +2 R +6 W +3 | Init +7 | Perc +0 Darkvision (7/10 BP) Aasimar (Azata-Blooded) Bard 2

"One... two... three... Anybody else notice something wrong?"

Gabriel will once again cast detect magic, just in case.

Grand Lodge

M Crossblooded Half Elf |HP 25/25|AC 14*|T 12| FF12| CMD 14| F:+4| R:+3| W:+3 (+2 vs enchantment, +4 vs Fear)| Init+8| Perc +6| Sense Motive +2 Crossblooded Sorcerer 3 (Orc/Red Dragon)

Careful. The last skeletons we saw attacked.


Male Human UBarbarian 2| AC 16 T 12 FF 14 | HP 15/27 | F +6 R +2 W +1 | Init +4| Perc +7|SM +1

If the skeleton doesn't move, Thorfinn will close the door and move on to the middle door.


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

Gabriel:
You detect magic from some of the strewn papers in the room. Nothing from the skeleton.

After waiting awhile the skeleton doesn't move, closing that door and opening the middle you find another skeleton. This one has an enormous misshapen skull.


Male Human UBarbarian 2| AC 16 T 12 FF 14 | HP 15/27 | F +6 R +2 W +1 | Init +4| Perc +7|SM +1

"Are these the freaks from the journal?" Shaking his head, Thorfinn closes the door and moves on to the last of the three doors.


AC 16 T 13 FF 13 | HP 13/17 | F +2 R +6 W +3 | Init +7 | Perc +0 Darkvision (7/10 BP) Aasimar (Azata-Blooded) Bard 2

"Hold on a sec with those doors, some of these papers are magical."

Gabriel will gather up the magical papers.

Silver Crusade

Female Elf Magus (skirnir) 3 | AC 16 T 12 FF 14 | HP 15/15 (poisoned) | F +4 R +3 W +3 | Init +2 | Perc +2

"These look like they've been here since before whatever Tsuto was planning, Thorfinn, unless there was more necromancy in the works," Ioxeia says. While Gabriel looks over the magical papers, she moves to cover the dwarf, just in case. "Anyone care to venture a guess as to what will be wrong with what's behind this last door?"

She'll wait to see what's what before pitching in with another detect magic while Gabriel checks what he's found. Oh, and happy solstice, everyone!


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

Gabriel:
You pick through the papers until you find one with Arcane writing on it Assuming you use read magic. It appears to be a scroll of flaming sphere

Opening the last door you find yet another skeleton. This one has a rib cage that goes all the way down to its pelvis—a pelvis with stunted leg bones strewn below its strangely flat girth.

Image of Skeletons

Grand Lodge

M Crossblooded Half Elf |HP 25/25|AC 14*|T 12| FF12| CMD 14| F:+4| R:+3| W:+3 (+2 vs enchantment, +4 vs Fear)| Init+8| Perc +6| Sense Motive +2 Crossblooded Sorcerer 3 (Orc/Red Dragon)

Gabriel. If you can't use that scroll maybe I can.


AC 16 T 13 FF 13 | HP 13/17 | F +2 R +6 W +3 | Init +7 | Perc +0 Darkvision (7/10 BP) Aasimar (Azata-Blooded) Bard 2

"All your my friend."
Gabriel hands the scroll to Chimaeryus.


Male Human UBarbarian 2| AC 16 T 12 FF 14 | HP 15/27 | F +6 R +2 W +1 | Init +4| Perc +7|SM +1

Have we been behind the door to the east yet? The way the map is displaying for me shows only where we are, not there and where we've been.


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

Not to the east, you came from the west.


AC 16 T 13 FF 13 | HP 13/17 | F +2 R +6 W +3 | Init +7 | Perc +0 Darkvision (7/10 BP) Aasimar (Azata-Blooded) Bard 2

"Well, lets check that one next"

Gabriel nods at the mysterious east door.


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

Heading to the east you follow follow a set of stairs down.

Initiative:

Chimaeryus: 1d20 + 4 ⇒ (10) + 4 = 14
Gabriel: 1d20 + 7 ⇒ (16) + 7 = 23
Gallus: 1d20 + 3 ⇒ (11) + 3 = 14
Ioxeia: 1d20 + 2 ⇒ (7) + 2 = 9
Thorfinn: 1d20 + 3 ⇒ (7) + 3 = 10

???: 1d20 + 2 ⇒ (19) + 2 = 21

The ceiling of this strangely cold chamber arches to a vaulted height of twenty feet. The floor contains eleven wooden lids strewn haphazardly over eleven five-foot-wide pits in the ground. From the darkness within these pits echo up strange shuffling sounds and, every so often, a low moan. In the darkness you see an odd, mishappen creature that somewhat resembles a large goblin. It moves to attack.

Round 1
Gabriel, Monster, Everyone else


AC 16 T 13 FF 13 | HP 13/17 | F +2 R +6 W +3 | Init +7 | Perc +0 Darkvision (7/10 BP) Aasimar (Azata-Blooded) Bard 2

Gabriel will move into the room and off to the side, to give his companions room while keeping a pit between himself and the creature.

He will take aim with his crossbow and let loose a shot.

Attack: 1d20 + 4 ⇒ (14) + 4 = 18
Damage: 1d20 ⇒ 13

Monster Knowledge Block:

Arcana: 1d20 + 7 ⇒ (10) + 7 = 17
Dungeoneering: 1d20 + 2 ⇒ (20) + 2 = 22
Local: 1d20 + 7 ⇒ (10) + 7 = 17
Nature: 1d20 + 2 ⇒ (16) + 2 = 18
Planes: 1d20 + 2 ⇒ (1) + 2 = 3
Religion: 1d20 + 2 ⇒ (13) + 2 = 15


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

That must be a serious crossbow 1d20 damage :P


AC 16 T 13 FF 13 | HP 13/17 | F +2 R +6 W +3 | Init +7 | Perc +0 Darkvision (7/10 BP) Aasimar (Azata-Blooded) Bard 2

Opps
Damage take 2: 1d10 ⇒ 1
Lulz


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

Gabriel:
As far as you can tell this is a goblin but it is very strangely mutated with an extra arm, a huge ear and slightly deformed head.

The creatures moves through the room, avoiding the covered holes and moving to attack Gabriel, he stops though noticing the others and moves toward them instead. He opens his mouth as blood spews out in an unnatural arch, covering everyone.

Breath-Acid: 2d4 ⇒ (2, 4) = 6
???: 1d4 ⇒ 2

Everyone except Gabriel needs a DC 13 Reflex save to half damage.

Grand Lodge

M Crossblooded Half Elf |HP 25/25|AC 14*|T 12| FF12| CMD 14| F:+4| R:+3| W:+3 (+2 vs enchantment, +4 vs Fear)| Init+8| Perc +6| Sense Motive +2 Crossblooded Sorcerer 3 (Orc/Red Dragon)

reflex: 1d20 + 2 ⇒ (14) + 2 = 16


Male Human UBarbarian 2| AC 16 T 12 FF 14 | HP 15/27 | F +6 R +2 W +1 | Init +4| Perc +7|SM +1

Thorfinn ducks under the worst of the acidic blood stream, then chops out at the deformed goblin. "Fall back--give me some room to retreat, and we'll take it in the room back there!"

Reflex save: 1d20 + 6 ⇒ (13) + 6 = 19

Axe to goblin, incl. hatred bonus: 1d20 + 5 + 1 ⇒ (10) + 5 + 1 = 16
Damage, if that hits: 1d10 + 2 ⇒ (7) + 2 = 9


Male Human (Chelaxian) Fighter Lvl 2

Reflex Save: 1d20 + 2 ⇒ (12) + 2 = 14 HP 19/20

If we fall back then Gabriel will be trapped in the room with it! Gallus shouts as he tries to dodges the acidic spit.

Gallus steps up behind Thorfin and reaches over his head to strike out at the creature.

Standard Attack: 1d20 + 5 ⇒ (13) + 5 = 181d10 + 4 ⇒ (2) + 4 = 6


Male Human UBarbarian 2| AC 16 T 12 FF 14 | HP 15/27 | F +6 R +2 W +1 | Init +4| Perc +7|SM +1

Gallus, on the map Chim is right behind Thorfinn, and the goblin also gets soft cover from you if you attack over someone like that.

Silver Crusade

Female Elf Magus (skirnir) 3 | AC 16 T 12 FF 14 | HP 15/15 (poisoned) | F +4 R +3 W +3 | Init +2 | Perc +2

Reflex: 1d20 + 2 ⇒ (3) + 2 = 5 Ioxeia doesn't duck quickly enough, and suffers the full force of the creature's foulness. Her shout of pain is choked by disgust.
Wary of the abomination, she circles around it while leaving room to disengage, if she can. If she can close without taking an attack of opportunity, Ioxeia will spend another point from her pool on her spear and try jabbing at the thing. Attack: 1d20 + 4 ⇒ (2) + 4 = 6 Phooey.
As she tries to get into position, she adds her brief opinion to the tactical discussion, "Let me know! I might be able to slow it down, but I'll need some room!"
She does have colour spray prepared, and might try that next round if she can cast it safely, without catching any of the party in the area.


Male Human UBarbarian 2| AC 16 T 12 FF 14 | HP 15/27 | F +6 R +2 W +1 | Init +4| Perc +7|SM +1

I don't think you can get around it, Ioxeia; from the map, it's got us bottled up in a 5' wide hallway and cut off from Gabriel. That's why I want everyone behind Thorfinn to back up; as it is, he's the focus of the goblin's attention.

Grand Lodge

M Crossblooded Half Elf |HP 25/25|AC 14*|T 12| FF12| CMD 14| F:+4| R:+3| W:+3 (+2 vs enchantment, +4 vs Fear)| Init+8| Perc +6| Sense Motive +2 Crossblooded Sorcerer 3 (Orc/Red Dragon)

Chimaeryus casts a trusty magic missile before backing up.

damage: 1d4 + 1 + 1 + 1 ⇒ (1) + 1 + 1 + 1 = 4

Silver Crusade

Female Elf Magus (skirnir) 3 | AC 16 T 12 FF 14 | HP 15/15 (poisoned) | F +4 R +3 W +3 | Init +2 | Perc +2

Ah, I see what you mean now, Thorfinn- thanks for clearing that up. We'll see what's up next round, I guess. My last roll would have been horrid even if it was applied to something else I could do, like cast acid splash, so I have no objection to falling back a bit so everyone has room to move around.


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

Moved you back Ioxeia instead of what you did. Let Chim cast his MM and move so Gal could get in position. Just waiting on Gab at the top of the round.


AC 16 T 13 FF 13 | HP 13/17 | F +2 R +6 W +3 | Init +7 | Perc +0 Darkvision (7/10 BP) Aasimar (Azata-Blooded) Bard 2

Gabriel will begin inspiring courage and will move to flank the gobling thingy, drawing his dagger.

Currently traveling and having trouble with the map.


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

The goblin thingy attacks Throfinn with all it's weapons.

Attack: 1d20 + 4 ⇒ (15) + 4 = 19
Damage: 1d8 + 4 ⇒ (2) + 4 = 6
Attack: 1d20 + 3 ⇒ (14) + 3 = 17
Attack: 1d20 + 3 ⇒ (17) + 3 = 20
Damage: 1d6 + 1 ⇒ (6) + 1 = 7

He slices into him with a longsword, brings a dagger around which Thorfinn avoids, but then leaves himself open for a slice from a handaxe.

13 total damage

Round 2
Gabriel, Monster, >Everyone else


AC 16 T 13 FF 13 | HP 13/17 | F +2 R +6 W +3 | Init +7 | Perc +0 Darkvision (7/10 BP) Aasimar (Azata-Blooded) Bard 2

Thanks for moving me, I've got my laptop set up now and can manage.

Gabriel will continue to inspire courage. [5/10 rounds remain]

He will yell at the strange goblinoid in an attempt to demoralize it.
intimidate: 1d20 + 4 ⇒ (5) + 4 = 9


Male Human UBarbarian 2| AC 16 T 12 FF 14 | HP 15/27 | F +6 R +2 W +1 | Init +4| Perc +7|SM +1

Clutching at his severe wounds, Thorfinn withdraws from the front. "Watch yourself--it's dangerous!"


Male Human (Chelaxian) Fighter Lvl 2

Fall back Thorfin!!


Male Human UBarbarian 2| AC 16 T 12 FF 14 | HP 15/27 | F +6 R +2 W +1 | Init +4| Perc +7|SM +1

Already moved him on the map. That thing's bonuses to hit aren't that high, but one hit will put Thorfinn down, and a couple of lucky ones will kill him outright. Let the magus and the fighter whale on the gobbo for a while.

Silver Crusade

Female Elf Magus (skirnir) 3 | AC 16 T 12 FF 14 | HP 15/15 (poisoned) | F +4 R +3 W +3 | Init +2 | Perc +2

Ioxeia glances back to check on Thorfinn, then gauges the monster's progress down the hall. "Chim, Gallus!" she calls, "Throw anything you can at it and get clear! I'll try to stun it, but I don't want to blast anyone else!"

She braces herself and calculates grimly, No promises, of course. May we purchase glory at a cheaper rate than death.

Grand Lodge

M Crossblooded Half Elf |HP 25/25|AC 14*|T 12| FF12| CMD 14| F:+4| R:+3| W:+3 (+2 vs enchantment, +4 vs Fear)| Init+8| Perc +6| Sense Motive +2 Crossblooded Sorcerer 3 (Orc/Red Dragon)

Knowing Ioxeia prides herself on her tactical acumen Chimaeryus again calls forth a single ball of force and sends it hurling toward the opposition. Before running behing Ioxeia.

Magic Missile: 1d4 + 1 + 1 + 1 ⇒ (1) + 1 + 1 + 1 = 4


Male Human UBarbarian 2| AC 16 T 12 FF 14 | HP 15/27 | F +6 R +2 W +1 | Init +4| Perc +7|SM +1

Bad run of rolls on those MMs, Chim.

Grand Lodge

M Crossblooded Half Elf |HP 25/25|AC 14*|T 12| FF12| CMD 14| F:+4| R:+3| W:+3 (+2 vs enchantment, +4 vs Fear)| Init+8| Perc +6| Sense Motive +2 Crossblooded Sorcerer 3 (Orc/Red Dragon)

ebb and flow


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

The goblin looks very well wounded. It prepares for another assualt. Just waiting on Gallus and Ioxeia's action.


Male Human (Chelaxian) Fighter Lvl 2

Standard attack with Flank: 1d20 + 5 + 2 ⇒ (6) + 5 + 2 = 131d10 + 4 ⇒ (10) + 4 = 14

Gallus grips his glaive with two hands bringing it down towards the goblin as if to split him in half. Unfortunately, the low roof throws his blade off and he leaves a large furrow in the floor just beside the beast.

[b]Step back Chim so i can maneuver.

Silver Crusade

Female Elf Magus (skirnir) 3 | AC 16 T 12 FF 14 | HP 15/15 (poisoned) | F +4 R +3 W +3 | Init +2 | Perc +2

As Gallus steps back, Ioxeia steps into the doorway, a pinch of coloured sand already in her hand. The pinch improbably grows into a handful and overflows as she calls out the words of her spell, before it blasts along the walls of the narrow hallway in a rainbow spray as she hurls it toward the monster. Will DC 14 for her colour spray.
Ioxeia braces as the dust settles in case the abomination was able to resist.
She'll spend a point from her pool to boost her shield too, bringing her down to just one left. After this round, that leaves 8 rounds on her rapier, 9 on her shield.

I'm assuming Gallus is falling back clear of the hallway and just forgot to move his token on Roll20; otherwise Ioxeia will try the course of action below, spoilered because I am presuming my first idea would work.

Spoiler:
Alternatively, if Gallus is still holding the line, Ioxeia will still spend a point to boost her shield, then use spellstrike to cast shocking grasp and squeeze past the fighter to try her luck. Attack: 1d20 + 4 + 2 + 3 ⇒ (4) + 4 + 2 + 3 = 13 Including the bonuses for flanking and using shocking grasp on an opponent using metal weapons. Damage: 1d6 + 3 + 2d6 ⇒ (2) + 3 + (5, 6) = 16

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