GM DSP's Reign of Winter 2 (Inactive)

Game Master Darksmokepuncher

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Shadow Lodge

You'd need to detect magic, successfully use KN: Arcana to identify the schools of magie, then you can make a spellcraft to identify the spells.


Male Human Paladin (Sacred Shield) 1| hp 12/12 | AC 20 T 11 FF 19 | CMD 16 | F +5 R +1 W +3 (+2 vs cold environment) | Init +1 | Perception +1

Well I've knocked the snowman down with my shield now, if nothing happened from that and we can't identify the magic I say we move on.


Male
Other:
init +2, hp +8, F +1, R+2, W+2
Def:
AC 17, touch 12, flat-footed 15
Human Arcane Deulist 1

Ok, I had cast detect magic in my last rp post, here's a kno. Arcana roll as well
Kno. Arcana: 1d20 + 3 ⇒ (20) + 3 = 23

Shadow Lodge

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As Viktor gets within 15 feet of the snowman, it shouts at him. "Can't you bloody read! The sign says no trespassing. Now bugger off!"


Human (Taldan) Bloodrager 2 / HP 17 of 21 / F+5 R+2 W+0 / AC 19.12.17 / Init. +1 / Perc +5

"Whose property is this?", Arthorion asks, a bit surprised to see the snowman come to life.


Male Human Paladin (Sacred Shield) 1| hp 12/12 | AC 20 T 11 FF 19 | CMD 16 | F +5 R +1 W +3 (+2 vs cold environment) | Init +1 | Perception +1

Viktor raises his brows. "And why didn't you tell us that when I put a bolt through you?"


Male
Other:
init +2, hp +8, F +1, R+2, W+2
Def:
AC 17, touch 12, flat-footed 15
Human Arcane Deulist 1

Daevin tilts his head to the side. First a talking deer, then a talking snowman? What kind of place is this? sense motive: 1d20 + 3 ⇒ (14) + 3 = 17


Female Human (varisian) Ranger (trapper) 1 | HP 9/12 | AC 17 T 13 FF 14 | F +3 R +5 W +2 | Init +3 | Perc +6
Loot List:

Ellowin's jaw just drops at the talking snowman.

Haha, I've got nothing. that's awesome.

Shadow Lodge

The snowman sits inert.

Is this where you knock down the snowman Viktor?


Male Human Paladin (Sacred Shield) 1| hp 12/12 | AC 20 T 11 FF 19 | CMD 16 | F +5 R +1 W +3 (+2 vs cold environment) | Init +1 | Perception +1

Well now that it's talking I won't knock it down. I'll try to pass it, watching it warily with my shield up.


Female Human (varisian) Ranger (trapper) 1 | HP 9/12 | AC 17 T 13 FF 14 | F +3 R +5 W +2 | Init +3 | Perc +6
Loot List:

I think that now that its talking would be the best time to knock it over!

Not sure what to do at this point, Ellowin leans over to Kara and whispers a question, "Is that... some sort of spell on the snowman, or is it truly speaking to us?" She keeps an arrow nocked and her bow half raised.

Perception for giggles: 1d20 + 5 ⇒ (13) + 5 = 18 +2 v Fey, +1 v Traps, +3 v Traps made out of fey

Shadow Lodge

As Viktor passes the snowman, it explodes in a blast of force!

Viktor takes 2d4 ⇒ (3, 4) = 7 damage. Fort Save DC 13 or stunned.

At the same moment, over the ice-crusted river, three creatures semble from the ice itself. These icy beings start for the shore!

You guys win intiative. Welcome back to a good fight!


Male Human Paladin (Sacred Shield) 1| hp 12/12 | AC 20 T 11 FF 19 | CMD 16 | F +5 R +1 W +3 (+2 vs cold environment) | Init +1 | Perception +1

Yay!

Is there no bonus for keeping my tower shield up?

Fort: 1d20 + 5 ⇒ (2) + 5 = 7


Male
Other:
init +2, hp +8, F +1, R+2, W+2
Def:
AC 17, touch 12, flat-footed 15
Human Arcane Deulist 1

Startled, Daevin looks at Viktor "Do you need healing?"


Male Human Paladin (Sacred Shield) 1| hp 12/12 | AC 20 T 11 FF 19 | CMD 16 | F +5 R +1 W +3 (+2 vs cold environment) | Init +1 | Perception +1

Viktor steps back, falling to a knee with a grunt at the force. "If you can spare it."

I'm actually still at 9hp, but a CLW would still be appreciated.

Shadow Lodge

PRD wrote:

A stunned creature drops everything held, can't take actions, takes a –2 penalty to AC, and loses its Dexterity bonus to AC (if any).

Attackers receive a +4 bonus on attack rolls to perform combat maneuvers against a stunned opponent.

Being stunned, Viktor cannot answer. Unfortunately, he also drops everything held.

Daevin and everyone else besides Viktor still have full actions.


Male Human Magus / 1

Narsius draws his sword and moves near Viktor to protect him.


Male
Other:
init +2, hp +8, F +1, R+2, W+2
Def:
AC 17, touch 12, flat-footed 15
Human Arcane Deulist 1

Watching Viktor fall, Daevin's hand pulses with magic as he moves to Viktor and touches his chest.
CLW: 1d8 + 1 ⇒ (2) + 1 = 3

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