GM DSP
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Salvia's blade bites into the creature's shoulder but has no effect on it.
WHAT DID I JUST SAY!?
:P
1d20 + 4 ⇒ (17) + 4 = 21
1d20 + 4 ⇒ (6) + 4 = 10
1d100 ⇒ 63
Liking what it tasted, the creature bites again at Sciath!
1d20 + 4 ⇒ (19) + 4 = 23 for 1d6 + 4 ⇒ (4) + 4 = 8
This time the creature bites down hard on the inquisitor's shoulder. 8 damage.
Just then, 2 more frozen creatures burst out of the fallen carriage!
| Ragnarok Fimbulwinter |
Ragnarok yells out as the undead burst forth "There's more of them!' In desperation he keeps himself at his giant size and swings his greatsword at the undead he and Salvia flank.
Attack +2 for flank: 1d20 + 5 ⇒ (3) + 5 = 8
He misses horribly.
Rnds of Growth left 3 out of 5
| Ryksa the White |
On Ryksa's turn, still realizing that her proper magic may not take hold on these undead, she instead begins talking in magic once more at the last of the undead next to Salvia. As a cruel look crosses her eye, the creature begins to become ever so slightly more clumsy. DC 15 Will save to reduce this penalty to 1 round, otherwise it is 7 rounds of a -2 to AC
| Grandma Mable |
I somehow managed to remove my picture. I am not sure how I did that sorry. I move next to Ryksa
"I've got you Sciath!" Grandma Mable says as she cast a healing spell
Cure: 1d8 + 1 ⇒ (4) + 1 = 5
| Ulfgard Strongarm |
Can´t see me on the map atm
Raising his hammer high, Ulfgard tries to hit the one attacking the young man. But he still feels a little offbalance and misses badly.
"Brittleiron, hold fast,you beastie.
Attack: 1d20 + 3 ⇒ (4) + 3 = 73d6 + 9 ⇒ (4, 3, 3) + 9 = 19
After Ragnaroks words, he prepares for their attack.
| Sciath Nalis |
Sciath's eyes glow with a fiery rage as he tries to finish off the creature.
Swift Action Judgement:Justice (+1 on my attack rolls)& Destructive Smite again
Attack: 1d20 + 2 + 1 ⇒ (7) + 2 + 1 = 10
Dmg: 1d10 + 3 + 1 ⇒ (4) + 3 + 1 = 8
Confound it!
| Salvia Hardheart |
Damn! What are these monsters made of? Salvia drops her shortsword, reaches into her pack and swings a cooking pot down on the creature's head.
ATTACK = 1d20 - 4 (improvised weapon penalty) = 16 - 4 = 12
I've never used an improved weapon before. The pot is 4 lbs and made of iron. If I hit him (which I don't think I did), what dice would I roll for damage?
GM DSP
|
The two newcomers shamble toward the giant Ulfgard, but he crushes one before it can get close. The other moves up, clearly look for the bite.
The bedraggled zombie, turned slightly by Salvia's glancing sword strike, tries to bite her.
1d20 + 4 ⇒ (5) + 4 = 9 for 1d6 + 4 ⇒ (6) + 4 = 10
...but the woman is too quick and easily evade the jaws.
| Ulfgard Strongarm |
Taking a 5 foot step back Ulfgard brings himself to a tactical situation where he can threaten booth undead. Driven by endless hours of work at his smithy, his hammer raises and falls, with devastating effect.
Attack: 1d20 + 3 ⇒ (19) + 3 = 223d6 + 7 ⇒ (1, 4, 2) + 7 = 14
Seeing his hammer connect solidly with the undead, a little shout of joy escapes his mouth, only to die quickly seeing the battered and hurt Sciath.
| Grandma Mable |
Grandma mable attempts slides her spear under the zombies legs in an attempts to make another one fall.
trip: 1d20 + 1 ⇒ (18) + 1 = 19
And watches another one fall to the ground.
She smiles and says "This is fun!"
| Ragnarok Fimbulwinter |
Ragnarok continues to stay grown and swings his greatsword at the creature.
Attack +2 for flank: 1d20 + 5 ⇒ (10) + 5 = 15
Slashing Damage: 3d6 + 6 ⇒ (5, 4, 1) + 6 = 16
He connects solidly with it.
| Grandma Mable |
If all of the undead creatures are truly dead
"Hehe knocked them down twice.... It worked it really worked hehe. Hay I deserve a cookie for that" and then Grandma takes out a cookie for herself and takes a bite.
She then looks around at the others.
"Its time to celebrate! Cookie anyone?"she asks
She will take 20 on her perception which should give her 25. she is searching the bodies, the carriage and the area around the carriage if she can.
GM DSP
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All dead. And apparently you can't hide anything from Grandma :)
Carriage 1:
1 Signet Ring - DC 14 KN: Nobility to identify
1 Pair of Earrings
2 Pearl-inlaid Bracelets
4 Necklaces of gold and silver
1 Sapphire pendant
Carriage 2:
50 ft of rope
Collapsable shovel
Flint and tinder
Hand axe
Ice Statue:
This is, in fact, no true statue, but the frozen corpse of a Taldan captain. His severed arm lies frozen at his feet still clutching a masterwork longsword. His body still wears his masterwork breastplate with a proud Taldan eagle emblazoned on the front.
talk amongst yourselves now if you want. When you feel like moving on, I'll need perception, survival (tracking), and marching orders. :)
| Ulfgard Strongarm |
Raising his hand Ulfgard accepts a cookie or three.
He looks at the captain and sighs.
[ooc]"Well laddy, you ain´t need that nomore. If yon wants thy weapon, might help in the future. It´s guid steel, the sword. And thy armor, too. Not worth letting it rust. But the laddys jewelery we give her back ain´t we?"[/b]
| Grandma Mable |
Grandma looks at Ragnarok and says
"Keep the mace until we can get another one for you. This walking stick is working fine for me right now."
Grandma Mable smile at that then carefully puts the unicorn cozy back on the top of her spear.
"if you like I can carry the Jewelry until we can return it. Oh and I have a suggestion if everyone agrees. Put a percent of all we find in a central pot for things like a cure wand. I think from what we have seen so far, a wand like that could come in very handy. What do you think? Grandma asks
"The rest of this stuff, well I think others can use them more than me. Come now dearies who need what. We might as well make use of it, no one else will."
| Ragnarok Fimbulwinter |
Seeing that all the undead are dealt with, Ragnarok shrinks back down to normal size. He picks up Grandma's mace. "Thank you, Maam. I'll keep it in case there are more of these." He looks over the undead corpses trying to discern if any of them are women.
Just checking to see if maybe one of them is the noble lady we're looking for.
Perception: 1d20 + 6 ⇒ (17) + 6 = 23
| Ragnarok Fimbulwinter |
Ragnarok looks toward the trail leading off into the woods. "Well it looks like we have a choice. We can follow them into the woods. Or we can go back into town with the news and maybe use the jewelry to buy flaming oil or something to fight these cold zombies with. I vote, Follow them into the Woods. We have no idea what they plan on doing to that poor woman."
If the owl is still around, Ragnarok will try and convince it to fly overhead and maybe give us some advance warning of an encounter.
Survival to look over trail leading into woods: 1d20 + 8 ⇒ (20) + 8 = 28
| Ryksa the White |
Ryksa looks to Grandma Mable. "I think a collective 'pot' is well and fine. Though we should be fine. After all, we're just trying to save this noble and make sure this coldness isn't spreading, right?" She looks back towards where she believes the town is, and by extension her sister.
Approaching Ragnarok, she nods at him. "We follow them. We aren't too far from town. If things turn... Well, we can always flee back and raise the militia, right?" Her hand goes to her belt where Lini has popped her head out of the pouch now. "And I think Lini here also wants to continue on." She pulls a small dry cracker out of another pocket, cracking a small piece off and letting Lini nibble on it.
| Sciath Nalis |
"I thank you for your aid... and the cookie." Sciath lets his anger die down and returns to his cold barely usual almost emotionless self.
"I agree, Mable can carry the ladies possessions, until we can return them to her or her family."
If the breastplate is easily removable he'll take it (unless anyone else wants it), Sciath will also take the shovel, unless anyone else wants it.
Perception: 1d20 + 7 ⇒ (13) + 7 = 20
Survival: 1d20 + 7 ⇒ (20) + 7 = 27
If no one requests another position for him, he'll resume being rear-guard
| Sciath Nalis |
In a lightly odd twist of Inquisitor rules, I'm proficient in bastard swords but not long swords, so the swords yours.
Sciath breaks the ice, and removes the breastplate, switching his armour as quickly as possible.
| Salvia Hardheart |
"Thanks, Grandma. I'd love one." Salvia looks around while nibbling on a cookie, but sees nothing she needs or wants. "I'm going to need something besides a cooking pot to swing, if these are the kind of creatures we're up against. But I don't want to go back to town just yet. Let's follow the trail while it's fresh.
Perception = 14 + 4 = 18
Survival = 5 + 5 = 10
| Ulfgard Strongarm |
Allright.
I think Ulfgard would prefer to stay in the middle so that he can use his reach weapon to better effect. Sciath is last. I think maybe Ragnarok and Salvia point and Ma and our winter witch in the middle with me.
GM DSP
|
Don't forget the [ ooc] codes Ulfgard ;)
1d20 + 5 ⇒ (2) + 5 = 7
1d20 + 1 ⇒ (3) + 1 = 4
1d20 + 6 ⇒ (18) + 6 = 24
1d20 + 5 ⇒ (6) + 5 = 11
The group slogs on through ankle deep snow for some time.
Ragnarok sees what appears to be the top of a wooden chest peeking out from some fallen pine boughs. Clearly it was supposed to be hidden, but his keen eyes can see past such mundane hidings.
His ability to trap game tells him this is an ideal spot for a little surprise. Ragnarok scans the trees nearby and spots a spiked log suspended from above. Approaching the chest will cause it to fall, but maybe there's a way to bypass it?
| Ulfgard Strongarm |
One never knows. Although, you know, the first time I went to a livecon I learned a very valuable lesson. A GM has the gun of god. If he says you die.... you die. Accept it as the name of the game. And so far it helped me quite well.
| Ragnarok Fimbulwinter |
Back at carriage fight
Ragnarok smiles at Ryksa and Lini. "Its a good plan. Whoever it is they have a devil of a sense of humor. Animating the slain to kill those who come to investigate is just wrong. So I think our noble woman is in some real danger." Ragnarok warily watches the woods as everyone gets weapons and armor. He agrees to go up front, the trail isn't hard to track but who knows, they've already proven to be very sneaky.
Further down the trail
Ragnarok stops in his tracks. "It looks like there's a trap ahead. See that chest." He points towards the chest buried in the snow. "And up there is the log that will swing down and smash the fool that messes with it. Anyone skilled at disabling snares? I prefer a more direct involvement in hunting, less of a chance you'll hurt the wrong creature."
If no one volunteers, Ragnarok will just take the simple expedient method of climbing up the tree and cutting the log free. His climb is +4 if necessary. He will have to borrow a dagger.
As the group travels Ragnarok is also on the lookout for something that could be used as a club. Once he finds a hefty stick, he will give the mace back to Grandma.
| Ragnarok Fimbulwinter |
As he travels, Ragnarok pulls a fairly large stick from the splintered lightning struck tree. Trimming it of leaves and bark so he can get a frim grip he hands Grandma's mace back to the elderly woman. Many thanks for the loan, but I feel more comfortable just using this."
| Grandma Mable |
grandma Mable carefully puts her mave away.
1"It is a mace, its made to be used. I am happy to see ir put to such good use,"
When grandma hears about the trap she carefully moves back not wanting to get in anyones way.