GM DSP's Reign of Winter (Inactive)

Game Master Darksmokepuncher

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Shadow Lodge

Distracted by the "yo-yo" effect his very life just went through, sciath swings wide: missing the creature.


Female Human (Taldan) Rogue (Survivalist)

Not knowing what else to do, Salvia swings her blade once again at the prone monstrosity at her feet.

ATTACK = 1d20 + 4 = 17 + 4 = 21
DAMAGE = 1d6 = 3

Shadow Lodge

Salvia's blade bites into the creature's shoulder but has no effect on it.

No looking:

WHAT DID I JUST SAY!?

:P

1d20 + 4 ⇒ (17) + 4 = 21
1d20 + 4 ⇒ (6) + 4 = 10
1d100 ⇒ 63

Liking what it tasted, the creature bites again at Sciath!

1d20 + 4 ⇒ (19) + 4 = 23 for 1d6 + 4 ⇒ (4) + 4 = 8

This time the creature bites down hard on the inquisitor's shoulder. 8 damage.

Just then, 2 more frozen creatures burst out of the fallen carriage!


Male Human Mountain Druid 1 | HP 14/14 | AC 13/11T/12FF | Perception +6 | Sense Motive +2 |Fort +4, Ref +1, Will +4
Enlarge:
AC11/T9

Ragnarok yells out as the undead burst forth "There's more of them!' In desperation he keeps himself at his giant size and swings his greatsword at the undead he and Salvia flank.
Attack +2 for flank: 1d20 + 5 ⇒ (3) + 5 = 8
He misses horribly.
Rnds of Growth left 3 out of 5


Female Human (Jadwiga) Witch [Winter Witch] 1

On Ryksa's turn, still realizing that her proper magic may not take hold on these undead, she instead begins talking in magic once more at the last of the undead next to Salvia. As a cruel look crosses her eye, the creature begins to become ever so slightly more clumsy. DC 15 Will save to reduce this penalty to 1 round, otherwise it is 7 rounds of a -2 to AC

Shadow Lodge

1d20 + 3 ⇒ (10) + 3 = 13 Good job Ryksa, -2 AC for a good, long time.


Female Human Oracle/1 with the Lame Curse
stats:
HP 3/10, NG, AC=15, T=10 , FF=15 | CMD=11, CMB=2 | F=1 , R=0 , W=3 | Init +0 | Perc= +7 | (Long Spear+2/1d8+2/20X2 , Heavy mace +3/1d8 +2/20X2| Light Crossbow +1/1d8/19-20x2 | Speed 20

Spells:
I have four 1st level spells. I have used 2 of them

I somehow managed to remove my picture. I am not sure how I did that sorry. I move next to Ryksa

"I've got you Sciath!" Grandma Mable says as she cast a healing spell
Cure: 1d8 + 1 ⇒ (4) + 1 = 5


Male Dwarf
Crunch:
HP53/57, In+1 Perc +9 F+6 R+5 W+3 AC19 FF18 T11 Darkvision, 20 ft
Ranger 6

Can´t see me on the map atm
Raising his hammer high, Ulfgard tries to hit the one attacking the young man. But he still feels a little offbalance and misses badly.
"Brittleiron, hold fast,you beastie.
Attack: 1d20 + 3 ⇒ (4) + 3 = 73d6 + 9 ⇒ (4, 3, 3) + 9 = 19
After Ragnaroks words, he prepares for their attack.

Attack of opportunity:
Attack: 1d20 + 3 ⇒ (19) + 3 = 223d6 + 9 ⇒ (1, 5, 6) + 9 = 21


Male Human Inquisitor (HP 11/11 | Destructive Smite 6/6 | Judgement 1/1 | Spells 2/2x1st)

Sciath's eyes glow with a fiery rage as he tries to finish off the creature.
Swift Action Judgement:Justice (+1 on my attack rolls)& Destructive Smite again
Attack: 1d20 + 2 + 1 ⇒ (7) + 2 + 1 = 10
Dmg: 1d10 + 3 + 1 ⇒ (4) + 3 + 1 = 8

Confound it!

Shadow Lodge

Reeling from the damage, Sciath misses once again.


Female Human (Taldan) Rogue (Survivalist)

Damn! What are these monsters made of? Salvia drops her shortsword, reaches into her pack and swings a cooking pot down on the creature's head.

ATTACK = 1d20 - 4 (improvised weapon penalty) = 16 - 4 = 12

I've never used an improved weapon before. The pot is 4 lbs and made of iron. If I hit him (which I don't think I did), what dice would I roll for damage?

Shadow Lodge

You did not hit him :(, but the damage is the same a a club of a similar size: 1d6 in this case.


Male Human Mountain Druid 1 | HP 14/14 | AC 13/11T/12FF | Perception +6 | Sense Motive +2 |Fort +4, Ref +1, Will +4
Enlarge:
AC11/T9

I think Salvia is flanking with Ragnarok. Does the extra +2 to hit help?


Male Dwarf
Crunch:
HP53/57, In+1 Perc +9 F+6 R+5 W+3 AC19 FF18 T11 Darkvision, 20 ft
Ranger 6

Ulfgard can´t attack from the point he is (reach weapon I move him. But I think its the enemys turn


Female Human (Jadwiga) Witch [Winter Witch] 1

Salvia is flanking, so a +2, plus the creatures effective AC is -2 from it's base. She basically has a +4 to hit. And I'm personally holding back on these things, mostly to keep the folks here from finding out her secret <.<

Shadow Lodge

The two newcomers shamble toward the giant Ulfgard, but he crushes one before it can get close. The other moves up, clearly look for the bite.

The bedraggled zombie, turned slightly by Salvia's glancing sword strike, tries to bite her.

1d20 + 4 ⇒ (5) + 4 = 9 for 1d6 + 4 ⇒ (6) + 4 = 10

...but the woman is too quick and easily evade the jaws.


Male Dwarf
Crunch:
HP53/57, In+1 Perc +9 F+6 R+5 W+3 AC19 FF18 T11 Darkvision, 20 ft
Ranger 6

Taking a 5 foot step back Ulfgard brings himself to a tactical situation where he can threaten booth undead. Driven by endless hours of work at his smithy, his hammer raises and falls, with devastating effect.
Attack: 1d20 + 3 ⇒ (19) + 3 = 223d6 + 7 ⇒ (1, 4, 2) + 7 = 14
Seeing his hammer connect solidly with the undead, a little shout of joy escapes his mouth, only to die quickly seeing the battered and hurt Sciath.


Female Human Oracle/1 with the Lame Curse
stats:
HP 3/10, NG, AC=15, T=10 , FF=15 | CMD=11, CMB=2 | F=1 , R=0 , W=3 | Init +0 | Perc= +7 | (Long Spear+2/1d8+2/20X2 , Heavy mace +3/1d8 +2/20X2| Light Crossbow +1/1d8/19-20x2 | Speed 20

Grandma mable attempts slides her spear under the zombies legs in an attempts to make another one fall.
trip: 1d20 + 1 ⇒ (18) + 1 = 19

And watches another one fall to the ground.
She smiles and says "This is fun!"

Shadow Lodge

Mable tangles up the creature's legs and it topples while Ulfgard, once again smashes one the the creatures to bits.


Female Human (Jadwiga) Witch [Winter Witch] 1

Turning to the one 'east' of her, she once more mutters a curse upon her foe. Using Evil eye to give the one there a -2 AC. DC 15 Will save like always n_n

She looks to Ragnarok. "Ragnarok! Get it, please!"


Male Human Mountain Druid 1 | HP 14/14 | AC 13/11T/12FF | Perception +6 | Sense Motive +2 |Fort +4, Ref +1, Will +4
Enlarge:
AC11/T9

Ragnarok continues to stay grown and swings his greatsword at the creature.
Attack +2 for flank: 1d20 + 5 ⇒ (10) + 5 = 15
Slashing Damage: 3d6 + 6 ⇒ (5, 4, 1) + 6 = 16
He connects solidly with it.

Shadow Lodge

Despite it's frozen flesh, Ragnarok slices the creature in half from neck to thigh.


Male Dwarf
Crunch:
HP53/57, In+1 Perc +9 F+6 R+5 W+3 AC19 FF18 T11 Darkvision, 20 ft
Ranger 6

All dead?


Female Human Oracle/1 with the Lame Curse
stats:
HP 3/10, NG, AC=15, T=10 , FF=15 | CMD=11, CMB=2 | F=1 , R=0 , W=3 | Init +0 | Perc= +7 | (Long Spear+2/1d8+2/20X2 , Heavy mace +3/1d8 +2/20X2| Light Crossbow +1/1d8/19-20x2 | Speed 20

If all of the undead creatures are truly dead

Spoiler:
Grandma Mable begins a careful examination of the carriage and the area around it. She dearly hopes to avoid any more unpleasant surprises, and as she is looking around you hear her say.

"Hehe knocked them down twice.... It worked it really worked hehe. Hay I deserve a cookie for that" and then Grandma takes out a cookie for herself and takes a bite.

She then looks around at the others.
"Its time to celebrate! Cookie anyone?"she asks

She will take 20 on her perception which should give her 25. she is searching the bodies, the carriage and the area around the carriage if she can.

Shadow Lodge

All dead. And apparently you can't hide anything from Grandma :)

Loots:

Carriage 1:
1 Signet Ring - DC 14 KN: Nobility to identify
1 Pair of Earrings
2 Pearl-inlaid Bracelets
4 Necklaces of gold and silver
1 Sapphire pendant

Carriage 2:
50 ft of rope
Collapsable shovel
Flint and tinder
Hand axe

Ice Statue:
This is, in fact, no true statue, but the frozen corpse of a Taldan captain. His severed arm lies frozen at his feet still clutching a masterwork longsword. His body still wears his masterwork breastplate with a proud Taldan eagle emblazoned on the front.

talk amongst yourselves now if you want. When you feel like moving on, I'll need perception, survival (tracking), and marching orders. :)


Male Dwarf
Crunch:
HP53/57, In+1 Perc +9 F+6 R+5 W+3 AC19 FF18 T11 Darkvision, 20 ft
Ranger 6

Raising his hand Ulfgard accepts a cookie or three.
He looks at the captain and sighs.
[ooc]"Well laddy, you ain´t need that nomore. If yon wants thy weapon, might help in the future. It´s guid steel, the sword. And thy armor, too. Not worth letting it rust. But the laddys jewelery we give her back ain´t we?"[/b]


Female Human Oracle/1 with the Lame Curse
stats:
HP 3/10, NG, AC=15, T=10 , FF=15 | CMD=11, CMB=2 | F=1 , R=0 , W=3 | Init +0 | Perc= +7 | (Long Spear+2/1d8+2/20X2 , Heavy mace +3/1d8 +2/20X2| Light Crossbow +1/1d8/19-20x2 | Speed 20

Grandma looks at Ragnarok and says

"Keep the mace until we can get another one for you. This walking stick is working fine for me right now."

Grandma Mable smile at that then carefully puts the unicorn cozy back on the top of her spear.

"if you like I can carry the Jewelry until we can return it. Oh and I have a suggestion if everyone agrees. Put a percent of all we find in a central pot for things like a cure wand. I think from what we have seen so far, a wand like that could come in very handy. What do you think? Grandma asks

"The rest of this stuff, well I think others can use them more than me. Come now dearies who need what. We might as well make use of it, no one else will."


Male Human Mountain Druid 1 | HP 14/14 | AC 13/11T/12FF | Perception +6 | Sense Motive +2 |Fort +4, Ref +1, Will +4
Enlarge:
AC11/T9

Seeing that all the undead are dealt with, Ragnarok shrinks back down to normal size. He picks up Grandma's mace. "Thank you, Maam. I'll keep it in case there are more of these." He looks over the undead corpses trying to discern if any of them are women.
Just checking to see if maybe one of them is the noble lady we're looking for.
Perception: 1d20 + 6 ⇒ (17) + 6 = 23

Shadow Lodge

A few of the soldiers/mercenaries were women, but there is no sign of a noble woman.


Male Human Mountain Druid 1 | HP 14/14 | AC 13/11T/12FF | Perception +6 | Sense Motive +2 |Fort +4, Ref +1, Will +4
Enlarge:
AC11/T9

Ragnarok looks toward the trail leading off into the woods. "Well it looks like we have a choice. We can follow them into the woods. Or we can go back into town with the news and maybe use the jewelry to buy flaming oil or something to fight these cold zombies with. I vote, Follow them into the Woods. We have no idea what they plan on doing to that poor woman."

If the owl is still around, Ragnarok will try and convince it to fly overhead and maybe give us some advance warning of an encounter.

Survival to look over trail leading into woods: 1d20 + 8 ⇒ (20) + 8 = 28


Male Dwarf
Crunch:
HP53/57, In+1 Perc +9 F+6 R+5 W+3 AC19 FF18 T11 Darkvision, 20 ft
Ranger 6

Can we get the weapon and the armor off him? And if so would the armor fit anyone? If so Ulfgard would take the sword, I think he is the only one who can use it


Female Human (Jadwiga) Witch [Winter Witch] 1

Ryksa looks to Grandma Mable. "I think a collective 'pot' is well and fine. Though we should be fine. After all, we're just trying to save this noble and make sure this coldness isn't spreading, right?" She looks back towards where she believes the town is, and by extension her sister.

Approaching Ragnarok, she nods at him. "We follow them. We aren't too far from town. If things turn... Well, we can always flee back and raise the militia, right?" Her hand goes to her belt where Lini has popped her head out of the pouch now. "And I think Lini here also wants to continue on." She pulls a small dry cracker out of another pocket, cracking a small piece off and letting Lini nibble on it.


Male Human Inquisitor (HP 11/11 | Destructive Smite 6/6 | Judgement 1/1 | Spells 2/2x1st)

"I thank you for your aid... and the cookie." Sciath lets his anger die down and returns to his cold barely usual almost emotionless self.
"I agree, Mable can carry the ladies possessions, until we can return them to her or her family."
If the breastplate is easily removable he'll take it (unless anyone else wants it), Sciath will also take the shovel, unless anyone else wants it.

Perception: 1d20 + 7 ⇒ (13) + 7 = 20
Survival: 1d20 + 7 ⇒ (20) + 7 = 27

If no one requests another position for him, he'll resume being rear-guard


Male Dwarf
Crunch:
HP53/57, In+1 Perc +9 F+6 R+5 W+3 AC19 FF18 T11 Darkvision, 20 ft
Ranger 6

It´s just you and me and you take first. I will try to go 2nd line anyway

Shadow Lodge

You can get to the sword and breastplate, you'll just have to hack into the ice.

I'll post more later, for now, my girls are yelling for pancakes :)


Male Human Inquisitor (HP 11/11 | Destructive Smite 6/6 | Judgement 1/1 | Spells 2/2x1st)

In a lightly odd twist of Inquisitor rules, I'm proficient in bastard swords but not long swords, so the swords yours.

Sciath breaks the ice, and removes the breastplate, switching his armour as quickly as possible.

Shadow Lodge

I still need marching orders please :)


Female Human (Taldan) Rogue (Survivalist)

"Thanks, Grandma. I'd love one." Salvia looks around while nibbling on a cookie, but sees nothing she needs or wants. "I'm going to need something besides a cooking pot to swing, if these are the kind of creatures we're up against. But I don't want to go back to town just yet. Let's follow the trail while it's fresh.

Perception = 14 + 4 = 18
Survival = 5 + 5 = 10


Male Dwarf
Crunch:
HP53/57, In+1 Perc +9 F+6 R+5 W+3 AC19 FF18 T11 Darkvision, 20 ft
Ranger 6

Allright.
I think Ulfgard would prefer to stay in the middle so that he can use his reach weapon to better effect. Sciath is last. I think maybe Ragnarok and Salvia point and Ma and our winter witch in the middle with me.

Shadow Lodge

Don't forget the [ ooc] codes Ulfgard ;)

NO LOOKING:

1d20 + 5 ⇒ (2) + 5 = 7
1d20 + 1 ⇒ (3) + 1 = 4
1d20 + 6 ⇒ (18) + 6 = 24
1d20 + 5 ⇒ (6) + 5 = 11

The group slogs on through ankle deep snow for some time.

Ragnarok sees what appears to be the top of a wooden chest peeking out from some fallen pine boughs. Clearly it was supposed to be hidden, but his keen eyes can see past such mundane hidings.

His ability to trap game tells him this is an ideal spot for a little surprise. Ragnarok scans the trees nearby and spots a spiked log suspended from above. Approaching the chest will cause it to fall, but maybe there's a way to bypass it?


Male Dwarf
Crunch:
HP53/57, In+1 Perc +9 F+6 R+5 W+3 AC19 FF18 T11 Darkvision, 20 ft
Ranger 6

Yup, I sometimes forget that something like that is ooc here. BUT.... I put it down later ;-)

Shadow Lodge

NP. I keep a death book for all my players and just jot down all the little things. When you get too many points, every enemy inexplicably wants to kill you :P

JK.

...or am I?


Male Dwarf
Crunch:
HP53/57, In+1 Perc +9 F+6 R+5 W+3 AC19 FF18 T11 Darkvision, 20 ft
Ranger 6

One never knows. Although, you know, the first time I went to a livecon I learned a very valuable lesson. A GM has the gun of god. If he says you die.... you die. Accept it as the name of the game. And so far it helped me quite well.


Male Human Mountain Druid 1 | HP 14/14 | AC 13/11T/12FF | Perception +6 | Sense Motive +2 |Fort +4, Ref +1, Will +4
Enlarge:
AC11/T9

Back at carriage fight
Ragnarok smiles at Ryksa and Lini. "Its a good plan. Whoever it is they have a devil of a sense of humor. Animating the slain to kill those who come to investigate is just wrong. So I think our noble woman is in some real danger." Ragnarok warily watches the woods as everyone gets weapons and armor. He agrees to go up front, the trail isn't hard to track but who knows, they've already proven to be very sneaky.
Further down the trail
Ragnarok stops in his tracks. "It looks like there's a trap ahead. See that chest." He points towards the chest buried in the snow. "And up there is the log that will swing down and smash the fool that messes with it. Anyone skilled at disabling snares? I prefer a more direct involvement in hunting, less of a chance you'll hurt the wrong creature."

If no one volunteers, Ragnarok will just take the simple expedient method of climbing up the tree and cutting the log free. His climb is +4 if necessary. He will have to borrow a dagger.

As the group travels Ragnarok is also on the lookout for something that could be used as a club. Once he finds a hefty stick, he will give the mace back to Grandma.

Shadow Lodge

Ragnarok can easily find a good club.


Male Human Mountain Druid 1 | HP 14/14 | AC 13/11T/12FF | Perception +6 | Sense Motive +2 |Fort +4, Ref +1, Will +4
Enlarge:
AC11/T9

As he travels, Ragnarok pulls a fairly large stick from the splintered lightning struck tree. Trimming it of leaves and bark so he can get a frim grip he hands Grandma's mace back to the elderly woman. Many thanks for the loan, but I feel more comfortable just using this."


Female Human (Taldan) Rogue (Survivalist)

I think I can disable that. Let me see...

Disable Device = 19 + 3 = 22 ... YES! ... I mean, Does she disable it?


Male Dwarf
Crunch:
HP53/57, In+1 Perc +9 F+6 R+5 W+3 AC19 FF18 T11 Darkvision, 20 ft
Ranger 6

Ulfgard looks at the little Sivlia and nods proudly!


Female Human Oracle/1 with the Lame Curse
stats:
HP 3/10, NG, AC=15, T=10 , FF=15 | CMD=11, CMB=2 | F=1 , R=0 , W=3 | Init +0 | Perc= +7 | (Long Spear+2/1d8+2/20X2 , Heavy mace +3/1d8 +2/20X2| Light Crossbow +1/1d8/19-20x2 | Speed 20

grandma Mable carefully puts her mave away.

1"It is a mace, its made to be used. I am happy to see ir put to such good use,"

When grandma hears about the trap she carefully moves back not wanting to get in anyones way.


Male Dwarf
Crunch:
HP53/57, In+1 Perc +9 F+6 R+5 W+3 AC19 FF18 T11 Darkvision, 20 ft
Ranger 6

Ulfgard leans to Grandma Mable:"Methinks its a religous thing. But I have also enough weapons."

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