GM Burglar's 0-56: The Jester's Fraud (Inactive)

Game Master mechaedd

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The Exchange

Sahrek:
HP: 95/95 | AC 26 | T 12 | FF 23 | Fort +11 | Ref +9 | Will +6 | CMD 27 (31 vs. Trip) | Init +3 (+4* or +2*) | Perc +8 (+4* or +2*)
Consumables:
(Arrows: CI: 43 | CI/B: 20 | CI/S: 7 | CI/GS: 10) | MHB: 19 | CLW: 34/50
Male Human Ranger 11 HP: 101/101 [0] | AC 26 | T 17 | FF 21 | Fort +12 | Ref +14 | Will +9 | CMD 31 | Init +6 (+4* or +2*) | Perc +17 (+4* or +2*) | Sense Mot +3

Indecision time...

Desmond sees that the hag surrounded by Varg, Bazresh and Yushua seems to be well taken care of. Thinking that those three will have the hag dead or unconscious before too long, Desmond decides to make his way into the cloud, where it sounds like another creature is wreaking havoc.

He drops his bow (the crescent moon shape) as he jumps down from the bar...

Acro.: 1d20 + 3 ⇒ (19) + 3 = 22 (like a boss)

...and runs to the south side of the tavern, drawing Dingo out and practically running in to the hag.

In the midst of the mist, he calls out a command.

"Sahrek, ATTACK!"

The wolf obeys, stalking carefully to catch the hag vulnerable. (I don't know if Sahrek would know to flank. I've moved him as such, and will include flanking in the attack roll, but if you do not feel it's appropriate, then feel free to negate it.)

The wolf snaps at the hag!
Bite Attack + Flank: 1d20 + 5 + 2 ⇒ (7) + 5 + 2 = 14
Damage: 1d6 + 2 ⇒ (6) + 2 = 8

Trip Attempt if the Attack Hits: 1d20 + 5 ⇒ (2) + 5 = 7

The Exchange

Sahrek:
HP: 95/95 | AC 26 | T 12 | FF 23 | Fort +11 | Ref +9 | Will +6 | CMD 27 (31 vs. Trip) | Init +3 (+4* or +2*) | Perc +8 (+4* or +2*)
Consumables:
(Arrows: CI: 43 | CI/B: 20 | CI/S: 7 | CI/GS: 10) | MHB: 19 | CLW: 34/50
Male Human Ranger 11 HP: 101/101 [0] | AC 26 | T 17 | FF 21 | Fort +12 | Ref +14 | Will +9 | CMD 31 | Init +6 (+4* or +2*) | Perc +17 (+4* or +2*) | Sense Mot +3

Miss Chance (but I doubt it hit anyway): 1d100 ⇒ 96 1-20 is a miss.

Silver Crusade

Male Half Elf -Paladin 14 AC31/T14 /F30/CMD28| Hp 144/144 | Fort:+23;Ref:+16;Will+19(27) |Percept.+10 | Init.+3. { }

I am going to post this ahead since I will probably be working late and miss my turn tomorrow.

Omrax continues to assault the purple hag.

"Your time of preying on the lives of men has come to an end. Hail Sir Desmond, let us put an end to this unrepentant creature. "

+1 longsword, pa, smite: 1d20 + 10 - 2 + 5 ⇒ (3) + 10 - 2 + 5 = 16 damage : 1d8 + 4 + 4 + 5 ⇒ (2) + 4 + 4 + 5 = 15 ignore DR. 1d100 ⇒ 65 Miss 1-20

Even if flanking with the wolf that probably missed.


Male Bear Burglar 1

Queueing actions is preferable to waiting, I'd say; especially with my drastic slowdown of my post access. I think I've gotten this transfer process down to the minimum possible speed, though.
---

  • Desmond makes his way through the mist, drawing his oddly-named sword while ordering his hound to attack (though it misses!)
    ---
  • The south hag continues to be furious at the holy warrior man, swing all sharp bits at him! Low is always bad for miss chance.

    Bite(Shaken): 1d20 + 13 - 2 ⇒ (5) + 13 - 2 = 161d6 + 7 ⇒ (1) + 7 = 8
    Miss Chance #1 (Blind Fight): 1d100 ⇒ 661d100 ⇒ 16

    Claw 1(Shaken): 1d20 + 13 - 2 ⇒ (13) + 13 - 2 = 241d6 + 7 ⇒ (5) + 7 = 12
    Miss Chance #1 (Blind Fight): 1d100 ⇒ 631d100 ⇒ 93

    Claw 2 and grab if hit(Shaken): 1d20 + 13 - 2 ⇒ (12) + 13 - 2 = 231d6 + 7 ⇒ (4) + 7 = 111d20 + 19 - 2 ⇒ (2) + 19 - 2 = 19
    Miss Chance #1 (Blind Fight): 1d100 ⇒ 351d100 ⇒ 42

    Rend, if both claws hit: 2d6 + 10 ⇒ (6, 5) + 10 = 21
    ---
    North Hag
    Desmond & friend
    South Hag

    Chelsea, Luisila, Omrax, Baz, Yusha, Varg are up! Omrax action is queued, though Luis is right before him by request last round!
    ---

    DMTIME:
    North 59 hp | 2/4 dazzle rounds, shaken
    South 36 hp, shaken

    -Posted with Wayfinder

  • Silver Crusade

    AC25/Touch14/Flat23/CMD25||HP68[68]|Fort:+9;Ref:+6;Will:+12|Percept.+17|SenMot. +21|Init.+7 Teifling Inquisitor 9

    Baz carefully sets his Smine on the floor, while drawing his morningstar. Stepping to the north of the hag, Baz attacks.

    Attack Flank?: 1d20 + 6 + 2 ⇒ (1) + 6 + 2 = 9
    Damage, Precise: 1d8 + 2 + 1d6 ⇒ (7) + 2 + (1) = 10

    Going off memory of the map. I think that gets flank, not that it matters.

    The Exchange

    Yushua Male (totally not a) Dhampir Inquisitor of Sarenrae 10 | HP 83/83 | AC 22 T 14 FF 19 | DR 10/adam 100 pnts | CMD 25 | 25% light fortification | Fort +11 Ref +10 Will +11 (+2 disease, mind-affecting) | Init +9 | Perc +16 | judgement: 4/4 | bane: 8/10

    "Fall before the power of Sarenrae!"

    +1 Keen Merciful Adamantine Scimitar Power Attack
    [dice="Redemption" attack 1]1d20 + 12 - 2[/dice]
    nonlethal damage: 1d6 + 6 + 1d6 + 4 ⇒ (6) + 6 + (6) + 4 = 22

    [dice="Redemption" attack 2]1d20 + 7 - 2[/dice]
    nonlethal damage: 1d6 + 6 + 1d6 + 4 ⇒ (2) + 6 + (5) + 4 = 17

    Enforcer:
    Intimidate to demoralize: 1d20 + 13 ⇒ (9) + 13 = 22
    If successful, shaken for number of rounds equal to damage dealt. If critical, frightened for 1 round and then shaken for number of rounds equal to damage dealt.

    Sovereign Court

    Barbarian Invulnerable Rager/7; HP: 82/82 (96/96); AC: 24 (23 Rage), DR: 3; F: 9, R: 8, W: 4; Perc: +9; Init: +2

    Yushua:
    Come on, Endless. Don't you know that you should not put Keen on a weapon? You will never Crit again. Haven't you learned anything from Filios? LOL!

    The Exchange

    Yushua Male (totally not a) Dhampir Inquisitor of Sarenrae 10 | HP 83/83 | AC 22 T 14 FF 19 | DR 10/adam 100 pnts | CMD 25 | 25% light fortification | Fort +11 Ref +10 Will +11 (+2 disease, mind-affecting) | Init +9 | Perc +16 | judgement: 4/4 | bane: 8/10

    Cleaver:
    I told you, didn't I, lol? This is the character that I figured that out on.

    Grand Lodge

    Female CG Half-elf Cleric 15 | HP 168/168 | AC 29, T 18, F 24 | CMB +13, CMD 30 (31 grapple) | F +23, R +19, W +23 (+2 vs enchantments) | Init +10 | Perc +27, SM +6 | Speed 30 ft | 7/7 Channels | 8/8 BoL | 2/2 GF | Active conditions: none

    Still up: Magic Circle against Evil on Cleaver (lasts an hour), Bless (lasts 60 rounds), Prayer Round 1/6.

    So let’s see … we’ve tried cold iron, silver, piercing, slashing … but we HAVEN’T tried blu …

    “Guys, I think I know what the hags might be vulnerable to … blue weapons!”

    Luisila moves 30’ to take a position between the two battle groups and *casts* Prayer.

    I believe the attack bonus from Prayer stacks with Bless.

    Dark Archive

    Primal Fire Sorceress 5 (HP 50/37) | AC 13 (16 MA) Touch 12 FF 11 | Saves F +5 R +4 W +5

    Chelsea moves off the north end of the bar and hurls a bolt of acid at the creature.
    Casting Acid Arrow
    Ranged Touch 1d20 + 3 ⇒ (4) + 3 = 7 (PBS, Bless, Prayer, Melee)
    Damage 2d4 + 1 ⇒ (1, 4) + 1 = 6

    Sovereign Court

    Barbarian Invulnerable Rager/7; HP: 82/82 (96/96); AC: 24 (23 Rage), DR: 3; F: 9, R: 8, W: 4; Perc: +9; Init: +2

    Round 5, Furious Focus, Power Attack, Blessed,Prayer, AC: 22

    varg attempts to destroy the Hag.

    GA Att: 1d20 + 14 + 1 + 1 ⇒ (3) + 14 + 1 + 1 = 19
    GA Dam: 1d12 + 7 + 5 + 6 ⇒ (4) + 7 + 5 + 6 = 22


    Male Bear Burglar 1

  • Chelsea fires off an arrow of acid, though it goes wide!
    ---
  • Luisila moves into the mist and casts a burst-y effect!
    ---
  • Omrax swings at the southern hag, though fails to cut through the thick, purple skin yet again!
    ---
  • Baz steps into flank, but trips over the chair a little, throwing any opportunity to attack this round out the proverbial window!
    ---
  • Yusha swings twice, but if only he was the one flanking! He misses twice!
    ---
  • Varg, finally ungrappled by the beautiful woman, steps up! Only by the virtue of Teamwork (read: Flanking with Baz) does he connect! The woman evaporates into a gross, purple mist haze as he performs his namesake action unto her!

    Desmond & friend are up!
    South Hag
    Chelsea, Luisila, Omrax, Baz, Yusha, Varg, Desmond
    Init Merging Imminent

    ---

    DMTIME:
    South 36 hp, shaken, bad prayer

  • The Exchange

    Sahrek:
    HP: 95/95 | AC 26 | T 12 | FF 23 | Fort +11 | Ref +9 | Will +6 | CMD 27 (31 vs. Trip) | Init +3 (+4* or +2*) | Perc +8 (+4* or +2*)
    Consumables:
    (Arrows: CI: 43 | CI/B: 20 | CI/S: 7 | CI/GS: 10) | MHB: 19 | CLW: 34/50
    Male Human Ranger 11 HP: 101/101 [0] | AC 26 | T 17 | FF 21 | Fort +12 | Ref +14 | Will +9 | CMD 31 | Init +6 (+4* or +2*) | Perc +17 (+4* or +2*) | Sense Mot +3

    Desmond barks at Sahrek to attack their enemy. "Bite her, Sahrek!"

    The wolf responds with a snap of the jaw.

    Bite: 1d20 + 5 ⇒ (18) + 5 = 23
    Damage: 1d6 + 2 ⇒ (3) + 2 = 5

    Trip Attempt: 1d20 + 5 ⇒ (19) + 5 = 24

    Desmond then takes action and sics Dingo on the hag in a series of slashes.

    Dingo Power Attack 1: 1d20 + 11 - 2 ⇒ (13) + 11 - 2 = 22
    Dingo Damage: 2d4 + 7 + 6 ⇒ (4, 2) + 7 + 6 = 19

    Dingo Power Attack 2: 1d20 + 6 - 2 ⇒ (17) + 6 - 2 = 21
    Dingo Damage: 2d4 + 7 + 6 ⇒ (4, 2) + 7 + 6 = 19

    "DINGO!"

    The Exchange

    Sahrek:
    HP: 95/95 | AC 26 | T 12 | FF 23 | Fort +11 | Ref +9 | Will +6 | CMD 27 (31 vs. Trip) | Init +3 (+4* or +2*) | Perc +8 (+4* or +2*)
    Consumables:
    (Arrows: CI: 43 | CI/B: 20 | CI/S: 7 | CI/GS: 10) | MHB: 19 | CLW: 34/50
    Male Human Ranger 11 HP: 101/101 [0] | AC 26 | T 17 | FF 21 | Fort +12 | Ref +14 | Will +9 | CMD 31 | Init +6 (+4* or +2*) | Perc +17 (+4* or +2*) | Sense Mot +3

    Dang, forgot to factor in bless and prayer. So, +2 to attack on each of those attack rolls and +1 to the damage - I think.


    Male Bear Burglar 1

    Within an hour of posting, you can edit in stuff you forget. I do it on a more-than-regular basis, do ho ho. Or you can handle it like that. Either works, though I'll get your percentiles for Fog Cloud. all hit anyways

    Percentiles, in order. Low is always bad: 1d100 ⇒ 941d100 ⇒ 931d100 ⇒ 44

  • Desmond and his wolf apply blade and tooth to the creature, the bite not being resisted at all! Only by the Prayers and Blessing of the goddess of Vengeance does the trip work, though! The woman disappears like the first (not that anyone who can see this know it's the same as outside...)

    Combat over! ... though now there's this other problem, as suggested by the author in the discussion thread...

    The mist persists for at least another 20-some seconds, but you can hear a lot of violent motion by the door and loud, verbal nonsense from one Tribune Bourtze (though no actual dialogue.)

    Should you approach, and fail a DC 13 Heal:
    He's on the ground and his limbs moving erratically and somewhat out of control, trying to grab onto the nearby door-frame with his left arm and his other arm with the right.

    Should you approach before the mist parts and succeed a DC 13 Heal:
    See above spoiler, though you can identify this as the Tribune amidst a stroke. Likely causes might include: the sudden stress of illegal heathens (whom are very apt to yelling their goddess' name repeatedly) in his town, weight issues, and his slightly advanced age.

  • Grand Lodge

    Female CG Half-elf Cleric 15 | HP 168/168 | AC 29, T 18, F 24 | CMB +13, CMD 30 (31 grapple) | F +23, R +19, W +23 (+2 vs enchantments) | Init +10 | Perc +27, SM +6 | Speed 30 ft | 7/7 Channels | 8/8 BoL | 2/2 GF | Active conditions: none

    Luisila moves towards the ruckus coming from the direction of Tribune Bourtze.

    Heal: 1d20 + 7 ⇒ (13) + 7 = 20

    Luisila says quietly. “Baz, I think you and Yashua should just duck out of sight for a few minutes. I believe he’s suffering a cerebrovascular accident.”

    She works on the Tribune thoroughly and professionally if he lets her. “Hello. My name is Luisila. I have some training in healing and can help you if you’ll let me.”

    She coaxes the man into a sitting position against a convenient wall, loosens any tight clothing, with the side affected by any paralysis facing slightly downwards. If there is any dribble/vomit from the affected side of his mouth she will remove it periodically, without drawing attention to what she’s doing.

    Calmly. “You’re going to be fine now, Tribune. Des, Omrax, Varg – anyone got a blanket to drape over him? Otherwise, I’ll use my cloak.”

    Luisila also checks none of the hags are in channelling range. “Cleaver, this is for you as well.”

    Channel Heal: 3d6 ⇒ (1, 6, 1) = 8

    “Omrax, would you mind glad-handing Varg to cure some of his wounds, please? The Tribune may need some more healing as well??”


    Male Bear Burglar 1

    The Hags dissipated into clouds of nothingness, so they're definitely not in range. (Not that you can see outside the cloud anyways, but the loud women aren't yelling things at Baz anymore.)

    Mathchk: 16 + 8 = 24

    Luisila rips off a slightly-restrictive (and expensive-looking) emerald-studded brooch and tears away some of his finery, props him up, favoring his right side. The Tribune moves as directed as best he can, though pained as it is. His speech is slurred as he seems to have trouble finding his left arm as Luisila blankets (one of the aforementioned objects) him. He ramblingly speculates on his rapid-fire thoughts, "Noh... yesh... I... I dohn't... th' bohrder... th' Kelish... they... they musht have... musht have crosshed... losht the... shtole the... the ihtemsh... but... no... Th'... Disarens... th'... jester..."

    He is visibly ready to pass our from exhaustion from the whole ordeal, but is fighting the process, trying to take in the whole scene. Luisila's energy heals him some, though his state is still one of panic.

    Continued bonus info for the Heal DC 15 rolled above:
    You are aware that his state is up to chance (a far better one, given Luisila's treatment) and that the worst has passed. Magics can fix a LOT of this stuff down the line, fortunately for him. All that really remains now is some time.

    Silver Crusade

    Male Half Elf -Paladin 14 AC31/T14 /F30/CMD28| Hp 144/144 | Fort:+23;Ref:+16;Will+19(27) |Percept.+10 | Init.+3. { }

    Omrax will tap any injured with wands if they provide.

    "Where did those hags go? And what evil is at work Lady Luisila? Is it something beyond wounds? ."

    Grand Lodge

    Female CG Half-elf Cleric 15 | HP 168/168 | AC 29, T 18, F 24 | CMB +13, CMD 30 (31 grapple) | F +23, R +19, W +23 (+2 vs enchantments) | Init +10 | Perc +27, SM +6 | Speed 30 ft | 7/7 Channels | 8/8 BoL | 2/2 GF | Active conditions: none

    How did the hags disappear? (Spellcraft + Guidance): 1d20 + 6 + 1 ⇒ (3) + 6 + 1 = 10

    Once she has made Tribune Bourtze comfortable, Luisila stands up to speak quietly with the others.

    “It seems the Tribune’s suffered a ‘conventional’ stroke brought on by diet, age and the stress of battle. I think he believes Baz and Yashua may be the vanguard of some Qadiran invasion as well, poor man.”

    “I’ve done all I can for him for the moment. And I don’t think we should move him in this condition. Can we question any of the Devil Fork’s patrons about his words … the jester and the Disarens?? Sounds like the Tribune thinks the items we’re after have been stolen.”

    Luisila turns to the Ulfen axeman. “Varg, are you healed up?”

    Sovereign Court

    Barbarian Invulnerable Rager/7; HP: 82/82 (96/96); AC: 24 (23 Rage), DR: 3; F: 9, R: 8, W: 4; Perc: +9; Init: +2

    Not near 'nuff, Lu.

    The Exchange

    Sahrek:
    HP: 95/95 | AC 26 | T 12 | FF 23 | Fort +11 | Ref +9 | Will +6 | CMD 27 (31 vs. Trip) | Init +3 (+4* or +2*) | Perc +8 (+4* or +2*)
    Consumables:
    (Arrows: CI: 43 | CI/B: 20 | CI/S: 7 | CI/GS: 10) | MHB: 19 | CLW: 34/50
    Male Human Ranger 11 HP: 101/101 [0] | AC 26 | T 17 | FF 21 | Fort +12 | Ref +14 | Will +9 | CMD 31 | Init +6 (+4* or +2*) | Perc +17 (+4* or +2*) | Sense Mot +3

    Desmond gives a quick flick of his wrist and a small wand appears.

    "Come over here, Varg - I can patch you up."

    Des gives Varg a few thwaps with his wand of cure light wounds

    5 CLW: 5d8 + 5 ⇒ (5, 3, 1, 8, 7) + 5 = 29

    "That help you out, you whiny baby?" The ranger asks with a smirk.

    Heal Check to Know what the heck's going on: 1d20 + 5 ⇒ (7) + 5 = 12

    "Yep, you're doing a good job there with all that, Luisila."

    Silver Crusade

    Male Half Elf -Paladin 14 AC31/T14 /F30/CMD28| Hp 144/144 | Fort:+23;Ref:+16;Will+19(27) |Percept.+10 | Init.+3. { }

    Omrax will scan for evil in the room and near the inn, looking for auras from the hags.

    "Sir Varg hold still so we can close your wounds. We cannot have all that ale going in your mouth and spilling out your cuts onto the floor."

    The paladin says with a wink.

    lay hands : 2d6 ⇒ (2, 3) = 5 on Varg or tribune (save a charge for Desmond)

    Grand Lodge

    Female CG Half-elf Cleric 15 | HP 168/168 | AC 29, T 18, F 24 | CMB +13, CMD 30 (31 grapple) | F +23, R +19, W +23 (+2 vs enchantments) | Init +10 | Perc +27, SM +6 | Speed 30 ft | 7/7 Channels | 8/8 BoL | 2/2 GF | Active conditions: none

    *rubs her eyes*

    As a quiet aside to Desmond, Luisila whispers. “Des, did I really see Omrax wink just then?!?”

    ;)

    Sovereign Court

    Barbarian Invulnerable Rager/7; HP: 82/82 (96/96); AC: 24 (23 Rage), DR: 3; F: 9, R: 8, W: 4; Perc: +9; Init: +2

    That'll do, Des, Thanks!

    Dark Archive

    Primal Fire Sorceress 5 (HP 50/37) | AC 13 (16 MA) Touch 12 FF 11 | Saves F +5 R +4 W +5

    Chelsea removes her mask and watches the whole situation pan out in front of her, taking special interest in anything the tribune has to say.


    Male Bear Burglar 1

    @Luisila: It's like Summoned Creatures. I'm going out on a limb, but Luisila has seen one before, yes?

    The outside world is a bit of a panic, though largely only because of the smashed out window and the sight of an quasi-conscious Tribune. He finally gives into sleep (the good kind) for a few hours until awakening. A few hours later, he wakes up, still slurring, but far less excitedly. "What's... You're...Luishila, right?" He tries to get up, though stumbles at the lack of support of his left side. "Thahnk you. Dhoo you knhow what'sh ghoing on? Did you shee a Kelish man with a big vashe?"

    Grand Lodge

    Female CG Half-elf Cleric 15 | HP 168/168 | AC 29, T 18, F 24 | CMB +13, CMD 30 (31 grapple) | F +23, R +19, W +23 (+2 vs enchantments) | Init +10 | Perc +27, SM +6 | Speed 30 ft | 7/7 Channels | 8/8 BoL | 2/2 GF | Active conditions: none

    Burglar, if you mean ‘Has Luisila seen hags b4?’ Then, no. If you mean ‘Has Luisila seen winks b4?’ Then, yes! :)

    More seriously, Luisila cast Summon Monster I in her very first adventure … that’s when I discovered summoning’s a standard action for Summoners but a full round action for clerics! Boo!

    While the Tribune sleeps, Luisila will search the tap room thoroughly for clues or items of interest. However, she will NOT enter any of the other rooms in the Devil’s Fork without backup from the others.

    Take 20 Perception + Guidance: 20 + 17 + 1 = 38

    Once her patient wakes, Luisila makes a half-curtsey to him. “Yes My Lord, Luisila is my name. I trust you are feeling a little better.”

    Luisila will hold her palms out to discourage the Tribune from rising, but she thinks it unlikely that Tribune Bourtze will remain on the ground among foreign visitors where his own subjects can see him.

    In which case she will offer to help him stand, before guiding him to one of the chairs in the Devil’s Fork.

    “May I present my companions and fellow Pathfinders? In alphabetical order … Bazresh Izzakesh of the Healing Flame, Mistress Chelsea Flamebrand, Desmond Aesculus (and Sahrek), Omrax – called the Bold One, Varg Stollufsen – called the Cleaver and Yushua ibn Ayorik of the Everlight.”

    No idea what a ‘vashe’ might be.

    “We have seen no men of Qadira, My Lord and are sadly ignorant as to what is going on.”

    ”Before you slept, you mentioned 'stolen items', ‘Disarens’ and the ‘jester’. May I beg you to enlighten us regarding your exact meaning.”

    Silver Crusade

    Male Half Elf -Paladin 14 AC31/T14 /F30/CMD28| Hp 144/144 | Fort:+23;Ref:+16;Will+19(27) |Percept.+10 | Init.+3. { }

    Omrax returns to Luisila's side to support her questioning...

    "Please tell us all you know of the attackers and we will root out this evil at its source!"

    The Exchange

    Sahrek:
    HP: 95/95 | AC 26 | T 12 | FF 23 | Fort +11 | Ref +9 | Will +6 | CMD 27 (31 vs. Trip) | Init +3 (+4* or +2*) | Perc +8 (+4* or +2*)
    Consumables:
    (Arrows: CI: 43 | CI/B: 20 | CI/S: 7 | CI/GS: 10) | MHB: 19 | CLW: 34/50
    Male Human Ranger 11 HP: 101/101 [0] | AC 26 | T 17 | FF 21 | Fort +12 | Ref +14 | Will +9 | CMD 31 | Init +6 (+4* or +2*) | Perc +17 (+4* or +2*) | Sense Mot +3

    Desmond listens to the man's ramblings. "Vase? I'm afraid we didn't see a Kelish man with a large vase."

    He gives the others a sidelong look and shrugs his shoulders.


    Male Bear Burglar 1

    Please, feel free to interrupt the story for questions or objections at any time; I just wanted to get out as much as possible while I had everything theorized and had time.

    DMTIME:
    1d20 ⇒ 131d20 ⇒ 12

    The bartender returns to a standing position after the foggy clouds settle, "I'll just, uh, start prepping tomorrow's overnight stuff then. You guys clearly need some privacy... Maybe I'll look for some boards for the window, too..." She states moving to the back room, trying to distance herself from the public meeting, taking some miscellaneous foodstuffs with her.

    Luisila wrote:
    These guys are illegals... Also...

    He goes even paler at the mentioning of both the Healing Flame and the Everlight and interrupts her, all the while attempting to work around his slurring by speaking slower and enunciating harder, "Whe shouldn'ht tahlk herre. Bhring mhe bahck to mhy mahnor, plhease. Whe'll have privashy."

    Unless you guys press the issue to keep him here, he doesn't answer any of the questions until he is moved to his manor. The trip is made easy by the charity of a passerby farmer whom is willing and eager to allow use of his pull-cart to transport the Tribune back to his manor-house. On the way there, he whispers to Luisila, "Yhour friend ish right abhout the man whith the vhase. Lhook fhor ahny Kelish whith an urn-sihzed vashe."

    Upon returning, a butler initially resists letting the party in, stating that there "Has been an incident, and Tribune has--", though the Tribune puts this difficulty to rest with a mere utterence of "Ohpen up." The butler swings open the door and guides the group (at request of the Tribune) to his quarters on the second floor while inquiring as to what happened.

    Perception Copy Correctness Test. I know some of you leveled, so I wanted to double-check before it became super-important.
    Baz: 1d20 + 11 ⇒ (20) + 11 = 31
    Che: 1d20 ⇒ 12
    Des: 1d20 + 10 + 4 ⇒ (1) + 10 + 4 = 15 Human bonus
    Lui: 1d20 + 16 ⇒ (8) + 16 = 24
    Omr: 1d20 + 2 ⇒ (7) + 2 = 9
    Var: 1d20 + 7 ⇒ (18) + 7 = 25
    Yus: 1d20 + 15 ⇒ (5) + 15 = 20

    A small Taldane girl in her very early teens wearing servant's clothes is already there, moving numerous sliced-up and bloody rugs out of the room. The room, in its entirety, is bloodied and tore up, as if some large, purple woman murdered a few people in here. "Ah! Tribune, sir! Are you okay?!? What happened?!?" The Tribune responds, slowly and slightly more clearly than before, having adjusted a little to his condition, "I'hm fine, Goosegrass. Bhring me my whife's emergency bhox, please."

    Baz, Luisila, Varg, Yushua:
    Having looked at the drawings of ancestors of the Bourtze family, you notice that this girl shares a large number of hereditary traits.

    She nods and runs off, but returns within the minute with a small chest. "Which one works, sir?" The Tribune shrugs, "I have troublle fheeling my lheft side."

    The small girl rifles through the box of papers, having some manner of difficulty simply pulling them from the box (as if the bottom of the box is trying to hold onto them) and chastises the parchments quietly. "Get... get out here, you!" Kn (R) ID'ing a creature is applicable She also removes a clear stone from the box and looks over the scrolls through it. DC 10 Spellcraft, Read Magic She uses one of the parchments from inside with little effort, Removing his Paralysis.

    The Tribune, yet again, checks his arms for existence, though is much happier with the results this time. He pats her on the head, "Thank you, Goosegrass. You are dismissed. Me and my new friends need to discuss something." She nods happily, taking the small box and contents with her.

    The Tribune now openly answers the questions asked. "I apologize for the hassle, but this is a bad place to discuss one's faith of the Kelishite Empire. I am Makarius Bourtze, Tribune of Evondemor. I had thought you mentioned the Dawnflower, though I clearly misheard."

    Sense Motive DC 14:
    Bluff, holding back discreetness: 1d20 ⇒ 14

    He clearly did hear you and understood the names of the Dawnflower, but wishes to not discuss it in the future, as if it never happened.

    He waves his hand to dismiss the thought and continues, "For centuries, my family guarded an accursed relic seized during Qadira’s wretched invasion. Tonight I found the items stolen! My guards and I almost caught the thief, but he unleashed those murderous creatures against us. The thief is a jester named Sabas. We thought him a simpleton, but clearly he was a spy sent by our enemies!"

    He looks to the ceiling, "After my wife’s death, friends sent entertainers and other diversions to distract the household in its grief. That’s when Sabas arrived, begging a place. He seemed a simpleminded innocent, a natural fool with a gift for ridiculous nonsense."

    He turns back to Luisila, "We kept the items in a hidden vault, protected by magical guardians. Somehow, the jester learned how to bypass the vault’s defenses. In his arms, he held three things that I could see; a magical urn, dreaded for its dark power to issue forth horrors; a mace that drives its possessor to murderous madness; and a necklace that throttles anyone who dons it."

    He sits up and pounds his fist once on the bed, still somewhat pained though fueled by rage. "Only the scum of House Disaren would be so brazen! Our two houses have longed to destroy one another for centuries. The Disaren are justly infamous; this horror would be nothing new to them."

    The Exchange

    Yushua Male (totally not a) Dhampir Inquisitor of Sarenrae 10 | HP 83/83 | AC 22 T 14 FF 19 | DR 10/adam 100 pnts | CMD 25 | 25% light fortification | Fort +11 Ref +10 Will +11 (+2 disease, mind-affecting) | Init +9 | Perc +16 | judgement: 4/4 | bane: 8/10

    KN (religion): 1d20 + 6 ⇒ (3) + 6 = 9 +2 to ID creatures
    Sense Motive: 1d20 + 22 ⇒ (14) + 22 = 36

    Yushua will keep quiet, especially at mention of the Dawnflower, not wanting to provoke their new ally.

    "Really? Tell us more about House Disaren. What have they done to gain such infamy?"

    Silver Crusade

    AC25/Touch14/Flat23/CMD25||HP68[68]|Fort:+9;Ref:+6;Will:+12|Percept.+17|SenMot. +21|Init.+7 Teifling Inquisitor 9

    KN: religion: 1d20 + 10 ⇒ (14) + 10 = 24

    Baz nods at the Tribune's discretion, while watching the man and his helper. He waits for the Tribune to answers his brethren's question before saying anything.

    Grand Lodge

    Female CG Half-elf Cleric 15 | HP 168/168 | AC 29, T 18, F 24 | CMB +13, CMD 30 (31 grapple) | F +23, R +19, W +23 (+2 vs enchantments) | Init +10 | Perc +27, SM +6 | Speed 30 ft | 7/7 Channels | 8/8 BoL | 2/2 GF | Active conditions: none

    GM Burglar:
    My Perception modifier is +17, GM Burglar.

    Take 10 Sense Motive + Guidance: 10 + 3 + 1 = 14

    Luisila screws up her face in confusion. “The Dawn Flower? Elysium forbid, My Lord! I said the Born Rower – I mean look at the biceps on Cleaver and Omrax, will you?”

    “I have witnessed Cleaver rowing a vessel called Tevryn’s Terrapin on the Sellen River. While Omrax has seen service in the Navy of And… an enemy of vile Cheliax! Both men are clearly born rowers.”

    Aid Baz’s Knowledge (Religion) + Guidance: 1d20 + 4 + 1 ⇒ (17) + 4 + 1 = 22

    Luisila abruptly diverts the subject to the Tribune’s recent robbery. “Any idea how Sabas managed to breach the vault’s defences? Did it seem like he was working alone? Was he particularly friendly with anyone about the town or in your household? Have you any idea where the jester may be now or his method of escape?”

    “Have you any objection to us searching the Devil’s Fork or your Vault, My Lord.”

    Hmm … I think we need to organize a way to speak to Goosegrass on her own as well …

    Silver Crusade

    Male Half Elf -Paladin 14 AC31/T14 /F30/CMD28| Hp 144/144 | Fort:+23;Ref:+16;Will+19(27) |Percept.+10 | Init.+3. { }

    "And did it look like he forced his way past the defenses or perhaps knew the command or token to bypass the wards without destroying them? If the latter, he may have worked with others within your staff or tricked them."


    Male Bear Burglar 1

    There is actually a feat in the Pathfinder Society Primer that allows for aiding knowledge checks, leading me to believe that one can’t do so without the feat. You still hit that DC 10, though! 
      

    Yushua, Baz, Luisila:
    This girl seems to be haunted, as per the Oracle Curse.
     
      
    ”House Disaren and House Bourtze have quarreled since the late 4070s, ever since the Padishah threat marched across the southern borders and Stavian I appointed us the foremost authority on repelling the invaders. House Disaren found it a slight against their name that our ancestors were appointed to control the borderlands, and the feud has lasted ever since.” 
      
    ”The only thing that has been stopping them from marching over our dwindling town was the Urn. Stealing it through a Kelish agent is clearly a cover-up, to hide their dirty tracks.” 
      
    He then looks to Luisila to answer her questions. ”I saw no accomplices with him, and he merely stumbled into town when he arrived. I do not recall him ever being truly friendly, outcast for his supposed lack of intellect and social graces, though he was able to control the urn, bringing forth those demon women you fought earlier so I am only sure I have no clue of his abilities in the crafting of spells. He fooled us all…” 
      
    ”He’s sure to head west along the abandoned canal and then turn north toward House Disaren’s lands at the northernmost point of the Thistleridge Barrens. An old road that leads across the Alycean Valley meets the canal there.” 
      
    He looks to Omrax and continues to answer the inquiries, ”He was able to pass our guardians peacefully, though the end of the vault’s dangers ends with a collection bowl that requires the blood of one from our family lineage to deactivate the tunnel from collapsing in upon itself. However,” He pauses, possibly dramatically, ”with the creatures that he wrought from the Alabaster Urn, a collapsing roof was no longer a danger. Every failsafe before then failed to end him, including the direct attention of myself and my guards.” 
     
    "I have no qualms with you investigating, but know that every moment spent not chasing after the jester may be a moment wasted." He then looks to Yusha. "ذنوبكم من دخول هذه الأمة هي أقل أهمية بكثير من جرة. إذا كنت تمر بهدوء، ثم أنه يجب أن يكون كما لو كنت لم مرت على الإطلاق." 
     
    Kelish:
    "Your transgressions of entering this nation are far less important than that of the urn. If you pass quietly, then it shall be as if you had not passed at all."
     

    The Exchange

    Yushua Male (totally not a) Dhampir Inquisitor of Sarenrae 10 | HP 83/83 | AC 22 T 14 FF 19 | DR 10/adam 100 pnts | CMD 25 | 25% light fortification | Fort +11 Ref +10 Will +11 (+2 disease, mind-affecting) | Init +9 | Perc +16 | judgement: 4/4 | bane: 8/10

    Yushua merely raises an eyebrow in confusion at the man. I really should learn my native tongue.

    Dark Archive

    Primal Fire Sorceress 5 (HP 50/37) | AC 13 (16 MA) Touch 12 FF 11 | Saves F +5 R +4 W +5

    "If anyone else could have walked through that hallway, besides yourself, who would they be?" Chelsea asks the man after he describes the theft.


    Male Bear Burglar 1

    DM time:
    bourt: 1d20 + 10 ⇒ (15) + 10 = 25

    "Anyone with the pass codes to the guardians. How he learned of them, I haven't a clue. Unless you mean the vault in its entirety, only myself. I'm the last Bourtze. Even my wife needed attending in the hall when she would enter."

    -Posted with Wayfinder

    The Exchange

    Sahrek:
    HP: 95/95 | AC 26 | T 12 | FF 23 | Fort +11 | Ref +9 | Will +6 | CMD 27 (31 vs. Trip) | Init +3 (+4* or +2*) | Perc +8 (+4* or +2*)
    Consumables:
    (Arrows: CI: 43 | CI/B: 20 | CI/S: 7 | CI/GS: 10) | MHB: 19 | CLW: 34/50
    Male Human Ranger 11 HP: 101/101 [0] | AC 26 | T 17 | FF 21 | Fort +12 | Ref +14 | Will +9 | CMD 31 | Init +6 (+4* or +2*) | Perc +17 (+4* or +2*) | Sense Mot +3

    Desmond's face scrunches up as he tries to follow everything the Tribune has been saying.

    "So, what else can we expect from this Alabaster Urn? I mean, can it summon any kind of monster?"

    The ranger looks around at his fellow Pathfinders. "You know, nevermind. I don't know if it matters much one way or another. Let's just find this jester."

    With that, Desmond makes a move towards the door, but glances back. "If this thing is as powerful as he says it is, we probably oughta find it quick."

    He strikes out into the town, hoping to track the jester and this magical vase down.

    Survival (Track) + Fav. Enemy: 1d20 + 10 + 3 + 4 ⇒ (9) + 10 + 3 + 4 = 26 +2 if this is all considered Urban Terrain.

    Edit: Not that a Track roll is needed. The Tribune did tell us where he thinks the jester is heading.

    Silver Crusade

    AC25/Touch14/Flat23/CMD25||HP68[68]|Fort:+9;Ref:+6;Will:+12|Percept.+17|SenMot. +21|Init.+7 Teifling Inquisitor 9

    Sense Motive on Tribune: 1d20 + 16 ⇒ (17) + 16 = 33

    "What of the girl? Who is she? Did she see anything?"

    After waiting for the Tibune's response...

    Baz nods at Desmond's suggestion, turning to follow. "Thank you Tribune. We will everything in our power to stop this...jester."

    Grand Lodge

    Female CG Half-elf Cleric 15 | HP 168/168 | AC 29, T 18, F 24 | CMB +13, CMD 30 (31 grapple) | F +23, R +19, W +23 (+2 vs enchantments) | Init +10 | Perc +27, SM +6 | Speed 30 ft | 7/7 Channels | 8/8 BoL | 2/2 GF | Active conditions: none

    “Agreed, let’s go get the jester. If there’s anything else to do in the village, I guess we can do that later?”

    When they’re out of earshot of Tribune Bourtze, Luisila will say to the fiery filly. “Chelsea, I don’t know if you’ve picked up on it, but Goosegrass looks a lot like other members of the Bourtze family. Also she seems to be haunted by something. This is speculation now, but maybe it's by a family member??”

    “Also, I’m sorry about that crack about Cheliax before. I wasn’t thinking when I said it and didn’t mean anything by it.”

    Take 10 Bluff: 10 + 1 = 11

    Sense Motive DC 11:
    Luisila does think Cheliax under House Thrune is a vile institution. However, she did just blurt it out without thinking and didn’t mean to offend Chelsea.

    Dark Archive

    Primal Fire Sorceress 5 (HP 50/37) | AC 13 (16 MA) Touch 12 FF 11 | Saves F +5 R +4 W +5

    Sense Motive 1d20 ⇒ 14
    "I suppose I'll talk to her later when time is less pressing." Chelsea responds before quickly changing course and addressing the half-elf with a suggestive smirk. "However, you really should not be dismissing the city of Cheliax so lightly. I'm not from there, but spend a few nights with the Paracountess and you may very well change your mind like I did."

    Silver Crusade

    Male Half Elf -Paladin 14 AC31/T14 /F30/CMD28| Hp 144/144 | Fort:+23;Ref:+16;Will+19(27) |Percept.+10 | Init.+3. { }

    "Definitely some family connection involved. Whether willingly or otherwise. The faster we find this Jester, the sooner we can end this and recover the accursed artifacts. Greater evil could be done while they remain in the wrong hands."

    Omrax ponders the other conversations.

    The girl is definitely involved, but how. How could I have missed the family resemblance?

    Listening to Luisila and Chelsea as they leave the Tribune.

    Interesting. The Paracountess must be an exceptional litigator to convince someone to switch to an alliance with Cheliax. I would guess she was the captain of her debate team back in the Society training program.

    "Sir Desmond, what have your keen eyes found of our quarry?"


    Male Bear Burglar 1

    Baz:
    There is something more to this girl that he knows, but is attempting to hide (pretty well, actually, though your prying gaze is too strong. He is truthful in all other matters I can see that you understand, though if you’ve got some specifics to check, feel free to quote them so I can directly answer motives more clearly.

    He was about to answer the Ranger, though ceased after deferment. He then looks to Baz, ”She is a servant girl named Goosegrass, indentured by birth. I assure you, our accommodations for workers are the best we can afford them. I would doubt she had seen anything relevant, but should it be needed for your search, then far be it from me to stop you asking her anything. Just do not underestimate Sabas as I did. It nearly cost me my life and would have, if not for your band.”

    Desmond (Tracking):
    You find a set of tracks, though you lose them a few hundred meters out as they just seem to disappear, as if he just disappeared or flew away. They are headed down the road to the fork that leads to the Village Disaren.

    -Posted with Wayfinder

    The Exchange

    Sahrek:
    HP: 95/95 | AC 26 | T 12 | FF 23 | Fort +11 | Ref +9 | Will +6 | CMD 27 (31 vs. Trip) | Init +3 (+4* or +2*) | Perc +8 (+4* or +2*)
    Consumables:
    (Arrows: CI: 43 | CI/B: 20 | CI/S: 7 | CI/GS: 10) | MHB: 19 | CLW: 34/50
    Male Human Ranger 11 HP: 101/101 [0] | AC 26 | T 17 | FF 21 | Fort +12 | Ref +14 | Will +9 | CMD 31 | Init +6 (+4* or +2*) | Perc +17 (+4* or +2*) | Sense Mot +3

    Sorry, did Omrax and Baz want to ask more questions?


    Male Bear Burglar 1

    They posted stuff as if they were done with questions, so I'm going to out on a limb and say "Probably not." Also, how do none of you speak Kelish? So hilarious...
    ---

    By the Way wrote:
    Throughout this scenario, nighttime fog limits vision to 60 feet, although tall objects such as towers may be visible further away, as the mists grow thinner higher above the ground. Distances beyond 40 feet grant concealment. After sunrise, the fog dissipates within 2 hours and then returns within 2 hours of sunset.

    ---

    Desmond, unable to find any leads that don't end only meters (metres?) out from whence they started (even taking twenty times the normal amount of time to search), leaves the party to fall back to the plan on going to the village of Loraiard that I totally didn't name from an anagram of "Railroad" or anything. This totally isn't a railroad-y scenario or anything. Anyways, here's where you're going to go.

    The party gets only an hour out of town before the more perceptive of the group find shattered ruins looming up through the mist, limestone walls covered in some kind of carvings. The tracks lead into this encampment. Approaching closer, one massive slab depicts a radiant figure blessing a pair of worshippers. The remains of a small campfire stain an adjacent wall with smoke. Above the coals, a roast snake dangles from a stick, badly burnt.

    A man stands overseeing the overcooked serpent, waiting for someone to enter the walkway. The heavily-armored man props himself up on the butt end of his guisarme. He seems slightly confused as to the number of people entering, but directs his question to everyone by looking around while speaking. "Alright, jester; Where’s my brother? Enough of these tricks; Explain yourself."

    You may place youselves, but no farther farter into the structure, but no more than where Desmond is (on the X-axis.)

    The Exchange

    Sahrek:
    HP: 95/95 | AC 26 | T 12 | FF 23 | Fort +11 | Ref +9 | Will +6 | CMD 27 (31 vs. Trip) | Init +3 (+4* or +2*) | Perc +8 (+4* or +2*)
    Consumables:
    (Arrows: CI: 43 | CI/B: 20 | CI/S: 7 | CI/GS: 10) | MHB: 19 | CLW: 34/50
    Male Human Ranger 11 HP: 101/101 [0] | AC 26 | T 17 | FF 21 | Fort +12 | Ref +14 | Will +9 | CMD 31 | Init +6 (+4* or +2*) | Perc +17 (+4* or +2*) | Sense Mot +3

    Desmond shifts his weight on her feet and puts his hands on his hips. "Wrong guys, pal. We're lookin' for this jester too. He decided to sic a couple of purple she-beasts on us, and not the sexy kind."

    He looks around at his companions, "We have word that he's on his way to Loraiard. I'm guessing you haven't seen him..." Desmond reaches around and scratches the back of his neck casually. "We're from the Pathfinder Society and we gotta get our hands on this fella. What're you so interested in him for?"

    Grand Lodge

    Female CG Half-elf Cleric 15 | HP 168/168 | AC 29, T 18, F 24 | CMB +13, CMD 30 (31 grapple) | F +23, R +19, W +23 (+2 vs enchantments) | Init +10 | Perc +27, SM +6 | Speed 30 ft | 7/7 Channels | 8/8 BoL | 2/2 GF | Active conditions: none

    Anagram of railroad is ynnuf, Ralgrub!

    Luisila drops her basket and backpack and takes a look around for hidden threats.

    Could this be a ruined temple of the Born Rower, I wonder?

    ]dice=Take 10 Perception Perception: 1d20 + 17 ⇒ (15) + 17 = 32
    Knowledge (Religion): 1d20 + 4 ⇒ (6) + 4 = 10

    She calls out to the man trying to turn a potential foe into a potential ally.

    “We also have a beef with the jester. Maybe we can help each other?”

    “I am also looking to make peaceful contact with a learned, honorable man named Khenankantra. Do you know him? I bear a gift for him.”

    Aid Diplomacy: 1d20 + 5 ⇒ (11) + 5 = 16
    Sense Motive: 1d20 + 3 ⇒ (2) + 3 = 5


    Male Bear Burglar 1

    DMTIME:
    1d20 + 4 - 2 ⇒ (2) + 4 - 2 = 41d20 + 4 - 2 ⇒ (10) + 4 - 2 = 121d20 + 4 - 2 ⇒ (5) + 4 - 2 = 71d20 + 4 - 2 ⇒ (4) + 4 - 2 = 6

    ---
    Luisila:
    Indeed it is! Look at all these Kelish writings and prophecy! (Not really.) Also, yeah, you hear some very, VERY obvious goons. In fact, they're so damn obvious that I have no qualms posting a spoiler for perception with a DC, something I really hate to do.

    He's also meanly up-front about everything he's saying. Notably mean, though.


    ---
    Perception DC 4:
    There's a number of people in the camp. Like, you know, a small encampment of people would. They're also REALLY BAD at hiding in this fog.

    He watches the first wave shuffle in and raises an eyebrow at the pleasant sight in downtrodden Taldor. "So he's headed back this way, then..." He looks past Desmond to the Calistrian, "No deal, sweet cheeks; After all, he betrayed us. Not you. Get off his trail; We don't need your big, happy family giving us away when we sneak up to him to gut him after he answers a few questions."

    The Exchange

    Sahrek:
    HP: 95/95 | AC 26 | T 12 | FF 23 | Fort +11 | Ref +9 | Will +6 | CMD 27 (31 vs. Trip) | Init +3 (+4* or +2*) | Perc +8 (+4* or +2*)
    Consumables:
    (Arrows: CI: 43 | CI/B: 20 | CI/S: 7 | CI/GS: 10) | MHB: 19 | CLW: 34/50
    Male Human Ranger 11 HP: 101/101 [0] | AC 26 | T 17 | FF 21 | Fort +12 | Ref +14 | Will +9 | CMD 31 | Init +6 (+4* or +2*) | Perc +17 (+4* or +2*) | Sense Mot +3

    Perception: 1d20 + 10 ⇒ (11) + 10 = 21

    "Alright you guys," Desmond calls out to those trying to hide in the fog, "you don't need to hide from us!"

    He turns his attention back to the snake-griller. "Watch your tone when speaking to the lady, snake-gobbler. You'll do well to not cross us. Now, we need to find this jester - are you going to help? Or do I have to make sure you stay out of our way?"

    Intimidate to try and make this guy nicer: 1d20 + 9 ⇒ (6) + 9 = 15

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