GM Bret's PBP GD VI: Masks of the Living God (Inactive)

Game Master BretI


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The Exchange

Androgynous Undine
Stats:
Drgn Sprt Gd. (Or.) 2/Brawler 1|HP: 18/22|Init: +2|AC: 23*/12FF/19T|F:+3/R:+4/W:+3|Swm: +9|DD:+8|UMD:+7|Dip:+6|Acr,K:+5|Heal/Per/SM:+4
Usable Resources:
Hydrated Vitality: 6hp/day|Martial Flexibility: 3/4|Folio Reroll: 1/1(no stars)|Faction Pin: Exchange(+1d4 Appraise, Int., K:Local) 1/1

May the holiday season bring a fluid and gentle calm to the roiling outside forces of the world for one and all!

The Concordance

HP: 38/38 l AC: 14 (18 w/ Mage Armor), T 14, FF 12 l CMD 15 l F +6, R +6, W +8 l L1: 1/4, L2: 2/4, L3: 3/3 l Init +6 l Senses: Perception +1, Low-Light Vision
Skills:
Diplomacy +11, Handle Animal +5, Kn. Arcana/Local +12, Kn. History/Planes +8, Kn. Nature/Religion +10, Linguistics +6, Spellcraft +12, UMD +6
Female NG Half-Elf Witch 6 l Active Conditions:

Merry Christmas/Holidays/Monday everyone! :)

The Exchange

Kitsune Swashbuckler(mouser) 1/Ninja 5/ Shadow dancer 2
Stats:
HP 61/61, AC 17/ T 14/FF 13, F+5, R+12, W+4, Init +7, Speed 30ft, Darkvision 60ft, Low light Vision, CMB +4, CMD 18

Happy new year everyone!

The Concordance

1 person marked this as a favorite.
HP: 38/38 l AC: 14 (18 w/ Mage Armor), T 14, FF 12 l CMD 15 l F +6, R +6, W +8 l L1: 1/4, L2: 2/4, L3: 3/3 l Init +6 l Senses: Perception +1, Low-Light Vision
Skills:
Diplomacy +11, Handle Animal +5, Kn. Arcana/Local +12, Kn. History/Planes +8, Kn. Nature/Religion +10, Linguistics +6, Spellcraft +12, UMD +6
Female NG Half-Elf Witch 6 l Active Conditions:

Happy New Year, guys! I proved just how exciting of a life I lead when I came home from work last night and (more or less) promptly went to bed :P

Dark Archive

Ifrit Overwhelming Soul (4) | Darkvision 60ft | HP28/31 | AC 20 | T 14 | FF 17 | CMD 18 | Fort +6| Ref +8 | Will +2 | Init +13 | Perception +7| Sense Motive +2| Click to view full sheet

Quick question - Did Rennec move at more than half speed? If yes, did you account for the +10 to the DC? DC, as I understand, would be CMD +14. At that rate, it looks like everybody would get an attack as he went by (unless you count Ray as being +10, Fran +12, and Thomas +14, which is certainly one reasonably way to rule it.)


I counted each square that he needed to tumble as double cost. In other words, while tumbling he moved at half speed. I also counted going up on the dias as double cost.

Dark Archive

Ifrit Overwhelming Soul (4) | Darkvision 60ft | HP28/31 | AC 20 | T 14 | FF 17 | CMD 18 | Fort +6| Ref +8 | Will +2 | Init +13 | Perception +7| Sense Motive +2| Click to view full sheet

Up on the dias! Ah; I didn't realize that was traversable space. Very good, carry on! :)

Dark Archive

Ifrit Overwhelming Soul (4) | Darkvision 60ft | HP28/31 | AC 20 | T 14 | FF 17 | CMD 18 | Fort +6| Ref +8 | Will +2 | Init +13 | Perception +7| Sense Motive +2| Click to view full sheet

Ray, I don't see any way of doing it either. On the up side, you have IUS, so you can still attack if you do decide to drop the mace.

The Exchange

Kitsune Swashbuckler(mouser) 1/Ninja 5/ Shadow dancer 2
Stats:
HP 61/61, AC 17/ T 14/FF 13, F+5, R+12, W+4, Init +7, Speed 30ft, Darkvision 60ft, Low light Vision, CMB +4, CMD 18

I'm keeping my fingers crossed.

Aside from playing the special the Sky Key, i think it was, this is the most tricky fight i've had in a while. :o

The Exchange

Androgynous Undine
Stats:
Drgn Sprt Gd. (Or.) 2/Brawler 1|HP: 18/22|Init: +2|AC: 23*/12FF/19T|F:+3/R:+4/W:+3|Swm: +9|DD:+8|UMD:+7|Dip:+6|Acr,K:+5|Heal/Per/SM:+4
Usable Resources:
Hydrated Vitality: 6hp/day|Martial Flexibility: 3/4|Folio Reroll: 1/1(no stars)|Faction Pin: Exchange(+1d4 Appraise, Int., K:Local) 1/1

...well, it was a decent enough run. Sorry I couldn't do more to help.

We probably should have tried to figure out a way to get the information we had out first. Ah well.

The Exchange

Kitsune Swashbuckler(mouser) 1/Ninja 5/ Shadow dancer 2
Stats:
HP 61/61, AC 17/ T 14/FF 13, F+5, R+12, W+4, Init +7, Speed 30ft, Darkvision 60ft, Low light Vision, CMB +4, CMD 18

Bad luck strikes every so often.

The GM rolled up 3 hellhounds, bad luck for us.
We tried, it's all we can do, i suppose. :)

The Concordance

HP: 38/38 l AC: 14 (18 w/ Mage Armor), T 14, FF 12 l CMD 15 l F +6, R +6, W +8 l L1: 1/4, L2: 2/4, L3: 3/3 l Init +6 l Senses: Perception +1, Low-Light Vision
Skills:
Diplomacy +11, Handle Animal +5, Kn. Arcana/Local +12, Kn. History/Planes +8, Kn. Nature/Religion +10, Linguistics +6, Spellcraft +12, UMD +6
Female NG Half-Elf Witch 6 l Active Conditions:

Well, we've for sure got Shayna and Vlazis down and now possibly Krik. Fran's only other spell available is a Burning Hands, hence why she's not used it yet. Even if the hounds are summoned and (hopefully) will poof soon, the BBEG throws some nasty punches so I'm not sure how well we would fare trying to wear him down while Fran bops people with her healing stick.

So...I don't really know how things work for PFS when the group gets into dire straits like this. I guess we should discuss what to do? I'm loathe to say 'run for it' but... :\

The Exchange

Androgynous Undine
Stats:
Drgn Sprt Gd. (Or.) 2/Brawler 1|HP: 18/22|Init: +2|AC: 23*/12FF/19T|F:+3/R:+4/W:+3|Swm: +9|DD:+8|UMD:+7|Dip:+6|Acr,K:+5|Heal/Per/SM:+4
Usable Resources:
Hydrated Vitality: 6hp/day|Martial Flexibility: 3/4|Folio Reroll: 1/1(no stars)|Faction Pin: Exchange(+1d4 Appraise, Int., K:Local) 1/1

...except we locked ourselves in and the only way out is through the gauntlet with the summoned hellhounds and Egarthis.

Well, investigating the two side rooms quickly will at least mean we investigated the place if you're looking for a good hiding place? I mean, Egarthis may not look there immediately?

The Concordance

HP: 38/38 l AC: 14 (18 w/ Mage Armor), T 14, FF 12 l CMD 15 l F +6, R +6, W +8 l L1: 1/4, L2: 2/4, L3: 3/3 l Init +6 l Senses: Perception +1, Low-Light Vision
Skills:
Diplomacy +11, Handle Animal +5, Kn. Arcana/Local +12, Kn. History/Planes +8, Kn. Nature/Religion +10, Linguistics +6, Spellcraft +12, UMD +6
Female NG Half-Elf Witch 6 l Active Conditions:

Fran checked one door and found it locked, though maybe not all of them are. And we locked ourselves in? Guess I forgot about that.

The Exchange

Androgynous Undine
Stats:
Drgn Sprt Gd. (Or.) 2/Brawler 1|HP: 18/22|Init: +2|AC: 23*/12FF/19T|F:+3/R:+4/W:+3|Swm: +9|DD:+8|UMD:+7|Dip:+6|Acr,K:+5|Heal/Per/SM:+4
Usable Resources:
Hydrated Vitality: 6hp/day|Martial Flexibility: 3/4|Folio Reroll: 1/1(no stars)|Faction Pin: Exchange(+1d4 Appraise, Int., K:Local) 1/1

We barricaded one door and there's gonna be sleep-deprived angry Razmirans on the other side of it.

I've been trying to run the numbers to figure out what if anything would be viable as an option and coming up with crap.

EDIT: If anyone has ANY ideas, even if their character is down, please provide them because I'm drawing a blank and may be missing any glimmer of hope for us here?

The Exchange

Kitsune Swashbuckler(mouser) 1/Ninja 5/ Shadow dancer 2
Stats:
HP 61/61, AC 17/ T 14/FF 13, F+5, R+12, W+4, Init +7, Speed 30ft, Darkvision 60ft, Low light Vision, CMB +4, CMD 18

I wonder if this guy was scripted to run if below a certain amount of HP?

Switching to false life, and sending goons for reinforcements...

Even if we take this a-hole down, those hounds are tier 4 lvl summons.
That's 7 rounds of evil doggy troubles at the very least.

On ideas..... i can hope to deal SA if i use another ki point to vanish.
I can only suggest we try gang our last efforts on him, and hope the hellhounds go poof before we all go down.


Correction:

Egarthis didn’t send Rennec for reinforcements.

Rennec came out, saw the situation, and told Egarthis that he would go get reinforcements.

Ray may want to reread Rennec’s motive as well.


Thomas Hasoshi wrote:

On ideas..... i can hope to deal SA if i use another ki point to vanish.

I can only suggest we try gang our last efforts on him, and hope the hellhounds go poof before we all go down.

Or have Fran give you flank — either by switching weapons or moving.

I had to check, but Kriklishik has a dagger. It would allow him to fight defensively.

I think it is still possible to survive this.

The Concordance

HP: 38/38 l AC: 14 (18 w/ Mage Armor), T 14, FF 12 l CMD 15 l F +6, R +6, W +8 l L1: 1/4, L2: 2/4, L3: 3/3 l Init +6 l Senses: Perception +1, Low-Light Vision
Skills:
Diplomacy +11, Handle Animal +5, Kn. Arcana/Local +12, Kn. History/Planes +8, Kn. Nature/Religion +10, Linguistics +6, Spellcraft +12, UMD +6
Female NG Half-Elf Witch 6 l Active Conditions:

Oh I'm definitely all for continuing to fight the good fight - especially if a tactical advance in the opposite direction isn't feasible at this point. Fran's still got her one spell after all, plus her wand, the reach of her longspear, and a couple vials of alchemist's fire :)

(Though if things start getting really ugly, she's going to tell Mr. Sunshine to run/hide and save himself.)

The Exchange

Androgynous Undine
Stats:
Drgn Sprt Gd. (Or.) 2/Brawler 1|HP: 18/22|Init: +2|AC: 23*/12FF/19T|F:+3/R:+4/W:+3|Swm: +9|DD:+8|UMD:+7|Dip:+6|Acr,K:+5|Heal/Per/SM:+4
Usable Resources:
Hydrated Vitality: 6hp/day|Martial Flexibility: 3/4|Folio Reroll: 1/1(no stars)|Faction Pin: Exchange(+1d4 Appraise, Int., K:Local) 1/1

I did read the spoiler because the Sense Motive was made.

Mathing it out...:
Unfortunately, he's heading downstairs where we barricaded the doors and had the two people unconscious off to the side, and Ray also made the roll to realize that they're working on the door that was barricaded.

Which means that if Rennec gets down there, he's going to... open the door and let them in, right?

Or am I thinking this out too much?

The Exchange

Kitsune Swashbuckler(mouser) 1/Ninja 5/ Shadow dancer 2
Stats:
HP 61/61, AC 17/ T 14/FF 13, F+5, R+12, W+4, Init +7, Speed 30ft, Darkvision 60ft, Low light Vision, CMB +4, CMD 18

Except the guy and hounds are highly resistant/immune to fire, it seems.

Fran, do you have a dagger on you?
If you can threaten him with a close weapon, i can flank and SA.


1 person marked this as a favorite.

Ray:
He is a coward. You thought he was running for his life. He is only coming back if he has backup and thinks the danger is past or he has others to put between him and the danger.

The Exchange

1 person marked this as a favorite.
Kitsune Swashbuckler(mouser) 1/Ninja 5/ Shadow dancer 2
Stats:
HP 61/61, AC 17/ T 14/FF 13, F+5, R+12, W+4, Init +7, Speed 30ft, Darkvision 60ft, Low light Vision, CMB +4, CMD 18

I'm going to wait for Fran's post, if i check in tomorrow morning (for me), and she hasn't made her post yet, i will assume she joins in on the plan to provide me with flank.

Which seems the best option right now.... :S

(She's in a different timezone, i think?)

The Concordance

1 person marked this as a favorite.
HP: 38/38 l AC: 14 (18 w/ Mage Armor), T 14, FF 12 l CMD 15 l F +6, R +6, W +8 l L1: 1/4, L2: 2/4, L3: 3/3 l Init +6 l Senses: Perception +1, Low-Light Vision
Skills:
Diplomacy +11, Handle Animal +5, Kn. Arcana/Local +12, Kn. History/Planes +8, Kn. Nature/Religion +10, Linguistics +6, Spellcraft +12, UMD +6
Female NG Half-Elf Witch 6 l Active Conditions:

Maybe? I've been asleep most of the day and I'm about to head out the door for another couple of hours but I'll get a post up later tonight!

Dark Archive

Ifrit Overwhelming Soul (4) | Darkvision 60ft | HP28/31 | AC 20 | T 14 | FF 17 | CMD 18 | Fort +6| Ref +8 | Will +2 | Init +13 | Perception +7| Sense Motive +2| Click to view full sheet

I was pretty sure we were about to TPK out. That was rough. I traded away my Ifrit fire resistance. I don't remember what for, but I def missed it just now!

The Exchange

Androgynous Undine
Stats:
Drgn Sprt Gd. (Or.) 2/Brawler 1|HP: 18/22|Init: +2|AC: 23*/12FF/19T|F:+3/R:+4/W:+3|Swm: +9|DD:+8|UMD:+7|Dip:+6|Acr,K:+5|Heal/Per/SM:+4
Usable Resources:
Hydrated Vitality: 6hp/day|Martial Flexibility: 3/4|Folio Reroll: 1/1(no stars)|Faction Pin: Exchange(+1d4 Appraise, Int., K:Local) 1/1

Your initiative modifier.

Dark Archive

Ifrit Overwhelming Soul (4) | Darkvision 60ft | HP28/31 | AC 20 | T 14 | FF 17 | CMD 18 | Fort +6| Ref +8 | Will +2 | Init +13 | Perception +7| Sense Motive +2| Click to view full sheet

Yeah, I knew it was either that or the bonus to hit after catching someone on fire. I couldn't remember which and wasn't in a position to look it up. :)

Initiative modifier is far more useful. There's no potion to get you +4 initiative for half an hour (or 20 mins or whatever). But when you need fire resistance, you need it!

The Exchange

Androgynous Undine
Stats:
Drgn Sprt Gd. (Or.) 2/Brawler 1|HP: 18/22|Init: +2|AC: 23*/12FF/19T|F:+3/R:+4/W:+3|Swm: +9|DD:+8|UMD:+7|Dip:+6|Acr,K:+5|Heal/Per/SM:+4
Usable Resources:
Hydrated Vitality: 6hp/day|Martial Flexibility: 3/4|Folio Reroll: 1/1(no stars)|Faction Pin: Exchange(+1d4 Appraise, Int., K:Local) 1/1

I'm quite okay with anyone else identifying stuff before me, just don't want to be an 'action hog'...


This is PbP. Having people move things forward is important.

Try to identify, someone else can pick up the stuff you missed.

The Exchange

Androgynous Undine
Stats:
Drgn Sprt Gd. (Or.) 2/Brawler 1|HP: 18/22|Init: +2|AC: 23*/12FF/19T|F:+3/R:+4/W:+3|Swm: +9|DD:+8|UMD:+7|Dip:+6|Acr,K:+5|Heal/Per/SM:+4
Usable Resources:
Hydrated Vitality: 6hp/day|Martial Flexibility: 3/4|Folio Reroll: 1/1(no stars)|Faction Pin: Exchange(+1d4 Appraise, Int., K:Local) 1/1

Please someone chime in here, hate to see us bomb this part because everyone was too polite and the die roller sucks. Or what the GM said earlier today.


I think they already did in the gameplay thread. Several of the items have been identified.

There are still a couple that are unknown, and there are rooms to search. I have revealed all the rooms and given descriptions.


At this point you feel you have enough evidence.

If people want, I can wrap things up with a summary post. I could add one more fight, but I do not think you would find it much of a challenge at this point.

I have a game most of the day tomorrow—playing Curse of the Riven Sky.

Let me know if the group wants a last battle to escape or just a summary.

The Exchange

Androgynous Undine
Stats:
Drgn Sprt Gd. (Or.) 2/Brawler 1|HP: 18/22|Init: +2|AC: 23*/12FF/19T|F:+3/R:+4/W:+3|Swm: +9|DD:+8|UMD:+7|Dip:+6|Acr,K:+5|Heal/Per/SM:+4
Usable Resources:
Hydrated Vitality: 6hp/day|Martial Flexibility: 3/4|Folio Reroll: 1/1(no stars)|Faction Pin: Exchange(+1d4 Appraise, Int., K:Local) 1/1

I was thinking we could avoid the battle entirely and just *walk out* because we have all the resources we need to do that?

Unless I missed something pertinent?

Dark Archive

Male Human (Osiriani) Herald Caller of Dispater 4 (Cleric) | HP 33/33 | AC 14, T 10, FF 14 | Fort +5, Ref +1, Will +7 | Init +0 | Perc +3 | Channels Remaining: 6/9

I'm good for a simple escape personally.

The Concordance

HP: 38/38 l AC: 14 (18 w/ Mage Armor), T 14, FF 12 l CMD 15 l F +6, R +6, W +8 l L1: 1/4, L2: 2/4, L3: 3/3 l Init +6 l Senses: Perception +1, Low-Light Vision
Skills:
Diplomacy +11, Handle Animal +5, Kn. Arcana/Local +12, Kn. History/Planes +8, Kn. Nature/Religion +10, Linguistics +6, Spellcraft +12, UMD +6
Female NG Half-Elf Witch 6 l Active Conditions:

Yes, a simple escape summary sounds fine to me :)

Grand Lodge

female human swashbuckler(rondelero) 3 HP 28/28, AC 22, T 16, FF 16, F +3, R +8, W +4, Init +6(+8), Perc +7

simple works for me

The Exchange

Kitsune Swashbuckler(mouser) 1/Ninja 5/ Shadow dancer 2
Stats:
HP 61/61, AC 17/ T 14/FF 13, F+5, R+12, W+4, Init +7, Speed 30ft, Darkvision 60ft, Low light Vision, CMB +4, CMD 18

Summary works fine for me too.

Dark Archive

Ifrit Overwhelming Soul (4) | Darkvision 60ft | HP28/31 | AC 20 | T 14 | FF 17 | CMD 18 | Fort +6| Ref +8 | Will +2 | Init +13 | Perception +7| Sense Motive +2| Click to view full sheet

Yes, a summary is fine by me. :)

The Exchange

Androgynous Undine
Stats:
Drgn Sprt Gd. (Or.) 2/Brawler 1|HP: 18/22|Init: +2|AC: 23*/12FF/19T|F:+3/R:+4/W:+3|Swm: +9|DD:+8|UMD:+7|Dip:+6|Acr,K:+5|Heal/Per/SM:+4
Usable Resources:
Hydrated Vitality: 6hp/day|Martial Flexibility: 3/4|Folio Reroll: 1/1(no stars)|Faction Pin: Exchange(+1d4 Appraise, Int., K:Local) 1/1

In case there's any confusion, simple summary is good.

The Exchange

Androgynous Undine
Stats:
Drgn Sprt Gd. (Or.) 2/Brawler 1|HP: 18/22|Init: +2|AC: 23*/12FF/19T|F:+3/R:+4/W:+3|Swm: +9|DD:+8|UMD:+7|Dip:+6|Acr,K:+5|Heal/Per/SM:+4
Usable Resources:
Hydrated Vitality: 6hp/day|Martial Flexibility: 3/4|Folio Reroll: 1/1(no stars)|Faction Pin: Exchange(+1d4 Appraise, Int., K:Local) 1/1

What is the level of the next module after this in thematic linkage?


City of Golden Death is for levels 4-6. I have not read it, but that is the reason you were given the third tome — so you would have the information to chase after Iramine and her crew.

The Exchange

Androgynous Undine
Stats:
Drgn Sprt Gd. (Or.) 2/Brawler 1|HP: 18/22|Init: +2|AC: 23*/12FF/19T|F:+3/R:+4/W:+3|Swm: +9|DD:+8|UMD:+7|Dip:+6|Acr,K:+5|Heal/Per/SM:+4
Usable Resources:
Hydrated Vitality: 6hp/day|Martial Flexibility: 3/4|Folio Reroll: 1/1(no stars)|Faction Pin: Exchange(+1d4 Appraise, Int., K:Local) 1/1

Awesome!

Thank you again for running!

Do you need anything else from us for chronicles?


1 person marked this as a favorite.
Ramon 'Ray' Azure wrote:
Do you need anything else from us for chronicles?

Only if something changed, such as wanting to spend Prestige on something.

Creating chronicles now.


Chronicles are available,

Please let me know of any problems.

Since this is my first time GMing in PbP, I would greatly appreciate some constructive feedback. Things you think I did well, and things you would suggest I try as ways of improving, Feel free to PM if you aren’t comfortable posting it here.

Thanks!

The Concordance

1 person marked this as a favorite.
HP: 38/38 l AC: 14 (18 w/ Mage Armor), T 14, FF 12 l CMD 15 l F +6, R +6, W +8 l L1: 1/4, L2: 2/4, L3: 3/3 l Init +6 l Senses: Perception +1, Low-Light Vision
Skills:
Diplomacy +11, Handle Animal +5, Kn. Arcana/Local +12, Kn. History/Planes +8, Kn. Nature/Religion +10, Linguistics +6, Spellcraft +12, UMD +6
Female NG Half-Elf Witch 6 l Active Conditions:

My chronicle looks good (and dang, some nice goodies to access on it too)! Thank you again for running; I'm short on time tonight but I'll try and send you some feedback either tomorrow evening or Saturday when I've got more time to properly order my thoughts :)

The Exchange

1 person marked this as a favorite.
Kitsune Swashbuckler(mouser) 1/Ninja 5/ Shadow dancer 2
Stats:
HP 61/61, AC 17/ T 14/FF 13, F+5, R+12, W+4, Init +7, Speed 30ft, Darkvision 60ft, Low light Vision, CMB +4, CMD 18

Chronicle looks good.

You did fine, imo. Gj on your 1st PBP.

Thank you for your patience with Thomas' eccentric actions at whole play dead thing.

I'm too busy atm, but if i'd have a shorter amount of games, i'd sign up in the future.

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