GM Bret's PBP GD VI: Masks of the Living God (Inactive)

Game Master BretI


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The Festering Blot | Tarnbreaker’s Trail
Shayna Therinor wrote:
all i hear is radio ga ga...

...but radio was killed!

The Exchange

Kitsune Swashbuckler(mouser) 1/Ninja 5/ Shadow dancer 2
Stats:
HP 61/61, AC 17/ T 14/FF 13, F+5, R+12, W+4, Init +7, Speed 30ft, Darkvision 60ft, Low light Vision, CMB +4, CMD 18

But...we heard it on the radio.

The Exchange

Androgynous Undine
Stats:
Drgn Sprt Gd. (Or.) 2/Brawler 1|HP: 18/22|Init: +2|AC: 23*/12FF/19T|F:+3/R:+4/W:+3|Swm: +9|DD:+8|UMD:+7|Dip:+6|Acr,K:+5|Heal/Per/SM:+4
Usable Resources:
Hydrated Vitality: 6hp/day|Martial Flexibility: 3/4|Folio Reroll: 1/1(no stars)|Faction Pin: Exchange(+1d4 Appraise, Int., K:Local) 1/1

...in my mind and in my car, we can't rewind, we've gone too far...

The Exchange

Kitsune Swashbuckler(mouser) 1/Ninja 5/ Shadow dancer 2
Stats:
HP 61/61, AC 17/ T 14/FF 13, F+5, R+12, W+4, Init +7, Speed 30ft, Darkvision 60ft, Low light Vision, CMB +4, CMD 18

And when the cultists might hold us, we want to break free!

Dark Archive

2 people marked this as a favorite.
Ifrit Overwhelming Soul (4) | Darkvision 60ft | HP28/31 | AC 20 | T 14 | FF 17 | CMD 18 | Fort +6| Ref +8 | Will +2 | Init +13 | Perception +7| Sense Motive +2| Click to view full sheet

Well, now I'm hungry.

The Exchange

1 person marked this as a favorite.
Kitsune Swashbuckler(mouser) 1/Ninja 5/ Shadow dancer 2
Stats:
HP 61/61, AC 17/ T 14/FF 13, F+5, R+12, W+4, Init +7, Speed 30ft, Darkvision 60ft, Low light Vision, CMB +4, CMD 18

Then go eat.

The Exchange

Androgynous Undine
Stats:
Drgn Sprt Gd. (Or.) 2/Brawler 1|HP: 18/22|Init: +2|AC: 23*/12FF/19T|F:+3/R:+4/W:+3|Swm: +9|DD:+8|UMD:+7|Dip:+6|Acr,K:+5|Heal/Per/SM:+4
Usable Resources:
Hydrated Vitality: 6hp/day|Martial Flexibility: 3/4|Folio Reroll: 1/1(no stars)|Faction Pin: Exchange(+1d4 Appraise, Int., K:Local) 1/1

Kinda figured that was where you were going.

The Exchange

Kitsune Swashbuckler(mouser) 1/Ninja 5/ Shadow dancer 2
Stats:
HP 61/61, AC 17/ T 14/FF 13, F+5, R+12, W+4, Init +7, Speed 30ft, Darkvision 60ft, Low light Vision, CMB +4, CMD 18

:D


The Festering Blot | Tarnbreaker’s Trail

Waiting for more players to respond.

The Concordance

HP: 38/38 l AC: 14 (18 w/ Mage Armor), T 14, FF 12 l CMD 15 l F +6, R +6, W +8 l L1: 1/4, L2: 2/4, L3: 3/3 l Init +6 l Senses: Perception +1, Low-Light Vision
Skills:
Diplomacy +11, Handle Animal +5, Kn. Arcana/Local +12, Kn. History/Planes +8, Kn. Nature/Religion +10, Linguistics +6, Spellcraft +12, UMD +6
Female NG Half-Elf Witch 6 l Active Conditions:

I'm at work right now, so it'll be another 4-5 hours yet for me!

The Exchange

1 person marked this as a favorite.
Complain about the new boards here!

I love religious fanatics! Nothing beats going, "Razmir is Great!"

Or "Hail HydraRazmir!"


The Festering Blot | Tarnbreaker’s Trail

If people could please post links to where in gameplay it specifies what equipment was hidden where, that would help me.

If you go to the date stamp on a post, it is a link to the post. On most browsers you should be able to just copy link and then paste it into your message.

The Exchange

Androgynous Undine
Stats:
Drgn Sprt Gd. (Or.) 2/Brawler 1|HP: 18/22|Init: +2|AC: 23*/12FF/19T|F:+3/R:+4/W:+3|Swm: +9|DD:+8|UMD:+7|Dip:+6|Acr,K:+5|Heal/Per/SM:+4
Usable Resources:
Hydrated Vitality: 6hp/day|Martial Flexibility: 3/4|Folio Reroll: 1/1(no stars)|Faction Pin: Exchange(+1d4 Appraise, Int., K:Local) 1/1

Moot point.

Ramon wasn't carrying it like a watch.

They do have a *tail* though, so whether or not they took any sort of precautions for that is GM discretion.

AC adjusted for gear removal.

...hopes that it isn't 'gear lost forever' because that'd be... well, more expensive than character death at this level.

The Concordance

HP: 38/38 l AC: 14 (18 w/ Mage Armor), T 14, FF 12 l CMD 15 l F +6, R +6, W +8 l L1: 1/4, L2: 2/4, L3: 3/3 l Init +6 l Senses: Perception +1, Low-Light Vision
Skills:
Diplomacy +11, Handle Animal +5, Kn. Arcana/Local +12, Kn. History/Planes +8, Kn. Nature/Religion +10, Linguistics +6, Spellcraft +12, UMD +6
Female NG Half-Elf Witch 6 l Active Conditions:

Here is where I described what Fran would have hidden on her person and where, if you still need that information :)


The Festering Blot | Tarnbreaker’s Trail

@Fran
The wrist sheathes and contents would have been taken when they took your clothing and other equipment. They also took your spell component pouch. I know that wasn’t hidden, but it is worth noting.

The Concordance

HP: 38/38 l AC: 14 (18 w/ Mage Armor), T 14, FF 12 l CMD 15 l F +6, R +6, W +8 l L1: 1/4, L2: 2/4, L3: 3/3 l Init +6 l Senses: Perception +1, Low-Light Vision
Skills:
Diplomacy +11, Handle Animal +5, Kn. Arcana/Local +12, Kn. History/Planes +8, Kn. Nature/Religion +10, Linguistics +6, Spellcraft +12, UMD +6
Female NG Half-Elf Witch 6 l Active Conditions:

That's fine, I just wasn't sure if you still needed that information or not!

The Exchange

Kitsune Swashbuckler(mouser) 1/Ninja 5/ Shadow dancer 2
Stats:
HP 61/61, AC 17/ T 14/FF 13, F+5, R+12, W+4, Init +7, Speed 30ft, Darkvision 60ft, Low light Vision, CMB +4, CMD 18

Here

Hid dagger, gladius & tonfa

Grand Lodge

female human swashbuckler(rondelero) 3 HP 28/28, AC 22, T 16, FF 16, F +3, R +8, W +4, Init +6(+8), Perc +7

just my dagger....will quote post when i find it....

Dark Archive

Male Human (Osiriani) Herald Caller of Dispater 4 (Cleric) | HP 33/33 | AC 14, T 10, FF 14 | Fort +5, Ref +1, Will +7 | Init +0 | Perc +3 | Channels Remaining: 6/9

Vlazis stashed his symbol of Dispater in his boot here


The Festering Blot | Tarnbreaker’s Trail
Thomas Hasoshi wrote:

Here

Hid dagger, gladius & tonfa

Thomas still has the dagger. The other two weapons are too big, you would have hidden them in the loathing that was taken from you.


The Festering Blot | Tarnbreaker’s Trail
Shayna Therinor wrote:
just my dagger....will quote post when i find it....

in a wrist sheath. Wrist sheathes were taken.


The Festering Blot | Tarnbreaker’s Trail
Vlazis 'The Beloved' Chibuzo wrote:
Vlazis stashed his symbol of Dispater in his boot here

Boots were taken as well. If they don’t search them well, it is possible the symbol is still in the boot.

Grand Lodge

female human swashbuckler(rondelero) 3 HP 28/28, AC 22, T 16, FF 16, F +3, R +8, W +4, Init +6(+8), Perc +7

ahh ok then...did not know that...then i got squat...

Dark Archive

Ifrit Overwhelming Soul (4) | Darkvision 60ft | HP28/31 | AC 20 | T 14 | FF 17 | CMD 18 | Fort +6| Ref +8 | Will +2 | Init +13 | Perception +7| Sense Motive +2| Click to view full sheet

Kriklishik didn't make any effort to hide anything.


The Festering Blot | Tarnbreaker’s Trail

Alright, if anyone thinks they might still have a piece of equipment please point it out.

Thomas has successfully hidden a dagger.
Vlazis’s religious symbol was last seen hidden in his boot. Once he finds his boots, he can check if it is still there.

Dark Archive

Ifrit Overwhelming Soul (4) | Darkvision 60ft | HP28/31 | AC 20 | T 14 | FF 17 | CMD 18 | Fort +6| Ref +8 | Will +2 | Init +13 | Perception +7| Sense Motive +2| Click to view full sheet

Bret, if you don't mind, can you spoiler the DC for checks? I almost took ten on that sense motive check before i caught myself. It's also gonna be impossible to use my reroll without meta gaming, since I'll already know if I've succeeded.

Hope you don't mind!


The Festering Blot | Tarnbreaker’s Trail

I could make all the rolls and then spoiler based on results.

Is that what people want me to do?

I’m not sure how else I could do it without waiting way too long between updates.

The Concordance

HP: 38/38 l AC: 14 (18 w/ Mage Armor), T 14, FF 12 l CMD 15 l F +6, R +6, W +8 l L1: 1/4, L2: 2/4, L3: 3/3 l Init +6 l Senses: Perception +1, Low-Light Vision
Skills:
Diplomacy +11, Handle Animal +5, Kn. Arcana/Local +12, Kn. History/Planes +8, Kn. Nature/Religion +10, Linguistics +6, Spellcraft +12, UMD +6
Female NG Half-Elf Witch 6 l Active Conditions:

I'm neutral on this one, though I generally prefer to err on the side of 'whatever makes the GM's life easier'.

Dark Archive

Ifrit Overwhelming Soul (4) | Darkvision 60ft | HP28/31 | AC 20 | T 14 | FF 17 | CMD 18 | Fort +6| Ref +8 | Will +2 | Init +13 | Perception +7| Sense Motive +2| Click to view full sheet

That seems like an awful lot of work. What about:

Perception DC:
A-17 and B-22
Perception Result A:
you see a thing
Perception Result B:
The thing is trapped

Rolling for us also takes away our opportunity to take ten or use a reroll.

It's just a request. You're welcome to leave it as is; I won't mention it again.


The Festering Blot | Tarnbreaker’s Trail

I can try what you’ve suggested for a while Kriklishik. As you point out, that still preserves your ability to choose to take 10 or not. We will see how it goes.

Dark Archive

Ifrit Overwhelming Soul (4) | Darkvision 60ft | HP28/31 | AC 20 | T 14 | FF 17 | CMD 18 | Fort +6| Ref +8 | Will +2 | Init +13 | Perception +7| Sense Motive +2| Click to view full sheet

Much gratitude!


The Festering Blot | Tarnbreaker’s Trail

Does the rest of the group want to move ahead to the next morning?

I think I can retcon any minor changes depending on what Thomas does. If he puts the whole Temple on high alert that would mean we would have to retcon the whole morning.

The Exchange

Kitsune Swashbuckler(mouser) 1/Ninja 5/ Shadow dancer 2
Stats:
HP 61/61, AC 17/ T 14/FF 13, F+5, R+12, W+4, Init +7, Speed 30ft, Darkvision 60ft, Low light Vision, CMB +4, CMD 18

This was meant as a little recon opportunity, fwiw, to everyone.

Thomas wouldn't risk disaster.

Dark Archive

Ifrit Overwhelming Soul (4) | Darkvision 60ft | HP28/31 | AC 20 | T 14 | FF 17 | CMD 18 | Fort +6| Ref +8 | Will +2 | Init +13 | Perception +7| Sense Motive +2| Click to view full sheet

Fine by me :)

The Exchange

Androgynous Undine
Stats:
Drgn Sprt Gd. (Or.) 2/Brawler 1|HP: 18/22|Init: +2|AC: 23*/12FF/19T|F:+3/R:+4/W:+3|Swm: +9|DD:+8|UMD:+7|Dip:+6|Acr,K:+5|Heal/Per/SM:+4
Usable Resources:
Hydrated Vitality: 6hp/day|Martial Flexibility: 3/4|Folio Reroll: 1/1(no stars)|Faction Pin: Exchange(+1d4 Appraise, Int., K:Local) 1/1

Unless something else dramatic happens, like they move Fran or Shayna to the cell with the vinegar in it?

If so, it'll get a brief 'washdown' when the guards are not present and half-elf cranky dude is not watching.


The Festering Blot | Tarnbreaker’s Trail

Sorry for the walls of text.

I did split it into three sections, but it is still a lot to take in all at once.

The Exchange

Androgynous Undine
Stats:
Drgn Sprt Gd. (Or.) 2/Brawler 1|HP: 18/22|Init: +2|AC: 23*/12FF/19T|F:+3/R:+4/W:+3|Swm: +9|DD:+8|UMD:+7|Dip:+6|Acr,K:+5|Heal/Per/SM:+4
Usable Resources:
Hydrated Vitality: 6hp/day|Martial Flexibility: 3/4|Folio Reroll: 1/1(no stars)|Faction Pin: Exchange(+1d4 Appraise, Int., K:Local) 1/1

Wow.

These guys are bad at culting.

I mean, I'd at least have some sort of acknowledgement of those who failed, if but to promote those who were successful a little bit further.

:P


The Festering Blot | Tarnbreaker’s Trail
Ramon 'Ray' Azure wrote:


Wow.

These guys are bad at culting.

I mean, I'd at least have some sort of acknowledgement of those who failed, if but to promote those who were successful a little bit further.

:P

I wouldn't exactly call it an acknowledgement, but they do have a standard procedure for dealing with those acolytes who fail.

The Exchange

Kitsune Swashbuckler(mouser) 1/Ninja 5/ Shadow dancer 2
Stats:
HP 61/61, AC 17/ T 14/FF 13, F+5, R+12, W+4, Init +7, Speed 30ft, Darkvision 60ft, Low light Vision, CMB +4, CMD 18

Aw heck....i'm going to die, aren't i.

Thomas wasn't designed for 1 on 1 combat, with his lousy dmg output.

The Exchange

Androgynous Undine
Stats:
Drgn Sprt Gd. (Or.) 2/Brawler 1|HP: 18/22|Init: +2|AC: 23*/12FF/19T|F:+3/R:+4/W:+3|Swm: +9|DD:+8|UMD:+7|Dip:+6|Acr,K:+5|Heal/Per/SM:+4
Usable Resources:
Hydrated Vitality: 6hp/day|Martial Flexibility: 3/4|Folio Reroll: 1/1(no stars)|Faction Pin: Exchange(+1d4 Appraise, Int., K:Local) 1/1

But can you hide?

The Exchange

Kitsune Swashbuckler(mouser) 1/Ninja 5/ Shadow dancer 2
Stats:
HP 61/61, AC 17/ T 14/FF 13, F+5, R+12, W+4, Init +7, Speed 30ft, Darkvision 60ft, Low light Vision, CMB +4, CMD 18

I can, but that's limited.

If i'm Lucky, i have to wait and sit until you guys come down here. :D

The Concordance

3 people marked this as a favorite.
HP: 38/38 l AC: 14 (18 w/ Mage Armor), T 14, FF 12 l CMD 15 l F +6, R +6, W +8 l L1: 1/4, L2: 2/4, L3: 3/3 l Init +6 l Senses: Perception +1, Low-Light Vision
Skills:
Diplomacy +11, Handle Animal +5, Kn. Arcana/Local +12, Kn. History/Planes +8, Kn. Nature/Religion +10, Linguistics +6, Spellcraft +12, UMD +6
Female NG Half-Elf Witch 6 l Active Conditions:

Maybe you could just play d-

Er, nevermind.

(Sorry, sorry, I couldn't resist. I will accept a beating with a wet noodle for that one!)

Seriously though, hopefully you can hide from whatever it is!

*keeps fingers crossed*


The Festering Blot | Tarnbreaker’s Trail
Thomas Hasoshi wrote:

Aw heck....i'm going to die, aren't i.

Thomas wasn't designed for 1 on 1 combat, with his lousy dmg output.

I would advise you come up with a creative solution quickly then.

You have a lot of broken bones, a dagger, two statues, and a walkway located quite a bit above you. If you survive, you will have gathered some information quickly that the group likely would take longer to discover -- some groups never do.

I believe I made it pretty clear that these were not nice people. Fortunately, they were also sloppy enough to have not found the one weapon.

The Exchange

Kitsune Swashbuckler(mouser) 1/Ninja 5/ Shadow dancer 2
Stats:
HP 61/61, AC 17/ T 14/FF 13, F+5, R+12, W+4, Init +7, Speed 30ft, Darkvision 60ft, Low light Vision, CMB +4, CMD 18

Dare i say, this is the biggest gamble of risky sillyness any of my PCs has taken.

The Exchange

Androgynous Undine
Stats:
Drgn Sprt Gd. (Or.) 2/Brawler 1|HP: 18/22|Init: +2|AC: 23*/12FF/19T|F:+3/R:+4/W:+3|Swm: +9|DD:+8|UMD:+7|Dip:+6|Acr,K:+5|Heal/Per/SM:+4
Usable Resources:
Hydrated Vitality: 6hp/day|Martial Flexibility: 3/4|Folio Reroll: 1/1(no stars)|Faction Pin: Exchange(+1d4 Appraise, Int., K:Local) 1/1

Do you see anything lying around to make a rudimentary lathe?


The Festering Blot | Tarnbreaker’s Trail

It doesn't exactly follow the normal path people tend to take through this module either. You departed the plot tracks at a point between normal stations. :)

The Concordance

HP: 38/38 l AC: 14 (18 w/ Mage Armor), T 14, FF 12 l CMD 15 l F +6, R +6, W +8 l L1: 1/4, L2: 2/4, L3: 3/3 l Init +6 l Senses: Perception +1, Low-Light Vision
Skills:
Diplomacy +11, Handle Animal +5, Kn. Arcana/Local +12, Kn. History/Planes +8, Kn. Nature/Religion +10, Linguistics +6, Spellcraft +12, UMD +6
Female NG Half-Elf Witch 6 l Active Conditions:

Off to work, will try to check in and post as I can should things not be busy. Otherwise I'll check in tomorrow morning when I get home :)

The Exchange

Kitsune Swashbuckler(mouser) 1/Ninja 5/ Shadow dancer 2
Stats:
HP 61/61, AC 17/ T 14/FF 13, F+5, R+12, W+4, Init +7, Speed 30ft, Darkvision 60ft, Low light Vision, CMB +4, CMD 18
GM wrote:
You departed the plot tracks at a point between normal stations. :)

I somehow know how you feel.

My homebrew had me wondering what road the team would take, which of 3 paths to defend vs incoming mooks.

They decided to just bunker down, forcing me to mass combat of over 30-40 units on the map.

Maybe we'll get a few good laughs out of this situation.

Dark Archive

Ifrit Overwhelming Soul (4) | Darkvision 60ft | HP28/31 | AC 20 | T 14 | FF 17 | CMD 18 | Fort +6| Ref +8 | Will +2 | Init +13 | Perception +7| Sense Motive +2| Click to view full sheet

With the bluff you've been rolling, you might try some feinting (If combat does come up). It's every other round, but you might get a few sneaks in here or there.

It seems 2/3 of the tables I run end up off the tracks. But then, I don't like running railroads, so I tend not to narrate too much. "Ok folks, sing me a song. Whatcha doin'?" is one of my go-to lines. The result is some pretty fun roleplay, and a lot of off-the-cuff gaming.

The Exchange

Kitsune Swashbuckler(mouser) 1/Ninja 5/ Shadow dancer 2
Stats:
HP 61/61, AC 17/ T 14/FF 13, F+5, R+12, W+4, Init +7, Speed 30ft, Darkvision 60ft, Low light Vision, CMB +4, CMD 18

Well, it's been a pleasure meeting you all.

Can't say the prospect of becoming snake excrement is something exciting, but Thomas took a gamble and is going to pay for it. :)

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