
| Trevor the Yellow | 
 
	
 
                
                
              
            
            Wow! Great job GM Blood! And great job everyone!

| Kelkzar Redjaw | 
 
	
 
                
                
              
            
            This has really been an awesome game. Thanks GM Blood for all of the work to convert this to Pathfinder and thanks to all of the players for really sticking with it. Looking forward to another great year of this!

| Kelkzar Redjaw | 
 
	
 
                
                
              
            
            Brief public service announcement for your toothy inquisitor who clearly should have bitten the Faceless One last round and has imperiled us all by failing to put him out of his misery. The finalists for Valhalla Calling have been announced and my all too human alter ego has the god fortune to be one of the finalists. Vote early and vote often. Just kidding. You only get to vote once and can vote for as many pitches as you love. I hope mine is one of them :)

| GM Blood | 
 
	
 
                
                
              
            
            Congrats on finishing part 2. You guys are doing great in some very tough incursions. "Good" news is you are now fighting the CE section of the triad so they be less organized (Though maybe a tad more vicious!)
Take a well deserved breather!
Thank you everyone for a truly enjoyable game this year. This wouldn't go as well without such a great group!

| Rauno Redpath | 
Part 2 - with 10 more to go, right? It's been a lot of fun so far, as I've tried to help where possible despite my spellcasting not accomplishing anything... though the hexes have definitely helped!
Wow. A fantastic game so far! I'm with Jirin... I'll work to make Rauno more effective. I ran out of spells early and was trying to help out where I could after that to less than stellar effect.

| Trevor the Yellow | 
 
	
 
                
                
              
            
            Lots of loot. I'll make a compiled list when I get a chance.

| Trevor the Yellow | 
 
	
 
                
                
              
            
            15 mw studded leather
1 mw dagger
19 dagger 
13 shortbow 
260 arrows
2 mw light crossbow
40 bolts
small lockbox 
1395gp
2 small diamonds (100 gp each)
Two golden goblets (100 gp each)
bronze sacrifical dagger set with blood red rubies (400gp)
6 garnets worth 50gp each
30 sunrods
4 feather token (Bird)
5 vial of alchemist fire
2 vials of acid
complete alchemical toolkit
wand of magic missiles (38 charges)
dagger +1
Eyes of the Eagle
4x2??? scorching ray scrolls
4x3??? scrolls of web
scroll lightning bolt, summon monster III
potion of cure light wounds
bracers of armor +???
lesser metamagic rod (extend)
headband of intelligence +2
+1 heavy steel shield of blinding
Key to Lamashtu Section

| Trevor the Yellow | 
 
	
 
                
                
              
            
            Trevor could use the shield, but I'm not tied to it as I like fighting 2-handed.

| Trevor the Yellow | 
 
	
 
                
                
              
            
            And I'm not sure about a paladin using the blinding ability!

| Trevor the Yellow | 
 
	
 
                
                
              
            
            Then grab it. Anyone else? Lots of caster items...

| Jirin Tupel | 
 
	
 
                
                
              
            
            The Eyes of the Eagle would best to Jirin to help with finding traps, though Rowena has a higher base Perception so it would benefit the party as a whole more often if she had them.
Magic Missile isn't on Jirin's spell list and she doesn't have UMD, so Rauno's the only one that can use that particular wand. Rauno would also make much better use of the rod.
The headband is a toss-up as it benefits us equally, though I'd originally conceived of Jirin as focusing more debuff spells / hexes than it looks like Rauno has chosen for his spellbook (feel free to correct me if I'm wrong).
Jirin already has a Bracers of Armor, though it's only a +1.
Rauno should get the scrolls so he can copy them into his spellbook, and then create scrolls from there so that I can learn those that are on my list as wizards can't learn spells from witches, though witches can learn spells from a wizard's scroll.

| Rauno Redpath | 
Yeah, I just don't know where to start! Pretty much everything except the shield...
I think starting with the things no one else can use well. I think the wand of magic missiles would be Rauno's. The headband and rod would both be quite useful, but I don't want to scoop up everything. Especially with the benefit I'll be getting from those spellbooks.
EDIT:
GM Questions: Is the wand of magic missiles caster level 1? Scrolls caster levels: Scorching Ray caster level 3? Web caster level 3? Lightning Bolt and Summon Monster III caster level 5?
Some thoughts on item distribution (at least until we've cleared this place out; then we can revisit):
Rauno only: wand of magic missiles (38 charges)
Dagger +1, anyone.
Eyes of the Eagle, a scout (Rowena?).
2x Scroll: Scorching Ray (Rauno only)
3x Scroll: Web (Rauno or Jirin)
1x Scroll: Lightning Bolt, Summon Monster III (Rauno or Jirin)
Potion Cure Light Wounds (anyone).
Bracers of Armor +1 (anyone).
Lesser Metamagic rod: Extend. (Jirin, Rauno or Quintus).
Headband of Intelligence +2 (Rauno or Jirin)
Heavy Steel Shield +1 of blinding (Quintus)

| Kelkzar Redjaw | 
 
	
 
                
                
              
            
            I don't think anything in this batch is terribly appealing to Kelkzar so have at it. I'm sure there will be loot down the road that will work well for him. Improving armor and mobility and heavy hitting two-handed weapons are at the top of his list. Not planning to switch him to sword and board so that shield is fine to go to Quintus.

| Trevor the Yellow | 
 
	
 
                
                
              
            
            I'm going to stick with the bow from earlier since that has a strength bonus.
same here.

| Jirin Tupel | 
 
	
 
                
                
              
            
            Here is my currently-prepared spell selection. Suggestions/recommendations?
1 (2/day) Cure Moderate Wounds, Hold Person (DC 17)
1 (4/day) Burning Hands (DC 16), Cause Fear (DC 16), Mage Armor, Ray of Enfeeblement (DC 16)
0 (at will) Daze (DC 15), Dancing Lights, Guidance, Spark (DC 15)
Also, did Rowena take the Eyes of the Eagle item? It's a free +5 to Perception checks!

| Trevor the Yellow | 
 
	
 
                
                
              
            
            I will be mostly out of touch this weekend.

| Quintus of Taldor | 
 
	
 
                
                
              
            
            I think we just got to that point in the CC game I'm playing in on the boards--at least (avoiding spoilers) if you're talking about the part where you land in cold water. The party I'm in is a witch, a dirge bard, a magus, a cleric, and an urban ranger (me), so we're not exactly rocking the AC scores, though.

| Trevor the Yellow | 
 
	
 
                
                
              
            
            Trevor is doing a cartwheel.
He hasn't landed yet...

| Kelkzar Redjaw | 
 
	
 
                
                
              
            
            Assuming you're all still in Harrowstone, my PbP group is on the upper floor. I'm an oracle of life and we have a battle oracle, a rogue, a barbarian and a necromancer. So, we're not really rocking it on AC either.

| Trevor the Yellow | 
 
	
 
                
                
              
            
            I'll be mostly away from computer until Monday, so posting will be accidental. Feel free to move along without me if needed. I'll catch up.
 
	
 
     
     
     
	
 