GM Bird's Depths of War

Game Master Radidast



Atlantis. One of the greatest cities beneath the waters and perhaps even above. It's so large a city as to appear, to outsider, to be several small cities grouped around one large center. One could travel for days from one end to the other. So it is no surprise that many a visitor might come here, if for nothing other then the unusual column like structures forged of stone, made in an image that does not fit with the conventional thoughts of architecture that would last beneath the depths. And yet last it does.

Many born here consider it the greatest city in the world and while Mercare is certainly a proud symbol of it's people, it does not hold a candle to even the simple vastness of this city. The fact that it is a cultural hub where any could come, find refuge and create a new life has only brightened the many paths through this massive city.

Today in particular the water is warm and comfortable for it's inhabitants. The city rings with peaceful sounds of the life that fills it. The currents flow gently, allowing many to be on their way with little trouble. The city is just awakening now. It is early in the morning and the world just seems right. But those who know the truth of the world know there's always trouble to be found... somewhere.

Azeban and Ligeia:
Azeban and Liegeia find themselves on the outskirts of one of the newer districts, formed around those like them that don't fit the particular mold that the sea elves do. For the most part it is Merfolk that live here but despite this and... other problems Azeban finds that his welcome is not too sour.

The professionals at least, the innkeeper and the merchants, seem to care little about race when gold is in play. Liegeia in particular, despite her abnormalities, actually finds that a few people are even more receptive to her then her guardian. You awake in the shelter you stayed in, as much for privacy as anything else, and find that someone is knocking on your door.

After only one try though the knocking stops, a note is slid under the door, and the person can be heard departing rather quickly. Not all want to meet the new arrival it seems. The letter has an unusual seal on it.

Ssekhith the White:
Ssekhith, having lost a home already, has found that those he fought beside are not quick to forget their friends. Over the last few weeks he has found a welcome shelter in the military barracks of Atlantis itself. He is invited on hunts, to training and even to their suppers.

The custom of standing around wooden pieces of furniture while eating ones share is strange but the sea elves seemed to hold to it, finding the camaraderie that is often shared at such 'tables'. Other then as a fixture though they don't seem to hold much in the way of usefulness in this weightless environment.

Today the light from above the waves greets Ssekhith through a 'window', another oddity in the Sea Elven structure, before the sounds of awaking can ring through the barracks. At his feet, standing a bit more warily then the elves Ssekhith has come to know, is a small little fellow, likely a child of the elven people, with a satchel around his waist.

When he notices that Ssekhith is awakening he startles back even further, dropping a letter with a strange seal holding it closed.

Valauthiel Brightsong:
Valauthiel and Laermornenion call Atlantis home. But since taking up the mantle of her passed father, she has had many a cause that would pull her away from it. So it is a rare time for her to find peace, a day to herself. Today is supposed to be such a day.

Her home is not as opulent as some of the nobles of today but it is one of the oldest homes in Atlantis, one of those close to the center and the seat of power that is the council. Her families service too the people of this city has also earned such things that other noble families might even lack. Servants move about the halls with daily tasks, seeing to the minutia of keeping such a storied home clean and intact.

As is common though the early day shows that not all will go as planned. A simple letter as been slipped beneath the door of her home, the parchment carefully bound by an official looking seal. Not of the council, but still opulent enough to draw the eye.

Religion Check DC 5:
It is the seal used by the local church of Prismire. The 'church' and it's followers are seen as little more then a cult worshiping a massive beast of silver scales.

Religion or Local Check DC 10:
It is the seal used by the local church of Prismire. The 'church' and it's followers are seen as little more then a cult worshiping a massive beast of silver scales. That is, they were, until about one hundred years ago when a Sea Elf proved through prayer to have been touched by divinity.

Religion or Local Check DC 15:
It is the seal used by the local church of Prismire. The 'church' and it's followers are seen as little more then a cult worshiping a massive beast of silver scales. That is, they were, until about one hundred years ago when a Sea Elf proved through prayer to have been touched by divinity.

Since then the church has been given certain rights and responsibilities. One of those is assisting in over seeing the protection of local affairs near Atlantis.


M Pseudodragon [ HP: 29/29 | AC: 18 | T: 14 | FF: 16 | Fort +3 / Ref +7 / Will +8 | Init +2 / Percept +10+1d6 (Blindsense 60, Darkvision 60, Low-Light) ]

Kn Religion: 1d20 + 7 ⇒ (7) + 7 = 14

Azeban glowers and reaches for his weapon at the knock on his door. The Octopi may have had no facial expression, or capacity for speech, but it didn't prevent Azeban from feeling her disappointment, even from several feet away. She floats up next to him, projecting her thoughts strongly. 'Is that necessary? This city is a wonder. Certainly no one here should be after us.'

Moving cautiously towards the door, he thinks back with a twinge of irritation. 'With respect, Divine One, no one should know we are here at all, and this city is filled with godless heathens. You have entrusted me to protect you. Please allow me to do so.'

Nodding with resignation, but with an air that suggested they would discuss it further another time, Ligeia moves her legs to thrust in a direction away from the door. As Azeban moves closer he sees that in their argument, a note has been slipper under the door. Picking it up cautiously, he examines the seal with a grunt, before moving to tear the envelope open with his teeth.

'What is that?' Ligeia asks, moving closer to examine the seal.

A smile spreads across Azeban's face, pleased to know more about something than she did. 'Nothing you should concern yourself with, Divine One. It is from the cult of Prismire. Foolish worshippers of a dead god, if indeed their god ever truly lived.'

Ligeia cocks her head at the seal, before turning her gaze towards Azeban. 'Why are you certain it didn't?'

Looking from the envelope, Azeban snorts. 'We both know that Blibaal is the only true god. Now, please, let me read it. I know you were hoping to stay here, but they may be after you...' Without waiting for any further discussion on the matter, he practically shreds the envelope to get to the note inside.


Female elf magus (bladebound, hexcrafter) 3:
| HP 33/33 | AC 18 (Tch14, Fl14) | CMB +3; CMD 17 | Fort +6 Ref +6 Will +4 (+2 vs enchantments; sleep immunity) | Init +10 | Perception +7 (low-light vision)| Speed 30ft | Active conditions: none

Religion: 1d20 + 4 ⇒ (5) + 4 = 9

Valauthiel looks at the parchment, picks the message up and examines the seal.

Quote:
It is the seal used by the local church of Prismire. The 'church' and it's followers are seen as little more then a cult worshiping a massive beast of silver scales.

Hmm, what would they want from me?

Laermornenion hums with curiosity.

Nothing good comes from notes slipped under doors. she sighs so much for a quiet relaxing day.

She breaks the seal and opens the parchment.


Azeban and Ligeia:
'From the High Priest of the Church of Prismire, Ardonis Ventes

First, this letter is a welcome for you. The city of Atlantis accepts all who wish to find a place of peace. Secondly I wish to extend an invitation to you to come and visit the church of Prismire. I am aware that your race might make it difficult for you to find a home. Though Atlantis prides itself on acceptance and knowledge there are some who succumb to baser fears. If you ever have any concerns, questions or are even in need of work the Church of Prismire will always be willing to offer a hand.'

It's hard to say for certain but it is rare that a high priest of any church, even one as small as a former cult such as Prismire, would be personally greeting new comers with a letter. Before Azeban has a chance to explain what he read though a second knock came and this one was much less hesitant. "Breakfast will be served shortly." A somewhat feminine voice said through the door. "Grub comes with the room if you want some." And then more retreating footsteps, though it was followed shortly by another knock a few doors down.

Valauthiel:
'Valauthiel Brightsong, Wielder of Laermornenion and Daughter of the Brightsong line

Greetings wielder of Dark water song, protector of Atlantis. I write this message in the hopes that we might find a chance to speak before duty draws you away once more. As a disciple of Prismire my goals align with your own. Though I imagine we might have different skills that are put into use in protecting Atlantis I feel we have enough common ground to be, if little else, allies.

If you are open to this invitation I have made time today to speak with you. Simply reply to this message and give it to the courier who brought it. He will remain at the gate until you've made your decision. I thank you for taking the time to read this and I wish you the best of mornings.

From the High Priest of the Church of Prismire, Ardonis Ventes, Son of the Ventes line.

Though not as formal as it could have been the letter was clearly written with the normal respects paid. It is telling that before respects to her line, Ardonis paid respect to her new position as the wielder of the last remaining Black Blade. Such priorities are often seen in more military minded folk then a noble. The letter itself is of quality and it seems like Valauthiel may take her time in replying.


Female elf magus (bladebound, hexcrafter) 3:
| HP 33/33 | AC 18 (Tch14, Fl14) | CMB +3; CMD 17 | Fort +6 Ref +6 Will +4 (+2 vs enchantments; sleep immunity) | Init +10 | Perception +7 (low-light vision)| Speed 30ft | Active conditions: none

Valauthial reads the message, pauses thoughtfully, then reads it to Laermornenion.

I’m inclined to accept his invitation. What do you think?

Laermornenion hums thoughtfully for a moment

The son of Ventes has taken great care to be polite but not too formal. This indicates that it is likely to be an informal meeting. The fact that the invitation references the protection of Atlantis not once, but twice is an indicator that a threat to Atlantis is most likely to be discussed. I agree, we must meet with the son of Ventes.

Still not quite used to the fact that Laermornenion sounded like her father, she nods in agreement. Then moves to her desk in the study and writes her response.

Ardonis Ventes:

Ardonis Ventes, High Priest of the Church of Prismire, and Son of the Ventes line

Greetings Ardonis Ventes, High Priest of the Church of Prismire. Thank you for your kind invitation. As it happens, I am available to meet with you today. Please send directions for a time and place for the meeting; or if you prefer, you are welcome to visit with me in my home.

I am available, at your convenience.

From Valauthiel Brightsong, Wielder of Laermornenion, and Daughter of the Brightsong line

After she seals the message using her seal (the seal of the city of Atlantis with a black scimitar horizontal below it), she takes the response to the Prismiren courier herself to indicate the importance she places on the meeting.

When she is at the gate, she looks at the courier briefly, smiles and hands over the reply.

perception: 1d20 + 7 ⇒ (20) + 7 = 27

Thank you for your patience. I hope that I haven’t kept you waiting over long.

She watches the courier depart, then returns to her study.

I should have paid more attention to the lessons on Atlantis’ families.

she began looking for texts with information on the Church of Prismire and the Ventes family.

Church of Prismire:

Perception: 1d20 + 7 ⇒ (18) + 7 = 25 to find information on the Church of Prismire.

knowledge(religion): 1d20 + 4 ⇒ (3) + 4 = 7


Ventes:

Perception: 1d20 + 7 ⇒ (15) + 7 = 22 to find information on the Ventes family.

knowledge(local): 1d20 + 4 ⇒ (18) + 4 = 22

Grand Lodge

Male Lizardfolk, Mad Dog Unchained Barbarian 2 / Dervish Defender Warder 1 HP:47 / 47 || AC 20/ 14 / 18 || F: 9 R: 4 W: 5 || Init: +2 ; Perc: +8 || Maneuvers Readied 3/3

I'm real sorry guys! I was so oblivious because I posted to dot the campaign but the post never appeared... I was idiotly waiting on you while you were waiting on me.

Ssekith eyes the elven child as he drops the letter and runs, wondering if this could be an initiation rite.

The lizardfolk moves to the letter and inspects it without touching it, remembering the hidden poisonius fishes some other lizardfolk had tried to use against him as a joke before.

Knowl. Religion: 1d20 + 2 ⇒ (12) + 2 = 14
The elvesss abandoned their traditionss and their God... what sstrange breed of people.

"Come here Jawshsh... we have newss." says Ssekhith as he picks the letter and opens it.


M Pseudodragon [ HP: 29/29 | AC: 18 | T: 14 | FF: 16 | Fort +3 / Ref +7 / Will +8 | Init +2 / Percept +10+1d6 (Blindsense 60, Darkvision 60, Low-Light) ]

Azeban reads the letter slowly, and re-reads it when the knock about breakfast interrupts him. With a growl he returns to the letter, reading it a third time to make sure he didn't miss anything, while Ligeia perches on his shoulder and reads it as well.

'We must go!' she exclaims upon having finished it.

Azeban turns his head and stares at her incredulously. 'What? We are not trying to find a home. We are not looking for another god. We -'

'Exactly.' Ligeia responds. 'But it will make us look less suspicious if we pretend we are. And who knows, this cult may bear some investigation. What if they are planning something against our own church?'

Azeban starts to laugh at the notion that anything could be done to hurt Bliball, but his eyes betrayed a fear that it could still be very bad for his family back home, and he stops his laughter very quickly. 'Perhaps you are right. We will investigate after breakfast.'



Valauthiel Brightsong:
Unfortunately there aren't many texts yet about the church of Prismire. Though a city of knowledge Atlantis has many who live for hundreds of years. It could be a while before such a book could be added to your collection. However you do find a few about Prismire herself. They aren't much, little more then fairy tails, but each one speaks of a beast so large as to dwarf a city and it's protection of different creatures beneath the waves.

Often it's mere presence far above or the shimmering silver or sometimes adamantine scales will scare away those that do harm. Sometimes even just the holy symbol attributed to her will have that effect on evil. These are just stories of course but it's Valauthiel can still get a sense of what sort of goddess she is supposed to be.

For the Ventes family, Valauthiel has to rely on some more current sources of information. She recalls reading the name once before and after only a little bit of searching is able to find where. In the after action reports that she receives as the last existing wielder of a Black Blade. Most describe his father, one of the Generals of Atlantis' military forces. The man is old in years but continues to serve loyally long past the age at which he could retire.

These days it's more rank and file things that he does, since there hasn't been a war for Atlantis for hundreds of years, but he seems to have a sense of diligence that serves him well. Each report is filed by him, first off, rather then a secretary he could easily hire to do it for him.

There's some on Ardonis' siblings to. Each one seems to have found a field or position of power and the reports detail skill on their part. The eldest, a female, is one of Atlantis' rangers. The next in line for the noble house is an engineer. Then Ardonis, the youngest, who is also listed in some of reports of, has dealt with a lot of local issues.

Since becoming high priest there have been fewer in number but it seems he now has an apprentice or two beneath his wing, as he has begun filing reports for their activities. Mostly simple things such as dealing with accidents or injuries but one of the apprentices has managed to successfully deal with a fledgling vampire within the city.

Ssekhith the White:
Ssekhith would hear some good-natured laughing from some of the others in the barracks already awake, those early risers amongst this squad, but no one tries to stop the elf courier or ask after Ssekhith for answers. Another strange difference between Lizardfolk and Elves. This sense of privacy that was often a rare commodity in a village where a couple could spawn as many as a dozen children in a generation.

The letter is neatly bound and opening it reveals equally careful handwriting.

Ssekhith the White

Greetings, warrior. I have heard word of your presence in the barracks and I have to admit I am curious about your story. I understand that you help those within the squad you have found yourself apart of, but if you have some free time, I would like to extend an invitation to the Church of Prismire. Anyone should be able to give directions, we've certainly been talked about enough over the last century.

For what it's worth I can offer a good meal for your visit and perhaps some interesting stories of my own if you're curious.

From the High Priest of the Church of Prismire, Ardonis Ventes

With the startled sound of the courier it seems that more of the soldiers in the squad have begun awakening. Ssekhith would notice them stretching and preparing for another day of civil duty, mostly with jokes. In his corner of the room he has a bit more room to stretch, as he doesn't sleep there alone, but soon this barrack will be busy and bustling.

Not sure if you meant the specific elves of the church or elves in general, but Aroden is still very much the god of Atlantis. This world also allows for Polytheism so people paying respect to Aroden, the god of Atlantis, while being a disciple of Prismire aren't necessarily even giving up their faith so much as expanding it. Think the greek pantheon. Also no worries on the delay. Before my post there wasn't a campaign thread to dot so that's probably why it failed.

Azeban and Ligeia:
The inn is one of the more comfortable ones. The small shelters provided for sleep in each room serve too give one a sense of privacy and are lined with something soft and comfortable to lean against. The features of doorways and hallways and private rooms is not so strange to a Kua Toa, one of the few creatures in the world that has homes on both land and sea. Though Azeban may have never visited some of those far reaching cities he knows from the ones he has gone to that despite their differences the Sea Elves and Kua Toa seem to have similar tastes in architecture.

Out in the hallway Azeban would be greeted by a few other new comers. This place was good and cheap for those who were looking for more then a single nights stay. Some were travelers taking a break before their caravan left again. Others were new comers to the city like Azeban himself. It was easy to tell them apart because the former showed a familiarity with the staff that was almost familial to a Kua Toa's sensibilities.

The food was... Lacking in some ways though. There wasn't nearly as much meat and spice for a native of the culture Azeban came from. However it might make up for it in other ways. Today it seemed like it might have a chance, with fish being served having been cooked by one of the heat vents that probably kept this inn warm in the cooler months. The common room could ruin it, though nothing said Azeban couldn't take the food back too his shared room with Ligeia.

For her part, Ligeia got some strange and wondering looks at first, but if she chose to greet anyone she would get surprised and mostly friendly responses. The innkeeper and her staff were the ones that seemed the most accepting of an intelligent creature such as Ligeia, barely batting an eye when the pair had come in the day before.

Grand Lodge

Male Lizardfolk, Mad Dog Unchained Barbarian 2 / Dervish Defender Warder 1 HP:47 / 47 || AC 20/ 14 / 18 || F: 9 R: 4 W: 5 || Init: +2 ; Perc: +8 || Maneuvers Readied 3/3

The lizardfolk folds the letter after reading it and puts it in his bag. With a whistle he commands Jawshsh to follow him and walks through the barracks to the outside.

Exchanging nods and greetings with the elves there, Ssekhith feels a strange sense of brotherhood that he thought was only found among his kind.

Intrigued by the letter, the lizardfolk decided to visit Ardonis Ventes, High Priest of the Church of Prismire.


Ssekhith the White:
It does not take long for Ssekhith to find the newly minted church. The place is one of the more recent additions to Atlantis and is not nearly as close to the center as it could be. The architecture is of the same strange design, with massive windows of what looked to be colored class depicting sections of a large image.

Each image seems to have a common theme. At the base there are some people either being attacked or facing danger. The side that seems less dangerous often has a gentle silver light shining down on it. And above each scene is a silver shape, though only a small part of it happens to be in each image. It isn't until one follows the image all the way from the back of the church to the front that one sees what it's displaying.

Prismire, the massive silver beast, with a reptilian like head filled with teeth. And the silver light seems to be light reflecting off of her scales onto those she protects and watches over.

There are, surprisingly, about a dozen people coming out as Ssekhith arrives, all talking about a 'sermon' that had been held. Ssekhith gets some strange looks from the merfolk and sea elves leaving but a sea elf in robes drifts over to him, gliding through the water with a casual grace, and bows his head. "Greetings. Can I be of some assistance?"

Grand Lodge

Male Lizardfolk, Mad Dog Unchained Barbarian 2 / Dervish Defender Warder 1 HP:47 / 47 || AC 20/ 14 / 18 || F: 9 R: 4 W: 5 || Init: +2 ; Perc: +8 || Maneuvers Readied 3/3

Is this... the high shaman? He doesssn't look so imposssing... And he doessn't has a hat...

For a good ten awkward seconds Ssekhith eyes the sea elf before handing him the letter and trying to smile as he has seen the sea elves do in a gesture of friendship and good intentions, which isn't easy when you have a long maw with sharp teeth.

"I have come to meet Ardonisss, but I want to know more of the Silver Serpent that Flows Above. Is it brother of The Serpent that Flows Below?"


Ssekhith the White:
The priest definitely did not look like a high priest. He was a thin man wearing simple robes with only the silver medallion around his neck really shining. He tried smiling back when Ssekthith showed so many teeth but it was hard to disguise the twitch of uncertainty that had come before it.

He read the letter quickly and with it and the question the young man seemed to actually brighten a bit. "The serpent that flows below? Hrrrm..." He lowered his head and thought, going so far as to start rubbing his chin. "I think I recall reading about such a god. Worshiped by several tribes of lizardfolk, the pale white serpent is less of a guide and more of an ancestor."[/b]

The sea elf looks up as he consider Ssekhith and his eyes widen a bit as he notices the white scales. "Ah, I see. I suppose that depends. Many scholars didn't even believe Prismire was a god until recently but I hardly look to them for a reasonable discussion. I do know of a few scholars that have different ideas of such primal gods. Some say... that the one who flows below, with pale white scales, is a servant or perhaps even avatar of Hades."

"I personally think that's less likely since Hades himself has appeared in the time since Atlantis' founding in other forms. A harbinger perhaps, but then it is hard to ignore the similarities between Prismire and the one who flows below. There aren't any tails that I know of linking them together but... perhaps comparing some of their older sightings might give us an idea..."

The priest, who had been friendly but nervous originally, seems to have lost any nervousness he had. He speaks now with a confidence that shows he is definitely a learned man with an acute interesting in such things. He also gives no indication of stopping, so this pause was Ssekhith's chance to interject before the man continued.


M Pseudodragon [ HP: 29/29 | AC: 18 | T: 14 | FF: 16 | Fort +3 / Ref +7 / Will +8 | Init +2 / Percept +10+1d6 (Blindsense 60, Darkvision 60, Low-Light) ]

Hmmm. I wasn't imagining that Ligeia was capable of actual speech, since she wouldn't have the proper, uh, biology.

As Azeban and Ligeia move towards the common room, he takes in the sights and sounds and feelings. the place seems to have a clear effect on him - When he picks up their food and attempts to head back to the room, Ligeia tells him that they must remain, they must blend in, and he doesn't argue. He simply sits down.

The lack of defiance she had come to expect puts Ligeia somewhat on edge. 'What is it?' Her mind hisses towards his. Without replying for a moment, he sort of gestures around the room, before responding. His tendency to chew with his mouth open and spit bits of food made Ligeia pleased that they could communicate telepathically.

'This place... It's strange. The style, the friendliness. It is both very much like home and very different.' He shakes his head. 'It is as if a dream, twisted.'

She stops sliding food underneath her towards her beaked mouth, and looks at him with an expression as close to pity as an octopus can get. 'It is another culture. They would think ours was twisted on theirs.'

'But ours is right!' he replies, adamantly.

With a sigh, she goes back to picking up small pieces of food with her tentacles. She remains silent for several minutes, and regards the architecture, and people herself, and her eyes seem to crinkle around the edges as if she were smiling. 'You are still so young.' She replies, and leaves it there.

After breakfast, the two head out for the church.


Azeban:
With a full stomach the two head off down the road. The church is actually fairly close to the outskirts of Atlantis being one of the more recent additions to Atlantis. The architecture is of the same strange design that the elven people use, with massive windows of what looked to be colored class depicting sections of a large image.

Each image seems to have a common theme. At the base there are some people either being attacked or facing danger. The side that seems less dangerous often has a gentle silver light shining down on it. And above each scene is a silver shape, though only a small part of it happens to be in each image. It isn't until one follows the image all the way from the back of the church to the front that one sees what it's displaying.

Prismire, the massive silver beast, with a reptilian like head filled with teeth. And the silver light seems to be light reflecting off of her scales onto those she protects and watches over.

There appear to be some people entering the church at this time. Ten elves and two merfolk moving through the doorway, with a single sea elf standing at the door in simple robes. Azeban and Ligeia would be hard pressed not to recognize a priest when they saw one, though the color of his clothing is strange, being a pale grey rather then the usual blood red they were used too.


Female elf magus (bladebound, hexcrafter) 3:
| HP 33/33 | AC 18 (Tch14, Fl14) | CMB +3; CMD 17 | Fort +6 Ref +6 Will +4 (+2 vs enchantments; sleep immunity) | Init +10 | Perception +7 (low-light vision)| Speed 30ft | Active conditions: none

Valauthiel dresses in her standard gear and moves to the courtyard outside of her house and sits on one of the benches and waits for the High Priest or a messenger to fetch her to him.


Valauthiel Brightsong:
Valauthiel does not have to wait long. In a matter of an hour the messenger who had originally delivered the letter returned, looking a bit more chipper. Considering he had not one but two jobs for a noble blooded and a high priest the young man was probably getting paid a pretty penny.

Valauthiel is lead on quite a swim. While the church of Aroden and even Poseidon reside deep within the cities center, the 'cult' of Prismire did not seem to merit a building so close to the central hub of culture and wealth.

Despite that the architecture of the place seems very ingrained in the older style that one can see the closer one gets to the center of the capital. A large sprawling building with grand windows of stained glass each depicting a different act of divinity, made from carved and shaped stone rather then clay or coral. It's far more impressive then a mere cult should be able to get.

Each image on the windows seems to have a common theme. At the base there are some people either being attacked or facing danger. The side that seems less dangerous often has a gentle silver light shining down on it. And above each scene is a silver shape, though only a small part of it happens to be in each image. It isn't until one follows the image all the way from the back of the church to the front that one sees what it's displaying.

Prismire, the massive silver beast, with a reptilian like head filled with teeth. And the silver light seems to be light reflecting off of her scales onto those she protects and watches over.

As Valauthiel she can see that the church, despite it's very noble looking structure, appears to be nearly empty at this time. There's no bustle of movement or sound coming from within and only one person is even nearby. The person is flashy enough in her own right to merit a second glance though.

For a moment she almost looked like a Merfolk statue forged of platinum. The second glance revealed a story that was close to the first impression save for a few key differences. A Merfolk woman with scales prominent through out her form that gleamed in the early afternoon light. They were definitely silver or platinum in color, much like the revered beast in the glass images, wearing armor and wielding an impressively large shield.

She wasn't alone either as Valauthiel learned upon getting closer to the church. Around the bend was Sea Elf male, one who actually showed a bit of age, moving closer toward the woman with a blade in hand. He lunged at the same time the merfolk woman raised her shield, deflecting the blow by the narrowest of margins. A moment later light flared to life between them, dividing the battle. The sea elf, undettered, swam up and over, preparing another charge.

Valauthiel Knowledge Local DC 10:
The elderly looking elf warrior is none other then Ventes Dardes, a former captain of Atlantis' guard and famed swordsman. Now he makes coin teaching. Though of noble blood he cares little for anything but the skill of those he wishes to teach, becoming a bit of a scandal amongst the nobility and a bit of a folk hero amongst the common man.

Valauthiel Spellcraft DC 17:
There is a spell of mercy cast on the blade that will cause it to deal only nonlethal damage. It will probably fade in a minute or two.

Grand Lodge

Male Lizardfolk, Mad Dog Unchained Barbarian 2 / Dervish Defender Warder 1 HP:47 / 47 || AC 20/ 14 / 18 || F: 9 R: 4 W: 5 || Init: +2 ; Perc: +8 || Maneuvers Readied 3/3

Ssekhith drinks the scholar's words, having always been fascinated by knowledge and legends. After the elf stop, Jawshsh bumps into the lizardfolk's leg to remind him of their date.

"You sseem to know much, sscholar. I'd like to learn more, but I sshould vissit the High Priest now. Maybe later we could sshare food around furniture, ass your kind likess to, and we could continue the converssation?" says Ssekhith as he extends his clawed hand in an offering manner.


Female elf magus (bladebound, hexcrafter) 3:
| HP 33/33 | AC 18 (Tch14, Fl14) | CMB +3; CMD 17 | Fort +6 Ref +6 Will +4 (+2 vs enchantments; sleep immunity) | Init +10 | Perception +7 (low-light vision)| Speed 30ft | Active conditions: none

Knowledge Local: 1d20 + 4 ⇒ (18) + 4 = 22

Spellcraft: 1d20 + 7 ⇒ (14) + 7 = 21

Valauthiel thanks her escort and stops to watch the two combatants.

Look, its Captain Ventes Dardes. I always love to watch him in motion. He doesn't so much fight as dance.

Laermornenion hums with interest.

That was an interesting opening spell. We should probably use it. She is good. Who is she?

Valauthiel looks thoughtful

I'm not sure. I've not seen her before. Maybe we will get to meet her after our meeting.

Valauthiel sighs

We shouldn't keep the high priest waiting

With one last look at the combat, she enters the church.


Ssekhith the White:
The clawed hands might have originally intimidated him but instead the priest hardly paid them any mind. Instead he gave Ssekhith a surprisingly firm shake for such a lean and simply robed fellow. "It would be my pleasure. It'll actually give me a chance to look at our records. The high priest is currently in his study. The far door in the back left of the church."

True to his word the priest almost immediately heads off as if to seek the knowledge he spoke of, leaving Ssekhith too go inside for the original purpose for which he had come here. Following along behind is his companion who the priest makes no move to stop as they enter.

The inside of the church is nearly as grand as the outside. The roof of the building, which provides shelter from both animals and harsher currents, seemed unnecessarily high. It made for a lot of swimming space but was fairly ostentatious by tribal standards. In particular the amount of worked stone and corral used to support the structure from within must have seemed almost wasteful to someone whose tribe needed natural caves just to get something this sturdy.

There was something peaceful to the water inside though. The constant tug of the water, the motion caused by so many people living so close, the currents above and below and even the many sounds all seemed muted inside this church. The door too the far left wasn't open but it wasn't hard to miss either. It did mean swimming by or over a great many 'benches', more furniture that seemed to have little point to it.

Valauthiel Brightsong:
Valauthiel heads inside and finds that the ostentatious outside of the building was actually a lot simpler on the inside. The most flattering thing about it was still the windows with little else adorning the walls. In the church of Aroden one could see countless scripts and scrolls hung across the entirety of the cathedral, each with an important 'truth'. The elder gods shrines were smaller, in the grand scheme of things, but often had ornate jewelry or the like.

Prismire's church was simpler. At least in comparison. At the end of a long row of benches for the masses to attend whatever sort of religious meetings that took place here stood an elf man in heavy armor. Unlike the one outside he was yet to show his age. He also seemed to be praying. At the sound of the door closing behind Valauthiel, the man stood up and turned to look at who had arrived.

"Ah, Lady Brightsong. Thank you for agreeing to meet with me." He bowed forward in a polite manner, one that wasn't exactly appropriate for a high priest too be following. He didn't seem to care much about that as he straightened. "I hope I didn't interrupt anything today. I am aware that it is your day off but, alas, you are a hard person to get a meeting with."


M Pseudodragon [ HP: 29/29 | AC: 18 | T: 14 | FF: 16 | Fort +3 / Ref +7 / Will +8 | Init +2 / Percept +10+1d6 (Blindsense 60, Darkvision 60, Low-Light) ]

'Fascinating artwork!' Ligeia exclaims, moving around quickly to see how the perspective changes as she does.
'Yes, marvelous.' Azeban replies drily, already moving for the door. Walking in, Azeban is relieved to find a priest easily amidst the crowd. He makes a bee-line through the others (as Ligeia looks on shaking her head), and begins speaking to the man in a guttural bastardisation of language (Azeban knows Atlantean and Mercare, so whichever is most appropriate to the priest's race) "Was invited, me. New in town, is all. You give some guidance, you?"

'Really now.' Ligeia scolds. 'You know the language better than that.'

Without taking his eyes from the priest, Azeban fires back a reply. 'Never let the enemy know how much you know.'

Ligeia's eyes widen as she tries to think of a reply, but instead she just sighs. 'Your way, for now.'

Grand Lodge

Male Lizardfolk, Mad Dog Unchained Barbarian 2 / Dervish Defender Warder 1 HP:47 / 47 || AC 20/ 14 / 18 || F: 9 R: 4 W: 5 || Init: +2 ; Perc: +8 || Maneuvers Readied 3/3

After biding farewell to the kind priest, Ssekhith was once again marvelled by the sea-elves city. The building semt ostentatious, but it also showed pride and calm... a monument to the glory of a civilization.

It was this glory and pride what Ssekhith was looking for, and so the lizardfolk advanced to meet the High Priest, both filled with curiosity and determination.


Azeban:
The young sea elf looks up with surprise at first, glancing between Azeban and the squid nervously. After a moment however he nods slowly. "Yes, of course. You were invited? Must be Ardonis." The priest points around the church too it's side. "He should be around back with Novice Mira."

He pauses to greet another of the people currently entering into the church and then turns his attention back to Azeban. "He's fairly informal about meetings, particularly when he sends out invites, so you're welcome to go and see him right now if you'd like."

Moving away from the crowd and rounding the corner, Azeban is greeted with a strange sight. It's not often that people even register too his extraordinary senses but all three of the creatures around the corner have an aura of good about them. The first two, a Merwoman with unusual silver scales and a tiny creature, both have moderately powerful aura's probably akin to the strength of his and Liegei's aura.

The last one though, a heavily armored sea elf man with greenish grey scales, has a strong aura of good, one that's as powerful or more then the other two combined. Altogether the aura's seem to meld together as if they came from the same being, creating a brief moment where Azeban saw both the people and a cloud of silvery light in the same space. As his mind adjusted he was able to push away the aura's with little trouble, as none of them were overwhelming in power.

The merfolk woman seems to be deep in thought, her eyes closed and her hands clasped before her in an expression of prayer. The armored sea elf was watching her but almost as easily as Azeban was able to spot them he seems to become aware of the Kua Toa. He rises from his spot on the ground and moves around the apparent Novice to greet them.

"Hello there. I am guessing you are the new comer I heard of. Welcome to the Church of Prismire. I am Ardonis, it's high priest. It is a pleasure to meet you." Despite his apparent status the man bows, immediately showing a difference between himself and a Kua Toa priest. No priest of Bliibaal would ever bow to another save the emperor or a higher ranking priest.


Ssekhith the White:
The high priest in question was a sea elf with sea green scales and long black hair. When Ssekhith entered the smaller room that he sat in the man looked up and immediately gave a broad grin. "Ah! Ssekhith the White! A pleasure to finally meet you."

He stood from the chair he had rested on, another strange piece of furniture, and moved away from the desk carrying the many items underwater writing made necessary. Despite his casual surroundings Ardonis was wearing heavy armor that looked fit to his form. "I was hoping to get a chance to talk to you after you helped our scout party against Sahaugin hunting party they had encountered."

The man was quick to offer a hand to shake. His grip was firm but with no attempt to try and overpower or out squeeze the sturdier looking Lizardfolk. "You have my thanks for helping our warriors. I admit I called you here for more then that, but before I bring up my own interests, is there anything you'd like to discuss?" He released Ssekhith's hand and gestured toward a small bowl with a sealed cover, "Some food, perhaps? I did drag you out rather earlier today."

Grand Lodge

Male Lizardfolk, Mad Dog Unchained Barbarian 2 / Dervish Defender Warder 1 HP:47 / 47 || AC 20/ 14 / 18 || F: 9 R: 4 W: 5 || Init: +2 ; Perc: +8 || Maneuvers Readied 3/3

"The thanksss are not needed, Ardanisss, it was my pleasssure to help othersss against the bloodthirsty sssahuagin. They almost drove my kin to extinction centuriesss ago, and only with the blessing of the Ssserpent we overcame the odds and sssurvived... even if we ssseem to be destined to disappear anyway. I musst be honest, I wass exiled when I sspoke of the wondersss your kind hass and propossed learning from you. Sso being here iss ass much an opportunity ass my only option." says Ssekhith, who tended to be straightforward.

"I am not hungry now, but my friend iss." he finishes, as he petss Jawshsh


Ssekhith the White:
"Truly, they nearly drove your kin to extinction?" The man asks as he moves toward the sealed bowl and undoes the seal, letting the scent touch both the lizard folk and the shark. Fresh meat, very rare, much as one might see back at his tribe. Ardonis had either done his research or made a good guess. "And such a marvelous friend too. It is rare to see such dangerous creatures befriended here in Atlantis but I here tell that our ranger core does enjoy the odd friendship here or there."

The sea elf moved back to them with the bowl, setting it down so that Jawshsh could eat at his leisure, and then looked back up to Ssekhith. As far as 'high priests' go Ardonis seemed to be a rather lax one. The shaman of his tribe would have commanded respect. Indeed, the shamans of other tribes he knew would do the same more often then not. Ardonis though seemed to break that mold... Assuming he was to fill the same role that is.

"I admit that my hope for learning is mutual. Despite our many advancements, Atlantis still knows so little of the sea beyond our borders, or even the more wild areas within it. I fear this lack of knowledge could prove dangerous in time. Only our most skilled rangers dare even venture into places like the Kelp Forest or the Depths." Ardonis sighed, but then shrugged away the concern, "Heavy stuff for a first meeting and unfortunately not why I called you here today. I have a favor to ask of you and your friend."

Grand Lodge

Male Lizardfolk, Mad Dog Unchained Barbarian 2 / Dervish Defender Warder 1 HP:47 / 47 || AC 20/ 14 / 18 || F: 9 R: 4 W: 5 || Init: +2 ; Perc: +8 || Maneuvers Readied 3/3

"Sspeak your mind, Ardaniss. Your people have taken me in, I am in debt... and even if I weren't you have caught my attention."


Ssekhith the White:
"My apprentice and the third of three clerics, a woman touched by true divinity like myself, is about to go on her first trial. It has been months since she was ready but I cannot simply fabricate problems. Sometimes they simply take that long for one to occur." The man actually smiled at that. A peacekeeper was probably happiest when the peace kept itself.

Then Ardonis's expression turned serious again. "The wait was a blessing in disguise. We have learned that though capable physically, my apprentice cannot harm others with the divine magic given to her. She has a different gift... One that benefits others even more then herself."

"I am seeking individuals of unique skills too assist her in clearing out a tomb that has been invaded by a necromancer. The undead and the necromancer himself are to be slain and if information can be found as to where he learned his magic I will be rewarding those that join her further."

Ardonis stepped over to his desk and opened a drawer, revealing several bags, "I do not know if you have much use for gold or trinkets, but if you were to help my apprentice I would also be more then happy to use my own pull in the courts to assist your own efforts of learning of our culture. I can help you speak to scholars and professors and even access our great library, a rare opportunity for someone who is not a citizen."

"What say you Ssekhith? Will you aid both my apprentice and Atlantis?"


M Pseudodragon [ HP: 29/29 | AC: 18 | T: 14 | FF: 16 | Fort +3 / Ref +7 / Will +8 | Init +2 / Percept +10+1d6 (Blindsense 60, Darkvision 60, Low-Light) ]

Azeban stands still, unsure of how to react to the low bow. 'Certainly he doesn't think that I'm going to bow in response.' Azeban thinks. 'Kua-Toa do not bow to lesser species.' Eventually as the priest comes back up, Azeban gives a short nod and a non-committal grunt to show his disapproval of the gesture.

"Was invited, me." He mutters again. Looking at the priest, and feeling prodding from Ligeia, he forces himself to speak up a bit more. "This is pleasant city. Has similarities to Kua-Toa cities."


Azeban:
"Really? That is fascinating. You know a Sea Elf hasn't seen a Kua Toa city and returned for nearly 200 years." Though this would have normally been a point of anger there hadn't been any reports of sea elves going to or being taken too a Kua Toa city for over a hundred. Adronis had let go of that anger by this point.

"I wish I could ask you some questions but I imagine you might be uncomfortable near our church. Mira, keep practicing." Ardonis said over his shoulder before gesturing for Azeban to join him a little ways away from the church. "I'm glad you find Atlantis pleasant. Tell me, do you have plans to find work, or do you seek to simply stay for a little while before moving on? I mentioned in my letter I might be able to assist with the former."


M Pseudodragon [ HP: 29/29 | AC: 18 | T: 14 | FF: 16 | Fort +3 / Ref +7 / Will +8 | Init +2 / Percept +10+1d6 (Blindsense 60, Darkvision 60, Low-Light) ]

Azeban nods at the mention of the Sea Elves not being allowed to see the Kua Toa cities. He supposed it wouldn't help Ardonis to hear what had happened of the Elves who did venture in, so he kept silent on that, saying instead. "Must protect our own, us. Never know where are spies. Kills you filthy."

As they move further away from the church, Azeban relaxes somewhat, but frowns at the Priest's questions. Ligeia still hadn't told him the extent of their mission, simply that they needed to blend in for the time being. He watches her float alongside out of the corner of his eye. "Only just arrived..." Reluctantly he nods. "Looking for work, me. Planning to be here a while, is all."

Grand Lodge

Male Lizardfolk, Mad Dog Unchained Barbarian 2 / Dervish Defender Warder 1 HP:47 / 47 || AC 20/ 14 / 18 || F: 9 R: 4 W: 5 || Init: +2 ; Perc: +8 || Maneuvers Readied 3/3

Yay for Paizo eating my dots!

The lizardfolk listened to the elf in front of him. There was something about his person that made him convincing... and his were words of wisdom and offering.

With a nod, Ssekhith drove his own hand to his heart and answered "I will anssswer the call, Ardoniss. Ssekhith the White will help Atlantiss."


Azeban:
The priest nodded slowly as he listened. They weren't at war with Atlantis but it was widely know that the Deluvian Empire was a militaristic state. It made sense that they'd always be worrying about such things. "I might be able to help with that then. I have need of some assistance for my apprentice over there..."

The priest nodded in the direction of the young merfolk woman who still appeared to be in deep concentration. She had moved several inches from where she had last been simply by way of letting the water move her. "She'll be undertaking a dangerous mission in service to Atlantis. We've gotten strange reports at one of our crypts of undead. The military is currently to occupied dealing with sahaugin raiders to look into it so they asked us..."

"Unfortunately my apprentice, while capable, does have certain... limitations with her blessings. So I'm looking for others to join her just in case the situation is worse then it is. You were seen coming into the city with that weapon and while it could be true that you're simply a man with a blade, you move a bit too well for me to assume that. What do you say? I'm offering five hundred gold up front for accepting and another five hundred for getting her back safe."

Knowledge (Religion) DC 10 - Azeban:
Blibaal has made many enemies over her existence but none are more hated then her brothers and sisters of the Elder Gods. In particular though, both Hades and Poseidon hold a special place, such that priests are trained to scorn the workings of each. For Hades, that means a hatred of undead, for every single one is said to be able to serve as a spy or even conduit for the God of Death and his power. The reason for this hatred is simple. Hades has stolen a piece of Bliball's power over darkness.

Sense Motive DC 15 - Azeban:
A thousand gold is a lot for a supposedly simple job such as this, especially when the church would be providing a cleric to go along with whatever group is formed. The man seems honest but there's definitely something strange about his request and he knows it.

Ssekhith the White:
Ardonis cannot help the smile that stretches across his face, nor hide a bit of relief. "I have spoken to others as well but I worry. Perhaps too much. All the same you have my thanks. She won't be leaving till the morning. Perhaps you'd like to meet her before going to make any preparations you need to make?"


M Pseudodragon [ HP: 29/29 | AC: 18 | T: 14 | FF: 16 | Fort +3 / Ref +7 / Will +8 | Init +2 / Percept +10+1d6 (Blindsense 60, Darkvision 60, Low-Light) ]

Kn Religion: 1d20 + 7 ⇒ (7) + 7 = 14
Sense Motive: 1d20 + 9 ⇒ (11) + 9 = 20

Azeban spends most of the conversation nodding, even looking with a hungry excitement when the undead are mentioned, but stops abruptly and narrows his eyes at the mention of payment. 'Trap?' he asks Ligeia.

'I don't think so.' She replies. 'But he is definitely hiding something. Be cautious.'

He grunts, trying to appear noncommittal, and as in combat, does his best to attack the problem sideways. "Avatars of Hades weak, them. God-touched woman, and multiple warriors? Why send army when one will do? Tell what else is there, you."


Azeban:
Ardonis raises a brow at Azebans request though it isn't certain if it's because he's surprised by it or trying to decipher it. After a moment he does answer though. "Well... the problem is two fold. The first is that my apprentice, while quite capable, cannot direct her divine magic against anyone seeking to harm her. She can only protect herself and others or heal them."

Such a vulnerability in a cleric was laughable really but Ardonis wasn't done speaking. "I also have reason to believe the necromancer is still in the tomb... and if he managed to find some of those buried you'll be fighting undead beyond the typical. Some of Atlantis' older... heroes were buried there."

Sense Motive DC 15:
Though everything seems to be on the table now it does seem odd that he would hide such important information. He actually looks a little guilty about it too.


M Pseudodragon [ HP: 29/29 | AC: 18 | T: 14 | FF: 16 | Fort +3 / Ref +7 / Will +8 | Init +2 / Percept +10+1d6 (Blindsense 60, Darkvision 60, Low-Light) ]

Sense Motive: 1d20 + 9 ⇒ (17) + 9 = 26

Her vulnerability was laughable, and laugh Azeban did, but not happily. It was more bitter, and sounded gravelly. "Must have angered gods, her, to be punished in such way." As Ardonis gets to the truth of the matter, Azeban narrows his eyes once more at the priest, and a low growl escapes his throat. "Not a game, this. Hiding importants could get your pitiful child killed. Or worse." His eyes flick to Ligeia as he says this, but they focus back on Ardonis quickly. "Is there anything else? Tell true, you."


Azeban:
"Nothing. Though be warned even that information is something you should not have, by the order of the council." Ardonis was technically a soldier of rank within Atlantis. His role as a cleric and high priest gave him several advantages in that regard, but sharing classified information was still a dangerous risk.

"I am certain you would have made it back fine with her help though. In some ways she is limited. In others she is much stronger then you would expect." There was a note of pride as he turned to look at the meditating woman. "Shall I call her over so that you may meet her?"


M Pseudodragon [ HP: 29/29 | AC: 18 | T: 14 | FF: 16 | Fort +3 / Ref +7 / Will +8 | Init +2 / Percept +10+1d6 (Blindsense 60, Darkvision 60, Low-Light) ]

Azeban nods, taking the cleric's words seriously. He still was not sure what it meant that the council would seek to hide information, nor what it meant that Ardonis had exposed it. Of course, it was certainly possible that the entire thing was a trap or a test anyway. "Yes." he says, thinking that he would bury the girl without a second thought if it smelled at all of a trap. "Would love to be meeting her, me."

Grand Lodge

Male Lizardfolk, Mad Dog Unchained Barbarian 2 / Dervish Defender Warder 1 HP:47 / 47 || AC 20/ 14 / 18 || F: 9 R: 4 W: 5 || Init: +2 ; Perc: +8 || Maneuvers Readied 3/3

The lizardfolk smiled at the high priest and nodded. "I would like to, Artemisss. We sshould not delay thiss misssion if it really iss sso important."

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