GM Batpony Solstice Scar B [8-99B] Session 2
(Inactive)
Game Master
Batpony
Maps & Handouts
Aid Token Rules
Mosquito Witch Handouts
Welcome, named players, into the game! For those who have yet to play with me as a GM, do take time to read through my profile to give yourselves an idea of how I run games and my expectation.
As usual, do fill out the below for reporting purposes:
Name:
Character Name and levels:
PFS id:
Faction:
Day job:
(If you roll now, I assume you forgo the opportunity for faction goals that requires you to skip day job)
You are free to have any early discussions! We will start per the schedule!
Female Gnome Rogue 3 | HP: 27/27 | AC 16 (T14, FF 13) (+1 vs. traps) | CMB: +0 CMD: 13 | F:+4 R:+7* W:+3* | Init +3 | Perc +10*, DisDev +11*, SM +1, Bluff/Diplo/Intim +0 (+1 vs. Mendev Crusaders) | Speed 20 ft. | Sneak Attack +2d6 | Dancing Lights: 1/1, Ghost Sound: 1/1, Prestidigitation: 1/1, Speak with Animals: 1/1 | Esoteric Scholar 1/1, Prepared Agent 1/1 | Active Conditions: None
Name: meloriel
Character Name and levels: Ayla Vivindor, rogue 2
PFS id: 276820-6
Faction: Grand Lodge
Day job: Unsure if I'll roll or do a faction mission. Will decide later.
Hi, guys! Happy to be here!
Male Halfling Alchemist 6 | HP 39/39 | AC 21, t 14, ff 18 | CMB 2, CMD 15 | F+7 R+9 W+3; +4 vs. poison, +2 vs. fear | Speed 20' | Init+3 | Perc+11 | Extracts: 2nd-barkskin, cure moderate wounds (2), invisibility; 1st-cure light wounds, shield, targeted bomb admixture (3) | Bomb: 12/12 | Mutagen: brewed | Active conditions: none
Name: PaleDim
Character Name and levels: Wilen Proudbrew, Alchemist 2
PFS id: 272301-1
Faction: The Exchange
Day job: Profession (Brewer): 1d20 + 5 ⇒ (7) + 5 = 12
Half-Orc |HP 46/46|AC:16: 12T: 14F | CMD 20| Fort: 9, Ref: 4. Will: 4| spd. 40| Int.+3|per,+6 Att: MW Great axe +7 (1d12+12dmg.), composite L bow +7 (1d8+5) Bloodrager 4 (spelleater) Conditions:,long arms|bear's endurance|fatigued|Healing sacrafice
Name: lucklesshero
Character Name and levels: Makon Grimug Bloodrager 2
PFS id: 184087-5
Faction: Liberty's edge
Day job: Craft leather: 1d20 + 6 ⇒ (14) + 6 = 20
Female Samsaran | Witch (Winter Witch, Invoker) 2 | Init +8 Per+2, LLV HP 10/14 AC (17)13, Touch AC (13)12(+4 vs Incorp), FF AC (14)11 | SVs Fort +1/Refl +4/Will +3 | CMB +1 CMD 13
Name:Kolhe004
Character Name/Level: Naruda Burada Witch (Invoker, Winter Witch) 1
PFS ID: 125869-17
Faction: Silver Crusade
Day Job: N/A
Female Human Skald 2 | AC 16 (15) T 10 FF 14 | CMD 15 | hp19/19 (21/21, fast healing 2) | F +5 (+6) R +1 W +1 (+2) | Spd 20' | Init +1 | Kn (Arc, Dun, Eng, Geo, Nat, Nob, Pla, Rel) +2, Kn (His, Loc) +7, Perc -2, SensM -2 | Raging song 10/16 | Spells lvl1 3/3 |
Name: JackieLane
Character Name and levels: Atronia, Skald 2
PFS id: 250076-1
Faction: Liberty's Edge
Day job: Perform oratory: 1d20 + 7 ⇒ (13) + 7 = 20
Hello again, Makon! This will bring some interesting continuity. And of course, hello to everyone else!
Scoured Stars Map
Name: Fiddlersgreen
Character Name/Level: (Pending)
PFS ID: 40919-43
Faction: The Exchange
Day job:(Pending)
Hey guys, just signing in here as I work out the final details of my character. Mainly working out race and archetype, and whether to take the paladin level or monk level first.
Male Kitsune paladin | AC 19 T 13 FF 14 | CMD 18 | hp 46/46 | F +10 R +11 W +8 | Spd 30 | Init +4 | Perc +0 | LoH 7/7 | Smite evil 1/1
Name: Fiddlersgreen
Character Name/Level: Shivalier (Pal 2)
PFS ID: 40919-43
Faction: The Exchange
Day job: Nun
Mosquito Witch Handouts
Hey all, gameplay thread is up so please at a minimum dot into it so you know when the real game starts!
Also, if you notice on my header and on the top of the thread I have linked the Maps & Handouts. If you scroll all the way down to the second last page, you will notice a GM cheat sheet, please fill that up! :)
Female Human Skald 2 | AC 16 (15) T 10 FF 14 | CMD 15 | hp19/19 (21/21, fast healing 2) | F +5 (+6) R +1 W +1 (+2) | Spd 20' | Init +1 | Kn (Arc, Dun, Eng, Geo, Nat, Nob, Pla, Rel) +2, Kn (His, Loc) +7, Perc -2, SensM -2 | Raging song 10/16 | Spells lvl1 3/3 |
Before we go out on whatever mission we will obviously be given, I'd like to buy a wand of cure light wounds with 25 charges in it for 375 gp. I have access to it from the Glass River Rescue chronicle. Is it ok if I add it to my sheet and deduce the gold amount right away on my own?
Mosquito Witch Handouts
That's fine with me! Go ahead and make any purchases necessary prior to scenario start.
Female Gnome Rogue 3 | HP: 27/27 | AC 16 (T14, FF 13) (+1 vs. traps) | CMB: +0 CMD: 13 | F:+4 R:+7* W:+3* | Init +3 | Perc +10*, DisDev +11*, SM +1, Bluff/Diplo/Intim +0 (+1 vs. Mendev Crusaders) | Speed 20 ft. | Sneak Attack +2d6 | Dancing Lights: 1/1, Ghost Sound: 1/1, Prestidigitation: 1/1, Speak with Animals: 1/1 | Esoteric Scholar 1/1, Prepared Agent 1/1 | Active Conditions: None
Advanced Warning: My power will be off tomorrow, so I won't be able to post until late evening. Bot me if necessary. Thanks.
Bot: Ayla's going to try to keep adjacent to the swarm and continue to use disable device on it to shut it down.
Female Samsaran | Witch (Winter Witch, Invoker) 2 | Init +8 Per+2, LLV HP 10/14 AC (17)13, Touch AC (13)12(+4 vs Incorp), FF AC (14)11 | SVs Fort +1/Refl +4/Will +3 | CMB +1 CMD 13
I don't think it'd be fair to say I would like to get some acid flasks at this point...now that I know we're going to be fighting a swarm.
Male Halfling Alchemist 6 | HP 39/39 | AC 21, t 14, ff 18 | CMB 2, CMD 15 | F+7 R+9 W+3; +4 vs. poison, +2 vs. fear | Speed 20' | Init+3 | Perc+11 | Extracts: 2nd-barkskin, cure moderate wounds (2), invisibility; 1st-cure light wounds, shield, targeted bomb admixture (3) | Bomb: 12/12 | Mutagen: brewed | Active conditions: none
RP-wise, what do these disable device checks mean on a rune swarm? I kind of RP'd it as "solving them as a puzzle", but is it something else?
Female Samsaran | Witch (Winter Witch, Invoker) 2 | Init +8 Per+2, LLV HP 10/14 AC (17)13, Touch AC (13)12(+4 vs Incorp), FF AC (14)11 | SVs Fort +1/Refl +4/Will +3 | CMB +1 CMD 13
I notice we haven't been healing between fights. Does everyone have access to healing?
Male Halfling Alchemist 6 | HP 39/39 | AC 21, t 14, ff 18 | CMB 2, CMD 15 | F+7 R+9 W+3; +4 vs. poison, +2 vs. fear | Speed 20' | Init+3 | Perc+11 | Extracts: 2nd-barkskin, cure moderate wounds (2), invisibility; 1st-cure light wounds, shield, targeted bomb admixture (3) | Bomb: 12/12 | Mutagen: brewed | Active conditions: none
Wilen has the cure light wounds extraction, which he cannot really apply to others (doesn't have the Infusion discovery yet). For his own wounds, not really worried about 1 NL.
***Token #2***
Passing Aid Token to: Batpony
Current Boosts:
-Provide Spellcasting (Lesser Restoration; CL 5th)
-Boosted Healing
-Timely Inspiration (Little Lya's Song of Shelyn)
-Boosted Allied Offensive (Kioshi)
Mosquito Witch Handouts
Hey Gang! Looks like we received an Aid Token, an aid token can represent our group getting some assistance from other pathfinders within the encounter or us providing those assistance. The general guidelines on how aid tokens work are provided in the link on top of the thread.
You may feel free to use it in anticipation, or boost it and pass it on to another table.
Mosquito Witch Handouts
Hey guys, we should not be holding on to the aid token for more than 48 hours, so does anyone want to make a decision on what to do with it?
Female Samsaran | Witch (Winter Witch, Invoker) 2 | Init +8 Per+2, LLV HP 10/14 AC (17)13, Touch AC (13)12(+4 vs Incorp), FF AC (14)11 | SVs Fort +1/Refl +4/Will +3 | CMB +1 CMD 13
I saw we just boost provide the Knowledge Boost and pass it on. If nobody objects:
Spellcraft: 1d20 + 9 ⇒ (5) + 9 = 14
I'm guessing people could aid this so we can provide the best boost possible.
Male Halfling Alchemist 6 | HP 39/39 | AC 21, t 14, ff 18 | CMB 2, CMD 15 | F+7 R+9 W+3; +4 vs. poison, +2 vs. fear | Speed 20' | Init+3 | Perc+11 | Extracts: 2nd-barkskin, cure moderate wounds (2), invisibility; 1st-cure light wounds, shield, targeted bomb admixture (3) | Bomb: 12/12 | Mutagen: brewed | Active conditions: none
Half-Orc |HP 46/46|AC:16: 12T: 14F | CMD 20| Fort: 9, Ref: 4. Will: 4| spd. 40| Int.+3|per,+6 Att: MW Great axe +7 (1d12+12dmg.), composite L bow +7 (1d8+5) Bloodrager 4 (spelleater) Conditions:,long arms|bear's endurance|fatigued|Healing sacrafice
Female Human Skald 2 | AC 16 (15) T 10 FF 14 | CMD 15 | hp19/19 (21/21, fast healing 2) | F +5 (+6) R +1 W +1 (+2) | Spd 20' | Init +1 | Kn (Arc, Dun, Eng, Geo, Nat, Nob, Pla, Rel) +2, Kn (His, Loc) +7, Perc -2, SensM -2 | Raging song 10/16 | Spells lvl1 3/3 |
Sure, let's do that, since we're kind of waiting for now anyway. I'll help with the Spellcraft.
Aid another spellcraft: 1d20 + 6 ⇒ (6) + 6 = 12
Mosquito Witch Handouts
Done! FYI we should also be moving on in less than 24 hours! So hang in there gang!
Maps and slides
***Token #4***
Passing Aid Token to: BatPony
Current Boosts:
- Timely Inspiration
- Provide Knowledge (Hard)
- Boosted Healing
Mosquito Witch Handouts
What say the group about the current aid token?
Female Gnome Rogue 3 | HP: 27/27 | AC 16 (T14, FF 13) (+1 vs. traps) | CMB: +0 CMD: 13 | F:+4 R:+7* W:+3* | Init +3 | Perc +10*, DisDev +11*, SM +1, Bluff/Diplo/Intim +0 (+1 vs. Mendev Crusaders) | Speed 20 ft. | Sneak Attack +2d6 | Dancing Lights: 1/1, Ghost Sound: 1/1, Prestidigitation: 1/1, Speak with Animals: 1/1 | Esoteric Scholar 1/1, Prepared Agent 1/1 | Active Conditions: None
Hmmm... I'd say we boost it and pass it on, or we use the timely inspiration.
Other opinions?
Male Halfling Alchemist 6 | HP 39/39 | AC 21, t 14, ff 18 | CMB 2, CMD 15 | F+7 R+9 W+3; +4 vs. poison, +2 vs. fear | Speed 20' | Init+3 | Perc+11 | Extracts: 2nd-barkskin, cure moderate wounds (2), invisibility; 1st-cure light wounds, shield, targeted bomb admixture (3) | Bomb: 12/12 | Mutagen: brewed | Active conditions: none
Agreed. I think we're going to do okay here, so boost and pass on.
Half-Orc |HP 46/46|AC:16: 12T: 14F | CMD 20| Fort: 9, Ref: 4. Will: 4| spd. 40| Int.+3|per,+6 Att: MW Great axe +7 (1d12+12dmg.), composite L bow +7 (1d8+5) Bloodrager 4 (spelleater) Conditions:,long arms|bear's endurance|fatigued|Healing sacrafice
Half-Orc |HP 46/46|AC:16: 12T: 14F | CMD 20| Fort: 9, Ref: 4. Will: 4| spd. 40| Int.+3|per,+6 Att: MW Great axe +7 (1d12+12dmg.), composite L bow +7 (1d8+5) Bloodrager 4 (spelleater) Conditions:,long arms|bear's endurance|fatigued|Healing sacrafice
FYI will be traveling through memorial day weekend ..may not get a chance to post till next Tuesday the 29th...please bot as necessary ..thx
Female Gnome Rogue 3 | HP: 27/27 | AC 16 (T14, FF 13) (+1 vs. traps) | CMB: +0 CMD: 13 | F:+4 R:+7* W:+3* | Init +3 | Perc +10*, DisDev +11*, SM +1, Bluff/Diplo/Intim +0 (+1 vs. Mendev Crusaders) | Speed 20 ft. | Sneak Attack +2d6 | Dancing Lights: 1/1, Ghost Sound: 1/1, Prestidigitation: 1/1, Speak with Animals: 1/1 | Esoteric Scholar 1/1, Prepared Agent 1/1 | Active Conditions: None
Boosting with 'Allied Offensive' (A well placed bolt fired from a chatterbox gnome)
Attack Roll: 1d20 + 6 ⇒ (2) + 6 = 8
I assume failing horribly.
@ GM: Did I understand that correctly? To add the ability at all a roll needs to be made, yes? Or do I only need to roll to increase its potency? Either way, passing it on!
Mosquito Witch Handouts
A roll does need to be made! And token passed on.
Female Samsaran | Witch (Winter Witch, Invoker) 2 | Init +8 Per+2, LLV HP 10/14 AC (17)13, Touch AC (13)12(+4 vs Incorp), FF AC (14)11 | SVs Fort +1/Refl +4/Will +3 | CMB +1 CMD 13
I'm going to be out of town starting tomorrow until Wednesday afternoon. I'll try to post, but my post's will probably be a bit more prefunctory. Please bot me as needed!
Ready to fill in, as requested! =)
Mosquito Witch Handouts
Hey guys! I have been pulled for a work trip on short notice!I will not be able to post updates due to the nature of the work. EM will be backfilling, please extend to him your support! I will only be away for 3 days, starting in a couple hours.
Male Halfling Alchemist 6 | HP 39/39 | AC 21, t 14, ff 18 | CMB 2, CMD 15 | F+7 R+9 W+3; +4 vs. poison, +2 vs. fear | Speed 20' | Init+3 | Perc+11 | Extracts: 2nd-barkskin, cure moderate wounds (2), invisibility; 1st-cure light wounds, shield, targeted bomb admixture (3) | Bomb: 12/12 | Mutagen: brewed | Active conditions: none
Welcome, EM! Have a good trip Batpony!
Female Human Skald 2 | AC 16 (15) T 10 FF 14 | CMD 15 | hp19/19 (21/21, fast healing 2) | F +5 (+6) R +1 W +1 (+2) | Spd 20' | Init +1 | Kn (Arc, Dun, Eng, Geo, Nat, Nob, Pla, Rel) +2, Kn (His, Loc) +7, Perc -2, SensM -2 | Raging song 10/16 | Spells lvl1 3/3 |
Welcome, EM! Thanks for filling in! And have a safe trip, GM Batpony!
Heh... and then get distracted on the holiday myself. Oops.
Taking a moment to figure out where you're at... didn't expect the social part!
Mosquito Witch Handouts
I'm 24 hours from returning and will post as soon as I can!
dramatic tension building!
That was a little disappointing...
The Overseer announcement kinda sucked all the tension out of things 8(
Ah well! My time was over anyway. =)
Have fun folks!
Female Gnome Rogue 3 | HP: 27/27 | AC 16 (T14, FF 13) (+1 vs. traps) | CMB: +0 CMD: 13 | F:+4 R:+7* W:+3* | Init +3 | Perc +10*, DisDev +11*, SM +1, Bluff/Diplo/Intim +0 (+1 vs. Mendev Crusaders) | Speed 20 ft. | Sneak Attack +2d6 | Dancing Lights: 1/1, Ghost Sound: 1/1, Prestidigitation: 1/1, Speak with Animals: 1/1 | Esoteric Scholar 1/1, Prepared Agent 1/1 | Active Conditions: None
Female Human Skald 2 | AC 16 (15) T 10 FF 14 | CMD 15 | hp19/19 (21/21, fast healing 2) | F +5 (+6) R +1 W +1 (+2) | Spd 20' | Init +1 | Kn (Arc, Dun, Eng, Geo, Nat, Nob, Pla, Rel) +2, Kn (His, Loc) +7, Perc -2, SensM -2 | Raging song 10/16 | Spells lvl1 3/3 |
Thank you! And welcome back, GM Batpony!
Male Halfling Alchemist 6 | HP 39/39 | AC 21, t 14, ff 18 | CMB 2, CMD 15 | F+7 R+9 W+3; +4 vs. poison, +2 vs. fear | Speed 20' | Init+3 | Perc+11 | Extracts: 2nd-barkskin, cure moderate wounds (2), invisibility; 1st-cure light wounds, shield, targeted bomb admixture (3) | Bomb: 12/12 | Mutagen: brewed | Active conditions: none
FYI, I'll be out of town and without access to computers/phone signal this next weekend, June 23-24. Bot as necessary (but hopefully we'll be done by then).
Mosquito Witch Handouts
We're at a wrap! Thanks everyone for playing!
Unfortunately, I am a little busy at work, so I apologize but I'll only be able to get the chronicles up by this weekend. If anyone has an urgent need to have the chronicles prior to the weekend, please do let me know and i'll see what I can do.
Male Kitsune paladin | AC 19 T 13 FF 14 | CMD 18 | hp 46/46 | F +10 R +11 W +8 | Spd 30 | Init +4 | Perc +0 | LoH 7/7 | Smite evil 1/1
Cheers mate. I don't suppose there's a boon roll for this game?
Anyway, decided to do my dayjob roll after all.
Diplomacy (Caravan): 1d20 + 10 ⇒ (9) + 10 = 19
Female Gnome Rogue 3 | HP: 27/27 | AC 16 (T14, FF 13) (+1 vs. traps) | CMB: +0 CMD: 13 | F:+4 R:+7* W:+3* | Init +3 | Perc +10*, DisDev +11*, SM +1, Bluff/Diplo/Intim +0 (+1 vs. Mendev Crusaders) | Speed 20 ft. | Sneak Attack +2d6 | Dancing Lights: 1/1, Ghost Sound: 1/1, Prestidigitation: 1/1, Speak with Animals: 1/1 | Esoteric Scholar 1/1, Prepared Agent 1/1 | Active Conditions: None
Did we complete the primary and secondary missions of this scenario?
Also, here's my day job roll:
Profession Author: 1d20 + 8 ⇒ (10) + 8 = 18
Thanks for a great game!
Male Halfling Alchemist 6 | HP 39/39 | AC 21, t 14, ff 18 | CMB 2, CMD 15 | F+7 R+9 W+3; +4 vs. poison, +2 vs. fear | Speed 20' | Init+3 | Perc+11 | Extracts: 2nd-barkskin, cure moderate wounds (2), invisibility; 1st-cure light wounds, shield, targeted bomb admixture (3) | Bomb: 12/12 | Mutagen: brewed | Active conditions: none
I don't urgently need the chronicle, so this is fine.
Thanks a bunch for running a very fun game. This was a particularly fun group of players too!
Mosquito Witch Handouts
You guys did earn 2 PP! This was run outside the convention timing so there are no boon rolls unfortunately.
Female Human Skald 2 | AC 16 (15) T 10 FF 14 | CMD 15 | hp19/19 (21/21, fast healing 2) | F +5 (+6) R +1 W +1 (+2) | Spd 20' | Init +1 | Kn (Arc, Dun, Eng, Geo, Nat, Nob, Pla, Rel) +2, Kn (His, Loc) +7, Perc -2, SensM -2 | Raging song 10/16 | Spells lvl1 3/3 |
Thanks for running this game for us! It was really fun. And we did have a great group. :)
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