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Hearing Alexia, Ebon, moves nearer her, waiting for her to finish casting her spell.
Just in case he readies to attack if the foe approaches...
Move action to return nearer Alexia, standard action to ready vs approach
readied attack without enlarge: 1d20 + 8 ⇒ (12) + 8 = 20
damage: 2d6 + 7 ⇒ (2, 1) + 7 = 10
Current effects: Bull's Str

GM Auke |

Cyflymber dashes out to attack Droogami again.
to hit: 1d20 + 9 + 2 ⇒ (10) + 9 + 2 = 21 hits for damage: 1d4 - 1 ⇒ (4) - 1 = 3.
The poison on the quickling's blade enters the bloodstream of the cat fortitude Droogami: 1d20 + 6 ⇒ (20) + 6 = 26, but Droogami manages to fight the poison!
The large dark fey attacks the cat To Hit: 1d20 + 8 ⇒ (2) + 8 = 10 misses.
Alexia's spell completes and Ebon becomes large!
Alexia
Targost
Billy
Lini
Droogami
Ebon
Cyflymber
Bobby

GM Auke |

Lini delivers her barkstin to Ebon.
Droogami will continue to attack the held enemy.
bite: 1d20 + 8 ⇒ (5) + 8 = 13
claw1: 1d20 + 8 ⇒ (1) + 8 = 9
claw2: 1d20 + 8 ⇒ (20) + 8 = 28
claw2 confirmation: 1d20 + 8 ⇒ (8) + 8 = 16
for a total of damage: 1d6 + 2d3 + 9 ⇒ (1) + (2, 2) + 9 = 14
Ebon
Cyflymber
Bobby
Alexia
Targost
Billy
Lini
Droogami

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Now in parity of size, Ebon steps forward, gnashing his teeth as he does so....
Moving, raging and attacking...
Attack: 1d20 + 11 - 1 ⇒ (18) + 11 - 1 = 28
damage: 3d6 + 12 ⇒ (5, 1, 6) + 12 = 24
Current effects:
Bull's Str +4 str
Enlarge Person +2 size to str, -1 to hit -1 to AC
Rage +4 str, +4 con -2 to AC
Barkskin +2? AC
AC17

GM Auke |

Lini looks at the enemies.
"Well, looks like this gang is gone! Let's stabilize them and bring them back to the gnomes and they can stand trial for their crimes!"
"Droogami, subdue, don't kill!"
Handle animal: 1d20 + 16 ⇒ (11) + 16 = 27
Droogami will attack for non-lethal
bite: 1d20 + 8 - 4 ⇒ (20) + 8 - 4 = 24
claw1: 1d20 + 8 - 4 ⇒ (3) + 8 - 4 = 7
claw2: 1d20 + 8 - 4 ⇒ (8) + 8 - 4 = 12
confirm bite: 1d20 + 8 - 4 ⇒ (10) + 8 - 4 = 14
for subdue damage: 2d6 + 2d3 + 12 ⇒ (3, 2) + (3, 2) + 12 = 22
Lini will move over to the other dark gnome and stabilize him
heal take 10: 10 + 11 = 21 succes!

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"Aye," Alexia says, assisting in tying the prisoners. "I suppose they must stand trial for their crimes. Were it my decision, I would end their miserable existence now."

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"I think they will be harshly treated by their kin-folk as it stands. Now lets get that lorestone out of here and back to safety!"
Targost will also quickly search the bodies of Cyflymber and the dark gnomes.
Perception: 1d20 + 7 ⇒ (20) + 7 = 27

GM Auke |

Targost searches the body of Cyflymber and finds the lorestone and is able to get it out of the circle before the rays of the sun hit about half a minute later.
The party travels back to Absalom’s Grand Lodge where the lorestone is added to the collection—although unlocking its mysteries will consume many years (at best).
Defeating Cyflymder’s gang removes a minor menace from the Verduran Forest, allowing local, peaceful druidic activity to resume. But, as explorers push ever deeper into the dark groves, friction is bound to flare up again.
Congratulations! You successfully completed the adventure!