Daemon Shatterstorm |
[Spoiler = Whatever] Text! [ /spoiler]
Also, below your post box there should be a "How to format your text
" And a show button. That button gives you all the information. If you need any help feel free to ask. Also it doesn't mention it but you can do Itallics [i] [ /i]
Edit, don't put the space before the / mark and it will work.
GM Armadillephant |
Yix and Raikdar both look good, and Yix, if Gorkhan doesn't post in Discussion with a finished alias soon, I'll be happy to give the spot to you!
Raikdar, remember to get a background up, but after that feel free to post once again and I'll give you final word. I'm excited; you're the first full Justiciar entry, I do believe.
Also, I'm not a stiff on this (at least, I hope I'm not), and I won't tell you guys how to format your characters, but I prefer something along the lines of this. I just find it a little easier to follow and read. If you very much prefer your current setup though, it's fine.
So far it looks to me like finished aliases are Yix and Daemon; Raikdar, Teldrek, and Gorkhan are all close to finished. Recruitment's still open.
GM Armadillephant |
Thanks, Yix. Armadillephants and owlephants are the best monsters ever, IMHO. I may recreate them for a game some time.
As it is, your format's alright. I'd like it if you bolded parts like in the sample I gave, but I won't make you, and it's fine if you take a while.
Max starting wealth, derping is forgivable at this point. As long as people don't herp the derp in-game.
You and Raikdar can both move to discussion if you like.
Yix |
Hello I was wondering if this game was still recruiting, I haven't played an online game before but this story looks really cool and I'd like to try and join.
"Not sure how many more we're taking green one. Care for a friendly game of dice?"
if you're new, click on 'show' next to how to format your text. that'll help
GM Armadillephant |
Hm, a goblin ninja? I had one of those in a party once. He was... interesting. Kinda kicked ass.
As for recruitment, yep, we're still open. Right now the Brotherhood party is looking at a halfling paladin and a catfolk bard, with very potential tiefling rogue and human inquisitor. So far the Justiciars only have a human magus, so I'd be especially happy if you apply with a character for that group!
All the character creation info is in the first post, except starting wealth, which I forgot: use max starting wealth for your character at 1st level. I don't have any rules what you spend it on; if you wanna blow it all on a couple magic potions or whatnot, fine.
If you do that, I'd suggest playing a monk.
Ahk Goblin Ninja |
1 person marked this as a favorite. |
Ahk Goblin Ninja wrote:Hello I was wondering if this game was still recruiting, I haven't played an online game before but this story looks really cool and I'd like to try and join."Not sure how many more we're taking green one. Care for a friendly game of dice?"
if you're new, click on 'show' next to how to format your text. that'll help
Thanks for the help, I don't use forums all that often, I was pointed this way by one of the people I game with, the closest I usually get is deviantart so the help is appreciated
"you would play with Ahk? Dice are nice, but Ahk has never heard of these games, what do we throw them at?
might as well respond in character
Yix |
Yix wrote:Ahk Goblin Ninja wrote:Hello I was wondering if this game was still recruiting, I haven't played an online game before but this story looks really cool and I'd like to try and join."Not sure how many more we're taking green one. Care for a friendly game of dice?"
if you're new, click on 'show' next to how to format your text. that'll help
Thanks for the help, I don't use forums all that often, I was pointed this way by one of the people I game with, the closest I usually get is deviantart so the help is appreciated
"you would play with Ahk? Dice are nice, but Ahk has never heard of these games, what do we throw them at?
might as well respond in character
that was fantastic lol
Yix smiles, then says
"Ah you misunderstand, you simply roll the dice on the table, and they randomly come up a number between one and six. Our game is simple, we both roll two die and the highest combined number wins. 5 gold?"
Yix pulls out his 4 identical wooden die, all nicely crafted. He hands two of them to the goblin
Ahk Goblin Ninja |
Hm, a goblin ninja? I had one of those in a party once. He was... interesting. Kinda kicked ass.
As for recruitment, yep, we're still open. Right now the Brotherhood party is looking at a halfling paladin and a catfolk bard, with very potential tiefling rogue and human inquisitor. So far the Justiciars only have a human magus, so I'd be especially happy if you apply with a character for that group!
All the character creation info is in the first post, except starting wealth, which I forgot: use max starting wealth for your character at 1st level. I don't have any rules what you spend it on; if you wanna blow it all on a couple magic potions or whatnot, fine.
If you do that, I'd suggest playing a monk.
Goblin ninjas are the best ninjas! but since they can't be played in your game I'll have to adapt.
Awesome! I'll get a character and back story ready the brotherhood would've been my first choice, but if it makes things easier for you I can try and adjust to be a Justicar.
My first question is probably really obvious, but I'll ask anyways, are goblins ok if I can make a back story that works, if not I understand I would just like to play one.
GM Armadillephant |
Hm... It'd have to be (pardon language, if applicable) a damn good backstory. Not only will playing a goblin be tough to pull off in most settled areas-- even such a varied city as Absalom-- and the Justiciars aren't exactly accepting of the goblins, who tend to undermine the law and order that the Justiciars espouse.
Yix |
Hm... It'd have to be (pardon language, if applicable) a damn good backstory. Not only will playing a goblin be tough to pull off in most settled areas-- even such a varied city as Absalom-- and the Justiciars aren't exactly accepting of the goblins, who tend to undermine the law and order that the Justiciars espouse.
my bard is an odd little race himself (perhaps not as unwelcome as goblins tho). with his social skills he'd try to help the goblin (as long as he behaved himself)
Cuàn |
How would you feel about an Ifrit Justiciar with the traitor trait and the Immolator archetype? He/She would have left the Brotherhood over some perceived slight and now seeks nothing but the eradication of the Brotherhood and considers the Justiciars the best way to achieve that.
I know the Justiciars don't have the Fire domain, but one needs light to create shadow.
Ahk Goblin Ninja |
Hm... It'd have to be (pardon language, if applicable) a damn good backstory. Not only will playing a goblin be tough to pull off in most settled areas-- even such a varied city as Absalom-- and the Justiciars aren't exactly accepting of the goblins, who tend to undermine the law and order that the Justiciars espouse.
Yeah I figured it would be difficult even if you said yes, I originally thought the brotherhood would've been easier, since they come off as a bit more accepting for the greater good, but since you need more Justicar characters I get extra challenge on trying an already challenging situation. I'll do what I usually do when I'm not sure and have a backup character handy.
Ahk Goblin Ninja |
Ahk Goblin Ninja wrote:Yix wrote:Ahk Goblin Ninja wrote:Hello I was wondering if this game was still recruiting, I haven't played an online game before but this story looks really cool and I'd like to try and join."Not sure how many more we're taking green one. Care for a friendly game of dice?"
if you're new, click on 'show' next to how to format your text. that'll help
Thanks for the help, I don't use forums all that often, I was pointed this way by one of the people I game with, the closest I usually get is deviantart so the help is appreciated
"you would play with Ahk? Dice are nice, but Ahk has never heard of these games, what do we throw them at?
might as well respond in character
that was fantastic lol
Yix smiles, then says
"Ah you misunderstand, you simply roll the dice on the table, and they randomly come up a number between one and six. Our game is simple, we both roll two die and the highest combined number wins. 5 gold?"
Yix pulls out his 4 identical wooden die, all nicely crafted. He hands two of them to the goblin
** spoiler omitted **
considering the version of the character I have written up isn't on the site and was written using a dice rolling system rather than point buy and even then would have to land a critical success to see those dice I won't bother rolling at least until I'm confident enough in his story that I might get to play him and have redone his stats
"This is a game that people play? What if people don't have gold? do any shiny things count, and what does Ahk do to make sure he wins? Spider-knife-rock is much simpler game"
I may have been reading too much goblin culture recently since I actually know what games they play
Yix |
Yix wrote:Ahk Goblin Ninja wrote:Yix wrote:Ahk Goblin Ninja wrote:Hello I was wondering if this game was still recruiting, I haven't played an online game before but this story looks really cool and I'd like to try and join."Not sure how many more we're taking green one. Care for a friendly game of dice?"
if you're new, click on 'show' next to how to format your text. that'll help
Thanks for the help, I don't use forums all that often, I was pointed this way by one of the people I game with, the closest I usually get is deviantart so the help is appreciated
"you would play with Ahk? Dice are nice, but Ahk has never heard of these games, what do we throw them at?
might as well respond in character
that was fantastic lol
Yix smiles, then says
"Ah you misunderstand, you simply roll the dice on the table, and they randomly come up a number between one and six. Our game is simple, we both roll two die and the highest combined number wins. 5 gold?"
Yix pulls out his 4 identical wooden die, all nicely crafted. He hands two of them to the goblin
** spoiler omitted **
considering the version of the character I have written up isn't on the site and was written using a dice rolling system rather than point buy and even then would have to land a critical success to see those dice I won't bother rolling at least until I'm confident enough in his story that I might get to play him and have redone his stats
"This is a game that people play? What if people don't have gold? do any shiny things count, and what does Ahk do to make sure he wins? Spider-knife-rock is much simpler game"
I may have been reading too much goblin culture recently since I actually know what games they play
"You can bet anything you like! Sometimes people even wager for honor, although I prefer shiny things. Oh there's no 'making sure' you win, you just roll the dice and hope that lady luck favors you!"
GM Armadillephant |
Cuan, give me a character and I'll give you an answer! Right now I'm thinking I may allow it, just on the premise that the Justiciars hate the Assassins so much, and burning them is definitely okay by the Order's way of thinking.
Ahk, backups are good. The chances of allowing a goblin are pretty low.
And to Ahk and Yix: You guys definitely seem to be having fun, and I can't wait to see the RPing in the Twin Shade Discussion thread, but please don't fill up Recruitment with character talk. Thanks :)
GM Armadillephant |
Looks good, Teldrek! Feel free to move into discussion; you're in.
So, recap on submissions (holler if I miss you):
The Brotherhood of Ashrael
Accepted Members
Daemon Shatterstorm, halfling paladin of Ashrael
Yix, catfolk bard
Teldrek, tiefling rogue
Potential Members
Gorkhan Trask, human inquisitor of Ashrael
The Order of Justiciars
Accepted Members
Raikdar Silvershrike, human magus
Potential Members
Ahk Goblin Ninja, ???
Cuan, ifrit inquisitor?
These are the only aliases I've seen. So...
Recruitment is STILL open.
I believe I'm still looking for 1-2 Brothers of Ashrael, and 3-4 Justiciars (based on the accepteds, not potentials). The Brotherhood could use a strong melee character, and the Justiciars could use... well, they could use a lot.
GM Armadillephant |
I'm going to start it out in Absalom--seems as good a place for a group of semi-holy assassins to keep a headquarters as any (please don't bring up Red Mantis). I think a lot of the campaign will be relatively urban, perhaps with some caravan or ship stuff and maybe random encounters on the roads, but mostly in cities and towns. However, I do foresee the group traveling across Golarion to assassinate targets in different regions... or at least across the Inner Sea region.
TheHairyAvenger |
Hey I have been trying to come up with a good character but I think I have settled on a
Martial Artist Monk working for the Order of Justicars. Just got an image of Flurry of Blows with two punching daggers :P
Will try and get character done today but never made a monk before so may take a little work :D
Grantar |
TheHairyAvenger here :D
Got the crunch almost finished and got it up in the alias but got a couple of questions to ask.
Does the defence bonus stack with the Monks Wisdom Armour or do I just take the Widom.
Does the Wisdom bonus to defence apply to Touch attacks aswell.
Thanks for any help :D
Edit: Took these Racial Abilities instead of the normal ones. Is that alright.
Granite Skin
Mountain-Born
Stone in the Blood
Mainly choose them due to low magic campaign and they work beautifully with the Monk :D
GM Armadillephant |
Hairy-- The defense bonus does indeed stack with the Monk's special ability; the monk has a column, I believe it's the same progression as other unarmored characters get.
Wisdom bonus applies to all 3 AC types as far as I know, even flat-footed; you only lose it if you're unable to move, or helpless (which in this campaign is probably gonna get you dead anyway).
The racial abilities are fine. So is your entire crunch. Get me a backstory, and you're in!
Grantar |
Thanks GM :D
Will get to work on it now should be able to get a basic one up in about half an hour or so :D
He has never pushed against his teachings, instead he embraced them and believes with his entire being that the only way to bring peace and prosperity is to first bring death. He understands what must be done. Grantar takes the Orders most valuable teaching and applies it to every part of his life. Control. He hones his mind and body day and night. Every minute of every day he prepares for the moment of when peace is brought to the world and serenity prospers. Some in the order may call him cold and ruthless, some may even fear him. But non can comment on his effiency or his devotion.
Extract: Journals of Grantarion: Devotee of Justice and Order.
My 17th assassination. A merchant, Alafar Tarion, who had grown to fat and greedy by feeding on the rich and punishing the poor, his profits coming not only from jewels and trinkets but from slavery and war. In short he threatened our control and the peace we strive for.
The target himself was almost perfectly executed. I climbed high atop a beam and awaited him as he strode among the streets in the dead of night. I dropped down, silently killing both guards as I landed, then I drove my blade deep into his heart. However he took 2.1 seconds longer to die than I anticipated. Will resume my training immediately.
How does that sound? Let me know if you think it needs changing :) Will get a description up shortly aswell :)
Grantar |
Does Defence Bonus Apply to Flat-Footed aswell? :D
GM Armadillephant |
Sounds interesting, although a note on the background is that it makes him sound more like a Brother of Ashrael than a Justiciar. The Justiciars have no problems with slavery, war, and other things-- in their minds, they're all just means to an end, paths to an ultimate goal, and no price to pay for a world of peace with the Justiciars on top is too high.
Otherwise, looks great! I'm very interested to see how the game's first (and probably only) monk is going to do. Unarmed assassinations and flurries of punching daggers? He'll be fun to have.
Defense bonus, as in the house rule I'm using? No. It applies to normal AC and touch, but not to flat-footed. Think of it as an extra Dex bonus, or a dodge bonus-- you recognize danger coming at you and move to avoid it. No flat-footed.
Move to discussion, my friend! I'm sure Raikdar will be happy to have another Justiciar join him.
Characters accepted:
Brotherhood of Ashrael: Daemon Shatterstorm, Yix, Teldrek
Order of Justiciars: Raikdar Silvershrike, Grantar
Keep 'em coming!
Grantar |
That was my worry how about I change the extract a little:
My 17th assassination. A merchant, Alafar Tarion, he has grown fat and greedy by feeding on what would be the Order's profits. At first he was ignored a minor concern but then the link he had to the Brotherhood was found. It seems that he had been helping our enemies, providing for them. In short he threatened our control and the order we strive for.
The target himself was almost perfectly executed. I climbed high atop a beam and awaited him as he strode among the streets in the dead of night. I dropped down, silently killing both guards as I landed, then I drove my blade deep into his heart. However he took 2.1 seconds longer to die than I anticipated. Will resume my training immediately.
Thanks GM and hopefully that sounds more Justicary :P I am actually really excited to have some flurries :D just great to know I can't be disarmed :P
Ahk Goblin Ninja |
Ok I think I figured everything out, I have Ahk's stats written out, let me know if anythings wrong and I'll fix it. I wasn't sure about the feat, since its from the goblins book rather than the core rulebook, or if the bonuses from skilled stacked with small size so let me know if I need to fix them
GM Armadillephant |
The skilled bonus and the size bonus stack, yes. However, the two traits don't stack on Stealth, so the modifier is a +19. That's till almost ludicrous, but since Ahk isn't very good at damage output, I'll allow it.
Ahk looks pretty good, and legal by my standards. I'll allow Roll With It, but change the DC to 10 + damage taken. 5 seems a little low.
Move to discussion, Ahk!
Cuàn |
Considering the current selection of Justiciars I have decided to turn my character into a Paladin with Oath of Vengeance as that provides some front line support if needed and he'll also have the social skills to talk the goblin out of trouble.
I do have some question about the alterations to Paladin though:
Aura of Good: Does this become an Aura of Law considering paladins of the Justiciars are Lawful Neutral?
Detect Evil/Smite Evil: How does this work? Does it turn into anti chaos utility or stay the same? How does it interact with the Brotherhood since they are neither (the average member that is)
GM Armadillephant |
I already updated Paladins for a player in the Brotherhood, but I probably didn't post it on here...
Aura of Good becomes an Aura of Law and Order for you; essentially, it reads as Lawful, and if the Brotherhood Paladin uses his Detect on you, you come up hot as a Justiciar.
Detecting and Smiting: Detect reveals agents of the Brotherhood; those with a partial affiliation or who deal with the Brothers don't show up this way. Smiting: I'm allowing you to use Smite on anyone you choose to use it on, generally a target or someone working for a target. The extra damage option for Smite applies when you smite a Brother of Ashrael.
That answer your questions?
Ahk Goblin Ninja |
Ok I fixed the stealth stat, I agree it is still really high so I thought I would ask if you wanted to say no, but yeah looking at it almost all my damage is sneak attack.
The change to roll with it sounds fair I still like it for the opportunity for volleyball goblins, or the ability to Team Rocket away. I went ahead and wrote down the change on my character sheet so I wouldn't forget.
GM Armadillephant |
Oh, Team Rocket...
Yeah, Roll With It sounds like a lot of fun. My only concern was that it has no use limit, and even with being staggered afterwards, taking ZERO damage with a relatively low DC and unlimited use seemed kinda OP for any game where everyone isn't a low-level goblin.
Yeah, sneak attack is probably most of your damage, although I think most people are set up like that (funny, considering longswords and their like are perfectly legal options, but oh well), and it shouldn't actually hinder you too much. One attack is all you should need; if you're in open combat in this campaign, that generally means you #%@&'d it up somewhere along the line. Stealth, subterfuge, tactics, and planning are key.
As I said, you're good. Feel free to post in discussion.
We now have 3 Brothers and 3 Justiciars. One more of each and we can head out.
GM Armadillephant |
Sorry, totally forgot about Gorkhan! Yes, there are four Brothers of Ashrael. I will be opening a gameplay thread within the next few days and moving the Brothers of Ashrael there. Discussion is still open though.
Unless I get a whole submission with backstory and everything before my gameplay thread goes up, Brotherhood will be closed.
Justiciars are still recruiting!!!
GM Armadillephant |
Recruitment is open until each party is filled; however, the Brotherhood now has 4 members, so I'm going to finish prep and then take them to gameplay, at which point Brotherhood recruitment will be closed. I'll only run up to 5 members per group, MAYBE 6 if I get two REALLY good applicants before recruitment closes. Whichever number I get for the Brotherhood is the one I'll need for the Justiciars.
Basically, Brotherhood recruitment is only open for another day or two; Justiciars have no date set, but assuming no more Brotherhood acceptances, once I get a 4th member recruitment will come to a close within the next day or so.