GM Aarvid - PFS RotRL - Thistletop (Inactive)

Game Master GM Aarvid

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The Exchange

Male Human(Varisian) Cad 7 (HP 60/60; AC:25, T:14, FF:23; Fort:+9 Ref:+6 Will:+6; Init+2; Perception+0)

Andrazi retaliates on the one wielding a dogslicer after taking the arrow from his shoulder.

Payback, Bless, CE, PA: 1d20 + 10 - 3 + 1 + 1 ⇒ (15) + 10 - 3 + 1 + 1 = 24

1d4 + 10 + 1 ⇒ (2) + 10 + 1 = 13

Grand Lodge

Female Human Cleric 4 : HP 35/35 | AC 17| T 10| FF 17| CMD 15| Fort +6| Ref +3| Will +9| Init +0| Perc +4| Sense Motive +4

Kyra channels again, and again excludes the fire-wielder, and then moves to near Jory.

Channel: 2d6 ⇒ (5, 3) = 8

I think this gets everyone but Andrazi.

Grand Lodge

M Dwarf [AC: 22(26MA); ff 19; T:21] HP=75/75 F +11/R+10/W+15 CMD 31 (32 grapple) Ki 12/12 Monk (Zen Archer)/8 Perc +18/stone +20 Darkvision 60' per strike 8/8 40' move

Jory fires two arrows at the goblins.
hit deadly aim/damage: 1d20 + 9 ⇒ (4) + 9 = 131d8 + 8 ⇒ (7) + 8 = 15
hit deadly aim/damage: 1d20 + 9 ⇒ (16) + 9 = 251d8 + 8 ⇒ (4) + 8 = 12

One sinks deeply in the lead goblin.

30/35hp

Grand Lodge

Male Elf Wizard 5 HP 32/32 | AC 13 (17)* | T 13 | FF 10 | Fort +3 | Ref +4 | Will +5 (+2 vs. ench.) | CMD 15 | Init +11 | Perc +9 | DF 7/8

Raoul, though still tangled in the vines, is able to aim his wand at the upset goblin.

"I know it's not much, Aelfward, but I hope this helps bring our diminutive enemy down."

Magic Missile: 1d4 + 1 ⇒ (2) + 1 = 3

Raoul then tries again to break free from the entangling vines.

Strength Check: 1d20 - 1 ⇒ (3) - 1 = 2

...and takes another point of damage, after being healed by Kyra's channel energy.

Silver Crusade

Female Aasimar (Appears 100% human - Scion of Humanity) Oracle (Purifier) 5 HP 38/38 | AC 20 Touch 13 Flat 17 | CMD 16 | F+4 R+5 W+6 | INIT+3 | Perc+1 | Sense Motive +7 (+10 one-on-one/+9 vs enchantments) | Spells 1:6/6 2: 1/4 Channels 3/4 | Condition: none

strength check: 1d20 ⇒ 7
strength check: 1d20 ⇒ 9

Andraste continues to struggle in vain against the entanglement.

Lost 2 more hp, but I was healed by the channel prior to losing the hp.

Grand Lodge

Male Elf Wizard 5 HP 32/32 | AC 13 (17)* | T 13 | FF 10 | Fort +3 | Ref +4 | Will +5 (+2 vs. ench.) | CMD 15 | Init +11 | Perc +9 | DF 7/8

Concentration: 1d20 + 4 + 3 ⇒ (3) + 4 + 3 = 10

Raoul's wand fizzles and sputters a few sparks that do nothing.

No damage from my above use of my magic missile wand, as I failed the concentration check.

Ignore all this, concentration checks are not required for using wands. Now I know, and knowing is half the battle.


Rebels Map

Raoul manages to pull forth a wand and unleashes a bolt of force at the crazy goblin caster, striking with full force.

Kyra once again calls forth healing on her closest allies. She hears the sounds of the goblin chanting approaching closer.

Jory sets his bow to shoot the visible goblin archer and brings him down with his second shot through cover.

Aelfward swings his flail mightily and connects on the goblin, nearly knocking him back into his panther.

Andrazi is able to skewer the dogslicer wielding goblin that threatened him.

Andraste does not manage to free herself, but sees some goblins emerging from one of the other tunnels.

gm:
-24


Rebels Map

The goblin casters face stops grinning with the hit from the spell and flail.

"Shazbot! You must leave longshanks."

He looks reluctantly at the panther and then defensively withdraws into the thicket to the north, passing out of sight. (I left his image where he was last seen).

The panther continues to blink, but not moving much.

The upper band of goblins, seeing 3 of their allies fall, shoot their bows at Andrazi.

bow: 1d20 + 4 ⇒ (13) + 4 = 17 for dmg: 1d4 ⇒ 1
bow,cover: 1d20 + 4 - 4 ⇒ (4) + 4 - 4 = 4 for dmg: 1d4 ⇒ 1

However, both hurried shots miss the warrior.

Simultaneously, another set of goblins burst forth singing their war song...

"Goblins race and goblins jump
Goblins slash and goblins bump.
Burn the skin and mash the head,
Goblins here and you be dead!"

Two shoot arrows at Andraste (entangled)
bow: 1d20 + 4 ⇒ (18) + 4 = 22 for dmg: 1d4 ⇒ 4
bow: 1d20 + 4 ⇒ (9) + 4 = 13 for dmg: 1d4 ⇒ 3

(one hits for 4 pts)

And another at Kyra...
bow: 1d20 + 4 ⇒ (4) + 4 = 8 for dmg: 1d4 ⇒ 3

While two more approach Kyra with dogslicers at the ready (double moved).


Rebels Map

=== Round 7 =====
25-Raoul (entangled)
11-Kyra
8-Jory
7+Aelfward
7--Andrazi
6+Andraste (entangled)

Party up...

Grand Lodge

Male Elf Wizard 5 HP 32/32 | AC 13 (17)* | T 13 | FF 10 | Fort +3 | Ref +4 | Will +5 (+2 vs. ench.) | CMD 15 | Init +11 | Perc +9 | DF 7/8

"Aelfward! Do you want to give chase to our wily friend, or somehow take care of that panther?"

Raoul tries to bust out of the entangling vines again.

Strength Check: 1d20 - 1 ⇒ (9) - 1 = 8

But he remains stuck. He waves the wand at the panther. Could I possibly be less useful?

MM: 1d4 + 1 ⇒ (4) + 1 = 5


Al takes some rope from his backpack and ties up the panther.

I don't think a grapple check is needed but in just in case

grapple: 1d20 + 8 ⇒ (11) + 8 = 19


Rebels Map

@Aelfward, to be honest, I was not sure, but it appears from the description you get a +4 check vs stunned opponents CMD, but still would need to make the grapple check.

Grand Lodge

M Dwarf [AC: 22(26MA); ff 19; T:21] HP=75/75 F +11/R+10/W+15 CMD 31 (32 grapple) Ki 12/12 Monk (Zen Archer)/8 Perc +18/stone +20 Darkvision 60' per strike 8/8 40' move

Jory fires two arrows at the closest goblins. Firing until each target is down.
hit/damage deadly aim: 1d20 + 9 ⇒ (8) + 9 = 171d8 + 8 ⇒ (1) + 8 = 9
hit/damage deadly aim: 1d20 + 9 ⇒ (17) + 9 = 261d8 + 8 ⇒ (3) + 8 = 11

Liberty's Edge

Male Human Fighter (Lore Warden) 3/ Rogue (Rake) 3 HP 50/50 | AC 19T 14 FF 15 | CMD 25 | F+6 R+9 W+4 | Init +6 | Perc +8 | SM +3 I Enlarged AC 17

I think your, right, even if your weren't the GM, now that I looked it up, I don't think stunned is the same as helpless, put you'll have to make the call if it takes one, two, or three rounds (grapple, pin, tie up). So +4 makes the 19 a 23.

The Exchange

Male Human(Varisian) Cad 7 (HP 60/60; AC:25, T:14, FF:23; Fort:+9 Ref:+6 Will:+6; Init+2; Perception+0)

Andrazi steps next to the two archers and tries to shiv one.

Payback: 1d20 + 9 ⇒ (14) + 9 = 23

1d4 + 11 ⇒ (4) + 11 = 15


Rebels Map

Ladies?

Grand Lodge

Female Human Cleric 4 : HP 35/35 | AC 17| T 10| FF 17| CMD 15| Fort +6| Ref +3| Will +9| Init +0| Perc +4| Sense Motive +4

Kyra will attack the nearest goblin. Can't load the map, will move if necessary.

Scimitar: 1d20 + 6 ⇒ (3) + 6 = 91d6 + 3 ⇒ (5) + 3 = 8

Silver Crusade

Female Aasimar (Appears 100% human - Scion of Humanity) Oracle (Purifier) 5 HP 38/38 | AC 20 Touch 13 Flat 17 | CMD 16 | F+4 R+5 W+6 | INIT+3 | Perc+1 | Sense Motive +7 (+10 one-on-one/+9 vs enchantments) | Spells 1:6/6 2: 1/4 Channels 3/4 | Condition: none

Strength: 1d20 ⇒ 16
Reflex: 1d20 + 5 ⇒ (15) + 5 = 20

Andraste finally escapes the entanglement and books it out of the entanglement towards the closest goblin.

Do I need to make a reflex after my movement as well?


Rebels Map

Andraste - you are clear - no save needed. Heading to work, will post the goblin response tonight.


Rebels Map

Raoul remains entangled in the thorns but manages to send a bolt of force into the listless panther.

Kyra slashes towards one of the goblins menacing her with a dogslicer. Her blade misses over the crouching opponent's head.

Jory however, has no problem shooting arrows into both of the same goblins near Kyra, and both drop to the ground with arrows buried in their chests.

Aelfward manages to grab the stunned panther, in order to try and tie it next time.

Andrazi cuts the head clean off one of the upper goblins, leaving but one left of that bunch.

Andraste finally clears the entangled area, to step near the new band of goblins.


Rebels Map

The goblin caster is nowhere to be seen after he entered the thicket.

gm:
-24 + 1d8 + 4 ⇒ -24 + (3) + 4 = -17

The panther does not put up any resistance to Aelfward's hold.

The last remaining upper goblin steps back and shoots an arrow at Andrazi.

bow: 1d20 + 4 ⇒ (10) + 4 = 14 for 1d4 ⇒ 2

But misses the warrior.

The three new goblins see Andraste emerge and two drop their bows and slash at her with dogslicers while another shoots at Kyra.

@Andraste
blade: 1d20 + 2 ⇒ (10) + 2 = 12 for 1d4 ⇒ 3
blade: 1d20 + 2 ⇒ (15) + 2 = 17 for 1d4 ⇒ 2

@Kyra bow: 1d20 + 4 ⇒ (5) + 4 = 9 for 1d4 ⇒ 4

All miss their feeble attacks...


Rebels Map

=== Round 8 =====
25-Raoul (entangled)
11-Kyra
8-Jory
7+Aelfward (grappled)
7--Andrazi
6+Andraste

Party up...

The Exchange

Male Human(Varisian) Cad 7 (HP 60/60; AC:25, T:14, FF:23; Fort:+9 Ref:+6 Will:+6; Init+2; Perception+0)

Andrazi follows the goblin and slices at him.

Cut a goblin: 1d20 + 9 ⇒ (5) + 9 = 14

1d4 + 11 ⇒ (2) + 11 = 13

Grand Lodge

M Dwarf [AC: 22(26MA); ff 19; T:21] HP=75/75 F +11/R+10/W+15 CMD 31 (32 grapple) Ki 12/12 Monk (Zen Archer)/8 Perc +18/stone +20 Darkvision 60' per strike 8/8 40' move

Jory pops off two more arrows at the closest goblins.
hit/damage: 1d20 + 9 ⇒ (15) + 9 = 241d8 + 8 ⇒ (2) + 8 = 10
hit/damage: 1d20 + 9 ⇒ (8) + 9 = 171d8 + 8 ⇒ (8) + 8 = 16

Grand Lodge

Male Elf Wizard 5 HP 32/32 | AC 13 (17)* | T 13 | FF 10 | Fort +3 | Ref +4 | Will +5 (+2 vs. ench.) | CMD 15 | Init +11 | Perc +9 | DF 7/8

Raoul struggles to free himself from the entangling vines.

Strength: 1d20 - 1 ⇒ (19) - 1 = 18

And successfully frees himself from the vines! He hears the sounds of struggle from around the other side of the thistles. He decides to brave the difficult terrain to try and help out his companions over there, as it seems that Aelfward has the panther taken care of.

He is not quite able to navigate through to the other side of the difficult terrain, but he tries his best to ditch the vines that reach for him.

Reflex: 1d20 + 4 ⇒ (5) + 4 = 9

But gets caught by the vines again.

Liberty's Edge

Male Human Fighter (Lore Warden) 3/ Rogue (Rake) 3 HP 50/50 | AC 19T 14 FF 15 | CMD 25 | F+6 R+9 W+4 | Init +6 | Perc +8 | SM +3 I Enlarged AC 17

Al tries to finish tying up the panther. 1d20 + 12 ⇒ (12) + 12 = 24

Grand Lodge

Female Human Cleric 4 : HP 35/35 | AC 17| T 10| FF 17| CMD 15| Fort +6| Ref +3| Will +9| Init +0| Perc +4| Sense Motive +4

Kyra will move towards the nearest goblin (move diagonally twice southeast) and attack.

Scimitar: 1d20 + 6 ⇒ (5) + 6 = 111d6 + 3 ⇒ (1) + 3 = 4

Silver Crusade

Female Aasimar (Appears 100% human - Scion of Humanity) Oracle (Purifier) 5 HP 38/38 | AC 20 Touch 13 Flat 17 | CMD 16 | F+4 R+5 W+6 | INIT+3 | Perc+1 | Sense Motive +7 (+10 one-on-one/+9 vs enchantments) | Spells 1:6/6 2: 1/4 Channels 3/4 | Condition: none

Andraste will attack one of the goblins lets go for the one directly below her on the map.

Scimitar: 1d20 + 7 + 1 ⇒ (17) + 7 + 1 = 25
damage: 1d6 + 4 + 1 ⇒ (2) + 4 + 1 = 7 Non=lethal.


Rebels Map

Raoul finally breaks free, manages to walk a few feet then gets stuck again.

Kyra advances on another goblin but misses with her scimitar as the goblin dodges the blow.

Jory fires two more arrows, and two more goblins drop to the ground, pierced by the shafts.

Aelfward finishes securing the panther in rope (pinned).

Andrazi tries to chase down the last goblin archer, but the little bugger just avoids his blade.

Andraste moves up and knocks out cold one the last of the new goblins.


Rebels Map

The panther blinks a few times then looks around and glares with loathing at Aelfward.

gm:
-17 + 1d8 + 1 ⇒ -17 + (8) + 1 = -8 and -4

There is no sign of the caster goblin and only one other goblin is visible near Andrazi.

=== Round 9 =====
25-Raoul (entangled)
11-Kyra
8-Jory
7+Aelfward
7--Andrazi
6+Andraste

Party up...

The Exchange

Male Human(Varisian) Cad 7 (HP 60/60; AC:25, T:14, FF:23; Fort:+9 Ref:+6 Will:+6; Init+2; Perception+0)

Andrazi steps up to the goblin and keeps shanking.

CE, Payback, PA: 1d20 + 9 ⇒ (19) + 9 = 28

Confirming: 1d20 + 9 ⇒ (1) + 9 = 10

1d4 + 11 ⇒ (2) + 11 = 13

Liberty's Edge

Male Human Fighter (Lore Warden) 3/ Rogue (Rake) 3 HP 50/50 | AC 19T 14 FF 15 | CMD 25 | F+6 R+9 W+4 | Init +6 | Perc +8 | SM +3 I Enlarged AC 17

"You are a good kitty and loyal freind to your master, by the light of Sarenrae may we meet in battle again, or better yet over a pile of large fish while your master and I discuss Sarenrae's redeeming light. Got to go rejoin my friends" With that he goes back into the vines to help the wizardEscape Artist: 1d20 + 8 ⇒ (7) + 8 = 15 double move but does quite reach the wizard because of the difficult terrain.
Escape Artist: 1d20 + 8 ⇒ (7) + 8 = 15

Grand Lodge

Female Human Cleric 4 : HP 35/35 | AC 17| T 10| FF 17| CMD 15| Fort +6| Ref +3| Will +9| Init +0| Perc +4| Sense Motive +4

Kyra will move beside Andraste and ready an attack with her scimitar if something comes in range.

Readied Attack: 1d20 + 6 ⇒ (20) + 6 = 261d6 + 3 ⇒ (6) + 3 = 9

Grand Lodge

M Dwarf [AC: 22(26MA); ff 19; T:21] HP=75/75 F +11/R+10/W+15 CMD 31 (32 grapple) Ki 12/12 Monk (Zen Archer)/8 Perc +18/stone +20 Darkvision 60' per strike 8/8 40' move

Jory begins to stalk the goblin with the fiery blade. Heading toward his last known location, he walks quietly eyes alert. He avoids the grasping sticker bushes.
Jory is stealthing at half speed 20'x2 for double move
stealth/perception: 1d20 + 13 ⇒ (3) + 13 = 161d20 + 13 ⇒ (20) + 13 = 33
Not the quietest, his senses are the keenest they have ever been today.

Grand Lodge

Male Elf Wizard 5 HP 32/32 | AC 13 (17)* | T 13 | FF 10 | Fort +3 | Ref +4 | Will +5 (+2 vs. ench.) | CMD 15 | Init +11 | Perc +9 | DF 7/8

Raoul struggles again against the entangling vines.

Strength: 1d20 - 1 ⇒ (5) - 1 = 4

He tries again to break free...

Strength: 1d20 - 1 ⇒ (8) - 1 = 7

But his efforts are in vain. "Curse these things! Aelfward, don't worry about me, just go after the goblins!"

Taking 2 more damage.


Rebels Map

Raoul struggles and only entangles himself more.

Kyra watches the thicket, ready to strike if anything should appear.

Jory the dwarf sneaks around (not sure where you were heading?)

Jory:
You think you hear movement to the northeast.

Aelfward moves back into the vines towards Raoul.

Andrazi casually lops the head off the last goblin and looks around for more.

Andraste sees her opponents dropped and...

Silver Crusade

Female Aasimar (Appears 100% human - Scion of Humanity) Oracle (Purifier) 5 HP 38/38 | AC 20 Touch 13 Flat 17 | CMD 16 | F+4 R+5 W+6 | INIT+3 | Perc+1 | Sense Motive +7 (+10 one-on-one/+9 vs enchantments) | Spells 1:6/6 2: 1/4 Channels 3/4 | Condition: none

Andraste will cast Cure Light Wounds on Jory He's next to me on the map, not sure if he was intending to stay there.

CLW: 1d8 + 5 ⇒ (6) + 5 = 11


Rebels Map

You hear the panther growl and struggle against its rope bonds.

gm:

ea: 1d20 + 5 ⇒ (17) + 5 = 22
str: 1d20 + 3 ⇒ (3) + 3 = 6

There is sound of movement in the thicket to the northeast, but you cannot see the source.

=== Round 10 =====
25-Raoul (entangled)
11-Kyra
8-Jory
7+Aelfward
7--Andrazi
6+Andraste

Party up...

Grand Lodge

M Dwarf [AC: 22(26MA); ff 19; T:21] HP=75/75 F +11/R+10/W+15 CMD 31 (32 grapple) Ki 12/12 Monk (Zen Archer)/8 Perc +18/stone +20 Darkvision 60' per strike 8/8 40' move

Jory continues to stalk the goblin caster.
Edit: Changing to moving through the entangle. Double move with fast stealth (-5) through the nasty spell (moved Jory on the map)

Stealth: 1d20 + 13 - 5 ⇒ (5) + 13 - 5 = 13

Reflex vs entangle: 1d20 + 5 + 1 ⇒ (1) + 5 + 1 = 7
Escape artist vs entangle: 1d20 + 4 ⇒ (19) + 4 = 23
Jory burns a move to escape and only moves 30' paying for difficult terrain = 15' and takes a hp of damage

Cursing under his breath, the dwarf fights through the thorns about 15' to get back to the panther.
34/35hp. I cannot seem to move the tokens easily--sorry for messing up the map.


Rebels Map

@Jory, to get to that point on the map, you will be taking damage for every foot traveled and need a machete to hack thru the thickets. It is impassible terrain without clearing it first.

Grand Lodge

M Dwarf [AC: 22(26MA); ff 19; T:21] HP=75/75 F +11/R+10/W+15 CMD 31 (32 grapple) Ki 12/12 Monk (Zen Archer)/8 Perc +18/stone +20 Darkvision 60' per strike 8/8 40' move

Seeing Aelfward: "We have this side taken care of. You need to get back that way."

Jory points back to the panther.

The Exchange

Male Human(Varisian) Cad 7 (HP 60/60; AC:25, T:14, FF:23; Fort:+9 Ref:+6 Will:+6; Init+2; Perception+0)

Andrazi will double move to regroup with the party.

Liberty's Edge

Male Human Fighter (Lore Warden) 3/ Rogue (Rake) 3 HP 50/50 | AC 19T 14 FF 15 | CMD 25 | F+6 R+9 W+4 | Init +6 | Perc +8 | SM +3 I Enlarged AC 17

Al goes back to standing next to the panther but he puts his flail away and readies his glaive to attack if a goblin suddenly appears in range.

Grand Lodge

Female Human Cleric 4 : HP 35/35 | AC 17| T 10| FF 17| CMD 15| Fort +6| Ref +3| Will +9| Init +0| Perc +4| Sense Motive +4

Kyra will channel since there is a momentary lull.

channel: 2d6 ⇒ (3, 1) = 4

Grand Lodge

Male Elf Wizard 5 HP 32/32 | AC 13 (17)* | T 13 | FF 10 | Fort +3 | Ref +4 | Will +5 (+2 vs. ench.) | CMD 15 | Init +11 | Perc +9 | DF 7/8

Strength: 1d20 - 1 ⇒ (17) - 1 = 16

Raoul is able to break himself free from the magical entanglements. He quickly makes his way to the small group of others, now outside of the reach of the entangling vines.

Silver Crusade

Female Aasimar (Appears 100% human - Scion of Humanity) Oracle (Purifier) 5 HP 38/38 | AC 20 Touch 13 Flat 17 | CMD 16 | F+4 R+5 W+6 | INIT+3 | Perc+1 | Sense Motive +7 (+10 one-on-one/+9 vs enchantments) | Spells 1:6/6 2: 1/4 Channels 3/4 | Condition: none

Reflex: 1d20 + 5 ⇒ (16) + 5 = 21

Andraste will venture back into the entanglement.

Reflex: 1d20 + 5 ⇒ (12) + 5 = 17

Avoiding getting caught up in the vines as she makes her way to Jory and Aelfward.


Rebels Map

gm:

str: 1d20 + 3 ⇒ (17) + 3 = 20
str: 1d20 + 3 ⇒ (1) + 3 = 4

The panther continues to try and break out of the rope, but cannot quite make it loose.

At the same time, Aelfward sees the goblin caster pop out of the edge of the thicket and casts a spell. A man-sized crawling creature appears next to him and attacks.

"Bonzai! Get the longshanks!"

centipede bite: 1d20 + 3 ⇒ (18) + 3 = 21 for str: 1d6 - 1 ⇒ (5) - 1 = 4 fort vs poison.

The creature sinks its mandibles into Aelfward, dripping with poison.

=== Round 11 =====
25-Raoul
11-Kyra
8-Jory
7+Aelfward (save vs poison)
7--Andrazi
6+Andraste

Party up...

Liberty's Edge

Male Human Fighter (Lore Warden) 3/ Rogue (Rake) 3 HP 50/50 | AC 19T 14 FF 15 | CMD 25 | F+6 R+9 W+4 | Init +6 | Perc +8 | SM +3 I Enlarged AC 17

save vs poison: 1d20 + 6 ⇒ (18) + 6 = 24

Al takes one cetsus covered hand off his glaive and punches the centipede. attack: 1d20 + 7 ⇒ (1) + 7 = 8 for damage: 1d4 + 4 ⇒ (2) + 4 = 6.

Grand Lodge

M Dwarf [AC: 22(26MA); ff 19; T:21] HP=75/75 F +11/R+10/W+15 CMD 31 (32 grapple) Ki 12/12 Monk (Zen Archer)/8 Perc +18/stone +20 Darkvision 60' per strike 8/8 40' move

Reflex save vs entangle: 1d20 + 5 + 1 ⇒ (11) + 5 + 1 = 17
Jory moves through the spell and ends up next to the fighter with his bow knocked and pointed at the helpless cat.Just above Aelfward out of the entangle with a double move.

"You again. Stop this foolishness and this cat may live!"
Jory smiles at Aelfward. "I heard him doubling back here."

Liberty's Edge

Male Human Fighter (Lore Warden) 3/ Rogue (Rake) 3 HP 50/50 | AC 19T 14 FF 15 | CMD 25 | F+6 R+9 W+4 | Init +6 | Perc +8 | SM +3 I Enlarged AC 17

Watch out for the giant centipede it has got poisoned bite.

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