Slayer Pregen |
Marnarius is encouraged by seeing his arrows pierce the shell of the lizard's tough skin and lets fly another pair.
longbow+point blank+studied: 1d20 + 10 + 1 + 2 ⇒ (16) + 10 + 1 + 2 = 29
damage: 1d8 + 5 + 1 + 2 ⇒ (4) + 5 + 1 + 2 = 12
longbow 2: 1d20 + 5 + 1 + 2 ⇒ (9) + 5 + 1 + 2 = 17
damage 2: 1d8 + 5 + 1 + 2 ⇒ (3) + 5 + 1 + 2 = 11
He then steps back 5' to continue the party's retreat.
The profesional |
I need them distracted to make real damage! says Shoriraj as she falls back.
Sorry guys, but Shoriraj attacks depends of her being able to sneak attak. I can try to feint, but against lizards doesn´t look probable
GM Lari |
I don't know the Magus that well, but the local player who's a really big fan of the class seems to like the archetype. I've got a draft version that's still just a credit baby.
Blue Confuse: 1d100 ⇒ 26
The chameleon 322 targeted begins rapidly changing colors, eyes rotating wildly.
The lead lizard rushes down the hallway, taking a bite out of Marnarius.
Purple Bite: 1d20 + 10 ⇒ (20) + 10 = 30
Confirm: 1d20 + 10 ⇒ (6) + 10 = 16
Damage: 2d6 + 6 ⇒ (1, 2) + 6 = 9
The party may act (with Haste)
P: 45, Stony defense used
Shohiraj: 31/45
Joliryn: 45/59
Marnarius: 58/67
Blue: Confused 2/7
Slayer Pregen |
Marnarius is enraged and slashes back at the lizard.
longsword+studied+haste: 1d20 + 13 + 2 + 1 ⇒ (20) + 13 + 2 + 1 = 36
damage: 1d8 + 6 + 2 ⇒ (3) + 6 + 2 = 11
confirm: 1d20 + 13 + 2 + 1 ⇒ (11) + 13 + 2 + 1 = 27
crit damage: 1d8 + 6 + 2 ⇒ (7) + 6 + 2 = 15
longsword 2: 1d20 + 8 + 2 + 1 ⇒ (9) + 8 + 2 + 1 = 20
damage: 1d8 + 6 + 2 ⇒ (4) + 6 + 2 = 12
haste attack: 1d20 + 13 + 2 + 1 ⇒ (7) + 13 + 2 + 1 = 23
damage: 1d8 + 6 + 2 ⇒ (5) + 6 + 2 = 13
Pregen o/ |
Joliyrn slashes at the approaching lizard with dizzying speed.
+2 flaming, keen kukri: 1d20 + 14 ⇒ (4) + 14 = 18
Damage: 1d3 + 1d6 + 7 ⇒ (3) + (2) + 7 = 12
+2 flaming, keen kukri: 1d20 + 14 ⇒ (20) + 14 = 34
Confirm Crit: 1d20 + 14 ⇒ (8) + 14 = 22
Damage: 1d3 + 1d6 + 7 ⇒ (1) + (1) + 7 = 9
Crit Damage: 1d3 + 1d6 + 7 ⇒ (2) + (1) + 7 = 10
The profesional |
Shoriraj picks her crossbow and loads a bolt as she walks back
I like Rataji plan. Well I like almost any plan, don´t know what Shoriraj is supposed to do in this combat (become invisible to pass through them, make and sneak attack and die doesn´t look great)
GM Lari |
Blue Will: 1d20 + 3 ⇒ (16) + 3 = 19
Green Will: 1d20 + 6 ⇒ (17) + 6 = 23
Purple Will: 1d20 + 6 ⇒ (6) + 6 = 12
Lightning Bolt: 7d6 ⇒ (5, 3, 3, 1, 5, 5, 6) = 28
Red Ref: 1d20 + 6 + 2 ⇒ (12) + 6 + 2 = 20
Blue Ref: 1d20 + 6 + 2 ⇒ (13) + 6 + 2 = 21
Green Ref: 1d20 + 8 + 2 ⇒ (4) + 8 + 2 = 14
Joliryn and Marnarius finish off the first lizard. As the others pour into the hallway, Rajaji is able to unleash a bolt of lightning. In particular, the remaining front lizard bears the brunt of the blast.
The party may act.
Slayer Pregen |
Marnarius continues his longsword assault.
longsword + studied: 1d20 + 13 + 2 ⇒ (8) + 13 + 2 = 23
damage: 1d8 + 6 + 2 ⇒ (5) + 6 + 2 = 13
longsword 2: 1d20 + 8 + 2 ⇒ (19) + 8 + 2 = 29
damage 2: 1d8 + 6 + 2 ⇒ (4) + 6 + 2 = 12
confirm: 1d20 + 8 + 2 ⇒ (14) + 8 + 2 = 24
crit damage: 1d8 + 6 + 2 ⇒ (7) + 6 + 2 = 15
Pregen o/ |
Joliryn swears at the lizard in Chelish and retaliates with a pair of kukri slashes.
Full attack
+2 flaming, keen kukri: 1d20 + 14 ⇒ (19) + 14 = 33
Confirm: 1d20 + 14 ⇒ (6) + 14 = 20
Damage: 1d3 + 1d6 + 7 ⇒ (1) + (5) + 7 = 13
Crit Damage: 1d3 + 7 ⇒ (3) + 7 = 10
+2 flaming, keen kukri: 1d20 + 14 ⇒ (19) + 14 = 33
Confirm: 1d20 + 14 ⇒ (7) + 14 = 21
Damage: 1d3 + 1d6 + 7 ⇒ (2) + (4) + 7 = 13
Crit Damage: 1d3 + 7 ⇒ (1) + 7 = 8
Dddddouble Crit!
GM Lari |
Marnarius hacks and slashes at the leading foo reptile, knocking it unconscious. The chameleon immediately behind leaps forward, taking a bite out of him in retaliation. Coming out of delay, effectively.
Bite vs Marnarius: 1d20 + 6 ⇒ (14) + 6 = 20
Damage: 2d6 + 6 ⇒ (5, 4) + 6 = 15
Unfortunately for it, that leaves it in Joliryn's reach. So fixated on Marnarius, it leaves itself vulnerable, and the halfling swiftly disembowels it.
That allows the last lizard to leap forward also out of delay, this time seeking revenge on Joliryn.
Charge: 1d20 + 6 + 2 ⇒ (17) + 6 + 2 = 25
Damage: 2d6 + 6 ⇒ (6, 6) + 6 = 18
The profesional |
Shoriraj shots a bolt as she curses pathfinders, lizards and everything that comes to her mind that can be responsible of this situation.
shot in combat, cover: 1d20 + 11 - 4 - 4 ⇒ (19) + 11 - 4 - 4 = 221d8 ⇒ 3
lucky crit?: 1d20 + 11 - 4 - 4 ⇒ (12) + 11 - 4 - 4 = 151d8 ⇒ 8
Slayer Pregen |
Marnarius grunts as the reptile bites him. He takes a quick look over the last remaining lizard and swipes at it.
I think blue may have been studied already? If not I will study it now.
longsword1 + studied: 1d20 + 13 + 2 ⇒ (4) + 13 + 2 = 19
damage1: 1d8 + 6 + 2 ⇒ (8) + 6 + 2 = 16
longsword2 + studied: 1d20 + 8 + 2 ⇒ (5) + 8 + 2 = 15
damage2: 1d8 + 6 + 2 ⇒ (4) + 6 + 2 = 12
GM Lari |
Botting Joliyrn
Joliryn continues to lash out at the lizard.
Primary: 1d20 + 14 ⇒ (17) + 14 = 31
Damage: 1d3 + 1d6 + 7 ⇒ (2) + (4) + 7 = 13
Primary: 1d20 + 14 ⇒ (14) + 14 = 28
Damage: 1d3 + 1d6 + 7 ⇒ (1) + (5) + 7 = 13
Botting 322
322 begins to try to patch the party up, reaching out to Marnarius.
Cure Light: 1d8 + 5 ⇒ (8) + 5 = 13
The lizard looks extremely weak on its feet, but continues to try and devour the halfling, unsuccessfully..
Bite: 1d20 + 6 ⇒ (7) + 6 = 13
39
Party is up. Its weak on its feet. Finish it off!
GM Lari |
Marnarius knocks the last lizard into unconsciousness.
When you have time to examine the library, most of the items here are of historical or cultural significance, with little practical implications.
Marnarius also finds something interesting:
Searching for your weapon, three different weapons of interest can be found. The first is an obsidian-bladed scythe with a mahogany handle. The second is a heavy flail made of magically hardened gold and whose head is molded like a roaring tiger skull. The third is a serrated, single- edged longsword made of green-tinged metal.
It's up to you which one it is.
Marnarius Perc: 1d20 + 14 ⇒ (18) + 14 = 32
322 Perc: 1d20 + 2 ⇒ (8) + 2 = 10
Shohiraj Perc: 1d20 + 12 ⇒ (16) + 12 = 28
Joliryn Perc: 1d20 + 1 ⇒ (14) + 1 = 15
Rataji Perc: 1d20 + 2 ⇒ (7) + 2 = 9
Marnarius Perc: 1d20 + 11 ⇒ (19) + 11 = 30
322 Perc: 1d20 + 2 ⇒ (7) + 2 = 9
Shohiraj Perc: 1d20 + 12 ⇒ (13) + 12 = 25
Joliryn Perc: 1d20 + 1 ⇒ (2) + 1 = 3
After about ten minutes of searching, Marnarius finds the notes detailing the operation of the tapestry. As Aram Zey describes in the ritual’s instructions, performing the rite could tear a permanent rift into the Hao Jin Tapestry, allowing uninterrupted traffic between the planes—but always to the same site within the demiplane. He strongly advises against ever performing this procedure.
With that done, you can head to your next location, the room where the tapestry is stored.
Rataji Perc: 1d20 + 2 ⇒ (8) + 2 = 10
Marnarius Perc: 1d20 + 11 ⇒ (16) + 11 = 27
322 Stealth: 1d20 + 16 ⇒ (20) + 16 = 36
Shohiraj Stealth: 1d20 + 17 ⇒ (1) + 17 = 18
Joliryn Stealth: 1d20 + 30 ⇒ (4) + 30 = 34
Take some time to heal and such, but when you're ready...
Navigating the hallways takes five minutes, and you avoid the notice of any of the roving patrols. The nondescript hallway ends at a pair of double doors. Muffled sounds can be heard on the far side.
A deep female voice snaps back "Hey! They had it coming, lousy bunch of racists..."
Another male voice chuckles. Don't listen to him. Burning down that eyesore of a town hall was really a public service."
The first voice responds, clearly irritated. "After that mission for Venture-Captain Yuul, you're really in no position to comment either."
"Hey, it's not like gnolls are really people."
Z..D.. Pregen |
spellcraft: 1d20 + 9 ⇒ (18) + 9 = 27
perception: 1d20 + 2 ⇒ (16) + 2 = 18
"A magical staff that evokes acid, this could be nice. Any one else wants this, if not I could hold on to it"
"Hey guys listen. I hear some people arguing. Something about burning down a town hall and something about Gnolls not being people. Which is kind of true."
Slayer Pregen |
Marnarius drinks a potion to heal himself.
potion of cure moderate wounds: 2d8 + 2 ⇒ (2, 1) + 2 = 5
And then another.
potion of cure light wounds: 1d8 + 1 ⇒ (4) + 1 = 5
I really have no idea which to choose, so I will let the rng decide. 1 = scythe, 2 = heavy flail, 3 = longsword
weapon: 1d3 ⇒ 1
Marnarius picks up the obsidian-bladed scythe and runs his finger along the smooth black blade. "This must be what I am looking for here. Can anyone identify its properties for me?"
perception: 1d20 + 11 ⇒ (19) + 11 = 30
"Yes, I hear them too. Maybe we can use this information to our advantage."
The profesional |
does anyone has a wand of cure light woounds? Shoriraj only has a potion of cure moderate wounds for the whole scenario
perception: 1d20 + 12 ⇒ (14) + 12 = 26
I hear them too, we should take care of them.
What about if some of us hide so we can attack them when they come, and one opens the dorr and runs away from them as if he was scared?
Shoriraj will look for a place to hide no matter if they agree or not. If only she is hidden and they decide to enter in the room, she can use her stealthiness to her advantage.
stealth: 1d20 + 15 ⇒ (15) + 15 = 30
GM Lari |
Swinging open the door, you see a human man dressed in gleaming armor covered in Iomedaean iconography (gold), equipped with both bow and sword, a half-orc woman dressed in red and orange robes, and another man dressed in white and gold robes. He carries a musket in his gloved hands.
An unremarkable tapestry bearing intricate but heavily worn geometric patterns along its length hangs on the far end of this meeting room. A rune-inscribed circle set into the floor completely contains a table at the room’s center. Purple rectangle is the tapestry.
The musketman raises his weapon, suspiciously calling out, "Nobody's supposed to be here. Who are you?
The Iomedaean frowns. "They're really not supposed to be here. Light 'em up, folks."
The half-orc begins to grin maniacally.
Rataji and Joliryn may act.
Rataji: 1d20 + 5 ⇒ (20) + 5 = 25
Marnarius: 1d20 + 2 ⇒ (14) + 2 = 16
322: 1d20 + 2 ⇒ (4) + 2 = 6
Shohiraj: 1d20 + 5 ⇒ (6) + 5 = 11
Joliryn: 1d20 + 4 ⇒ (18) + 4 = 22
Zurnzal: 1d20 + 2 ⇒ (15) + 2 = 17
L: 1d20 + 1 ⇒ (16) + 1 = 17
T: 1d20 + 3 ⇒ (6) + 3 = 9
R: 1d20 + 10 ⇒ (12) + 10 = 22
Rataji NPC |
Spellcraft (examining the library): 1d20 + 15 ⇒ (8) + 15 = 23
Rataji moves to scoop up the Caustic Staff, but permits 322 to take it with good grace. It will be worth it if she uses it to keep us alive, he thinks. I can always charm her out of it later when we're alone.
Perception to overhear conversation: 1d20 + 2 ⇒ (19) + 2 = 21
_______________________________________________________
Upon spotting what must be the Hao Jin Tapestry, Rataji smiles amiably.
"My friends, my friends," says Rataji. "This is no time for quarrels. Especially not when we could all be friends. But really, there are so many of you... wouldn't it be better if red down sparkle walrus?"
Cast confusion. Will save (DC 20) negates.
Pregen o/ |
Downing a potion before the door opens.
Cure Serious Wounds: 3d8 + 5 ⇒ (3, 2, 4) + 5 = 14
Joliryn charges the Iomedaean, leaving a trail of afterimages behind her. "You'll wish we'd never been here soon enough!"
Swift action to enter mystic focus, gaining blur
Full action to charge
+1 flaming kukri: 1d20 + 14 ⇒ (2) + 14 = 16
Damage: 1d3 + 1d6 + 5 ⇒ (3) + (3) + 5 = 11
GM Lari |
Iomedae: 1d20 + 6 ⇒ (5) + 6 = 11
HalfOrc: 1d20 + 7 ⇒ (3) + 7 = 10
Musket: 1d20 + 4 ⇒ (18) + 4 = 22
Both the armored man and half-orc seem to succumb to Rataji's spell.
Joliryn's blow glances off the man's breastplate with no effect.
The gunslinger then turns his musket on Rataji, rattling off two shots in quick succession.
Primary: 1d20 + 12 ⇒ (14) + 12 = 26
Damage: 1d12 + 5 ⇒ (5) + 5 = 10
Secondary: 1d20 + 7 ⇒ (17) + 7 = 24
Damage: 1d12 + 5 ⇒ (11) + 5 = 16
The half-orc is confused. 1d100 ⇒ 92 She rushes at the same target as Joliryn, bringing up a falchion, but also fails to hit.
Charge, Flank, Power: 1d20 + 7 + 2 + 2 - 1 ⇒ (6) + 7 + 2 + 2 - 1 = 16
The remainder of the party may act.
Z..D.. Pregen |
322 cast hold person on the gunslinger to try and contain him.
DC 16 will saves negates.
The profesional |
Maybe it's me, but I can't find the map of this fight. Also, GM, as you said nothing about me being hidding but I'm not sure if that's enough to sneak attack (before this post I'll swear it is, but I have just read some threads doubting it so I`ll acept either ruling but need to know about that.
GM Lari |
Shohiraj, the map is linked at the top of the page (the bolded link). Let me know if you have trouble accessing it. I'll say that they are unaware of you at ths point for sneak attack purposes.
Gunslinger Will: 1d20 + 4 ⇒ (3) + 4 = 7
The gunslinger's muscles seize up, leaving him immobile, at least for the time being.
Zurnzal, Shohiraj, and Marnarius may act
The profesional |
Shoriraj appears from the shadows running toward the gunsliger, as she moves she picks her hidden sap and smash it in the gunslinger face disorienting her.
sap, charge: 1d20 + 11 + 2 ⇒ (17) + 11 + 2 = 301d6 + 6 + 4d6 + 8 ⇒ (5) + 6 + (3, 5, 5, 4) + 8 = 36 applying disoriented to the guslinger, -2 to all her attacks and an additional -2 if she attacks shoriraj