Khabekh-Shu

Rataji NPC's page

34 posts. Alias of Tarondor.


About Rataji NPC

Rataji
Male human enchanter 7
LE Medium humanoid (human)
Hero Points 1
Init +5; Senses Perception +2
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Defense
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AC 14, touch 12, flat-footed 13 (+2 armor, +1 deflection, +1 Dex)
hp 51 (7d6+21)
Fort +5, Ref +7, Will +9
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Offense
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Speed 30 ft.
Melee dagger +2 (1d4-1/19-20)
Ranged light crossbow +4 (1d8/19-20)
Arcane School Spell-Like Abilities (CL 7th; concentration +12)
. . 8/day—dazing touch
Enchanter Spells Prepared (CL 7th; concentration +12)
. . 4th—confusion (DC 20), lesser globe of invulnerability, telekinetic charge[UC]
. . 3rd—displacement, haste, heroism, lightning bolt (DC 18), suggestion (DC 19)
. . 2nd—hideous laughter (DC 18), invisibility, scorching ray, see invisibility, touch of idiocy
. . 1st—charm person (DC 17), disguise self, ear-piercing scream[UM] (DC 16), magic missile (2), shield, ventriloquism (DC 16)
. . 0 (at will)—detect magic, light, message, ray of frost
. . Opposition Schools Conjuration, Necromancy
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Statistics
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Str 9, Dex 12, Con 12, Int 20, Wis 14, Cha 14
Base Atk +3; CMB +2; CMD 14
Feats Improved Initiative, Lightning Reflexes, Scribe Scroll, Silent Spell, Skill Focus (Bluff), Spell Focus (enchantment), Toughness
Skills Bluff +15, Diplomacy +12, Intimidate +5, Knowledge (arcana) +15, Knowledge (local) +15, Knowledge (nature) +15, Knowledge (planes) +15, Linguistics +15, Spellcraft +15
Languages Abyssal, Aklo, Celestial, Common, Draconic, Elven, Halfling, Infernal, Kelish, Orc, Osiriani, Polyglot, Sylvan, Undercommon
SQ arcane bond (amulet of spell cunning), enchanting smile, hero points
Combat Gear pearl of power (1st level), potion of cure serious wounds, scroll of dispel magic (CL 12th), scroll of fly, scroll of glitterdust, scroll of hold monster, scroll of invisibility, thunderstone (2); Other Gear crossbow bolts (10), dagger, light crossbow, amulet of spell cunning[APG], bracers of armor +2, cloak of resistance +2, headband of vast intelligence +2, ring of protection +1, spell component pouch, wizard starting spellbook, 210 gp
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Special Abilities
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Arcane Bond (Amulet of spell cunning) (1/day) (Sp) Use object to cast any spell in your spellbook. Without it, Concentration required to cast spells (DC20 + spell level).
Conjuration You must spend 2 slots to cast spells from the Conjuration school.
Dazing Touch (8/day) (Sp) As a standard action, touch dazes foe for 1 rd, if HD <= wizard level.
Enchanting Smile (Su) Gain bonuses to Bluff, Diplomacy and Intimidate. Turn enchantment spells.
Enchantment The enchanter uses magic to control and manipulate the minds of his victims.
Hero Points Hero Points can be spent at any time to grant a variety of bonuses.
Necromancy You must spend 2 slots to cast spells from the Necromancy school.
Silent Spell Cast a spell with no verbal components. +1 Level.
Spell Focus (Enchantment) Spells from one school of magic have +1 to their save DC.