Foxy Quickpaw's - Shattered Star AP

Game Master Foxy Quickpaw

Sheila Heidmarch sends the heros after the Shattered Star.

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Male Gnome Elemental Sorcerer (16) - Ini +9 - HP 128 - AC 18(26) / 18(18) / 15(23) - Fort +15 / Ref +15 / Will +18 (+5 cloak/+1 Stone/+1 Horseshoe)) - Perception +7 - Concentration +27

"We can use protection from evil as preparation this time and be safe." Abomentolor suggests.


Elf Ilsurian Archer(10), Archvist(2) - Ini +12 - AC25/16/19 - Fort +11 / Ref +19 / Will +10 (+2 vs Illusions) - Perception +20

"That would probably work. If they are evil." Tauriell comments."You have seen what that Ardoc did to Augstille. And Jimmy said he didn't register as evil."


Male Half-Orc Barbarian (12) - Ini +7, AC18/11/17, F+11(15),R+5;W+8(11), Perc +17

Hector scratches his head. He is not sure what this is all about but his master seems not pleased.


Female Changeling Hedge Witch (12) - Ini +3 - AC 16/13/13 - Fort +6 / Ref +9 / Will +11 - Perception +4 - Concentration +19

"We could first look what happened to the first adventuring party. They don't have reached these caulborn yet, have they? Gwenhwyfar asks.


Elf Ilsurian Archer(10), Archvist(2) - Ini +12 - AC25/16/19 - Fort +11 / Ref +19 / Will +10 (+2 vs Illusions) - Perception +20

"Who knows. What source do we have for this information? Did you have a direct means of communicating with them? Who did you send by the way?" Tauriell inquires further.


Narrator

"We assembled an adventuring party consisting of a female human monk named Hasari, a male halfling rogue named Perotus, a male gnome bloatmage named Luonim the Vast, and a female dark naga named Silasni. If you could find out what happened to them I would be really thankful. If you manage to retrieve their bodies so I can at least see that they’re returned to their people for burial I'm willing to pay you 1000gold. If you find them alive and bring them back I'd double that." Koifa tells. "And no, we had no way of communicating with them directly. All information we have about them not arriving yet is from the caulborn."


Elf Ilsurian Archer(10), Archvist(2) - Ini +12 - AC25/16/19 - Fort +11 / Ref +19 / Will +10 (+2 vs Illusions) - Perception +20

"And what kind of adventurers were they? Seasoned ones? Or just some commoner in armor in search of some fame and riches?" Tauriell asks.


Narrator

"No, no, they are experienced people. And well prepared too." Koifa explains.


Male Gnome Elemental Sorcerer (16) - Ini +9 - HP 128 - AC 18(26) / 18(18) / 15(23) - Fort +15 / Ref +15 / Will +18 (+5 cloak/+1 Stone/+1 Horseshoe)) - Perception +7 - Concentration +27

"So are we going to take a look now?" Abomentolor asks.


Elf Ilsurian Archer(10), Archvist(2) - Ini +12 - AC25/16/19 - Fort +11 / Ref +19 / Will +10 (+2 vs Illusions) - Perception +20

"Why not. Today is as good a day to die as any other." Tauriell replies rolling her eyes.


Female Changeling Hedge Witch (12) - Ini +3 - AC 16/13/13 - Fort +6 / Ref +9 / Will +11 - Perception +4 - Concentration +19

"You think it'll be that bad?" Gwenhwyfar asks worried.


Elf Ilsurian Archer(10), Archvist(2) - Ini +12 - AC25/16/19 - Fort +11 / Ref +19 / Will +10 (+2 vs Illusions) - Perception +20

"It will for sure be no walk in the park. Maybe more of these seugathis? Or we can ask the Duskwardens what to expect below the city." Tauriell suggests.


Narrator

"Please no Duskwardens." Koifa begs. "If you want to take a look I can show you the entrance."

She leads them further into the library and down several stories. There the maze of cluttered bookshelves has been cleared away from the wall in this deep storeroom far under the Spire’s ground floor. In its place, several wooden reading tables have been overturned and stacked to create a curved barricade surrounding a portion of the stone wall. A lighter patch shows where a tapestry once hung—now crumpled and forgotten on a nearby shelf—and a stone door, so perfectly made that it would be almost invisible when shut, hangs slightly ajar.

A full dozen librarians—old and strangely stunted humanoids of various races, all in red robes—sit on cushions and chairs around the barricade, keeping watch against anything that might come through the door. Several have wands or staves close at hand. "There it is." Koifa tells pointing at the door.


Male Gnome Elemental Sorcerer (16) - Ini +9 - HP 128 - AC 18(26) / 18(18) / 15(23) - Fort +15 / Ref +15 / Will +18 (+5 cloak/+1 Stone/+1 Horseshoe)) - Perception +7 - Concentration +27

"Then let's do this." Abomentolor states and jumps over the barricade. Once at the wall he tries to open the door. But it is rather heavy. "I could use some help here."


Elf Ilsurian Archer(10), Archvist(2) - Ini +12 - AC25/16/19 - Fort +11 / Ref +19 / Will +10 (+2 vs Illusions) - Perception +20

Tauriell nods to Hector and jumps over the barricade herself. "Don't forget the protection from evil you offered. We don't know how far behind the entrance the problem is."


Male Half-Orc Barbarian (12) - Ini +7, AC18/11/17, F+11(15),R+5;W+8(11), Perc +17

Hector climbs over a table and opens the stone door.


Narrator

Behind the door is a long stone hallway that is only 5 feet wide, and curves frequently as it leads steadily downward, at times turning into a staircase. The passage extends for hundreds of feet before finally reaching a stone door similar to the one in the spire, hanging open.


Male Gnome Elemental Sorcerer (16) - Ini +9 - HP 128 - AC 18(26) / 18(18) / 15(23) - Fort +15 / Ref +15 / Will +18 (+5 cloak/+1 Stone/+1 Horseshoe)) - Perception +7 - Concentration +27

"Let's not waste a perfectly good spell for nothing Abomentolor suggests. You tell me when you see something and I'll cast then." Abomentolor suggests. But seeing Tauriell's expression he casts it immediately two times to cover everyone for some minutes.


Male Half-Orc Barbarian (12) - Ini +7, AC18/11/17, F+11(15),R+5;W+8(11), Perc +17

Hector takes the lead. At the door he stops to look at Tauriell for confirmation on opening the door. As she nods he opens it and steps into the room.


Narrator

This chamber is bare save for a single ornate, high-backed wooden chair against the wall. In the room’s center, a headsized blob of condensed purple fluid slowly pulses and warps, like a drop of heavy oil suspended underwater.

A pleasant female voice asks (in Thassilonian) "Please state your query."

Initiative Tauriell: 1d20 + 10 ⇒ (11) + 10 = 21
Initiative Abomentolor: 1d20 + 13 ⇒ (6) + 13 = 19
Initiative Hector: 1d20 + 7 ⇒ (11) + 7 = 18
Initiative Gwenhwyfar: 1d20 + 3 ⇒ (16) + 3 = 19
Initiative Niamh: 1d20 + 6 ⇒ (20) + 6 = 26
Initiative Jimmy: 1d20 + 2 ⇒ (18) + 2 = 20

Perception DC 33:
The blob is a trap hiding a glyph


Female Halfling Bard (10)

Perception: 1d20 + 17 ⇒ (16) + 17 = 33
"What did she say?" Niamh asks Tauriell without letting the blob out of her eyes.


Narrator

As the question is asked in another language as Thassilon the blob changes it's form and becomes a symbol of weakness.

Str Damage: 3d6 ⇒ (6, 1, 6) = 13
Fort Save DC 20 negates


Elf Ilsurian Archer(10), Archvist(2) - Ini +12 - AC25/16/19 - Fort +11 / Ref +19 / Will +10 (+2 vs Illusions) - Perception +20

Tauriell looks around and checks where the voice comes from and what that is about.
Perception: 1d20 + 22 ⇒ (13) + 22 = 35

She moves to the blob retrieving her waterproof bag and emptying the contents on the floor to puts the bag over the blob. But Niamh is faster to trigger the trap.

Fort: 1d20 + 7 ⇒ (20) + 7 = 27
Tauriell continues to bag it anyway. As it is hidden she takes her time to close the bag and make sure the blob doesn't get out.


Female Halfling Bard (10)

Fortitude: 1d20 + 5 ⇒ (10) + 5 = 15
Niamh's eyes widen as her legs start to feel like jelly right before she drops unconscious.


Male Gnome Elemental Sorcerer (16) - Ini +9 - HP 128 - AC 18(26) / 18(18) / 15(23) - Fort +15 / Ref +15 / Will +18 (+5 cloak/+1 Stone/+1 Horseshoe)) - Perception +7 - Concentration +27

Fort: 1d20 + 6 ⇒ (18) + 6 = 24
"What's going on. Why the sudden rush?" Abomentolor asks as he sees Tauriell moving. In the corner of his eye he sees Niamh going down. "Oh!"


Male Half-Orc Barbarian (12) - Ini +7, AC18/11/17, F+11(15),R+5;W+8(11), Perc +17

Fort Save: 1d20 + 9 ⇒ (5) + 9 = 14
Hector feels hit by a sudden weakness in all of his body. His Armor and backpack feel really heavy all of a sudden and he has a hard time staying on his legs. "What foul magic is this?!?"


Female Changeling Hedge Witch (12) - Ini +3 - AC 16/13/13 - Fort +6 / Ref +9 / Will +11 - Perception +4 - Concentration +19

Fort Save: 1d20 + 3 ⇒ (12) + 3 = 15
Gwenhwyfar also feels hit by a sudden weakness before everything gets dark and she falls to the ground.


Elf Ilsurian Archer(10), Archvist(2) - Ini +12 - AC25/16/19 - Fort +11 / Ref +19 / Will +10 (+2 vs Illusions) - Perception +20

"Well, f+!!." Tauriell summarizes the result. "How are you feeling Jimmy?"

She checks on Niamh, Gwenhwyfar and Hector what hit them.
Heal Check Niamh: 1d20 + 7 ⇒ (2) + 7 = 9
Heal Check Gwenhwyfar: 1d20 + 7 ⇒ (3) + 7 = 10
Heal Check Hector: 1d20 + 7 ⇒ (5) + 7 = 12
Knowledge Arcana: 1d20 + 16 ⇒ (7) + 16 = 23

"I have no idea what hit them. And the only one to tell and fix it is out cold. But at least no one is dead yet. Let's go back to the Librarians. They shall fix that." She grabs Niamh from the floor and throws her over her shoulder, leaving the room in the direction they came from.


Male Half-Orc Barbarian (12) - Ini +7, AC18/11/17, F+11(15),R+5;W+8(11), Perc +17

Hector drags himself after Tauriell.


Male Gnome Elemental Sorcerer (16) - Ini +9 - HP 128 - AC 18(26) / 18(18) / 15(23) - Fort +15 / Ref +15 / Will +18 (+5 cloak/+1 Stone/+1 Horseshoe)) - Perception +7 - Concentration +27

"That's totally boring." Abomentolor protests. "All that way back and then coming here again. Can't we take a look into the next room first?"

He then remembers that he forgot to cast his armor and therefore cast it. Then he opens the door a bit and looks what's in there.


Narrator

Dusty, decomposing red drapes hang from this room’s ceiling, and tall iron candle holders stand in each of the chamber’s corners. Inlaid into the floor in wide, iridescent lines is a circle of runes, its center filled by a seven-pointed star.

A disembodied snake like head floats in the center of this room, weeping multicolored tears. The ceases its weeping long enough to gasp out, [b]"{I’m so sorry, my friend.}" in Celestial before it manifests in the flesh to attack. Now it resembles a large feathery snake with wings.

Knowledge Planes DC 20:
It's a Cuoatl, a lawful good outsider

Touch Attack: 1d20 + 15 ⇒ (20) + 15 = 35
Confirm: 1d20 + 15 ⇒ (3) + 15 = 18
Scorching: 8d6 ⇒ (6, 1, 5, 4, 3, 6, 5, 5) = 35

Touch Attack: 1d20 + 15 ⇒ (16) + 15 = 31
Scorching: 4d6 ⇒ (3, 3, 4, 1) = 11

Touch Attack: 1d20 + 15 ⇒ (19) + 15 = 34
Scorching: 4d6 ⇒ (1, 1, 3, 3) = 8


Male Gnome Elemental Sorcerer (16) - Ini +9 - HP 128 - AC 18(26) / 18(18) / 15(23) - Fort +15 / Ref +15 / Will +18 (+5 cloak/+1 Stone/+1 Horseshoe)) - Perception +7 - Concentration +27

"Ouch. That's mean. Let's see how you can handle the fire." Abomentolor says before casting a scorching ray himself.

Touch Attack: 1d20 + 9 ⇒ (13) + 9 = 22
Scorching: 4d6 ⇒ (5, 3, 3, 1) = 12

Touch Attack: 1d20 + 9 ⇒ (18) + 9 = 27
Scorching: 4d6 ⇒ (3, 3, 2, 3) = 11

Touch Attack: 1d20 + 9 ⇒ (2) + 9 = 11


Narrator

The winged creature continues to shoot scorching rays.
Touch Attack: 1d20 + 15 ⇒ (6) + 15 = 21
Scorching: 4d6 ⇒ (1, 4, 1, 3) = 9

Touch Attack: 1d20 + 15 ⇒ (17) + 15 = 32
Scorching: 4d6 ⇒ (3, 1, 2, 1) = 7

Touch Attack: 1d20 + 15 ⇒ (19) + 15 = 34
Scorching: 4d6 ⇒ (5, 6, 6, 6) = 23


Male Gnome Elemental Sorcerer (16) - Ini +9 - HP 128 - AC 18(26) / 18(18) / 15(23) - Fort +15 / Ref +15 / Will +18 (+5 cloak/+1 Stone/+1 Horseshoe)) - Perception +7 - Concentration +27

"Ouch again. Now you." Abomentolor says as if it's a game.

Touch Attack: 1d20 + 9 ⇒ (16) + 9 = 25
Scorching: 4d6 ⇒ (5, 2, 2, 1) = 10

Touch Attack: 1d20 + 9 ⇒ (7) + 9 = 16
Scorching: 4d6 ⇒ (1, 6, 5, 6) = 18

Touch Attack: 1d20 + 9 ⇒ (11) + 9 = 20
Scorching: 4d6 ⇒ (2, 3, 6, 1) = 12


Narrator

Touch Attack: 1d20 + 15 ⇒ (19) + 15 = 34
Scorching: 4d6 ⇒ (3, 3, 5, 1) = 12

Touch Attack: 1d20 + 15 ⇒ (17) + 15 = 32
Scorching: 4d6 ⇒ (2, 6, 4, 5) = 17

Touch Attack: 1d20 + 15 ⇒ (10) + 15 = 25
Scorching: 4d6 ⇒ (2, 5, 5, 1) = 13


Male Gnome Elemental Sorcerer (16) - Ini +9 - HP 128 - AC 18(26) / 18(18) / 15(23) - Fort +15 / Ref +15 / Will +18 (+5 cloak/+1 Stone/+1 Horseshoe)) - Perception +7 - Concentration +27

"I looks like you're set on ruining my clothes. But aren't you worried about your feathers?"

Touch Attack: 1d20 + 9 ⇒ (18) + 9 = 27
Scorching: 4d6 ⇒ (3, 1, 5, 6) = 15

Touch Attack: 1d20 + 9 ⇒ (5) + 9 = 14
Scorching: 4d6 ⇒ (5, 2, 1, 3) = 11

Touch Attack: 1d20 + 9 ⇒ (4) + 9 = 13
Scorching: 4d6 ⇒ (6, 5, 3, 4) = 18


Narrator

As this little gnome makes a lot of damage with fire, but takes only a little damage himself the creature changes to biting.

Bite: 1d20 + 16 ⇒ (9) + 16 = 25
Damage: 1d8 + 7 ⇒ (5) + 7 = 12
Grab: 1d20 + 22 ⇒ (19) + 22 = 41


Male Gnome Elemental Sorcerer (16) - Ini +9 - HP 128 - AC 18(26) / 18(18) / 15(23) - Fort +15 / Ref +15 / Will +18 (+5 cloak/+1 Stone/+1 Horseshoe)) - Perception +7 - Concentration +27

Fort Save: 1d20 + 6 ⇒ (14) + 6 = 20
"Ouch. That's cheating!" Abomentolor complains.

Concentration: 1d20 + 18 ⇒ (13) + 18 = 31
Touch Attack: 1d20 + 4 ⇒ (15) + 4 = 19
Scorching: 4d6 ⇒ (2, 1, 6, 4) = 13

Touch Attack: 1d20 + 4 ⇒ (19) + 4 = 23
Scorching: 4d6 ⇒ (3, 2, 2, 6) = 13

Touch Attack: 1d20 + 4 ⇒ (9) + 4 = 13
Scorching: 4d6 ⇒ (3, 6, 4, 1) = 14


Narrator

The creature is finally burnt to death and it's grip on Abomentolor fades.


Male Gnome Elemental Sorcerer (16) - Ini +9 - HP 128 - AC 18(26) / 18(18) / 15(23) - Fort +15 / Ref +15 / Will +18 (+5 cloak/+1 Stone/+1 Horseshoe)) - Perception +7 - Concentration +27

"Hehe! I win! You lose." Abomentolor jokes, rips off three of the colourful feathers and goes back to follow the others.


Narrator

Fort Save Jimmy: 1d20 + 12 ⇒ (19) + 12 = 31
As Jimmy is not affected by the weakening magic he picks up Gwenhwyfar and carries her back to the library.


Narrator

As the door opens again from the inside the librarians flinch before they notice it is only the adventuring group and a sigh of relief goes through the room.


Elf Ilsurian Archer(10), Archvist(2) - Ini +12 - AC25/16/19 - Fort +11 / Ref +19 / Will +10 (+2 vs Illusions) - Perception +20

"Yeah, sure. We're glad to see you again too." Tauriell says and puts Niamh down. "Are some of your wands useful to bring strength back?"


Narrator

"What happened?" Koifa asks.


Elf Ilsurian Archer(10), Archvist(2) - Ini +12 - AC25/16/19 - Fort +11 / Ref +19 / Will +10 (+2 vs Illusions) - Perception +20

"Some stupid trap in the first room. These Thassilonian mages were either paranoid or they had a lot of enemies." Tauriell explains. "Do you have some restoration stuff now? There are a few people here who could use a casting or ten."


Narrator

"You mean you only made it to the first room and two of you are already knocked out?" Koifa asks in a mix of terror and disappointment.


Male Gnome Elemental Sorcerer (16) - Ini +9 - HP 128 - AC 18(26) / 18(18) / 15(23) - Fort +15 / Ref +15 / Will +18 (+5 cloak/+1 Stone/+1 Horseshoe)) - Perception +7 - Concentration +27

"I'm not out. And I was in the second room killing a bird snake" Abomentolor objects. "And I have only minor burnings. You wouldn't have some healing for that? Our healer is indisposed."


Elf Ilsurian Archer(10), Archvist(2) - Ini +12 - AC25/16/19 - Fort +11 / Ref +19 / Will +10 (+2 vs Illusions) - Perception +20

"You need to see that positive. We made it to the second room and we are back in one piece. That is more than you can say of your last group." Tauriell states. "But I still see no wand of lesser restoration here."


Narrator

Another librarian hands a wand over the the barricade "Here it is."


Elf Ilsurian Archer(10), Archvist(2) - Ini +12 - AC25/16/19 - Fort +11 / Ref +19 / Will +10 (+2 vs Illusions) - Perception +20

Tauriell takes the wand and ticks Niamh with it.
UMD DC 20: 1d20 + 7 ⇒ (3) + 7 = 10
UMD DC 20: 1d20 + 7 ⇒ (12) + 7 = 19
UMD DC 20: 1d20 + 7 ⇒ (7) + 7 = 14
UMD DC 20: 1d20 + 7 ⇒ (2) + 7 = 9
UMD DC 20: 1d20 + 7 ⇒ (7) + 7 = 14
UMD DC 20: 1d20 + 7 ⇒ (12) + 7 = 19
UMD DC 20: 1d20 + 7 ⇒ (1) + 7 = 8

"Are you sure this thing is working?" she asks before she continues.
UMD DC 20: 1d20 + 7 ⇒ (9) + 7 = 16
UMD DC 20: 1d20 + 7 ⇒ (19) + 7 = 26
Restore Str.: 1d4 ⇒ 4
UMD DC 18: 1d20 + 7 ⇒ (16) + 7 = 23
Restore Str.: 1d4 ⇒ 2

As Niamh wakes up again Tauriell hands her the wand. "Fix yourself and the other two." she says annoyed.

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