
Iron John Anderson |

Seeing the man go for the dropped gun, John charges the man like an angry linebacker.
dex+brawl: 2d10 + 3d10 ⇒ (5, 1) + (5, 7, 3) = 21 and I think that's a miss
Apparently, he's a little more rattled by the crash than he realized and rushes past the gunman.

Storyteller Regent |

Shane charges as well Dex+Brawl 3d10 + 3d10 ⇒ (1, 4, 7) + (7, 7, 10) = 36 and manages to grapple the man pinning him against the car.
The driver begins to put the car slowly into reverse his eyes too have a glazed look about them.
Shane holds the man aloft as the car backs away and begins to pick up speed.
Round 2 -
Randolph and Morag - GO!
Driver
Shane and John

Shane Driscoll |

Shane grunts and tries to squeeze the man, "Seriously? you want to start something with me? Start talking or I will crush you like yesterday's toothpaste."
Str plus Brawl if needed 4d10 + 3d10 ⇒ (2, 8, 7, 9) + (7, 1, 4) = 38
speciality on Str is iron grip if that matters but in this case he's trying to knock the guy out. Also two dots in potence but I figure that's for the damage
Assuming that holds the guy
Dmg: 4d10 + 2d10 ⇒ (9, 3, 5, 8) + (6, 2) = 33 (Pluse two for potence. He's trying not to kill the guy but he's not above breaking bones)

Storyteller Regent |

The driver stops as ordered by Morag. The man Shane holds ceases struggling and retains the dazed look on his face.
While the scene initially had those nearby fleeing, with the action stopped, it's only a matter of time before they, and the police, come by to investigate.
Randolph is now holding the uzi, quite the dangerous weapon even for young Licks like yourselves.
What do you do?

Storyteller Regent |

Your car is a mess, the driver is not dead but he is incapacitated. This car is damaged but indeed serviceable, a tight fit for the Coterie but better than on foot!

Storyteller Regent |

Shane hops into the back seat as sirens can be heard in the distance. They are not exactly close and they may not even necessarily be coming here but who wants to stick around and explain this!?
Someone give me a Perception + Drive roll DC 6.

Iron John Anderson |

perception + drive: 3d10 ⇒ (5, 4, 6) = 15
It ain't easy squeezin' in behind the wheel. John pulls the lever and pushes the seat all the way back and then some. Well, I hope this thing's a rental. As the others climb in, he guns the engine and gets the car moving. "This is why I like hum-vees. Schwarzenegger may be on to something," he complains as every bump makes his head hit the ceiling.

Storyteller Regent |

BAPTISM OF FIRE - Sunday - January 4, 1993 – Milwaukee - Milwaukee Center Building - The Prince's Public Haven
Randolph hops in and John pushes out the dazed driver and slams on the gas.
He turns off of the road and just in time! As police go speeding by presumably towards the area where the Coterie was ambushed. Silence reigns in the car as the Coterie heads towards the Prince's haven, no doubt that was not an accident, not based upon the reactions of those Mortals.
The car does have damage and you receive a strange look from the security guard out front when you pull up to the building. He is clearly freezing. He approaches, "Can't park here folks, the parking lot around the corner is fine though. You can go in front and sign in if you want to see a resident".

Storyteller Regent |

BAPTISM OF FIRE - Sunday - January 4, 1993 – Milwaukee - Milwaukee Center Building - The Prince's Public Haven
Make a Perception+Security check DC 7 to find an alternate way into the building without tripping an alarm.

Storyteller Regent |

BAPTISM OF FIRE - Sunday - January 4, 1993 – Milwaukee - Milwaukee Center Building - The Prince's Public Haven
After a few minutes of observation Shane's eye picks up the security lapse. Residents, or perhaps workers, open a fire door and use a fire extinguisher to prop the door open and smoke for a bit before heading back inside.
Being near that door will get the group in and a bit of Dominate will allow anyone who saw you to promptly forget they did so!
Someone give me a Dominate 3 roll to get the next security lapse to forget all about the Coterie's entrance.

Storyteller Regent |

BAPTISM OF FIRE - Sunday - January 4, 1993 – Milwaukee - Milwaukee Center Building - The Prince's Public Haven
Randolph trots over to the man who turns to him surprised, "TAKE A WALK, FORGET WE WERE HERE"
Manipulation+Subterfuge 3d10 + 1d10 ⇒ (4, 10, 7) + (1) = 22 His voice echoes in command, the man does so albeit it hesitantly. Randolph frowns and grabs the door, "Hurry on in".
After several minutes of climbing, the Coterie manages to take a set of stairs up to nearly the Penthouse though it seems there are at least a few more floors in the building, no doubt the Prince does not want to make it too easy to sneak upon him unawares.
You will have to either find a another set of stairs up or grab an elevator from the hallway on this floor, any preference?

Storyteller Regent |

BAPTISM OF FIRE - Sunday - January 4, 1993 – Milwaukee - Milwaukee Center Building - The Prince's Public Haven
The Coterie takes the stairs as far up as they can get. As they turn the corner they find a man wearing a suit, hair slicked back with a big bulge in his upper right jacket indicates that he is likely carrying a gun.
"Good evening folks, if you are looking for the pool or the fitness center, I believe you are lost". He points down the hall, The elevator bank is down that way. It will bring you to the second floor. There is no pool on the roof here. Terribly sorry".

Morag Darrow |

Morag moves closer to the mobster, and gives him a slight smile and a long look. "We're lost. Why don't you ride down on the elevator and show us where we need to go."
Manipulation+Subterfuge: 2d10 + 3d10 ⇒ (9, 3) + (3, 1, 4) = 20

Storyteller Regent |

BAPTISM OF FIRE - Sunday - January 4, 1993 – Milwaukee - Milwaukee Center Building - The Prince's Public Haven
"Sorry doll, no can do. I have to stay put here to redirect anyone that is not supposed to be here. Security is a bring job and all but I take it seriously. It's right down there easy enough to find. These two big guys I am sure will give you all the protection you need not that you need it, this one of the safest buildings in Milwaukee. Security here is pretty tight!"