Forged in Steel - Milwaukee by Night - A Second Edition Vampire the Masquerade Story (Inactive)

Game Master Dennis Harry


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13th Gen Ventrue | Blood Pool:7/10 | Willpower: 6/6

Seeing the man go for the dropped gun, John charges the man like an angry linebacker.
dex+brawl: 2d10 + 3d10 ⇒ (5, 1) + (5, 7, 3) = 21 and I think that's a miss
Apparently, he's a little more rattled by the crash than he realized and rushes past the gunman.


Shadow's Status

Shane charges as well Dex+Brawl 3d10 + 3d10 ⇒ (1, 4, 7) + (7, 7, 10) = 36 and manages to grapple the man pinning him against the car.

The driver begins to put the car slowly into reverse his eyes too have a glazed look about them.

Shane holds the man aloft as the car backs away and begins to pick up speed.

Round 2 -
Randolph and Morag - GO!
Driver
Shane and John


Male Tiefling Wizard (Illusionist)-6/HP: 35/35; AC: 13(t12ff11); F: +4,R: +5,W:+7; Init +2, Perc: +2/( 3 Str dmg)

Shane grunts and tries to squeeze the man, "Seriously? you want to start something with me? Start talking or I will crush you like yesterday's toothpaste."

Str plus Brawl if needed 4d10 + 3d10 ⇒ (2, 8, 7, 9) + (7, 1, 4) = 38
speciality on Str is iron grip if that matters but in this case he's trying to knock the guy out. Also two dots in potence but I figure that's for the damage

Assuming that holds the guy
Dmg: 4d10 + 2d10 ⇒ (9, 3, 5, 8) + (6, 2) = 33 (Pluse two for potence. He's trying not to kill the guy but he's not above breaking bones)


INACTIVE - GAME DIED

Randolph scrambles for the dropped gun. He seems to weave a bit, like he's concussed - but it's probably an act for the mortal onlookers.


12th Generation Ventrue Max Blood Pool/Current: 10/10 | Willpower 5/5

Morag lets out a scream and yells at the driver. "Stop!! We want to talk to you." She weaves and leans against the groups crashed limo.

Mesmerize Manipulation and Leadership: 3d10 + 3d10 ⇒ (9, 3, 7) + (10, 5, 10) = 44


Shadow's Status

The driver stops as ordered by Morag. The man Shane holds ceases struggling and retains the dazed look on his face.

While the scene initially had those nearby fleeing, with the action stopped, it's only a matter of time before they, and the police, come by to investigate.

Randolph is now holding the uzi, quite the dangerous weapon even for young Licks like yourselves.

What do you do?


13th Gen Ventrue | Blood Pool:7/10 | Willpower: 6/6

"The powers that be will be upon us soon. We need to leave now," John says. our driver is dead, yes? is either our car or their car still serviceable?


Shadow's Status

Your car is a mess, the driver is not dead but he is incapacitated. This car is damaged but indeed serviceable, a tight fit for the Coterie but better than on foot!


Male Tiefling Wizard (Illusionist)-6/HP: 35/35; AC: 13(t12ff11); F: +4,R: +5,W:+7; Init +2, Perc: +2/( 3 Str dmg)

"SHit, let's go." He makes sure the goon he's got has no weapon on him, and strips it free if he does, then he 'throws' the goon away, gets into the car trusting someone else to drive.


Shadow's Status

Shane hops into the back seat as sirens can be heard in the distance. They are not exactly close and they may not even necessarily be coming here but who wants to stick around and explain this!?

Someone give me a Perception + Drive roll DC 6.


13th Gen Ventrue | Blood Pool:7/10 | Willpower: 6/6

perception + drive: 3d10 ⇒ (5, 4, 6) = 15
It ain't easy squeezin' in behind the wheel. John pulls the lever and pushes the seat all the way back and then some. Well, I hope this thing's a rental. As the others climb in, he guns the engine and gets the car moving. "This is why I like hum-vees. Schwarzenegger may be on to something," he complains as every bump makes his head hit the ceiling.


12th Generation Ventrue Max Blood Pool/Current: 10/10 | Willpower 5/5

Morag climbs in the back. "Sorry Shane. She apologizes as she steps on his foot and puts a hand in his stomach while climbing in.

"Go. Go. I don't want to be here when the authorities get her."


Shadow's Status

BAPTISM OF FIRE - Sunday - January 4, 1993Milwaukee - Milwaukee Center Building - The Prince's Public Haven

Randolph hops in and John pushes out the dazed driver and slams on the gas.

He turns off of the road and just in time! As police go speeding by presumably towards the area where the Coterie was ambushed. Silence reigns in the car as the Coterie heads towards the Prince's haven, no doubt that was not an accident, not based upon the reactions of those Mortals.

The car does have damage and you receive a strange look from the security guard out front when you pull up to the building. He is clearly freezing. He approaches, "Can't park here folks, the parking lot around the corner is fine though. You can go in front and sign in if you want to see a resident".


12th Generation Ventrue Max Blood Pool/Current: 10/10 | Willpower 5/5

"Let's not cause trouble for this nice young man. Park around to the side, and then we'll sign in of course."

If John pulls away, "Let's get out of sight and try to find a way in that does't require us signing anything."


Shadow's Status

BAPTISM OF FIRE - Sunday - January 4, 1993 – Milwaukee - Milwaukee Center Building - The Prince's Public Haven

Make a Perception+Security check DC 7 to find an alternate way into the building without tripping an alarm.


13th Gen Ventrue | Blood Pool:7/10 | Willpower: 6/6

John wheels the car around as if approaching the parking lot but drives past, pulling into an alley a few blocks away. "Okay, let's hear your plan to slip in," he says.


INACTIVE - GAME DIED

Randolph puts the Uzi in the trunk under the spare tire and then squeezes into the vehicle for the getaway.

~~~~~~~~~~

"Dunno. Distraction? Back door maybe? Roof?"


12th Generation Ventrue Max Blood Pool/Current: 10/10 | Willpower 5/5

”I don’t have the skills to find an alternate way in. Anyone good at breaking and entering?” Morag crawls out of the car and straightens her clothing.

I do’t have security.


Male Tiefling Wizard (Illusionist)-6/HP: 35/35; AC: 13(t12ff11); F: +4,R: +5,W:+7; Init +2, Perc: +2/( 3 Str dmg)

Perception plus Security, Charmed Life Existence removes a one from the roll 4d10 ⇒ (10, 4, 8, 10) = 32

"Hold up, I think I got an idea..."


Shadow's Status

BAPTISM OF FIRE - Sunday - January 4, 1993 – Milwaukee - Milwaukee Center Building - The Prince's Public Haven

After a few minutes of observation Shane's eye picks up the security lapse. Residents, or perhaps workers, open a fire door and use a fire extinguisher to prop the door open and smoke for a bit before heading back inside.

Being near that door will get the group in and a bit of Dominate will allow anyone who saw you to promptly forget they did so!

Someone give me a Dominate 3 roll to get the next security lapse to forget all about the Coterie's entrance.


13th Gen Ventrue | Blood Pool:7/10 | Willpower: 6/6

"Well, well, now. Ask and ye shall receive," John jokes as the fire door is pointed out. I'll let one of the others handle the dominate. Looks like Randolph has the highest level


Shadow's Status

BAPTISM OF FIRE - Sunday - January 4, 1993 – Milwaukee - Milwaukee Center Building - The Prince's Public Haven

Randolph trots over to the man who turns to him surprised, "TAKE A WALK, FORGET WE WERE HERE"

Manipulation+Subterfuge 3d10 + 1d10 ⇒ (4, 10, 7) + (1) = 22 His voice echoes in command, the man does so albeit it hesitantly. Randolph frowns and grabs the door, "Hurry on in".

After several minutes of climbing, the Coterie manages to take a set of stairs up to nearly the Penthouse though it seems there are at least a few more floors in the building, no doubt the Prince does not want to make it too easy to sneak upon him unawares.

You will have to either find a another set of stairs up or grab an elevator from the hallway on this floor, any preference?


13th Gen Ventrue | Blood Pool:7/10 | Willpower: 6/6

"I find elevators confining. Let's take the stairs." Little exercise never hurt anyone.


Male Tiefling Wizard (Illusionist)-6/HP: 35/35; AC: 13(t12ff11); F: +4,R: +5,W:+7; Init +2, Perc: +2/( 3 Str dmg)

"Like we're going to get tired"


Shadow's Status

BAPTISM OF FIRE - Sunday - January 4, 1993 – Milwaukee - Milwaukee Center Building - The Prince's Public Haven

The Coterie takes the stairs as far up as they can get. As they turn the corner they find a man wearing a suit, hair slicked back with a big bulge in his upper right jacket indicates that he is likely carrying a gun.

"Good evening folks, if you are looking for the pool or the fitness center, I believe you are lost". He points down the hall, The elevator bank is down that way. It will bring you to the second floor. There is no pool on the roof here. Terribly sorry".


12th Generation Ventrue Max Blood Pool/Current: 10/10 | Willpower 5/5

Morag moves closer to the mobster, and gives him a slight smile and a long look. "We're lost. Why don't you ride down on the elevator and show us where we need to go."

Manipulation+Subterfuge: 2d10 + 3d10 ⇒ (9, 3) + (3, 1, 4) = 20


INACTIVE - GAME DIED

For some reason I thought I didn't have that much Dominate. Hooray for us?

Randolph pats his jacket to make sure it isn't still rumpled from the recent car wreck and waits to see the man's reaction to Morag's comment.


Shadow's Status

BAPTISM OF FIRE - Sunday - January 4, 1993 – Milwaukee - Milwaukee Center Building - The Prince's Public Haven

"Sorry doll, no can do. I have to stay put here to redirect anyone that is not supposed to be here. Security is a bring job and all but I take it seriously. It's right down there easy enough to find. These two big guys I am sure will give you all the protection you need not that you need it, this one of the safest buildings in Milwaukee. Security here is pretty tight!"

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