For The Love Of Knowledge: The Dragon's Demand (Inactive)

Game Master Heofthehills


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M HumanCONFIRM! Level 1 PBP GM

Horatio:
It sounds like there is something in the tunnel area to the north.


Init +2/ Perception +0/ AC 15/ touch 12/ flat-footed 13/ Fort +1, Ref +2, Will +3/CMD 12/ HP 15/15
Spells:
1st=5/5 = bless, burning hands (DC 16), command (DC 15), cure light wounds, burning disarm

Feora moans softly, and looks up at Horatio. "I think I am ok. Sorry, its just..., there are times I seem to lose where I am at, especially when I get scared or angry. And when I come to, I smell burning."


Male Human (Chelaxian) Bard 2
Quick stats:
AC 14, T 12, FF 12; HP 10/13; F +0, R +5, W +3 (+well-versed); Init +4; Perc +5; SM +5; Performance 6/10 rounds remaining

"Alright. Let's get you back on your feet." With that, Horatio sets Feora down gently, offering her an arm if she needs extra stability. "You're just full of surprises, aren't you? When we get out of here, you'll have to tell me-" His head suddenly jerks to the north as his ears pick up the sound, frowning. "Well, folks, I don't mean to alarm you, but there's something there," he says quietly, inclining his head in the direction of the noise.

Posting on my phone. Can someone move me up near Olivius?


HP 15/15; Summons 5/10; 1st 3/4
Stats:
AC 14, T 12, FF 12 // Fort +1, Ref +1, Will +2 (+3 vs illusion) // Perception +2

Perception: 1d20 + 2 ⇒ (12) + 2 = 14
Int check: 1d20 + 1 ⇒ (2) + 1 = 3


Perception: 1d20 + 12 ⇒ (20) + 12 = 32
Int check: 1d20 - 2 ⇒ (4) - 2 = 2


HP 15/15; Summons 5/10; 1st 3/4
Stats:
AC 14, T 12, FF 12 // Fort +1, Ref +1, Will +2 (+3 vs illusion) // Perception +2

"I really have no idea when it comes to this machinery stuff...." Trig says, scratching her head. "If only it were a guardian animal, I could convince it to let us scratch its belly instead of fighting."


M HumanCONFIRM! Level 1 PBP GM

As the group fills the room, something steps out from the tunnel, shuffling slightly, sniffing the air until it's eyes fall on the group, hunger filling them as it then charges the group.

It looks as if it's skin is rotted, body filled with disease, though it's not clear if the man is alive...or not.

Init:

1d20 + 2 ⇒ (12) + 2 = 14
Fligg: 1d20 + 2 ⇒ (8) + 2 = 10
Trig: 1d20 + 1 ⇒ (5) + 1 = 6
Horatio: 1d20 + 4 ⇒ (3) + 4 = 7
Feora: 1d20 + 2 ⇒ (17) + 2 = 19
Olivius: 1d20 + 3 ⇒ (9) + 3 = 12

Because you heard the sound, I'm going to say there is no surprise round, however, I will say that no one is flatfooted.

The creature charges Olivius, leading head first, the creature attempts to bite the fighter.

1d20 + 5 ⇒ (5) + 5 = 10
1d6 + 1 ⇒ (1) + 1 = 2

But finds it's teeth clasping the shield of the warrior, only to stagger back slightly with hunger-filled eyes.

Heroes up!

Know: Religion DC 12:
This undead creature is a ghoul.
DC 15:
Ghouls are filled with disease and their bite can pass the disease. Any of their attacks can paralyze.
DC18:
Unlike many undead, ghouls are not mindless, can talk and are very, conniving.


Init +2/ Perception +0/ AC 15/ touch 12/ flat-footed 13/ Fort +1, Ref +2, Will +3/CMD 12/ HP 15/15
Spells:
1st=5/5 = bless, burning hands (DC 16), command (DC 15), cure light wounds, burning disarm

knowledge religion: 1d20 + 5 ⇒ (6) + 5 = 11

Feora looks up, gasping at the sight of the feral little creature. Her mind hinges on the edge of recalling what it looks like, but for some reason she loses her thought in the process of trying to keep herself upright.


"Eaaayagh!" Fligg exclaims, tumbling back away from the ghoul towards Trig.

Acrobatics check to avoid AOO: 1d20 + 9 ⇒ (17) + 9 = 26


HP 15/15; Summons 5/10; 1st 3/4
Stats:
AC 14, T 12, FF 12 // Fort +1, Ref +1, Will +2 (+3 vs illusion) // Perception +2

"I choose you, Mrs. Feathers!" Trig exclaims, swiping her hands through the air. Another eagle, this one a little different looking, swoops through a golden portal behind the ghoul's head. It immediately shrieks and begins to tear at the undead's scalp.
_____________________________

Standard action; Summon eagle

Eagle's Stats

Bite (Flanking, Higher Ground): 1d20 + 3 + 2 + 1 ⇒ (5) + 3 + 2 + 1 = 11
Talon (Flanking, Higher Ground): 1d20 + 3 + 2 + 1 ⇒ (15) + 3 + 2 + 1 = 21
Talon (Flanking, Higher Ground): 1d20 + 3 + 2 + 1 ⇒ (3) + 3 + 2 + 1 = 9

Damage: 1d4 ⇒ 41d4 ⇒ 21d4 ⇒ 4


M HumanCONFIRM! Level 1 PBP GM

The eagle's talon catches the creature slightly and rends it's flesh, releasing a fetid smell.


[Current Status: 20/20] Init +3 | Percep 1 | AC 20/ T 11/ F-F 19 | HP 20 | Fort +6, Ref +1, Will +0 | CMD 17 (19 vs sunder Bardiche)

Olivius easily weathers the blow to his shied and responds with the fluidity that comes from hard training. He stabs forward from under his shield at the beast's exposed throat.

attack: 1d20 + 4 + 2 ⇒ (3) + 4 + 2 = 9
damage: 1d6 + 6 ⇒ (1) + 6 = 7


Male Human (Chelaxian) Bard 2
Quick stats:
AC 14, T 12, FF 12; HP 10/13; F +0, R +5, W +3 (+well-versed); Init +4; Perc +5; SM +5; Performance 6/10 rounds remaining

Knowledge (religion): 1d20 + 3 ⇒ (6) + 3 = 9

Horatio reacts with a surprised yell, not recognizing the creature from anything he's ever seen or heard. "Well, Olives, maybe this will help you out!" he calls, violin already in place, the first notes of a rousing allegro filling the room.

Activate inspire courage as a standard action, then stow violin as a move. All allies get +1 to attack and damage yadda yadda.


M HumanCONFIRM! Level 1 PBP GM

The creature is not distracted by the bird, it is only a morsel, the real meal is before him and he attempts to take it with force!

Claw: 1d20 + 3 ⇒ (3) + 3 = 6Damage: 1d6 + 1 ⇒ (1) + 1 = 2
Claw: 1d20 + 3 ⇒ (13) + 3 = 16Damage: 1d6 + 1 ⇒ (4) + 1 = 5
Bite: 1d20 + 3 ⇒ (18) + 3 = 21Damage: 1d6 + 1 ⇒ (5) + 1 = 6

It seems that the claws are capable of swatting aside Olivius's shield which opens him up for the bite that follows.

Fort P: 1d20 + 5 ⇒ (11) + 5 = 16 Fort D: 1d20 + 5 ⇒ (14) + 5 = 19

Olivius takes a good bit of damage from the bite 6 yikes! but is able to shake off the melange of toxins that roll through him.

Round 2 Heroes go!


HP 15/15; Summons 5/10; 1st 3/4
Stats:
AC 14, T 12, FF 12 // Fort +1, Ref +1, Will +2 (+3 vs illusion) // Perception +2

Trig pulls out her sling and loads it. The eagle attacks the ghoul again.

Bite (Flanking, Higher Ground): 1d20 + 3 + 2 + 1 ⇒ (8) + 3 + 2 + 1 = 14
Talon (Flanking, Higher Ground): 1d20 + 3 + 2 + 1 ⇒ (18) + 3 + 2 + 1 = 24
Talon (Flanking, Higher Ground): 1d20 + 3 + 2 + 1 ⇒ (8) + 3 + 2 + 1 = 14

Damage: 1d4 ⇒ 21d4 ⇒ 11d4 ⇒ 4


Fligg does nothing.


M HumanCONFIRM! Level 1 PBP GM

Hey look: 14 is EXACTLY what you needed, also, you forgot the +1 damage from bardsong, which makes the damage total 10 just from this volley.

Stupid ghoul is stupid. Poor thing had no chance with an eagle rending it's flesh from behind, the talons nearly ripping the things head off. When it slumps, it is clear that there are wounds on it's body that are both recent and not caused by the eagle.


Init +2/ Perception +0/ AC 15/ touch 12/ flat-footed 13/ Fort +1, Ref +2, Will +3/CMD 12/ HP 15/15
Spells:
1st=5/5 = bless, burning hands (DC 16), command (DC 15), cure light wounds, burning disarm

Feora comes stumbling up, still a little unsure on her feet to check Olivius's wounds. "That thing bit you good, are you alright?" She starts to clean and dress it, applying some salve and minor ointments to try and draw out anything that might have been latent in the creatures maw.

Taking 10 on heal, using a single use of her healers kit, making her total a 20.


[Current Status: 20/20] Init +3 | Percep 1 | AC 20/ T 11/ F-F 19 | HP 20 | Fort +6, Ref +1, Will +0 | CMD 17 (19 vs sunder Bardiche)

Olivia's grunt and does his best to deal with the pain. That undead thing had nearly bitten him in half. The treatment helps, and soon he's up and twisting his body to test his range of motion.


Init +2/ Perception +0/ AC 15/ touch 12/ flat-footed 13/ Fort +1, Ref +2, Will +3/CMD 12/ HP 15/15
Spells:
1st=5/5 = bless, burning hands (DC 16), command (DC 15), cure light wounds, burning disarm

Feora looks over at him with concern. "Are you alright? I think..., I'm starting to feel my connection slip..., but I may be able to muster up enough to heal once more. If you need it?"


[Current Status: 20/20] Init +3 | Percep 1 | AC 20/ T 11/ F-F 19 | HP 20 | Fort +6, Ref +1, Will +0 | CMD 17 (19 vs sunder Bardiche)

Olivius shakes his head. I'll just be careful. Best use resources when they are most needed. I'll be fine for now.


Init +2/ Perception +0/ AC 15/ touch 12/ flat-footed 13/ Fort +1, Ref +2, Will +3/CMD 12/ HP 15/15
Spells:
1st=5/5 = bless, burning hands (DC 16), command (DC 15), cure light wounds, burning disarm

She nods. "Ok. Don't get yourself hurt now..., I can only patch you up so much."


[Current Status: 20/20] Init +3 | Percep 1 | AC 20/ T 11/ F-F 19 | HP 20 | Fort +6, Ref +1, Will +0 | CMD 17 (19 vs sunder Bardiche)

Olivius chuckles, A bit too late for the hurt part, but point taken. Now. Lets see about this room.

Were our rolls too low to discover anything except the beastie?


Male Human (Chelaxian) Bard 2
Quick stats:
AC 14, T 12, FF 12; HP 10/13; F +0, R +5, W +3 (+well-versed); Init +4; Perc +5; SM +5; Performance 6/10 rounds remaining

Horatio watches a moment as Feora patches up Olivius, then turns away to hide his face. Don't read into it, he tells himself. None of this means anything. He crouches by the previously-undead body, looking it over curiously. "Looks like somebody else got to this before we did," he points out.


[Current Status: 20/20] Init +3 | Percep 1 | AC 20/ T 11/ F-F 19 | HP 20 | Fort +6, Ref +1, Will +0 | CMD 17 (19 vs sunder Bardiche)

What kind of hit does it look like? Blade, arrow, magic? Olivius asks as he runs through a couple basic, high variance forms to test the bandaging under high mobility levels. It holds well and flexes with his sides as he feigns attacks, blocks, and counters.
Feels good, Fiora, thanks. I've met many less skilled medics.


Male Human (Chelaxian) Bard 2
Quick stats:
AC 14, T 12, FF 12; HP 10/13; F +0, R +5, W +3 (+well-versed); Init +4; Perc +5; SM +5; Performance 6/10 rounds remaining

Horatio raises an eyebrow at Olivius. "Look at who you're asking, Olives. How about you stop schmoozing and tell me what they look like?" Ouch, too snappy. I think you're losing your touch.


[Current Status: 20/20] Init +3 | Percep 1 | AC 20/ T 11/ F-F 19 | HP 20 | Fort +6, Ref +1, Will +0 | CMD 17 (19 vs sunder Bardiche)

Olivius ends his form with his shield over his head, protecting his back, and his spear forward toward Horatio's throat. Schmoozing? Who's schmoozing? I'm making sure I don't force the wound open in combat and bleed out.
He relxes and strides over, his eyes examine Horatio. We're all reaching out limit, in one way or another.

Examine corpse... Perception?: 1d20 ⇒ 19


Male Human (Chelaxian) Bard 2
Quick stats:
AC 14, T 12, FF 12; HP 10/13; F +0, R +5, W +3 (+well-versed); Init +4; Perc +5; SM +5; Performance 6/10 rounds remaining

Horatio pushes the spear-point aside agitatedly. "Have a little faith, Olives. If you start bleeding out, I can patch you up, though I'm sure you'd prefer someone else did." The final coda of his allegro finally fades away as he stands, heading back to the slots in the floor, rubbing the smallest finger on his right hand.


Init +2/ Perception +0/ AC 15/ touch 12/ flat-footed 13/ Fort +1, Ref +2, Will +3/CMD 12/ HP 15/15
Spells:
1st=5/5 = bless, burning hands (DC 16), command (DC 15), cure light wounds, burning disarm

Feora walks over slowly, examining the ghoul looking at the wounds, trying to determine how it came to be what it is now. "Boys boys, what are we fighting about? Look, I have plenty of bandages to go around. I'm just reaching my limit for the day. Never was much for crawling around adventures like some of the acolytes seemed to enjoy."

Taking 10 on heal for an 18, if need be, she can take the process of going through taking a 20 for a 28.


[Current Status: 20/20] Init +3 | Percep 1 | AC 20/ T 11/ F-F 19 | HP 20 | Fort +6, Ref +1, Will +0 | CMD 17 (19 vs sunder Bardiche)

Olivius looks a little confused. Who's fighting?


Male Human (Chelaxian) Bard 2
Quick stats:
AC 14, T 12, FF 12; HP 10/13; F +0, R +5, W +3 (+well-versed); Init +4; Perc +5; SM +5; Performance 6/10 rounds remaining

Noticing the confused tone in Olivius' voice, Horatio bites his tongue. "Nobody's fighting. I'm just not one for dungeons, either. I prefer my adventures to take place behind closed doors, between two or more consenting adults." He runs a hand over the slots in the floor, feeling thoroughly useless.


[Current Status: 20/20] Init +3 | Percep 1 | AC 20/ T 11/ F-F 19 | HP 20 | Fort +6, Ref +1, Will +0 | CMD 17 (19 vs sunder Bardiche)

Alright then. Adventure over. We are officially getting out of here, confronting the mayor or whoever's in charge up there, and getting an explanation why there are devils, automatons, and undead under the little town of Haldrin. The bad news is, I expect the best way out is forward.


Init +2/ Perception +0/ AC 15/ touch 12/ flat-footed 13/ Fort +1, Ref +2, Will +3/CMD 12/ HP 15/15
Spells:
1st=5/5 = bless, burning hands (DC 16), command (DC 15), cure light wounds, burning disarm

Feora pipes up, looking at the both of them in a rather annoyed fashion. "Do you two realize how difficult it is to work when both of you are squabbling like a pair of untested acolytes trying to pull down each other's skirts in the middle of the temple garden?"


[Current Status: 20/20] Init +3 | Percep 1 | AC 20/ T 11/ F-F 19 | HP 20 | Fort +6, Ref +1, Will +0 | CMD 17 (19 vs sunder Bardiche)

Yes. Olivius goes back to examining his corpse. What is going on here? Stress probably. And my ribs. UHHH... That hurts.


Male Human (Chelaxian) Bard 2
Quick stats:
AC 14, T 12, FF 12; HP 10/13; F +0, R +5, W +3 (+well-versed); Init +4; Perc +5; SM +5; Performance 6/10 rounds remaining

"Now, why would you try to pull someone else's skirt down? Pulling it up would surely be more embarrassing," Horatio muses. The verbal slap seems to have knocked a little sense back into him - as much sense as he's ever had, anyway. "Sounds like I need to start going to more temples."


HP 15/15; Summons 5/10; 1st 3/4
Stats:
AC 14, T 12, FF 12 // Fort +1, Ref +1, Will +2 (+3 vs illusion) // Perception +2

"Uhh, I think that thing bit you harder than you though Olives. You don't even know where we are! This town is called Belhaim. It's gonna be okay though, honey. You can remember your name right? Say it with me, O-L-I-V-E-S, Olives," Trig says, half joking half worried that there's actually something wrong with Olivius.


Male Human (Chelaxian) Bard 2
Quick stats:
AC 14, T 12, FF 12; HP 10/13; F +0, R +5, W +3 (+well-versed); Init +4; Perc +5; SM +5; Performance 6/10 rounds remaining

I missed that completely. Now I'm laughing a little harder than I should be... The other teachers are looking at me funny.


[Current Status: 20/20] Init +3 | Percep 1 | AC 20/ T 11/ F-F 19 | HP 20 | Fort +6, Ref +1, Will +0 | CMD 17 (19 vs sunder Bardiche)

It's Olivius, actually. Olivius Telraven. Nice to meet you, Trig. Olivius says with a slight smile. Well, the truth had to come out some time.


HP 15/15; Summons 5/10; 1st 3/4
Stats:
AC 14, T 12, FF 12 // Fort +1, Ref +1, Will +2 (+3 vs illusion) // Perception +2

"Oh my, it's worse than I thought," Trig says to Horatio. "He can't even say his own name!" she whispers, hiding her mouth behind her hand. Then she turns back to Olives. "Yes, yes, nice to meet you too. You remember not to poop in your armor right? Because if you do that, I'm not helping you."


M HumanCONFIRM! Level 1 PBP GM

Olivius:
Despite not being able to figure out how exactly to open the cage, you feel like there is something very odd about the keyholes. The other thing is you think with some strength, it might be possible to break down the bars, but it would take a good bit of torque.


Male Human (Chelaxian) Bard 2
Quick stats:
AC 14, T 12, FF 12; HP 10/13; F +0, R +5, W +3 (+well-versed); Init +4; Perc +5; SM +5; Performance 6/10 rounds remaining

Horatio smiles faintly at Trig's antics. "Never a dull moment with you around, is there? Don't worry, he's fine. Thankfully, he's much smarter than he looks."


[Current Status: 20/20] Init +3 | Percep 1 | AC 20/ T 11/ F-F 19 | HP 20 | Fort +6, Ref +1, Will +0 | CMD 17 (19 vs sunder Bardiche)

Olivius smiles, impressed that Horatio has managed to compliment him without sounding too snide.
Then his eye calls on the bar and a thought hits him.
you know, I bet I could snap these bars out of their welds with enough torque. Something isn't sitting right about the "key holes" either, but nevermind them. Does anyone see a strong bar I could use as a lever?


Male Human (Chelaxian) Bard 2
Quick stats:
AC 14, T 12, FF 12; HP 10/13; F +0, R +5, W +3 (+well-versed); Init +4; Perc +5; SM +5; Performance 6/10 rounds remaining

"Torque? I'm impressed you know that word." Horatio winks, but looks around anyway. "Might be worth picking up a crowbar when we get back to town. You can carry it, of course."


[Current Status: 20/20] Init +3 | Percep 1 | AC 20/ T 11/ F-F 19 | HP 20 | Fort +6, Ref +1, Will +0 | CMD 17 (19 vs sunder Bardiche)

Of course I'd carry it. If you carried it you'd probably leave it in bed somewhere.
And just like that, everything was back to normal.


Init +2/ Perception +0/ AC 15/ touch 12/ flat-footed 13/ Fort +1, Ref +2, Will +3/CMD 12/ HP 15/15
Spells:
1st=5/5 = bless, burning hands (DC 16), command (DC 15), cure light wounds, burning disarm

Feora stops examining the ghoul for a moment as she looks over at the three of them talking, and gives them the strangest look. "So let me get this straight..., you three have me examining a dead..., not so dead thing to see why it got that way, and you three are trying to figure out who left who's crowbar in what bed? Sarenrae save me now..."

She shakes her head and goes back to work.

Don't know if you missed it Mr GM, but Feora was heal checking the ghoul to try and determine cause of original death and subsequent undeath using heal, either taking 10 or 20 to do so, 18 and 28 respectively.


Male Human (Chelaxian) Bard 2
Quick stats:
AC 14, T 12, FF 12; HP 10/13; F +0, R +5, W +3 (+well-versed); Init +4; Perc +5; SM +5; Performance 6/10 rounds remaining

"Someone's bed. The specifics aren't important." Horatio smiles as he stands, brushing dust from his knees. "What did our friend die of?"


[Current Status: 20/20] Init +3 | Percep 1 | AC 20/ T 11/ F-F 19 | HP 20 | Fort +6, Ref +1, Will +0 | CMD 17 (19 vs sunder Bardiche)

We can use that 18 perception from earlier to see if I can find a metal bar to pry with. If I can't find one, I'll probably attempt it with my Bardiche.


M HumanCONFIRM! Level 1 PBP GM

Olivius:
While there is nothing in this room that might suffice as a lever...there was an automaton just a room back who had large metal parts for body parts.

Feora:
This creature died MANY years ago. It has probably been here since before the imp arrived. It does seem as if the wounds were caused by some sort large, blunt force. The disease that turned him undead was something he had been infected with before death. While on the ground looking at this dead specimen, your eyes get a brief glimpse of the key hole near to the ghoul's body and you think it looks like a very odd sheath.


[Current Status: 20/20] Init +3 | Percep 1 | AC 20/ T 11/ F-F 19 | HP 20 | Fort +6, Ref +1, Will +0 | CMD 17 (19 vs sunder Bardiche)

Olivius snaps his fingers as a Eureka moment hits him. The Atomaton! It has lots of bars and junk! I'll be right back. Stay here.
He jogs back to the metal man and attempts to remove a strong, long rod from its internal skeleton.

Know engineering: 1d20 + 6 ⇒ (13) + 6 = 19


M HumanCONFIRM! Level 1 PBP GM

Olivius quickly is able to pull apart pieces from the broken creature. He finds a nice piece that is three foot long and another that is two without any issues.

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