For the Good of the People

Game Master Billybrainpan

An elite group of PCs must risk their lives to save all of Golarion.
MAP


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You have all been called to the counsel room with an urgent message. As you arrive a hulk of a man stands in your way. You have never seen him before, which strikes you as strange in a small camp like this. He stands in front of the door holding a massive great sword over his shoulder. HULD IT, RIGHT DER! DERS A MEEIN' EN SESHUN the man seems rather pleased with himself as he hinders your path. WAIT HERE NOW!


HP:13 | AC:12/16* ; T:12 ; FF:10/14* ; CMD:15 | Fort:+2 ; Ref:+4 ; Will:+4 | Init:+2 ; PER:7 | * = AC w/Shield

The sandman stops short of the bearish guard and adjusts his desert bisht (cloak/robe). He glances at his teammates, and says curiously, "We've been summoned. Are you sure we aren't supposed to be in the meeting?"

Diplomacy: 1d20 + 4 ⇒ (18) + 4 = 22


Vitals:
HP: 46/46 | AC: 22 T: 17 FF: 15 | Will: +6, Ref: +11, Fort: +6 | Init: +7 Perc: +15 low-light vision | Effects: none
Abilities:
Grit 3/5, Ignore Cover with 1 ranged attack 2/2, survive without food/water, sleep for only 2 hours, 30 ft of twine or 10 ft of rope/round from robe
Male Tengu Gunslinger 7 Musket-Master

"I remember something about our presence being required here urgently. Would seem strange that we'd have to sit around and wait." a voice came from the back of the group. The scruffy looking Tengu peered at the guard from under his hood, not certain if he could trust the man standing in front of them.

________________
He tries to get a good look at the guard. Wondering if he might have seen him somewhere else before.
Perception: 1d20 + 15 ⇒ (15) + 15 = 30


HP: 57/59| AC 21 FF 19 Touch 12| Fort +10 Ref +7 Will +10| Init +2| Perception +12, Sense Motive +14

"My companions are correct, we've been called here, and it was supposed to be an urgent matter. Please step aside."


Female

What's his rank? Equally important what are our ranks? Need to know for the purposes of how badly he would get eviscerated for not saluting to a superior officer.


Female Dahphir Rogue 5 Shadowdancer 2
stats:
AC:19 FF: 19 Touch: 14 | Saves: Fort: +4 Ref: +8 Will: +4| Perception: +14 | Init: +3 | HP: 57/57 | CMB: 6 | CMD: 20

Indeed, and I would rather hate to miss this urgent message so may we please enter? The Dhampir girl will say as she eyes the man in front of her.

Diplomacy: 1d20 + 8 ⇒ (11) + 8 = 19 Edit: Also at the moment what time of day is it is that I know if Dazzled Applies or not.


You don't technically exist, but you tend to be treated as someone of colonel standing or higher.
@Agurah - it's mid-day but you are inside.
@Hikage - no matter how hard you look you've never seen him.

A tall man well dressed man opens the door from inside. BEAR! He slaps the giant upside the head. That's the meeting you oaf.

He turns to the group. I apologize for him, he isn't all there. Now we must talk.
He walks back into the room obviously expecting you to follow.

Inside there is a large round conference table with a map of Golarion masterfully painted on it.
The three highest ranking officers at the camp stand at the end with the man who just invited you in. Dr. Welton, a short, fat man, with small round spectacles speaks first. Thank you for coming, we have a new assignment for Insert squad name here. An army is gathering in the tusk mountains. We don't know who and we don't know why, but they're there. An army this large could kill millions. We need to see what's going on and if possible stop or delay them.
Major General Arlor chimes in. You need to get going as soon as possible, as soon as your ready go see Simon. Any questions?
Simon is the camps Wizard and takes care of supplies.


Female

"Anyone else up there we should know about? Local monsters? Villages? Towns?"


HP: 57/59| AC 21 FF 19 Touch 12| Fort +10 Ref +7 Will +10| Init +2| Perception +12, Sense Motive +14

"As Berry said. Do we have any intel on this area at all? Terrain, likely suspects, possible allies in the area?"


We have very little info on what you might find. Unfortunately we lost contact with our scouts, that's why we are sending you. The Tusk Mountains are home to the Mammoth Lords. It may be that they are the ones responsible or they may be able to help you. Our lack of intel makes this a high risk mission. be prepared for anything


HP:13 | AC:12/16* ; T:12 ; FF:10/14* ; CMD:15 | Fort:+2 ; Ref:+4 ; Will:+4 | Init:+2 ; PER:7 | * = AC w/Shield

Not sure if the General is going to answer Berry's and Shao's questions or not, so this may be premature. If it is, just consider it my action when the Q&A is done.

Non-plussed by the lack of information, Kidhir says to himself, so, business as usual.

He nods politely to the General, "Yes, sir. We'll gear up." He leaves without another word to grab his rucksack and find Simon.


HP: 57/59| AC 21 FF 19 Touch 12| Fort +10 Ref +7 Will +10| Init +2| Perception +12, Sense Motive +14

"We always strive to be, sir."

Shao claps his fist inside his hand and bows to the general.

"We will make haste at once to the Tusk Mountains then, unless there is something else you require of us?"


Simon awaits you all in a small room. We all here? Good. I assume you have already been briefed. We don't know what to expect an you will be our only eyes and ears in there. I have designed this device to help you communicate with each other and with us back here. Simon hands you each a small black metal disk with a small chain attached. He shows you how to put it on. with the disk over your eye and the chain snaked into your ear. These will allow you to see and hear through the eyes and ears of anyone else wearing one. They will also allow you to communicate telepathically with each other and me back here. Now if you have no further questions lets get you on your way.


Female Dahphir Rogue 5 Shadowdancer 2
stats:
AC:19 FF: 19 Touch: 14 | Saves: Fort: +4 Ref: +8 Will: +4| Perception: +14 | Init: +3 | HP: 57/57 | CMB: 6 | CMD: 20

After making sure everything was in order and putting her communication device on Agurah will look up. All ready to go Sir


HP:13 | AC:12/16* ; T:12 ; FF:10/14* ; CMD:15 | Fort:+2 ; Ref:+4 ; Will:+4 | Init:+2 ; PER:7 | * = AC w/Shield

Kidhir secures the communication device in one of the sealed pouches on his bandolier with a pat. He gives the ordinance man a little grief, "And I didn't get you anything. Would you like a souvenir from the Mammoth Lords?"


Hey, why not. Grab me one of those wooly mammoth things while your there.


Female

"Could they have made this less stylish and fitting." BErry mutters to herself as she attempts to figure out the puzzle of fitting it on her head.


"Well then without further delay let's get you on your way."

Simon gather you all into a circle and hands Kidhir a metal staff.

"Everyone grab on. When you're ready to return just press this button here. And make sure you don't leave everyone behind. Now, farewell and good luck."

Simon presses the button and steps back. You feel the staff begin to hum and then grow warm, a beam of light hits each of you in the chest and then everything goes white. The last thing you see of Simon is a spear point protruding from his neck.

You open your eyes. You are standing on the peak of a mountain, below you is a wide valley. Smoke rises from over a million cook fires and the valley is packed with hide pavilions and savage men.

A shaggy man in old skins stands in front of you. A massive blade adorns his back and behind stands what appears to be a young bear cub playing in the snow.

Well it's about time you got here.


HP: 57/59| AC 21 FF 19 Touch 12| Fort +10 Ref +7 Will +10| Init +2| Perception +12, Sense Motive +14

What kind of dumbass puts us right in the middle of the (enemy?) camp when we're supposed to be recon? *grumble grumble*

I believe we've been betrayed. I hate it when that happens. Need to figure out what exactly happened to Simon when we get back.

Shao looks at the man and begins to rise, slowly.

If not challenged, he gets to his feet and stands face to face with the man.


As far as you can tell, you aren't in the camp. You are not in the enemy camp. You are on a mountain peak overlooking it.

He doesn't challenge you. Also you don't have to stand, you are standing already.


HP: 57/59| AC 21 FF 19 Touch 12| Fort +10 Ref +7 Will +10| Init +2| Perception +12, Sense Motive +14

Ah. For some reason I thought that said he was standing above me (meaning I was on the ground). And I assumed we were in a camp since there's a whole bunch of campfires and whatnot so close. I should go to sleep. -.-

In that case:

Shao speaks to the man.

"Greetings. I must admit, I'm surprised there was someone here waiting for us."


Vitals:
HP: 46/46 | AC: 22 T: 17 FF: 15 | Will: +6, Ref: +11, Fort: +6 | Init: +7 Perc: +15 low-light vision | Effects: none
Abilities:
Grit 3/5, Ignore Cover with 1 ranged attack 2/2, survive without food/water, sleep for only 2 hours, 30 ft of twine or 10 ft of rope/round from robe
Male Tengu Gunslinger 7 Musket-Master

When Simon pressed the button of the staff. Hikage activated his hat of disguise to take the form of a human, not knowing what to expect on the other side.

Test 1 2 3, test 1 2 3 Hikage sent telepathically to the rest, not certain if the device worked as intended. He looked at the man in front of him slightly confused with the situation.

Can you direct the communication or is it sent to everyone at once?


Female Dahphir Rogue 5 Shadowdancer 2
stats:
AC:19 FF: 19 Touch: 14 | Saves: Fort: +4 Ref: +8 Will: +4| Perception: +14 | Init: +3 | HP: 57/57 | CMB: 6 | CMD: 20

Agurah will be taken aback from the sudden change in area shading her eyes before looking up at the man that greeted the group. I did not recall being expected.


Telepathic communication can be targeted for an individual or sent to the group. Please format your telepathic communication like so <Test 1 2 3, test 1 2 3>

This is a most auspicious day. For generations your coming has been foretold and now you are here. Our saviors in this dark time. Please come with me, the elders will want to see.


HP: 57/59| AC 21 FF 19 Touch 12| Fort +10 Ref +7 Will +10| Init +2| Perception +12, Sense Motive +14

Ah, good old Andalite thought-speak, eh?

<I hear you Hikage.>


Vitals:
HP: 46/46 | AC: 22 T: 17 FF: 15 | Will: +6, Ref: +11, Fort: +6 | Init: +7 Perc: +15 low-light vision | Effects: none
Abilities:
Grit 3/5, Ignore Cover with 1 ranged attack 2/2, survive without food/water, sleep for only 2 hours, 30 ft of twine or 10 ft of rope/round from robe
Male Tengu Gunslinger 7 Musket-Master

I usually format speech out loud with " ", thought in italics and thought sending in italic bold. But I can understand why <> is prefered as one can forget the " " in regular speech.

Shao Jin only:
<Ah, wonderful. Shao Jin, pass the following message on to the next person in the group.> Hikage paused for a bit and then continued <Group communications might be compromised. We do not know who might be wearing Simon's earpiece at the moment. I propose person to person communication in a chain. This message has passed by Hikage. If you are the last in the chain of communication report back to the first in chain to indicate success of the chain.>
I hope it's clear what he wants you to do. I be paranoid bird ... Should've maybe taken that drawback, had been pondering about it ;)

"These are dark times indeed. I am Walks-in-Shadow, what is your name good man?" Hikage said with a friendly tone.

edited to make communication to single person, really to single person


My name is Vargo Bearskin, this is my son Kell. He indicates the bear cub behind him.
Now, it is cold and i have a warm place discuss why the you are here.
Vargo speaks with a heavy Ulfen accent.

Hikage only:
A soft raspy female voice enters your mind. <Hello, Hikage. I'm sure you have many questions, but that will have to wait. I need a favor from you. You see the man in front of you? He is a powerful warrior and shaman and if you don't kill him where he stands he will tear Golarion apart. Starting with you and your friends.>


Vitals:
HP: 46/46 | AC: 22 T: 17 FF: 15 | Will: +6, Ref: +11, Fort: +6 | Init: +7 Perc: +15 low-light vision | Effects: none
Abilities:
Grit 3/5, Ignore Cover with 1 ranged attack 2/2, survive without food/water, sleep for only 2 hours, 30 ft of twine or 10 ft of rope/round from robe
Male Tengu Gunslinger 7 Musket-Master

GM only:
Hikage replies to the woman <Can you answer me 2 short questions. Can you give me a reason why I should trust you in this?
Who is this shaman you speak of? There is no-one in front of us, so I think your intel was wrong.>

[dice=Bluff for the "there is no-one here"]1d20+10[/dice]
I assume it is Simon's headpiece that she is using? Or if not that I at least have some way of responding singularly to her. By the way, nice touch of playing on my currently ever growing paranoia :p

"Thank you for your kindness sir Bearskin. But if you don't mind I think it is imperative that we check our equipment before proceeding. Something might have gone wrong with our transportation here. Some of our equipment might be missing and would in that case likely be nearby." After having said this, Hikage checked his backpack for any missing items.
Not certain if necessary, but he is sort of stalling a bit and trying to give it a credible reason so hence --> Bluff: 1d20 + 10 ⇒ (11) + 10 = 21 Will also give the rest some time to post/react now ;)


Vargo nods his head and walks a few paces away. I'll give you all a moment.

Hikage only:
<I can give you no solid evidence that you can trust me. However if you don't listen to me then your mission has already failed. Now I will ask you a question. WHY ARE YOU LYING TO ME? I'M TRYING TO HELP YOU PROTECT THE PEOPLE OF GOLARION!> You didn't know if it was possible to yell at someone telepathically… It is.
If you recall the headpieces allow the wearers to look/hear through the eyes/ears of another wearer.


Vitals:
HP: 46/46 | AC: 22 T: 17 FF: 15 | Will: +6, Ref: +11, Fort: +6 | Init: +7 Perc: +15 low-light vision | Effects: none
Abilities:
Grit 3/5, Ignore Cover with 1 ranged attack 2/2, survive without food/water, sleep for only 2 hours, 30 ft of twine or 10 ft of rope/round from robe
Male Tengu Gunslinger 7 Musket-Master

GM only:
Well, euhm ... totally forgot about that fact. But I'll roll with the punches. In the meantime, can you tell me what I can see/hear through Simon's piece? Because that would have been the first thing I would have done (if I had remembered I could), but as I forgot I'll do it now then.
Hikage replied in a serious voice <My apologies, was merely trying to figure out how well you could perceive what we were seeing. I hope you don't mind my current trust issues too much. And as you can see and hear what is going on, you will have undoubtedly noticed I bought us some time. So any intel you got on Vargo would be quite forthcoming of you.> At the same time he tried to get visual/audible input from the other headpiece.

For anyone in our group who has his headpiece in:

This is sent as individual message, not as a group message. For obvious reasons as you will read :)
<Got comms from unknown female. Is using Simon's headpiece I assume. Needs favor. Says the man in front of us is powerful warrior and shaman. If not killed will tear Golarion apart ... Starting with us. Talking with her, trying to figure out what is going on. As you may have noticed, I stalled for time with the search of possible missing equipment. Use this information as you see fit. Will give more intel if more received. Be on high alert. Feedback appreciated. Hikage out.>


HP: 57/59| AC 21 FF 19 Touch 12| Fort +10 Ref +7 Will +10| Init +2| Perception +12, Sense Motive +14

Let's speed this along so not everyone has to re-copy it. Just assume from now on communications are being passed in a chain unless otherwise stated, too many spoilers and having to actually wait for the entire group to re-paste a single message will just bog things down.

Hikage's Chain Message:
<Group communications might be compromised. We do not know who might be wearing Simon's earpiece at the moment. I propose person to person communication in a chain. This message has passed by Hikage. If you are the last in the chain of communication report back to the first in chain to indicate success of the chain.>

<If that person thinks I'm going to kill a man in cold blood on the word of an unknown, untrusted source she is sorely mistaken. Her intelligence might be worth looking into, but I don't think we should proceed without knowing much more.>


HP:13 | AC:12/16* ; T:12 ; FF:10/14* ; CMD:15 | Fort:+2 ; Ref:+4 ; Will:+4 | Init:+2 ; PER:7 | * = AC w/Shield

Kidhir, who is not wearing his monocle, packs away the Teleport rod and slowly checks through his rucksack as Vargo leaves... playing off the Tengu's statement but puzzled by it. Trying to read the reactions of his teammates, he says very quietly, "I don't imagine Simon's last act would be to drop us in a hot zone. So - aside from the obvious problems - what's the issue? Let's speak with these folks, get the lay of the land, and then figure out our next move.... even if that is an immediate trip home."

Sense Motive (v Hik's Bluff) 1d20 + 7 ⇒ (11) + 7 = 18


Vitals:
HP: 46/46 | AC: 22 T: 17 FF: 15 | Will: +6, Ref: +11, Fort: +6 | Init: +7 Perc: +15 low-light vision | Effects: none
Abilities:
Grit 3/5, Ignore Cover with 1 ranged attack 2/2, survive without food/water, sleep for only 2 hours, 30 ft of twine or 10 ft of rope/round from robe
Male Tengu Gunslinger 7 Musket-Master

@Shao Jian, I think that is indeed best.

"Sandman, you seem to have lost that fancy ear trinket" Hikage said to Kidhir quietly.
Bluff to deliver secret message: 1d20 + 10 + 5 ⇒ (13) + 10 + 5 = 28

Sense Motive DC 28 to read this secret message if you are not Kidhir:
Get your ear piece in and zip it on using names.This is the gist of the message, I am not certain if my message should be capable of relaying this, but seeing as the DC is 20 for complex messages, I guess I should be capable.


HP:13 | AC:12/16* ; T:12 ; FF:10/14* ; CMD:15 | Fort:+2 ; Ref:+4 ; Will:+4 | Init:+2 ; PER:7 | * = AC w/Shield

Frowning, Kidhir pulls the device and puts in only the ear-piece - hanging like an earring - and casts his thoughts to the team.

<Recon seems like a good idea. What's the delay?>

Billy, have we ever used these devices before? Do we know their limitations - like if we can be monitored without our knowledge or permission?


Vitals:
HP: 46/46 | AC: 22 T: 17 FF: 15 | Will: +6, Ref: +11, Fort: +6 | Init: +7 Perc: +15 low-light vision | Effects: none
Abilities:
Grit 3/5, Ignore Cover with 1 ranged attack 2/2, survive without food/water, sleep for only 2 hours, 30 ft of twine or 10 ft of rope/round from robe
Male Tengu Gunslinger 7 Musket-Master

Message to Kidhir:
<I have informed the rest of this already. But group communications might be compromised. So if we want to share something with the group, it's best to either chain it around from person to person or contact each individual yourself. And concerning the delay, here's my reason ...> Hikage paused for a bit. <Got comms from unknown female. Is using Simon's headpiece I assume. Needs favor. Says the man in front of us is powerful warrior and shaman. If not killed will tear Golarion apart ... Starting with us. Talking with her, trying to figure out what is going on. As you may have noticed, I stalled for time with the search of possible missing equipment. Use this information as you see fit. Will give more intel if more received. Be on high alert. Feedback appreciated. Hikage out.>


Female Dahphir Rogue 5 Shadowdancer 2
stats:
AC:19 FF: 19 Touch: 14 | Saves: Fort: +4 Ref: +8 Will: +4| Perception: +14 | Init: +3 | HP: 57/57 | CMB: 6 | CMD: 20

Agurah will nod her head as she receives the message, before checking her bag slowly before asking the Large man a question. [b] "Where exactly are we?"[b] She will watch the man carefully.

sense motive: 1d20 + 10 ⇒ (3) + 10 = 13 curse of the bad dice rolls has started D:


HP:13 | AC:12/16* ; T:12 ; FF:10/14* ; CMD:15 | Fort:+2 ; Ref:+4 ; Will:+4 | Init:+2 ; PER:7 | * = AC w/Shield

The sandman wracks his memory for any knowledge of how the divining capabilities of the devices would work. He projects his thoughts to each of his allies in turn.

<Understood, Hikage. I agree with your caution/questions to her. If the network is compromised ALL our speech may be known. Best to not use the devices at all until we can determine their limits. I have further thoughts on her 'mission' but will not trust them to this network. I STRONGLY suggest we stow the devices and recon. If her mission seems right, we can do it later. 'Must do it now'?> He passes a look of utter skepticism.

"Shall we go speak with the elders now?"

Knowledge: Arcana 1d20 + 6 ⇒ (9) + 6 = 15
Spellcraft 1d20 + 7 ⇒ (13) + 7 = 20


Female

Berry curses and mutters.

<'Well everything just went incredibly bad very fast didn't it? Trusting no one seems to be the best idea. Let's ghost this guy and then figure out who and what else needs making dead.'>


HP:13 | AC:12/16* ; T:12 ; FF:10/14* ; CMD:15 | Fort:+2 ; Ref:+4 ; Will:+4 | Init:+2 ; PER:7 | * = AC w/Shield

<Killing him may be exactly what the enemy wants. I'm not wasting a man because some stranger - likely the same people who finished Simon - say 'please'. Our mission still stands - scout, assess, and then act.>


Female Dahphir Rogue 5 Shadowdancer 2
stats:
AC:19 FF: 19 Touch: 14 | Saves: Fort: +4 Ref: +8 Will: +4| Perception: +14 | Init: +3 | HP: 57/57 | CMB: 6 | CMD: 20

Agurah will cast information onto each of her allies <before we kill anyone we need to gather intel for all we know these are just some locals with a wacko prophocy that just happens to involve people appearing in front of them.>


Female

Berry doesn't respond but makes no move to kill or otherwise while she assesses her gear and person.


@Kidhir - You have never used these devices before but as far as you can tell it's some sort of constant scrying.

Yes, we must hurry. Vargo turns and starts to leave obviously expecting you to follow.[/b]

<Be cautious> The woman's voice speaks to all of you now.


HP: 57/59| AC 21 FF 19 Touch 12| Fort +10 Ref +7 Will +10| Init +2| Perception +12, Sense Motive +14

First good suggestion she's made. Shao thinks to himself.

Shao follows after Vargo with a look and a shrug to the rest of his group.


HP:13 | AC:12/16* ; T:12 ; FF:10/14* ; CMD:15 | Fort:+2 ; Ref:+4 ; Will:+4 | Init:+2 ; PER:7 | * = AC w/Shield

Kidhir pulls the device from his ear and pops it into the sealed pouch, not liking the idea of this particular hitch-hiker in his head. He follows along, asking questions, trying to suss out Vargo's motivations. "We weren't expecting such a greeting on our arrival. It's a bit much to understand that we are part of your tribe's prophecy. How do you know we are the ones foretold?"

Sense Motive 1d20 + 7 ⇒ (2) + 7 = 9


When the skies go dark with the smoke from a thousand fires and the mountains weep blood. Five champions will descend from the heavens and fight back at the growing darkness.


HP:13 | AC:12/16* ; T:12 ; FF:10/14* ; CMD:15 | Fort:+2 ; Ref:+4 ; Will:+4 | Init:+2 ; PER:7 | * = AC w/Shield

Kidhir considers and scans the mountains, wondering if the thousand fires refers to the army that was allegedly gathering. "Have your people seen the thousand fires? Are they nearby?"


Female Dahphir Rogue 5 Shadowdancer 2
stats:
AC:19 FF: 19 Touch: 14 | Saves: Fort: +4 Ref: +8 Will: +4| Perception: +14 | Init: +3 | HP: 57/57 | CMB: 6 | CMD: 20

How long has this been going on now? Agurah will ask to try and get some more information.


How long has what been going on?
Down the path you are following you see a small grouping of wooden cabins in front of the mouth of a cave, which has been partially covered with wood and skins.


Female Dahphir Rogue 5 Shadowdancer 2
stats:
AC:19 FF: 19 Touch: 14 | Saves: Fort: +4 Ref: +8 Will: +4| Perception: +14 | Init: +3 | HP: 57/57 | CMB: 6 | CMD: 20

The smoke, the fires, the mountains weeping blood and what not. Derp wrong allias


They've been here for a few months, but it was only a hundred or so. A few days ago, they all just walked into the valley and set up camp.

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