For Queen and Country - Ambassadors of Korvosa (Inactive)

Game Master mourge40k

Map of Korvosa I also fully acknowledge that I'm ripping off someone else's hard work for this. I simply consider this a sign of approval.


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Fighter | HP: 13/13 | AC: 16, T: 12, FF: 14 | Fort: 4, Reflex: 2, Will: 2 | CMB: 5, CMD:16 | Init: +2 | Perception: +1

Inside, Marcus rises to his feet, fists planted on the table top, and leans from side to side as he tries to espy what's happening out in the street.

Perception: 1d20 + 1 ⇒ (9) + 1 = 10


Fighter (Phalanx Soldier) | HP: 17/17 |
Spoiler:
Stamina: 4/4 | AC: 25, T: 13, FF: 22 | Fort: 5, Reflex: 2, Will: 2 | CMB: 4, CMD:16 | Init: +2 | Perception: +3

Oh, such a shame I don't speak the language

"Have it your way. You were given your choice, thief. The ankles it is."

Edmund grips the kid like a vice while Hiram manacles her up, then flips her upside and starts to drag her by the ankles back to the bar full of guards.

"Really, Hiram, it's like they want to be punished. I mean, really, who looks at me and says, 'you know, I think it would be a good idea to piss that guy off,' to themselves? It's honestly better that rif-raff like this spends some time in a cell to ponder her stupidity."

As he's walking down the street, he looks around at the concerned citizens. [b]"Yes, yes, oh, I'm a horrible person, stare at me. That's why I'm walking right into a bar full of Sable Marines and Korvosan Guards. Because I'm also the world's stupidest monster, apparently. This kid stole from me. Speaking of which..."

A thorough, but not invasive, pat down for stolen goods follows.

Take 20, result 23


Male Human (Garundi) Warpriest of Moloch 1 | AC 17 | HP 14/14 | Fort +4, Ref +1, Will +5 | CMB +3, CMD 14 | Init +1 | Perception +3

Hiram merely grunts in response to the tiefling as they start making their way back.

He still talks too much.

The mercenary stops to stare down passers-by while Edmund searches the child, positioning himself between them and his pupil.

Dark Archive

Male Chelaxian Wizard (Banishment) 1 | HP 8/8 | F+1 R+1 W+4 | AC 11 ff10 t11 | CMB -1, CMD 10 | Per +5 | Init +1

Sclivian totters up to Edmund and his quarry. He speaks to calm.

Varisian:

"Yes, now, don't you worry, he merely wants back his property. I'm sure if you had entered into a viable agreement of business with him, he would be considerably less brusque. It will be all over in a moment and you'll be able to head on your way. If you have any complaints about your treatment, please forward them to me and I shall ensure they are addressed appropriately."


Male Human Unchained Rogue (Charlatan)

Leandric followed the whole scene and turned towards any crowd when the urchin shouted in Varisian.

Varisian:
"Nothing to see here folks. It's just a thief getting apprehended and soon turned over to the guards."

He shook his head at Sclivian's words. There was no way the urchin even had a clue as to what he said. That probably was the point but it wasn't something Leandric liked. That language was used to confound colleagues and competitors, not to spout at clients and other laypeople.


Still gathering information...


Inside the Shoreline Drinkhall:
Tellis and Marcus can see some of the Guard grumbling among themselves before a few of them finally get up and go outside. The person leading the group of three is a lean, clean shaven man with piercing green eyes.

CMB Attempt: 1d20 - 1 ⇒ (10) - 1 = 9

The girl tries to struggle out once again, but fails to escape once again. After that, she stops trying, simply sulking as Edmund drags her along. She glares at Sclivian as he speaks.

The Girl, in Varisian:
"You make up words just like that stupid Yargin does."

Before Edmund gets much of a chance to search the girl, a trio of Korvosan Guard come out. Upon seeing them, the crowd goes back to its own business, and the guards approach. The clean-shaven man leading them is the first to speak.

"Not a bad job, if I must say so myself," he says, his voice lightly tinted with a Varisian accent. "If you do not mind, we will take things from here, gentlemen. It may be my off shift, but I still have a job to do, don't I?"


Fighter (Phalanx Soldier) | HP: 17/17 |
Spoiler:
Stamina: 4/4 | AC: 25, T: 13, FF: 22 | Fort: 5, Reflex: 2, Will: 2 | CMB: 4, CMD:16 | Init: +2 | Perception: +3

Edmund (presumably sinceI was not told otherwise) finding his cash, nods and holds the little wretch out by the ankle he grasps, dangling her upside down. "Yes, of course. Sclivian, what by chance is the punishment for thievery in Korvosa of visiting dignitaries in an amount of 20 gold? I am just curious."

Dark Archive

Male Chelaxian Wizard (Banishment) 1 | HP 8/8 | F+1 R+1 W+4 | AC 11 ff10 t11 | CMB -1, CMD 10 | Per +5 | Init +1

Sclivian, smugly smirking, replies to the girl,

Varisian:
"Much of the world is defined by words, child. Knowing how to make them is key to success."

Sclivian looks at the guards as he considers his answer.

GM:

Take 10 on Sense Motive, get a 21. Are these real Korvosan Guards, and will they treat the girl with leniency?
Take 10 on Knowledge(local), get a 19. What is the punishment for thievery?
Knowledge(local): 1d20 + 9 ⇒ (7) + 9 = 16 Who is Yargin?


Male Human Unchained Rogue (Charlatan)

"Edmund, don't be a fool and just hand her over. She's just a dumb kid who made a big mistake. You scared her, she learns not to steal again and the guards will handle the rest."

He then moved a bit closer to Edmund before he spoke again, in hushed voice.

Infernal:
"Remember that everything you do will reflect back on Lady Dressarose. We do not want trouble with the guards on our first day in."


Male Human (Garundi) Warpriest of Moloch 1 | AC 17 | HP 14/14 | Fort +4, Ref +1, Will +5 | CMB +3, CMD 14 | Init +1 | Perception +3

Hiram glances at Leandric and then to Edmund, nodding emphatically at the dispersing crowd.

"ჩვენ უკვე დავიწყეთ საკმარისი ჭორები..."

Infernal:
"We have already started enough rumours..."

At the guards approach, Hiram turns to look them up and down appraisingly.


Fighter (Phalanx Soldier) | HP: 17/17 |
Spoiler:
Stamina: 4/4 | AC: 25, T: 13, FF: 22 | Fort: 5, Reflex: 2, Will: 2 | CMB: 4, CMD:16 | Init: +2 | Perception: +3

Was already handing her over as I asked casually...but since you pointed out I didn't get my money...

"Our meals should be ready by now, anyway, since Marcus has been waiting so patiently. There's simply the matter of reacquiring my stolen goods."

Is Edmund Charthagnion gonna have to choke a b*tch?!


Sclivian Infodump:
OK Sclivian. The guards seem to be genuine, and they probably will be at least somewhat lenient with the child. Hell, on the off chance that she can prove that she works as part of the Cerulean Society (Korvosa's thieves guild) and has paid her dues to the Society, she'll probably get was stolen taken from her and reported to her superiors so they can handle it. Ironically, while the Guard does handle criminals, they leave a lot of the work to the Society itself. After all, they'd have to spend a lot money that would be better spent on Korvosa's defense to handle the amount of crime, while the Cerulean Society simply has to work less.

If it does come to the Cerulean Society, however.... Well, they're not known for being lenient with the ones who get caught. At best, she's looking at a severe increase in her fees if she's a part of the guild, and at worse, odds are she'll disappear for a while.

If she's not a part of the Cerulean Society... Well, one of two things are going to happen. What she has will be taken from her, brought to their base of operations, where the lost property can be reclaimed by its owners by verification and tons of paperwork. After that, she will either be sent back to her family, or on the off chance that she shows some potential skill and has no family, be forced into the training for the Korvosan Guard. For the record, all of this is merely because of her age. Had she been older and tried this, she simply would have been handed over to the Cerulean Society either way. In that case, she'd eventually come back minus a hand or two.

This would be an entirely different matter had she been captured by the Hellknights.

You have no idea who this "Yargin" is.

"No worries sir," the clean-shaven man says in response to Leandric's admonishment of Edmund. "Best that people understand the law. We're going to have to go through everything she has back at the Citadel. I assume your coins are of Chelish mint, correct? If so, we should be able to separate them from whatever else she has with ease. Then you can come to the Citadel, fill out some paperwork, and your property will be returned to you. So, enjoy your meal, give us some time to go through our due process, and you should be good to reclaim what's yours. Oh, and the manacles will be returned as well."

With that, the other two guards will each grab an arm of the girl, the head guard will give your group a polite bow, and begin to walk away with her.


Fighter | HP: 13/13 | AC: 16, T: 12, FF: 14 | Fort: 4, Reflex: 2, Will: 2 | CMB: 5, CMD:16 | Init: +2 | Perception: +1

Reassured that a fight isn't about to break out, Marcus stiffly sits down again.


Fighter (Phalanx Soldier) | HP: 17/17 |
Spoiler:
Stamina: 4/4 | AC: 25, T: 13, FF: 22 | Fort: 5, Reflex: 2, Will: 2 | CMB: 4, CMD:16 | Init: +2 | Perception: +3

Actually this would, most likely, be satisfactory to Edmundm...If he thought the "not giving me my damn money back" part was legit. I am assuming they have badges of position as guards. Do they have identifying numbers? Ed would make a note of this, because how is he to tell some dirty guards wouldn't skim his cash and say the girl didn't have anything.

"Ah, yes. ...and your names? So I can report this incident to your supervisors, and know who to say referred me when I come to collect my money? 20 gold is not a trifle."

Edmund seems to be looking irritated that he cannot get his money.

Infernal:
"I'll be more damned than I already am if you think I'm going to be robbed by a child, Chase down and catch the thief, only to be robbed again by adults."


Yes, they do have badges with 5 digit identification numbers on them. While Korvosa is a backwater, apparently they pay as much attention to their Guard as Cheliax does to its Dottari, if not more.

Dark Archive

Male Chelaxian Wizard (Banishment) 1 | HP 8/8 | F+1 R+1 W+4 | AC 11 ff10 t11 | CMB -1, CMD 10 | Per +5 | Init +1

Mr. Ruttle smiles and bows in return.

"Do not worry, Edmund, I'll have the proper paperwork filed with the guards' office and reclaim the property for you. The due process can be sped along if you know who to speak with."


Fighter (Phalanx Soldier) | HP: 17/17 |
Spoiler:
Stamina: 4/4 | AC: 25, T: 13, FF: 22 | Fort: 5, Reflex: 2, Will: 2 | CMB: 4, CMD:16 | Init: +2 | Perception: +3

Ed notes their badge numbers and won't cause trouble, then. He has three witnesses in Sclivian, Leandric, and Hiram. That should be sufficient should it come to trouble, legally speaking.

Dark Archive

Male Chelaxian Wizard (Banishment) 1 | HP 8/8 | F+1 R+1 W+4 | AC 11 ff10 t11 | CMB -1, CMD 10 | Per +5 | Init +1

And, if Mr. Ruttle has anything to say about it, you have professional representation, as well. We can discuss retainer later.


Male Human (Garundi) Warpriest of Moloch 1 | AC 17 | HP 14/14 | Fort +4, Ref +1, Will +5 | CMB +3, CMD 14 | Init +1 | Perception +3

Seeing that the situation has been settled for now, Hiram stomps back into the inn. As he goes, he tosses one of the guards the keys to the manacles.

"We should have stayed at the house," he grumbles as he slumps into his chair.


Fighter (Phalanx Soldier) | HP: 17/17 |
Spoiler:
Stamina: 4/4 | AC: 25, T: 13, FF: 22 | Fort: 5, Reflex: 2, Will: 2 | CMB: 4, CMD:16 | Init: +2 | Perception: +3

"Oh, shut up and drink your tea, old man."

Ed grins, well, fiendishly, as if he had any other means of grinning, and upon getting the guards information, he will head back to his table to eat, drink, and try and put this annoyance behind him.


Male Human (Garundi) Warpriest of Moloch 1 | AC 17 | HP 14/14 | Fort +4, Ref +1, Will +5 | CMB +3, CMD 14 | Init +1 | Perception +3

Hiram grimaces back at Edmund, his sneer only slightly less hideous than the tiefling's despite his lack of fangs.

He scoffs, "As you command, my lord."

The mercenary shakes his head wearily and starts sipping his tea.

No respect, as usual. That attitude will not serve you when dealing with the Hellknights...


Not realizing any conflict had occurred, Tellis eventually returns good naturedly and shares what he has learned in the mean time.

"Well, it appears native Chelexians are... Not exactly popular in Korvosa right now. Apparently Ileosa lacks her sister's gift of knowing what is and is not a good idea to say, as she has been quite vocal about her dislike for this 'horrid backwater that is unfit for even pigs to wallow in.' We should avoid adding to this opinion and try to be more genial with the locals..."

"Based on this dislike, most of the populace is simply thankful that she won't get to rule in any real capacity. Despite the rumors of the King's horrific (and apparently incurable) disease, even if he dies, control of day to day affairs reverts to his seneschal, Nikolas Kalepopolis."

"On the ambassador front, it seems that the man sent prior to Lady Dressarosa was one Gregori Amprei, a man renowned in Cheliax for writing a 'travel' book speaking of the inferiority and dangers of more than a few countries, including Varisia. Much like Ileosa, he has been adamant in his dislike for this 'collection of petty hovels,' though this has not stopped him from buying a few select properties in the area for himself."

Finishing his drink he adds, "So it seems we shouldn't expect an overly warm welcome, but should try and repair the reputation of our great Nation in the eyes of these who should be our close allies."


Fighter | HP: 13/13 | AC: 16, T: 12, FF: 14 | Fort: 4, Reflex: 2, Will: 2 | CMB: 5, CMD:16 | Init: +2 | Perception: +1

Marcus leans back in his chair as Tellis returns to recount his findings. He answers the man's long explanation of the current state of affairs with a grunt.

"Is that why we're here? To repair the reputation of Cheliax? Or simply to keep our eyes on Lady Dressarosa?"

From his tone, it's clear where he thinks his obligations like.


Nodding at Marcus approvingly, Tellis says, "Of course, of course, the safety of the Ambassador is paramount. And, of course, anti-Chelaxian sentiment could foster a more threatening atmosphere for the one who represents Chelliax. A popular official is certainly safer than a highly unpopular one dispatched to a hostile foreign land..."


Alright guys. You have a moment to talk among yourselves, or we can simply move on to what's happening next regardless.


Fighter (Phalanx Soldier) | HP: 17/17 |
Spoiler:
Stamina: 4/4 | AC: 25, T: 13, FF: 22 | Fort: 5, Reflex: 2, Will: 2 | CMB: 4, CMD:16 | Init: +2 | Perception: +3

I'm fine to move along.


Fighter | HP: 13/13 | AC: 16, T: 12, FF: 14 | Fort: 4, Reflex: 2, Will: 2 | CMB: 5, CMD:16 | Init: +2 | Perception: +1

I'm fine with moving along too.


Male Human Unchained Rogue (Charlatan)

"So keep our heads low if we can. We don't want an angry mob chasing us out of the city." The last part was added with a smile and a sideways glance at Edward.

I'm fine with moving on

Dark Archive

Male Chelaxian Wizard (Banishment) 1 | HP 8/8 | F+1 R+1 W+4 | AC 11 ff10 t11 | CMB -1, CMD 10 | Per +5 | Init +1

"That would be bad for business, agreed."

Let's move on.


After a meal that seems more military rations than properly cooked fare, the lot of you head out with what is most likely a good bit of time until Lady Dressrosa arrives. In fact, it seems quite likely that you'll be able to head over to the Citadel to retrieve Edmunds gold, and quite possibly make it back in time to meet the Ambassador at your new home. Even better, the Citadel is not too far from where you are yourselves. It should be a relatively simple matter to get there, get your gold, and get out.

Something Sneaky this Way Comes Uno: 1d20 + 7 ⇒ (8) + 7 = 15
Something Sneaky this Way Comes Dos: 1d20 + 7 ⇒ (3) + 7 = 10
Something Sneaky this Way Comes Tres: 1d20 + 7 ⇒ (12) + 7 = 19
Sclivian Perception: 1d20 + 5 ⇒ (8) + 5 = 13
Leandric Perception: 1d20 + 4 ⇒ (15) + 4 = 19
Marcus Perception: 1d20 + 1 ⇒ (15) + 1 = 16
Edmund Perception: 1d20 + 3 ⇒ (19) + 3 = 22
Tellis Perception: 1d20 + 2 ⇒ (12) + 2 = 14
Hiram Perception: 1d20 + 3 ⇒ (18) + 3 = 21

Annnnd apparently drinking tea is key to Hiram finally noticing something.

Though perhaps the group of Varisians from the Drinkhall attempting to follow you as covertly could use a bit of caution. They seem to be a particularly unwashed sort, probably Scarnzi from what Sclivian can tell from the one he sees. Granted, they'd have to be complete idiots to attack you here. Or maybe just drunk.

"Hey! Hey yoush!" a voice from the crowd says, obviously drunk in nature. A large, portly Varisian man hustles towards you, anger evident on his face. "Jush what do yoush thinksh you were doing to that girl earlier, huh?"


Male Human (Garundi) Warpriest of Moloch 1 | AC 17 | HP 14/14 | Fort +4, Ref +1, Will +5 | CMB +3, CMD 14 | Init +1 | Perception +3

Green tea is good for you!

Hiram instinctually wheels around and scans the surrounding crowd for threats. He waves everyone into a tighter formation, grasping the hilt of his falchion.

"There are three of them," he growls. "Hiding in the crowd."


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Fighter (Phalanx Soldier) | HP: 17/17 |
Spoiler:
Stamina: 4/4 | AC: 25, T: 13, FF: 22 | Fort: 5, Reflex: 2, Will: 2 | CMB: 4, CMD:16 | Init: +2 | Perception: +3

Edmund nods to his friend and tutor. "I see them, Hiram. Oh, yes, a proper welcoming committee. You know, after what I paid for that drivel of a meal, I was hoping it came with free entertainment."

He turns back to the portly man and sneers. "Oh, yes, let's see. I was going to eat her? Unless something of a more sacrificial nature would be more inflammatory to your sensitivities, we could then say I was going to offer her up as a sacrifice to Asmodeus. Would that help you justify your current situation?"

Infernal:
"Before you scold me for provoking him, know I've been in this boat many times. There's no reasoning with a drunk bigot. Better to make them so angry they're even more off balance. No kindness will soothe these fools. Plus, let's be honest here, I'm annoyed. I'm annoyed about my garbage meal I spent good money on. I'm annoyed about that kid stealing my money when I know she will get a slap on the wrist instead of an axe cleaving it off like she deserves just because the fool hasn't had enough years pass where she broke the law to get properly punished for it."

He hefts his shield off his back, pulls out his gandasa. "Yes, I was going to do whatever justifies your assault to a child for stealing from me. Now just imagine what I'm likely to do to a grown man or that pissed me off, or three idiots hiding in a crowd trying to sneak up on me."


Male Human Unchained Rogue (Charlatan)

Infernal:
"I don't care. Drunk or not drunk, annoyed or not annoyed, any fight reflects badly on our actual mission here. You sound like a Gorumite."

"He jests. Now please, gentlemen. There must be some home you need to be getting to? Some wife waiting for you, all cold and alone in her bed? Wouldn't it be better to go an keep her warm than start a shouting match on the streets?" Despite his words Leandric drew his rapier, though he kept it more or less in the same place it had been before.

I figure no amount of Diplomacy will fix this but I'll try
Diplomacy: 1d20 + 8 ⇒ (7) + 8 = 15

Dark Archive

Male Chelaxian Wizard (Banishment) 1 | HP 8/8 | F+1 R+1 W+4 | AC 11 ff10 t11 | CMB -1, CMD 10 | Per +5 | Init +1

Mr. Ruttle clears his throat. "Let it be known that the girl left my client's custody unharmed and was remanded to duly appointed members of the Korvosan Watch. Therefore, it is a matter of record that my client acted in a lawful manner, and any harm coming to her happened after the period of custody, when her welfare was no longer the responsibility nor ethical duty of my client."

Looking at the crowd, he adjusts his pince-nez and adds, "In short, the girl's fine and you know it."

Diplomacy: 1d20 + 7 ⇒ (20) + 7 = 27


Glaring at Edmund Tellis says quietly, "Did you not hear what I just said?"

He then stands with hands held open, placatingly, "Come now, nothing untoward has happend. The girl was witnessed stealing and has been turned over to the guard in an appropriate fashion. No one wants unnecessary trouble. Let us calm down and look to the authorities to handle things fairly, shall we?"

Diplomacy: 1d20 + 7 ⇒ (8) + 7 = 15


Fighter (Phalanx Soldier) | HP: 17/17 |
Spoiler:
Stamina: 4/4 | AC: 25, T: 13, FF: 22 | Fort: 5, Reflex: 2, Will: 2 | CMB: 4, CMD:16 | Init: +2 | Perception: +3

Infernal:
"Easy for you to say, Leandric. You haven't had to deal with this every week or so since you were old enough to walk. If I weren't so hard to burn I'd have perished long ago from the torches. As it is I still have scars from the pitchforks when my mother's guards accepted the bribes. I am merely not foolish enough to waste my time with efforts that have failed time and time again. You talk though. You're human. Maybe they'll listen to you."

Edmund takes a defensive stance but doesn't bring his blade to bear.

Low charisma. Ed is hated and he knows it.


Fighter | HP: 13/13 | AC: 16, T: 12, FF: 14 | Fort: 4, Reflex: 2, Will: 2 | CMB: 5, CMD:16 | Init: +2 | Perception: +1

Marcus juts out his jaw as he tongues the inside of his cheek, hand not straying far from the worn handle of his earthbreaker. He searches the gathering crowd for any signs of weaponry, and old instincts cause him to turn around and cover the group's rear, his harsh, weather carved features obdurate and betraying grim resignation for what's to come.


Alright, I'm going with the assumption that Leandric's Diplomacy attempt is his own thing, and that Tellis is aiding Sclivian. This is mostly due to the differing content between Leandric and those two. This should be fair for you all. Also, Diplomacy time measures are stupid, and hence ignored when dramatically appropriate.

The drunken man initially bristles at Edmunds reaction, balling up his fists in what seems to be readiness to lash out. Before he gets the chance to do so though, Leandric speaks up, prompting the drunkard to glare at the Chelexian scribe. Then Sclivian spoke his piece, and backed up by Tellis' easy nature, the lawyer is able to see some of the hostility in the man fade. Perhaps Sclivian found a vessel of rational thinking in the drunkard. Or perhaps he small unit of Guard that goes by at the end of his speech sets off a bout of self-preservation in the man and his colleagues.

Regardless of the cause, the end result is the same. The Varisians in the crowd slip away, leaving the drunkard on his own. He stands defiant for a moment, simply glaring at Edmund.

"Bah!" the man says, spitting at the tiefling's feet as he does so. "Damn Queen-loversh ain't even worth the time of day. Jusht you wait. One day, they'll all shee you as the monshters you are! I hope you get to burn in Hell!"


Fighter (Phalanx Soldier) | HP: 17/17 |
Spoiler:
Stamina: 4/4 | AC: 25, T: 13, FF: 22 | Fort: 5, Reflex: 2, Will: 2 | CMB: 4, CMD:16 | Init: +2 | Perception: +3

"I assure you, I already have relatives waiting for me there. I'm already on my way, and I'm just working on getting a good room." He smiles a toothy, fang filled grin and puts his weaponry and shield away now that the crowd has dispersed.

"Friends, I thank you for your defense. I can't remember ever having a drunken crowd back down from me when already riled up...and it seems our chunky assailant is all alone....and he spit at me. Excuse me just a moment, gentlemen."

Ed looks around carefully to make sure there are no other witnesses.

Perception: 1d20 + 3 ⇒ (8) + 3 = 11

Provided nobody else hung around after the crowd dispensed, Edmund balls up a fist and cold clocks the drunkard square across the nose.

Unarmed: 1d20 + 4 ⇒ (15) + 4 = 19
Nonlethal Damage: 1d3 + 3 ⇒ (2) + 3 = 5

"Next time it won't be my fist."


Fighter | HP: 13/13 | AC: 16, T: 12, FF: 14 | Fort: 4, Reflex: 2, Will: 2 | CMB: 5, CMD:16 | Init: +2 | Perception: +1

Marcus' eyes go wide in surprise, and then narrow in disgust. He shoves his way forward and interposes himself between Edmund and the no doubt staggering drunk.

"What the -" for a moment it looks like he's going to let Edmund have it, but then he catches himself, old peasant instincts kicking in. "That is not the way to treat the locals, Sir. What the -" Again he swallows some choice words. "What do you think you're doing? Do you want a lynch mob outside Lady Dressarosa's house a few hours from now?"

Turning, he spreads his hands wide, trying to apologize to the drunk - but he knows it's far, far too late. Helpless, he looks to the others to step in with their smooth words and maybe some coin.


Fighter (Phalanx Soldier) | HP: 17/17 |
Spoiler:
Stamina: 4/4 | AC: 25, T: 13, FF: 22 | Fort: 5, Reflex: 2, Will: 2 | CMB: 4, CMD:16 | Init: +2 | Perception: +3

"Considering he isn't going to get off riling a mob up against me and then insulting me further upon their dispersal, it sounds like you're saying that, given there's no witnesses, I should have slit the fool's throat and thrown him in the river. A prudent decision, I suppose, but I figured knocking him out to sleep it off would be the kinder alternative for insulting my honor...but if you think he will do as you say and round up another mob, well, pragmaticism would dictate killing him."

Edmund shrugs, as if this is more of an annoyance than anything. "Foolish end to a fool," He mutters, intending to (and probably unable to) walk around Marcus.

"What are you doing, man? You said it yourself, he could bring a mob to the lady's house. What...did you want to do it yourself?"


Male Human (Garundi) Warpriest of Moloch 1 | AC 17 | HP 14/14 | Fort +4, Ref +1, Will +5 | CMB +3, CMD 14 | Init +1 | Perception +3

Hiram walks up behind Edmund and puts a firm hand on his shoulder.

"Enough!" he barks, nostrils flaring. "Let the fool go. He is not a threat to us, or your honour."

If the drunk has not already taken the chance to extricate himself at the talk of throat-slitting, the mercenary shoots him a glare and motions for him to start moving.


Fighter (Phalanx Soldier) | HP: 17/17 |
Spoiler:
Stamina: 4/4 | AC: 25, T: 13, FF: 22 | Fort: 5, Reflex: 2, Will: 2 | CMB: 4, CMD:16 | Init: +2 | Perception: +3

Frankly, I figured a commoner would be out cold from a nearly max damage punch. NPCs don't usually get max HP for first level like PCs do, commoner is a d6, and most stay arrays for them are not kind in terms of constitution.

"Well, not anymore." Edmund cracks his knuckles. "I would have said the punch evened it out. It was Marcus who talked about him bringing a mob. I was simply being prudent, as you always said, Hiram. He's just a nobody drunk. Why risk retribution over some idiot's life when the river is right there? Nobody forced him to do such foolishness or start anything with a superior." He flicks his tail in annoyance. "Do whatever you want. As I said, it was my intent originally to merely knock the fool out."


Male Human (Garundi) Warpriest of Moloch 1 | AC 17 | HP 14/14 | Fort +4, Ref +1, Will +5 | CMB +3, CMD 14 | Init +1 | Perception +3

If he is indeed a Sczarni thug, he is likely tougher than a first level commoner.

"Stop blathering excuses," Hiram growls. "I am not your mother."

He turns away from the drunk (whether unconscious or scrambling away), and pushes Edmund along back towards their destination.


Male Human Unchained Rogue (Charlatan)

"If the local officials come calling because of your ridiculous behaviour I will insist the lady hands you over for proper punishment. By now you should know behaving like a petulant noble brat does not get you anywhere." What follow is a selection of choice curses in Kelish questioning the tiefling's sanity and decency.

"You're not a Hellknight yet nor would they tolerate such rash behaviour."

I figure I should add Leandric cares very little about nobility. He has done plenty of work for nobles to know they are just as idiotic as the common folk if not more so. To him they're just lucky bastards who get handed power and wealth without any effort. In his eyes only a very small number of them is actual worth the respect they get. He works for them only because they actually have the money to pay for his work (and in case of Lady Dressarose, he actually respects her).

Do remember that Leandric is an orphan, so less than a commoner, who simply 'lucked out'. That luck consisted of many years as a personal slave/apprentice but it got him out of his miserable position and into a position of some power.


Tellis looks at Edmund in total shock. "Edmund, you disgrace your noble blood with this lawlessness! Assault of a citizen? You profess to wish to join the Order of the Nail, yet you flout the laws of the city in this public fashion?" He nods at Leandric, "Agreed Leandric, we cannot countenance such behavior that might effect the lady's reputation... Let us get home before we are caused further embarrassment!"


Well then. May have to give this a good ole DM "Are you sure?" Mainly because there's still a crowd of people. The Varisians may have slinked off, but the rest of the general milling populace is still present. Also, a unit of Korvosan guard just passed. Much as I hate to invalidate all the posts... Yeah. Are you sure Edmund would do that?

Dark Archive

Male Chelaxian Wizard (Banishment) 1 | HP 8/8 | F+1 R+1 W+4 | AC 11 ff10 t11 | CMB -1, CMD 10 | Per +5 | Init +1

"Ahem..." Mr. Ruttle prattles, "I am afraid that in this situation I must advise that any manhandling of the locals be performed only after due process has been completed. Come, we can get you a slave to let off some steam."


Fighter (Phalanx Soldier) | HP: 17/17 |
Spoiler:
Stamina: 4/4 | AC: 25, T: 13, FF: 22 | Fort: 5, Reflex: 2, Will: 2 | CMB: 4, CMD:16 | Init: +2 | Perception: +3

Well I DID say provided the crowd had cleared. I very much specified that. I suppose we can say Marcus saw me get ready and grabbed my fist as I was rearing back for the blow, because he noticed the crowd hadn't quite cleared. The conversation could have been otherwise whispered.

"I understand what you are saying, but it also seems you think he should just get away without any repercussions."

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