Fjuri's PFS Season 2 PBP CORE "campaign"

Game Master Fjuri

a series of scenarios from seasons 0-2

List of NPCS
Map


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Silver Crusade

Abilities:
Force Missile 8/8
Male Half Orc Evoker 2 - HP 16/16 | AC 11 (T 11, FF 10) | Fort +2, Ref +1, Will +3* | Init +1 | Perception +0

Oh the joys of the mist-tainted template on casters. Luckily I don't think our (Sp) abilities are affected.

"Smash this way! Andrezi lets out a howl and steps into the room for the door he has flung open.

Liberty's Edge

Male
Botting instructions:
Korvan would attack the closest enemy or whoever is attacking a companion, ranged first// [dice=CLB+PBS]1d20+7[/dice]...[dice=DMG]1d8+4[/dice] [dice=Falchion]1d20+7[/dice]...[dice=DMG]2d4+7[/dice]
Half Elf
Skills:
Acrobatics:+7;Climb+6;Handle Animal:+3;Survival:+7:Track:+8; Stealth:+6;K(Nature):+7
Fighter 4/Ranger 2 CORE[HP:54/54][AC:21/13/19][F:+10;R:+7;W:+4][INIT:+8][Perc:+15]

in the office- cant access the map from there. please move Korvan along at the back with his bow and arrow ready if you proceed. I do not want to slow the flow down and am anxious to see Andrezi tank...

Grand Lodge

Half-Orc Bard 5 (hp; 15/38 | AC: 12 | T: 10 | FF: 12 | Fort: +3 | Ref: +5 | Will: +5 | Init: +2 | Perception: +3 | Darkvision 60ft.) Perform 14/19

Thran follows after the smashing wizard(s), trying to keep up. Weapon at the ready in case there is trouble ahead.

The Exchange

Male Halfling Rogue 2 | HP 15/17 | AC 18 | CMD 14 | F +2 R +8 W +2 | Init +4 | Per +8

Osborn follows Thran and the wizard/s, not wanting to be caught alone if another creature leaps out.


Right before you enter the room, some of you notice mad laughter coming through the door. As you enter you see it is a cramped stone chamber, likely a bathroom. The stench of sewage battles the cold of the mist, but through the haze can be seen smears of blood across the floor, walls, and ceiling, as well as the doors of several stalls.
One of the museum’s watchmen, wallows here, quite insane it seems. It seems to suffer from the same enchantment as Andrezi and Larksong, only worse.
He is not alone. The mists have also attracted a fearsome sewer monster, a speckled python, now a homicidal monster. The snake and the watchman attack anyone who enters the Bathrooms, pursuing their quarry if it flees. The snake does seem to have fed recently, and the torse of what seems to have been a half-orc, beaten to pulp, lies close to the snake.

Dice:
Perc Andrazi: 1d20 + 0 ⇒ (2) + 0 = 2
Perc Azar: 1d20 + 0 ⇒ (13) + 0 = 13
Perc Korvan: 1d20 + 11 ⇒ (20) + 11 = 31
Perc Larksong: 1d20 + 0 ⇒ (9) + 0 = 9
Perc Osborn: 1d20 + 7 ⇒ (1) + 7 = 8
Perc Thran: 1d20 + 0 ⇒ (18) + 0 = 18

Init Snake: 1d20 + 3 ⇒ (3) + 3 = 6
Init Watchman: 1d20 + 6 ⇒ (5) + 6 = 11
Init Andrazi: 1d20 + 1 + 1 ⇒ (11) + 1 + 1 = 13
Init Azar: 1d20 + 0 ⇒ (18) + 0 = 18
Init Korvan: 1d20 + 5 ⇒ (19) + 5 = 24
Init Larksong: 1d20 + 3 + 1 ⇒ (2) + 3 + 1 = 6
Init Osborn: 1d20 + 4 ⇒ (18) + 4 = 22
Init Thran: 1d20 + 2 ⇒ (19) + 2 = 21

Combat again!
-------------
Suprise round for Korvan and Thran.
Then everyone but Larksong

The watchman
Larksong
The snake.

Knowledge Nature DC 12:

Its a constrictor snake, not venomous.

Grand Lodge

Half-Orc Bard 5 (hp; 15/38 | AC: 12 | T: 10 | FF: 12 | Fort: +3 | Ref: +5 | Will: +5 | Init: +2 | Perception: +3 | Darkvision 60ft.) Perform 14/19

Bardic Knowledge: 1d20 + 1 - 1 ⇒ (12) + 1 - 1 = 12

Using the fact that the snake is somewhat distracted at the moment Thran moves into the room to get up close and personal. Moving towards the side as to not block lines of fire or charge lanes for people going in after him.

"This is a constrictor snake, not venomous. Best not to get bitten anyway...or constricted"

Silver Crusade

Abilities:
Force Missile 8/8
Male Half Orc Evoker 2 - HP 16/16 | AC 11 (T 11, FF 10) | Fort +2, Ref +1, Will +3* | Init +1 | Perception +0

Will wait for Korvan to go through with his surprise round first. I'm sad I didn't even get to cast Shield on myself to pretend to tank.

Liberty's Edge

Male
Botting instructions:
Korvan would attack the closest enemy or whoever is attacking a companion, ranged first// [dice=CLB+PBS]1d20+7[/dice]...[dice=DMG]1d8+4[/dice] [dice=Falchion]1d20+7[/dice]...[dice=DMG]2d4+7[/dice]
Half Elf
Skills:
Acrobatics:+7;Climb+6;Handle Animal:+3;Survival:+7:Track:+8; Stealth:+6;K(Nature):+7
Fighter 4/Ranger 2 CORE[HP:54/54][AC:21/13/19][F:+10;R:+7;W:+4][INIT:+8][Perc:+15]

apologies, lost internet for a while

Korvan takes aim on the gorilla foe and lets loose an arrow...

CLB+PBS: 1d20 + 5 ⇒ (15) + 5 = 20...DMG: 1d8 + 3 ⇒ (4) + 3 = 7

"Casters! Are these more transformed people or actual creatures?"

Silver Crusade

Abilities:
Force Missile 8/8
Male Half Orc Evoker 2 - HP 16/16 | AC 11 (T 11, FF 10) | Fort +2, Ref +1, Will +3* | Init +1 | Perception +0

Feeling a wind blow over his shoulder spurs Andrezi to action. He moves into the room with a snarl and swings at the other ape creature with his club.

Club: 1d20 ⇒ 5

Even with his cautious advance Andrezi's swing is wild and does nothing more than earn a glare and a howl from the other ape-thing.

Grand Lodge

Half-Orc Bard 5 (hp; 15/38 | AC: 12 | T: 10 | FF: 12 | Fort: +3 | Ref: +5 | Will: +5 | Init: +2 | Perception: +3 | Darkvision 60ft.) Perform 14/19

Thran takes another step forward and tries to cut into the snake with his falchion

To hit AC Snake: 1d20 + 4 ⇒ (2) + 4 = 6
Slashing damage if hit: 2d4 + 6 ⇒ (1, 2) + 6 = 9


Korvan hits the 'gorilla' watchman, as he takes a look at the casters, Andrezi and Larksong, waiting for a reply, he sees they resemble the gorilla foe in some very unsettling way...

The others seem too unsure to hit anything.

Combat
------
Azar, Korvan (did only his surprise round), Osborn

The watchman
Larksong
The snake.
Andrazi, Thran

Grand Lodge

Half-Orc Bard 5 (hp; 15/38 | AC: 12 | T: 10 | FF: 12 | Fort: +3 | Ref: +5 | Will: +5 | Init: +2 | Perception: +3 | Darkvision 60ft.) Perform 14/19

"Well he's wearing a museums watchman's uniform. I think we can conclude that he either transformed like our wizards ..or stole it from someone"

Liberty's Edge

Male
Botting instructions:
Korvan would attack the closest enemy or whoever is attacking a companion, ranged first// [dice=CLB+PBS]1d20+7[/dice]...[dice=DMG]1d8+4[/dice] [dice=Falchion]1d20+7[/dice]...[dice=DMG]2d4+7[/dice]
Half Elf
Skills:
Acrobatics:+7;Climb+6;Handle Animal:+3;Survival:+7:Track:+8; Stealth:+6;K(Nature):+7
Fighter 4/Ranger 2 CORE[HP:54/54][AC:21/13/19][F:+10;R:+7;W:+4][INIT:+8][Perc:+15]

Korvan keeps his bow in his left hand and draws his scimitar...

"We shall see if the flat of a blade will subdue them and then we bind them until we can find a cure..." Korvan says and then avdances...

Scimitar flat side: 1d20 + 3 - 4 ⇒ (14) + 3 - 4 = 13
DMG: 1d6 + 2 ⇒ (6) + 2 = 8


As Korvan hits the guard with his scimitar, he knocks him unconscious. The man stumbles and falls, face first on the ground. Korvan's arrow, protruding from his arm luckily tears no further in the wound. Some thick mist escapes the body and the man seems to return to his previous shape.

Combat
------
Azar, Osborn, Larksong

The snake, The watchman (-7nl&-8l).
Andrazi, Korvan, Thran

The Exchange

Male Halfling Rogue 2 | HP 15/17 | AC 18 | CMD 14 | F +2 R +8 W +2 | Init +4 | Per +8

Osborn moves into the room, perhaps there is something of value here.

I can only move 4 square this round. Not close enough for melee so that is my turn.

Silver Crusade

Abilities:
Force Missile 8/8
Male Half Orc Evoker 2 - HP 16/16 | AC 11 (T 11, FF 10) | Fort +2, Ref +1, Will +3* | Init +1 | Perception +0

It's Ok Osborn, Korvan and Thran likely have the attention of the snake.

Liberty's Edge

Male
Botting instructions:
Korvan would attack the closest enemy or whoever is attacking a companion, ranged first// [dice=CLB+PBS]1d20+7[/dice]...[dice=DMG]1d8+4[/dice] [dice=Falchion]1d20+7[/dice]...[dice=DMG]2d4+7[/dice]
Half Elf
Skills:
Acrobatics:+7;Climb+6;Handle Animal:+3;Survival:+7:Track:+8; Stealth:+6;K(Nature):+7
Fighter 4/Ranger 2 CORE[HP:54/54][AC:21/13/19][F:+10;R:+7;W:+4][INIT:+8][Perc:+15]

Korvan observes the fallen man..."if we knock our companions out, will they return to normal as well?" the rangers asks...


No updates tomorrow probably

Grand Lodge

Half-Orc Bard 5 (hp; 15/38 | AC: 12 | T: 10 | FF: 12 | Fort: +3 | Ref: +5 | Will: +5 | Init: +2 | Perception: +3 | Darkvision 60ft.) Perform 14/19

In response to Korvan's question Thran answers

"Maybe, but is that something we could maybe try _after_ we deal with this giant snake with huge fangs that's next to me?"

with just a little tremble of fear in his voice

The Exchange

Male Halfling Rogue 2 | HP 15/17 | AC 18 | CMD 14 | F +2 R +8 W +2 | Init +4 | Per +8

Osborn moves in to assist those in combat.

With all of these things jumping out at me I need these people to make sure I am not getting hit. Safety in numbers, blend in to the crowd is what my dad always said.

I have moved and would like to make an attack

Osborn lashes out at the snake. Since he is here on a task for The Exchange and The Pathfinder Society he needs these others to hep him achieve his goals.

Rapier to hit: 1d20 + 5 ⇒ (2) + 5 = 7

Dark Archive

F Elf Conjurer 1 - HP 8/8 | AC 16 (T 13, FF 13) | Fort +1, Ref +3, Will +0* | Init +3 | LLV | Perception +0

"Puny. Weak. Crush the man, the mist makes strong again."

Larksong grunts with effort, battering the man with her club.

charge: 1d20 + 6 ⇒ (13) + 6 = 19
damage: 1d6 + 4 ⇒ (5) + 4 = 9

Grand Lodge

M Human Cleric 1 (HP10/10; AC 14 / T 10 / FF 14; F +4, R +1, W +6; Init +0, Perception +3, Heal +7, Kn(R,H) +4) [dice=Longspear]1d20+3[/dice] [dice=Dmg]1d8+2[/dice]

Azar attempts to hit, as well.

Longspear: 1d20 + 3 ⇒ (3) + 3 = 6

Silver Crusade

Abilities:
Force Missile 8/8
Male Half Orc Evoker 2 - HP 16/16 | AC 11 (T 11, FF 10) | Fort +2, Ref +1, Will +3* | Init +1 | Perception +0

Andrezi gives a feral grin to the snake, unsure of its abilities.


Sorry for the lack of updates yesterday in addition to the day before, things were a bit more hectic then expected

Larksong walks to the snake and manages to inflict a nasty blow to the reptile.no charge path available

In return, the snake, surrounded by enemies attacks 1d4 ⇒ 4 Korvan. The man obviously poses the largest thread since it could knock out the snakes companion.
bite: 1d20 + 5 ⇒ (15) + 5 = 20
damage: 1d4 + 4 ⇒ (3) + 4 = 7
grab: 1d20 + 9 ⇒ (9) + 9 = 18

The snake bites Korvan, and then latches its body around him. Korvan is being grappled by the snake!

Combat
------
Azar, Osborn, Larksong, Andrazi, Korvan, Thran

The snake (-9), The watchman (-7nl&-8l).

Silver Crusade

Abilities:
Force Missile 8/8
Male Half Orc Evoker 2 - HP 16/16 | AC 11 (T 11, FF 10) | Fort +2, Ref +1, Will +3* | Init +1 | Perception +0

Even in his feral state Andrezi's concern for his fellow agents shows as Korvan is wrapped up by the snake. "Pointy man!" Andrezi bellows and steps over the unconscious man to smack the snake with his club.

Attack: 1d20 ⇒ 8

Grand Lodge

Half-Orc Bard 5 (hp; 15/38 | AC: 12 | T: 10 | FF: 12 | Fort: +3 | Ref: +5 | Will: +5 | Init: +2 | Perception: +3 | Darkvision 60ft.) Perform 14/19

"We'll save you!"

"..I hope..'

yells Thran as he get's a good grip on his falchion and brings it own at the snake in hopefully such a way to not cut Korvan

To hit AC snake: 1d20 + 4 ⇒ (1) + 4 = 5
Slashing damage if hit: 2d4 + 6 ⇒ (3, 2) + 6 = 11

"...maybe not...'

The Exchange

Male Halfling Rogue 2 | HP 15/17 | AC 18 | CMD 14 | F +2 R +8 W +2 | Init +4 | Per +8

Osborn lunges at the snake with his rapier.

Rapier to hit: 1d20 + 5 ⇒ (20) + 5 = 25
Crit Confirm: 1d20 + 5 ⇒ (16) + 5 = 21

Rapier damage: 1d4 + 1 ⇒ (3) + 1 = 4

Double the damage if the crit confirms please?

Grand Lodge

M Human Cleric 1 (HP10/10; AC 14 / T 10 / FF 14; F +4, R +1, W +6; Init +0, Perception +3, Heal +7, Kn(R,H) +4) [dice=Longspear]1d20+3[/dice] [dice=Dmg]1d8+2[/dice]

Azar attacks with his spear again.

Longspear: 1d20 + 3 ⇒ (11) + 3 = 14 Dmg: 1d8 + 2 ⇒ (8) + 2 = 10

Dark Archive

F Elf Conjurer 1 - HP 8/8 | AC 16 (T 13, FF 13) | Fort +1, Ref +3, Will +0* | Init +3 | LLV | Perception +0

Larksong continues to lash out with her club.
1d20 + 4 ⇒ (8) + 4 = 12
1d6 + 4 ⇒ (3) + 4 = 7

"Stop hugging, silly. Must smash snakes."

Liberty's Edge

Male
Botting instructions:
Korvan would attack the closest enemy or whoever is attacking a companion, ranged first// [dice=CLB+PBS]1d20+7[/dice]...[dice=DMG]1d8+4[/dice] [dice=Falchion]1d20+7[/dice]...[dice=DMG]2d4+7[/dice]
Half Elf
Skills:
Acrobatics:+7;Climb+6;Handle Animal:+3;Survival:+7:Track:+8; Stealth:+6;K(Nature):+7
Fighter 4/Ranger 2 CORE[HP:54/54][AC:21/13/19][F:+10;R:+7;W:+4][INIT:+8][Perc:+15]

Korvan tries to break free...
CMB: 1d20 + 3 ⇒ (5) + 3 = 8


OsbornCrit: 1d4 + 1 ⇒ (3) + 1 = 4

With a combined effort, Osborn and Azar can pry the snake loose and kill it.

The threat seems defeated.

Liberty's Edge

Male
Botting instructions:
Korvan would attack the closest enemy or whoever is attacking a companion, ranged first// [dice=CLB+PBS]1d20+7[/dice]...[dice=DMG]1d8+4[/dice] [dice=Falchion]1d20+7[/dice]...[dice=DMG]2d4+7[/dice]
Half Elf
Skills:
Acrobatics:+7;Climb+6;Handle Animal:+3;Survival:+7:Track:+8; Stealth:+6;K(Nature):+7
Fighter 4/Ranger 2 CORE[HP:54/54][AC:21/13/19][F:+10;R:+7;W:+4][INIT:+8][Perc:+15]

"Thank you friends. That was rather discomforting. Give me a second to bind my wounded leg." the woodsman says to the others, then sheathes his scimitar and draws his bow...is there anything in here that can help us solve the mystery?"

at 6/13 HP

Silver Crusade

Abilities:
Force Missile 8/8
Male Half Orc Evoker 2 - HP 16/16 | AC 11 (T 11, FF 10) | Fort +2, Ref +1, Will +3* | Init +1 | Perception +0

Andrezi snorts and starts prodding the unconscious man in uniform with his club.

Grand Lodge

M Human Cleric 1 (HP10/10; AC 14 / T 10 / FF 14; F +4, R +1, W +6; Init +0, Perception +3, Heal +7, Kn(R,H) +4) [dice=Longspear]1d20+3[/dice] [dice=Dmg]1d8+2[/dice]
Korvan the Hunter wrote:

"Thank you friends. That was rather discomforting. Give me a second to bind my wounded leg." the woodsman says to the others, then sheathes his scimitar and draws his bow...is there anything in here that can help us solve the mystery?"

at 6/13 HP

"Let me help with that," says Azar.

CLW: 1d8 + 1 ⇒ (5) + 1 = 6

Grand Lodge

Half-Orc Bard 5 (hp; 15/38 | AC: 12 | T: 10 | FF: 12 | Fort: +3 | Ref: +5 | Will: +5 | Init: +2 | Perception: +3 | Darkvision 60ft.) Perform 14/19

Thran examines the unconscious man and then moves on to examine the rest of the room

Liberty's Edge

Male
Botting instructions:
Korvan would attack the closest enemy or whoever is attacking a companion, ranged first// [dice=CLB+PBS]1d20+7[/dice]...[dice=DMG]1d8+4[/dice] [dice=Falchion]1d20+7[/dice]...[dice=DMG]2d4+7[/dice]
Half Elf
Skills:
Acrobatics:+7;Climb+6;Handle Animal:+3;Survival:+7:Track:+8; Stealth:+6;K(Nature):+7
Fighter 4/Ranger 2 CORE[HP:54/54][AC:21/13/19][F:+10;R:+7;W:+4][INIT:+8][Perc:+15]

"Thank you Azar"

The Exchange

Male Halfling Rogue 2 | HP 15/17 | AC 18 | CMD 14 | F +2 R +8 W +2 | Init +4 | Per +8

As the others examine the snake and the man Osborn begins to head toward the door. The bodies hold little interest to him.

Dark Archive

F Elf Conjurer 1 - HP 8/8 | AC 16 (T 13, FF 13) | Fort +1, Ref +3, Will +0* | Init +3 | LLV | Perception +0

Lark song follows Osborne, singing quietly to the mist.

"Pretty. Soft. Keep. Find. Help. Maybe smash."


Korvan the Hunter wrote:
is there anything in here that can help us solve the mystery?"

As you look around the room, the only things you can see is a foul smelling lavatory, the unconscious, but alive and back to normal museum watchman and parts of the remains of a half-orc museum watchman.

Liberty's Edge

Male
Botting instructions:
Korvan would attack the closest enemy or whoever is attacking a companion, ranged first// [dice=CLB+PBS]1d20+7[/dice]...[dice=DMG]1d8+4[/dice] [dice=Falchion]1d20+7[/dice]...[dice=DMG]2d4+7[/dice]
Half Elf
Skills:
Acrobatics:+7;Climb+6;Handle Animal:+3;Survival:+7:Track:+8; Stealth:+6;K(Nature):+7
Fighter 4/Ranger 2 CORE[HP:54/54][AC:21/13/19][F:+10;R:+7;W:+4][INIT:+8][Perc:+15]

"If there is nothing left to search for here, let us search the next room in the museum." Korvan says and moves back out of the current room.


Where to next?

The Exchange

Male Halfling Rogue 2 | HP 15/17 | AC 18 | CMD 14 | F +2 R +8 W +2 | Init +4 | Per +8

Osborn is content to allow others to lead deeper into the museum.

Silver Crusade

Abilities:
Force Missile 8/8
Male Half Orc Evoker 2 - HP 16/16 | AC 11 (T 11, FF 10) | Fort +2, Ref +1, Will +3* | Init +1 | Perception +0

Andrezi hears Larksong's singing and follows her out the door. Spying yet another unopened door he heads towards it. Something tells him it would be polite to knock, so he smacks it with his club several times.

Other door in this south room

Grand Lodge

Half-Orc Bard 5 (hp; 15/38 | AC: 12 | T: 10 | FF: 12 | Fort: +3 | Ref: +5 | Will: +5 | Init: +2 | Perception: +3 | Darkvision 60ft.) Perform 14/19

Seeing everyone leave Thran moves after them

"We just leave this unconscious man here?"

Liberty's Edge

Male
Botting instructions:
Korvan would attack the closest enemy or whoever is attacking a companion, ranged first// [dice=CLB+PBS]1d20+7[/dice]...[dice=DMG]1d8+4[/dice] [dice=Falchion]1d20+7[/dice]...[dice=DMG]2d4+7[/dice]
Half Elf
Skills:
Acrobatics:+7;Climb+6;Handle Animal:+3;Survival:+7:Track:+8; Stealth:+6;K(Nature):+7
Fighter 4/Ranger 2 CORE[HP:54/54][AC:21/13/19][F:+10;R:+7;W:+4][INIT:+8][Perc:+15]

"Bind him in case he wakes up then" and the half elf goes to see if there are suitable curtains for the task...


The room you enter is a simple room of unadorned stone, it is piled floor to ceiling with boxes and crates, allowing room for only a few small corridors between these towers of dusty mothballed exhibits.

The Exchange

Male Halfling Rogue 2 | HP 15/17 | AC 18 | CMD 14 | F +2 R +8 W +2 | Init +4 | Per +8

Osborn examines the crates, looking to see if there is any marking or identifiers to show where these crates came from, and what they may contain.

You want I should roll something?

Silver Crusade

Abilities:
Force Missile 8/8
Male Half Orc Evoker 2 - HP 16/16 | AC 11 (T 11, FF 10) | Fort +2, Ref +1, Will +3* | Init +1 | Perception +0

Andrezi stops to consider Thran's words, scrunching his eyebrows together tightly. "Danger...less...smash later if wake up angry."

Andrezi also looks at the crates...but mostly because Osborn is.

Perception: 1d20 ⇒ 8

Grand Lodge

M Human Cleric 1 (HP10/10; AC 14 / T 10 / FF 14; F +4, R +1, W +6; Init +0, Perception +3, Heal +7, Kn(R,H) +4) [dice=Longspear]1d20+3[/dice] [dice=Dmg]1d8+2[/dice]

Azar smiles awkwardly at Korvan's thanks and wonders what will happen to these fellows who have been cursed. How will they recover, he wonders.

He proceeds with Andrezi, Korvan and Osborn into the next room, carefully looking about.

Perception: 1d20 ⇒ 9

Silver Crusade

Abilities:
Force Missile 8/8
Male Half Orc Evoker 2 - HP 16/16 | AC 11 (T 11, FF 10) | Fort +2, Ref +1, Will +3* | Init +1 | Perception +0

Growing bored with the crates Andrezi scratches his head and wanders back towards the other closed door off the hallway.

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