First Wave (Mutants and Masterminds 3E)

Game Master Sobran

This is a campaign that follows the trials and tribulations of a small group of the first super-powered people in the world. In this tale they try to do good, stop evil, and uncover the mystery behind their creation.


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"Thank you, Sensei." Joe bows to his teacher and leaves.

Later, Joe makes his way to Atsuko in civilian clothes, with his disguise packed under his baggy clothes. The lost weight certainly didn't mean he had to toss his old clothes, after all. He waits a block down the street, enjoying a box of takeout he got on the way.


Sobran wrote:

Cliff takes a break from looking around the docks to sweet-talk the lady at the evidence locker into letting him "borrow" a few pieces.

I hope this sounds like something he'd do. Feel free to make it your own, Cliff.

"C'mon Emma, you know that time I helped you out with the..." Cliff starts, and Emma slowly comes around.

He takes the piece of tech to Warden and watches curiously as he just stares at it.

"Aren't you going to take it apart or something?"


"Rome wasn't build in a day Cliff" Warden answers as he's brewing coffee, and trying to decide the exact genre of indie rock he wants to listen to while working

ps. I'm confused about the timeline. How much time went by between the bank robbery, and Atsuko finding Outrunners hideout?


Anthem receives Atsuko's call, and changes into uniform quickly, figuring the time she will take to get there and letting her know. She runs along through back alleys and sidestreets, moving as fast as she can while her sonic well keeps her movemnet silent.

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