Kazim

Anthem's page

43 posts. Alias of Reckless.


About Anthem

Anthem - PL 8
Josita "Jo" Alvarez
Anthem - PL 8

Strength 6, Stamina 8, Agility 4, Dexterity 4, Fighting 8, Intellect 1, Awareness 5, Presence 1

Advantages
Accurate Attack, Attractive, Evasion, Improved Initiative, Languages 2, Power Attack, Uncanny Dodge

Skills
Acrobatics 2 (+6), Athletics 2 (+8), Close Combat: Unarmed 2 (+10), Deception 1 (+2), Expertise: History 1 (+2), Expertise: Military 1 (+2), Expertise: Politics 1 (+2), Insight 1 (+6), Intimidation 1 (+2), Investigation 2 (+3), Perception 5 (+10), Persuasion 1 (+2), Ranged Combat: rifle 1 (+5), Ranged Combat: Sonic Blast Skill 3 (+7), Stealth 3 (+7), Technology 1 (+2), Treatment 1 (+2), Vehicles 1 (+5)

Powers
Enhanced Metabolism (Enhanced Agility 2,Enhanced Dexterity 2, Enhanced Stamina 6, Enhanced Strength 4, Regeneration 1, Speed 6)

Sonic Powers Array
. . Hypnotic Song: Concentration Cumulative Perception Area Affliction 6 (1st degree: Entranced, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 16; Perception Area: DC 16 - Hearing, Concentration, Cumulative; Instant Recovery)
. . Atomic Vibration Punch: Damage 8 (Alternate; DC 23; Affects Insubstantial 2: full rank, Penetrating 8)
. . Sonic Blast: Damage 9 (Alternate; sonic, DC 24; Increased Range: ranged)
. . Sonic Sleep: Cumulative Perception Area Affliction 8 (Alternate; 3rd degree: Asleep, Resisted by: Fortitude, DC 18; Perception Area: DC 18 - Hearing, Cumulative, Sleep, Subtle 2: undetectable; Limited Degree (third only))
. . Sonic Vertigo: Cone Area Affliction 8 (Alternate; 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 18; Cone Area: 60 feet cone, DC 18, Insidious, Subtle: subtle)
. . Sonic Well ( Silence: Concealment 1 (Linked; Sense - Hearing), Sonar: Senses 3 (Linked; Accurate: Hearing, Ultra-hearing), Sonic Immunity: Immunity 5 (Linked; Damage Effect: Sonic), Sound Analysis: Senses 6 (Linked; Acute (Type): All Auditory, Analytical (Type): All Auditory, Counters Illusion: Auditory), Ultrasonic Hearing: Senses 1 (Linked; Ultra-hearing)

Shield (Removable (indestructible))
. . Deflect: Deflect 8 (Reduced Range: close)
. . . . Shield Strike: Strength-based Damage 2 (Alternate; DC 23; Multiattack)

Offense
Initiative +8
Atomic Vibration Punch: Damage 8, +8 (DC 23)
Grab, +8 (DC Spec 16)
Hypnotic Song: Concentration Cumulative Perception Area Affliction 6 (DC Will 16)
Sonic Blast: Damage 9, +7 (DC 24)
Sonic Sleep: Cumulative Perception Area Affliction 8 (DC Fort 18)
Sonic Vertigo: Cone Area Affliction 8 (DC Fort 18)
Strike: Strength-based Damage 2, +8 (DC 23)
Throw, +4 (DC 21)
Unarmed, +10 (DC 21)

Complications
Flashbacks (Explosive noises trigger PTSD flashbacks of EID/War)
Motivation: Patriotism (Loyalty to USA and Emerald City)

Languages
Afghan Arabic, English, Spanish

Defense
Dodge 4, Parry 8, Fortitude 8, Toughness 8, Will 8 (and Deflect 8)

Power Points
Abilities 46 + Powers 63 + Advantages 8 + Skills 15 (30 ranks) + Defenses 3 = 135

Jo Alvarez enlisted straight out of high school. Her parents were proudly legal immigrants from Brazil, and Jo was proud to serve her country in the wake of the 9/11 attacks. Over her two tours in Afghanistan, she saw a lot of s!&+. She used to joke that the "Sandbox" ought to be called the "Litterbox" instead. Jokes were one way she made it through the boredom and terror that went hand in hand with being a US soldier.

Her service ended with a bang: she spotted an i.e.d., shoving her fellow soldier Daniel Tursman out of its way just as it went off. Daniel was spared the brunt of the blast, taking shrapnel to his lower torso. Jo took the blast head on. Even with her flak, she should have been dead.

But Jo was raised in the Emerald City. You know, the place where them freaks have been showing up. Turns out, Jo was something of a freak herself. Not only did she survive, albeit in a coma for over a year, her body rebuilt itself stronger than ever.

The military had already signed her off as a casualty and given her an honorable discharge. Her parents had moved her back home, and her coma was spent in the Emerald City VA Hospital.

Jo still has flashbacks to that fateful day, and other memories of the war that cause her nightmares. Loud noises can set them off, especially noises resembling explosions. Her own sonic attacks seem to be an exception.

Tursman visited her many times during her year of coma, but disappeared three months before she awoke. A week after she recovered, she received a package with no return address. Inside was a note and a strange, ancient shield with an eagle emblazoned on its crest. The simply note read To A., from T.. The shield is of an unknown, lightweight metal which seems to be indestructible.

Taking the name Anthem, Jo has decided to serve her city with the diligence she served her country. Not all of these people with powers are going to use them for good, and the police of Emerald City are little better able to handle them than the Afghan police were able to handle the insurgents and terrorists there.