Euan's Second Darkness (Inactive)

Game Master Euan

Roll 20 Map
Treasure Sheet
Map of the Land of Black Blood


6,901 to 6,950 of 7,072 << first < prev | 132 | 133 | 134 | 135 | 136 | 137 | 138 | 139 | 140 | 141 | 142 | next > last >>
Grand Lodge

Completed Second Darkness AP
Consumables:
Rage 4/18 | Bullets: 20/20; CI 50/50; Silver 50/50 | Wands: CLW 50/50; 1/50 |

Add +4 to Tarkir's attack for animal growth and here is new damage roll.

Damage: 1d8 + 7 + 1 + 4 + 3 + 4 ⇒ (6) + 7 + 1 + 4 + 3 + 4 = 25


Roll 20 Map

Kaylayne fails to effect the vrock, but everyone else in the room takes a bit of the sun as the room flares a brilliant orange-yellow.

The drow do not take additional damage, it is not harmful or unnatural to them in a clinical sense, but they are all blind for the round regardless of save, though the term 'unnatural' did give me pause. It is still having an extraordinary effect as spells of this level should. Nice spell!

DC 25 for blindness and 27hp damage (13 if made)

Drow Soldiers
red orange: 1d20 + 11 ⇒ (9) + 11 = 20
red pink: 1d20 + 11 ⇒ (10) + 11 = 21
grey green: 1d20 + 11 ⇒ (12) + 11 = 23
red red: 1d20 + 11 ⇒ (19) + 11 = 30
red green: 1d20 + 11 ⇒ (11) + 11 = 22
grey blue: 1d20 + 11 ⇒ (5) + 11 = 16
red blue: 1d20 + 11 ⇒ (14) + 11 = 25
red purple: 1d20 + 11 ⇒ (5) + 11 = 16
grey orange: 1d20 + 11 ⇒ (16) + 11 = 27
grey pink: 1d20 + 11 ⇒ (13) + 11 = 24
grey purple: 1d20 + 11 ⇒ (10) + 11 = 21

Drow priests
blue: 1d20 + 23 ⇒ (10) + 23 = 33
red: 1d20 + 23 ⇒ (17) + 23 = 40
orange: 1d20 + 23 ⇒ (10) + 23 = 33
green: 1d20 + 23 ⇒ (1) + 23 = 24

Allevrah
1d20 + 22 ⇒ (18) + 22 = 40

Dimitrio, the map is pretty clear. There is room in front of Allarnon now that he's taken one out. You can always squeeze with either bear as well, trying to take up a portion of their square, but squeezing rules will apply.

As for the haste effect, you'll have to get that from Kaylayne. :)

Kaylayen, as for your stealth, you're in plain sight, so no stealth unless you have some ability I don't know about. Except to those who are now blind of course... Also, to see the target point, you need to be further out please so you can draw a line of effect to the center point. You can't hide behind that pillar forever.


Male CG human bard 10 (arcane duelist) / Swashbuckler 5 | CMB: 13, CMD: 29 | F: +11, R: +19, W: +13 | Init: +10 | Perc: +18, SM +8 | Speed 30ft |

Dimitrio tries to get to within striking distance without going past the door's threshold. he lines up next to Allarnon and readies his blade while he continues his heroic poems.

------------
ready attack
rapier to hit, feast, inspire courage: 1d20 + 2 + 1 + 3 ⇒ (13) + 2 + 1 + 3 = 19
damage: 1d6 + 19 + 3 ⇒ (1) + 19 + 3 = 23

stats:

HP 121/123
AC 32, touch 18, flat-footed 25
10 +4(DEX) +2(belt of DEX +4) +7(chainshirt+3) +4 (buckler+3) +1(ring of prot) +2 (dodge) +2 (natural armor +2)
Conditions: +1 to hit and will save, +4 save vs poison and fear, displacement, inspire courage +3
Melee (rapier+3): +24/+19/+14 = +11(base) +4(dex) +2(belt of dex +4) +3 (magic) +1(weapon focus)+1(swashbuckler specialization)
Melee Damage (rapier+3, arcane strike, panache): 1d6+19 = +3(weapon) +4 (dex) +2(belt of dex +2) +2 (arcane strike) +5 (precise strike)+2 (specialization) +1(swashbuckler specialization), 15-20, x2
5/5 daggers, 5/5 panache, 1/3 charmed life, 24/30 bardic performance, 6/6 1st level, 5/5 2nd level spells, 2/4 3rd level, 2/2 4th level spells, 1/1 arcane bond spell, ring of fire 5/5


Roll 20 Map

Lief spreads the displacement around. Allarnon takes out his drow, but it does take every swing (though he missed once) while Tarkir, thanks to his bonus for being larger, takes a bite out of his drow as well. Kaylayne lights up the room with brilliant energy, blinding most of the drow within it. Dimitrio steps to the front line and readies an attack against any drow or demon that steps up. Ederin targets Allevrah, connecting only twice.

Allevrah shrieks with rage, but as she’s blind, can’t do much about it at the moment. She continues to chant, though it’s clear she has other plans in mind.

The drow priestesses also unable to see, continue to chant this round as most of their eyes clear.

The soldiers, though blind, press their attacks.

gray pink rapier on Allarnon: 1d20 + 10 ⇒ (6) + 10 = 16 damage: 1d6 + 4 ⇒ (2) + 4 = 6 blind/displaced: 1d100 ⇒ 46
gray pink rapier on Allarnon: 1d20 + 5 ⇒ (17) + 5 = 22 damage: 1d6 + 4 ⇒ (3) + 4 = 7 blind/displaced: 1d100 ⇒ 20
gray pink dagger on Allarnon: 1d20 + 10 ⇒ (2) + 10 = 12 damage: 1d4 + 1 ⇒ (1) + 1 = 2 blind/displaced: 1d100 ⇒ 81
gray pink dagger on Allarnon: 1d20 + 5 ⇒ (5) + 5 = 10 damage: 1d4 + 1 ⇒ (4) + 1 = 5 blind/displaced: 1d100 ⇒ 96

gray purple rapier on Allarnon: 1d20 + 10 ⇒ (9) + 10 = 19 damage: 1d6 + 4 ⇒ (6) + 4 = 10 blind/displaced: 1d100 ⇒ 99
gray purple rapier on Allarnon: 1d20 + 5 ⇒ (13) + 5 = 18 damage: 1d6 + 4 ⇒ (5) + 4 = 9 blind/displaced: 1d100 ⇒ 92
gray purple dagger on Allarnon: 1d20 + 10 ⇒ (3) + 10 = 13 damage: 1d4 + 1 ⇒ (1) + 1 = 2 blind/displaced: 1d100 ⇒ 79
gray purple dagger on Allarnon: 1d20 + 5 ⇒ (10) + 5 = 15 damage: 1d4 + 1 ⇒ (2) + 1 = 3 blind/displaced: 1d100 ⇒ 27

grey green hand crossbow on Allarnon: 1d20 + 11 - 4 ⇒ (4) + 11 - 4 = 11 damage: 1d4 + 1 ⇒ (4) + 1 = 5 plus drow poison (DC 13 or fall unconscious) blind/displaced: 1d100 ⇒ 97
red red hand crossbow on Allarnon: 1d20 + 11 - 4 ⇒ (2) + 11 - 4 = 9 damage: 1d4 + 1 ⇒ (4) + 1 = 5 plus drow poison (DC 13 or fall unconscious) blind/displaced: 1d100 ⇒ 71
red green hand crossbow on Allarnon: 1d20 + 11 - 4 ⇒ (16) + 11 - 4 = 23 damage: 1d4 + 1 ⇒ (4) + 1 = 5 plus drow poison (DC 13 or fall unconscious) blind/displaced: 1d100 ⇒ 7
grey blue hand crossbow on Allarnon: 1d20 + 11 - 4 ⇒ (13) + 11 - 4 = 20 damage: 1d4 + 1 ⇒ (2) + 1 = 3 plus drow poison (DC 13 or fall unconscious) blind/displaced: 1d100 ⇒ 36
red blue hand crossbow on Allarnon: 1d20 + 11 - 4 ⇒ (12) + 11 - 4 = 19 damage: 1d4 + 1 ⇒ (2) + 1 = 3 plus drow poison (DC 13 or fall unconscious) blind/displaced: 1d100 ⇒ 88
red purple hand crossbow on Allarnon: 1d20 + 11 - 4 ⇒ (11) + 11 - 4 = 18 damage: 1d4 + 1 ⇒ (4) + 1 = 5 plus drow poison (DC 13 or fall unconscious) blind/displaced: 1d100 ⇒ 81
grey orange hand crossbow on Allarnon: 1d20 + 11 - 4 ⇒ (20) + 11 - 4 = 27 damage: 1d4 + 1 ⇒ (1) + 1 = 2 plus drow poison (DC 13 or fall unconscious) blind/displaced: 1d100 ⇒ 15

The drow, blind and hampered, do poorly.

The vrock are frustrated by the lack of access to the party. One looks to Allevrah to fix it, but she is busy - and blind.

The blue vrock attempts to grapple (via Telekinesis) Tarkir…
grapple: 1d20 + 15 ⇒ (16) + 15 = 31

The green vrock attempts to disarm Dimitrio…
disarm: 1d20 + 15 ⇒ (1) + 15 = 16

Pink tries to grapple Allarnon...
grapple: 1d20 + 15 ⇒ (20) + 15 = 35

Seeing it success, orange tries again to disarm Dimitiro...
grapple: 1d20 + 15 ⇒ (14) + 15 = 29

And Dimitiro's blade clatters to the stone floor (I think).

Meanwhile those who can, attack, focusing their ire on Allarnon.
vrock red claw on Allarnon: 1d20 + 17 - 4 ⇒ (13) + 17 - 4 = 26 damage: 2d6 + 5 ⇒ (4, 5) + 5 = 14 displaced: 1d100 ⇒ 41
vrock red claw on Allarnon: 1d20 + 17 - 4 ⇒ (15) + 17 - 4 = 28 damage: 2d6 + 5 ⇒ (6, 4) + 5 = 15 displaced: 1d100 ⇒ 75
vrock red bite on Allarnon: 1d20 + 17 - 4 ⇒ (13) + 17 - 4 = 26 damage: 1d8 + 5 ⇒ (2) + 5 = 7 displaced: 1d100 ⇒ 21
vrock red talon on Allarnon: 1d20 + 17 - 4 ⇒ (17) + 17 - 4 = 30 damage: 1d6 + 5 ⇒ (4) + 5 = 9 displaced: 1d100 ⇒ 100
vrock red talon on Allarnon: 1d20 + 17 - 4 ⇒ (11) + 17 - 4 = 24 damage: 1d6 + 5 ⇒ (5) + 5 = 10 displaced: 1d100 ⇒ 8

vrock purple claw on Allarnon: 1d20 + 17 - 4 ⇒ (9) + 17 - 4 = 22 damage: 2d6 + 5 ⇒ (3, 6) + 5 = 14 displaced: 1d100 ⇒ 88
vrock purple claw on Allarnon: 1d20 + 17 - 4 ⇒ (12) + 17 - 4 = 25 damage: 2d6 + 5 ⇒ (3, 1) + 5 = 9 displaced: 1d100 ⇒ 84
vrock purple bite on Allarnon: 1d20 + 17 - 4 ⇒ (14) + 17 - 4 = 27 damage: 1d8 + 5 ⇒ (8) + 5 = 13 displaced: 1d100 ⇒ 19
vrock purple talon on Allarnon: 1d20 + 17 - 4 ⇒ (12) + 17 - 4 = 25 damage: 1d6 + 5 ⇒ (6) + 5 = 11 displaced: 1d100 ⇒ 58
vrock purple talon on Allarnon: 1d20 + 17 - 4 ⇒ (6) + 17 - 4 = 19 damage: 1d6 + 5 ⇒ (6) + 5 = 11 displaced: 1d100 ⇒ 88

The vrock screech in frustration, clearly arguing with Allevrah as to tactics telepathically.

-Round 2-
Lief - 14
Allarnon - 10 (displaced, grappled)
Tarkir - 10 (displaced, grappled)
-Round 3-
Kaylayne - 24
Dimitrio - 20 (displaced)
Ederin - 20-
Good Guys - 18
soldier red orange - 18 (-27hp, blind)
soldier red pink - 18 (-27hp, blind)
soldier grey green - 18 (-27hp, blind)
soldier red red - 18 (-13hp)
soldier red green - 18 (-27hp, blind)
soldier grey blue - 18 (-27hp, blind)
soldier red blue - 18 (-13hp)
soldier red purple - 18 (-27hp, blind)
soldier grey orange - 18 (-13hp)
soldier grey pink - 18 (-27hp, blind)
soldier grey purple - 18 (-52hp, blind)
priest blue - 18 (-13hp)
priest red - 18 (-13hp)
priest orange - 18 (-13hp)
priest green - 18 (-27hp, blind)
Allevrah - 18 (-60hp)
vrock blue - 18 (6 images)
vrock red - 18 (7 images)
vrock orange - 18 (6 images)
vrock pink - 18 (5 images)
vrock purple - 18 (7 images)
vrock green - 18 (7 images)

Next up - everyone!

Grand Lodge

Completed Second Darkness AP
Consumables:
Rage 4/18 | Bullets: 20/20; CI 50/50; Silver 50/50 | Wands: CLW 50/50; 1/50 |

Not wanting to get pinned down to the ground Allarnon and Tarkir look to reverse the grapple onto the Vrocks themselves.

Allarnon Reverse Grapple; Rage; Haste; Inspire; Feast: 1d20 + 15 + 2 + 1 + 3 + 1 ⇒ (12) + 15 + 2 + 1 + 3 + 1 = 34

Tarkir Reverse Grapple; Haste; Inspire; Feast; Enlarged: 1d20 + 15 + 1 + 3 + 1 + 4 ⇒ (17) + 15 + 1 + 3 + 1 + 4 = 41

The pair of bears use every ounce of strength to free themselves from the Vrocks grasp. Saliva forms around their near rabid maws as their chests heave from the exertion.

"Take them out quick."

Status:

Allarnon-Bear Form
AC Bear: (AC 33) [+5 Armor; +4 Shield; +1 Dex; +4 Natural; +3 Deflection; +1 Dodge; +5 Enhance Barkskin; -2 Rage (+1 additional Dodge when raging); +1 Haste]
AC Human: (AC 30) [+5 Armor; +4 Shield; +2 Dex; +3 Deflection; +1
Dodge; +5 Enhance Barkskin; -2 Rage (+1 additional Dodge when raging); +1 Haste]

HP: 200/200; +3 Temp HP feast; Rage +30 Temp hp; -DR/10 adamantine (140 remaining)
Buffs: Rage 7/18); Resist Energy 30; Heroism +2 Att, saves, skills

Tarkir
AC: (AC 38) [+4 Armor; +3 Dex; +11 Natural; +5 Enhance Barkskin; +2 Deflection PfE; +1 Dodge; +1 haste; +1 Enhancement Magic Vestment]
HP 72/72; Protection from Elec 120 points; Magic Vestment +3

Every creature partaking of the feast is cured of all sickness and nausea, receives the benefits of both neutralize poison and remove disease, and gains 1d8 temporary hit points + 3. The ambrosial food grants each creature that partakes a +1 morale bonus on attack rolls and Will saves and a +4 morale bonus on saving throws against poison and fear effects for 12 hours.


Male CG human bard 10 (arcane duelist) / Swashbuckler 5 | CMB: 13, CMD: 29 | F: +11, R: +19, W: +13 | Init: +10 | Perc: +18, SM +8 | Speed 30ft |

Question? Maybe the colors don't matter but vrock green and orange tried to disarm Dimitrio? Doesn't Dimitrio get an AoO? Doesn't displacement work against disarm?

if displacement works for disarm:

displacement: 1d100 ⇒ 39


(Stats):
│HP: 69/105 │AC:26 FF:21 T:18│CMD35 CMB +15│Init+9 │ Saves: F12,R20, W10│
(Skills):
Skills:Acro+7 Clmb+6, HAn+4, Intim+15, K:Geo +16, Dun+5, Loc+7, Nat +16), Lin+2, Perc. +20, Prof:Soldier +7, Ride +11, SenMo +20 , Splcrft+10, Stealth+26,Surv +20 │

Round 3, Init 20/Status:

HP 105/105
AC: 31 (26 +5 from Barkskin, Total: 31) (Touch 18/ FF: 26)
Equipped Weapons:
+3 Keen Longbow (+2)
+1 Cold Iron Longsword
Conditions: Grappled
Relevant Data:
+15/+10/+5 BAB
+2 STR
+8 Dex
+3 Keen Composite Longbow (+2)
+1 Weapon Focus
-2 Rapid Shot
-4 Deadly Aim
+8 attack/damage Rangers Focus
+8 damage Deadly Aim
+1 Attack/Damage PBS
Gravity Bow (2d6 damage rolls on arrows: not active)
Boots of Speed (0/10 Rounds left)
+1 Attack/from Haste
+4 to Confirm Crits: Critical focus
+3 Attack/Damage
+2 Attack rolls/saves/skills Heroism
Extra attack from Haste
Clustered Shots
[Rangers Focus 0/5 per day]
15 Cold Iron/ 86 Adamantite (*)/10Silver/20 Ghost Salt (*)/20 Thistle Arrows (*)

"F@!#." Ederin shouts as the two bears are grappled by the vrocks. He takes from his dwindling cold iron arrow supply and fires at the vrocks. He doesn't aim so much as fire wildly, trying to remove as many images as he can.

"Stop their chanting!" He yells to whoever can hear him.

Attack: 1d20 + 23 + 3 + 1 - 2 + 1 + 3 ⇒ (3) + 23 + 3 + 1 - 2 + 1 + 3 = 321d7 ⇒ 5
Damage: 1d8 + 5 + 3 ⇒ (5) + 5 + 3 = 13

Attack: 1d20 + 23 + 3 + 1 - 2 + 1 + 3 ⇒ (7) + 23 + 3 + 1 - 2 + 1 + 3 = 361d6 ⇒ 4
Damage: 1d8 + 5 + 3 ⇒ (6) + 5 + 3 = 14

Attack: 1d20 + 23 + 3 + 1 - 2 + 1 + 3 ⇒ (7) + 23 + 3 + 1 - 2 + 1 + 3 = 361d4 ⇒ 3
Damage: 1d8 + 5 + 3 ⇒ (2) + 5 + 3 = 10

Attack: 1d20 + 18 + 3 + 1 - 2 + 1 + 3 ⇒ (16) + 18 + 3 + 1 - 2 + 1 + 3 = 401d3 ⇒ 2
Damage: 1d8 + 5 + 3 ⇒ (2) + 5 + 3 = 10

Attack: 1d20 + 13 + 3 + 1 - 2 + 1 + 3 ⇒ (20) + 13 + 3 + 1 - 2 + 1 + 3 = 391d2 ⇒ 2
Damage: 1d8 + 5 + 3 ⇒ (7) + 5 + 3 = 15

Attack: 1d20 + 13 + 3 + 1 - 2 + 1 + 3 + 4 ⇒ (13) + 13 + 3 + 1 - 2 + 1 + 3 + 4 = 36
Damage: 2d8 + 10 + 6 ⇒ (5, 7) + 10 + 6 = 28
DC 25 Fort save or staggered 1d4 + 1 ⇒ (3) + 1 = 4 rounds. 1 Round on success.


Roll 20 Map

Good questions Dimitiro. They are acting with a spell, from a distance, so no AoOs.

I had thought that the displacement would not effect the Telekinesis, but on reflection I think it should. They still need to target 'you' with the spell. Just as if you were to try and heal Allarnon, you'd have a miss chance even though he wants to be healed.

But I'll roll them.

displacement Allarnon: 1d100 ⇒ 23
displacement Tarkir: 1d100 ⇒ 51
displacement Dimitrio: 1d100 ⇒ 70

OK, so Allarnon - you have your action back, being missed initially. Tarkir still needs to break his grapple (which he does) and Dimitrio still needs to gather up his blade.


Spirits Dispenser 15
Stats/Skills:
F12R11W19;Appr+5;Dip +7;HandAn+4;Heal+11;Arc +19;Geog +19;Local +13;Nat+14;Pls21;Rel+19;Perc+25;Barkeep+13;Sense+12;Spllcrft+21(+4moreIDing );Stealth+18(+4);Surv +11;UMD+21

Round 3, Init 24

Kaylayne admires the effect of the Other Kaylayne's channeling of the sun. Her joy is short lived as so many foes still beset her friends.

She casts Slowing Mud, into the main gaggle of Vrocks and Warriors, hoping for the best. Fort 22 vs. Blind & Slow. Targeting the 6 Vrocks and the 9 front warriors.

1d20 + 19 ⇒ (13) + 19 = 32 SR vs. Vrocks
1d20 + 19 ⇒ (11) + 19 = 30 SR vs. Warriors

Haste: 3/15. +1 to AC/Reflex/yadayada +1 attx

She moves away after her spell.

Kay's Combat Stats:

Haste: 0/15. +1 to AC/Reflex/yadayada +1 attx

Statuses:
AC: (3 dex+6 armor+3 magic vestment+2 ring force shield+1 def+5 barkskin) =30 AC+1 haste=31
HP: 137/137 +10 False Life temps

Left hand:
Right hand:
Glove of Storing: Staff of Dark Flame
Blampfs: Dimi, Ederin

[ dice]1d20+15-2[/dice] touch hit; (rapid)
[ dice]1d6+5+1[/dice] fire damage.

+11 Bab +3 Dex +1 magic +1 PBS
1d6 + 1 magic +1 PBS

Pearl of Power 1: 0/2 used
Pearl of Power 2: 1/1 used
Pearl of Power 3: 0/1 used
Pearl of Power 5: 0/1 used

Rod Metamagic Extend: 2/3 used (magic vestment*2)
Scroll of Water Breathing
Wand of Lesser Restoration: 9 charges left
Ring of the Ram: 11/36 charges left (unequipped)
Wand of False Life 19 charges left
Staff of Dark Flame (10/10 left)

10 Adamantine Stones
25 Cold Iron Stones
10 Silver Stones

Spells:
Magic Vestment (30 hours)
Overland Flight (15 hours)
Heroism: (300 minutes)
Barkskin (300 minutes)
MCPfE10' Tarkir (150 minutes)
Resist Electricity,Fire (150 minutes)
Produce Flame: 0/15 left
True Seeing: 15 minutes
Other Kaylayne: round 0/15


Roll 20 Map

This time Kaylayne manages to effect everyone as they try to fend off the mud.

Vrock
blue Fort: 1d20 + 15 ⇒ (9) + 15 = 24
red Fort: 1d20 + 15 ⇒ (8) + 15 = 23
orange Fort: 1d20 + 15 ⇒ (18) + 15 = 33
pink Fort: 1d20 + 15 ⇒ (16) + 15 = 31
purple Fort: 1d20 + 15 ⇒ (14) + 15 = 29
green Fort: 1d20 + 15 ⇒ (19) + 15 = 34

Drow Soldiers
grey green: 1d20 + 11 ⇒ (14) + 11 = 25
red red: 1d20 + 11 ⇒ (18) + 11 = 29
red green: 1d20 + 11 ⇒ (14) + 11 = 25
grey blue: 1d20 + 11 ⇒ (2) + 11 = 13
red blue: 1d20 + 11 ⇒ (14) + 11 = 25
red purple: 1d20 + 11 ⇒ (18) + 11 = 29
grey orange: 1d20 + 11 ⇒ (19) + 11 = 30
grey pink: 1d20 + 11 ⇒ (12) + 11 = 23
grey purple: 1d20 + 11 ⇒ (16) + 11 = 27

Through an unusual turn of the dice, only one drow soldier is effected, though many good attack rolls were lost...

Ederin, I think you skipped an image, so I'm rerolling starting with your third hit. Let me know if I misunderstood something. :)
third hit: 1d5 ⇒ 3
fourth hit: 1d4 ⇒ 1
fifth hit: 1d4 ⇒ 1

So you took out three images, and hit twice - once a critical.
blue Fort: 1d20 + 15 ⇒ (12) + 15 = 27


Male CG human bard 10 (arcane duelist) / Swashbuckler 5 | CMB: 13, CMD: 29 | F: +11, R: +19, W: +13 | Init: +10 | Perc: +18, SM +8 | Speed 30ft |

Dimitrio continued his inspiring poem while he reached for his blade.

Still, he waited for someone or something to get within reach of his rapier.

-----------
continue bardic performance and attempt to pick up blade

stats:

HP 121/123
AC 32, touch 18, flat-footed 25
10 +4(DEX) +2(belt of DEX +4) +7(chainshirt+3) +4 (buckler+3) +1(ring of prot) +2 (dodge) +2 (natural armor +2)
Conditions: +1 to hit and will save, +4 save vs poison and fear, displacement, inspire courage +3
Melee (rapier+3): +24/+19/+14 = +11(base) +4(dex) +2(belt of dex +4) +3 (magic) +1(weapon focus)+1(swashbuckler specialization)
Melee Damage (rapier+3, arcane strike, panache): 1d6+19 = +3(weapon) +4 (dex) +2(belt of dex +2) +2 (arcane strike) +5 (precise strike)+2 (specialization) +1(swashbuckler specialization), 15-20, x2
5/5 daggers, 5/5 panache, 1/3 charmed life, 24/30 bardic performance, 6/6 1st level, 5/5 2nd level spells, 2/4 3rd level, 2/2 4th level spells, 1/1 arcane bond spell, ring of fire 5/5

Grand Lodge

Completed Second Darkness AP
Consumables:
Rage 4/18 | Bullets: 20/20; CI 50/50; Silver 50/50 | Wands: CLW 50/50; 1/50 |

Free of the Vrock's grasp Allarnon starts with the drow with light purple skin as he bites and claws at it's neck.

If Light Purple drops Allarnon will 5 foot step into it's place to get better range on the Vrocks.

Bite; Rage; PA; Feast; Inspire Courage; Haste: 1d20 + 17 + 2 - 3 + 1 + 3 + 1 ⇒ (7) + 17 + 2 - 3 + 1 + 3 + 1 = 28
Damage: 1d8 + 6 + 2 + 6 + 3 ⇒ (5) + 6 + 2 + 6 + 3 = 22
Holy Damage if Evil: 2d6 ⇒ (2, 1) = 3

Claw 1; Rage; PA; Feast; Inspire Courage; Haste: 1d20 + 17 + 2 - 3 + 1 + 3 + 1 ⇒ (20) + 17 + 2 - 3 + 1 + 3 + 1 = 41
Confirm Crit: 1d20 + 17 + 2 - 3 + 1 + 3 + 1 ⇒ (5) + 17 + 2 - 3 + 1 + 3 + 1 = 26
Damage: 1d8 + 6 + 2 + 6 + 3 ⇒ (2) + 6 + 2 + 6 + 3 = 19
Crit Damage: 1d8 + 6 + 2 + 6 + 3 ⇒ (3) + 6 + 2 + 6 + 3 = 20
Holy Damage if Evil: 2d6 ⇒ (6, 5) = 11

Claw 2; Rage; PA; Feast; Inspire Courage; Haste: 1d20 + 17 + 2 - 3 + 1 + 3 + 1 ⇒ (13) + 17 + 2 - 3 + 1 + 3 + 1 = 34
Damage: 1d8 + 6 + 2 + 6 + 3 ⇒ (4) + 6 + 2 + 6 + 3 = 21
Holy Damage if Evil: 2d6 ⇒ (5, 5) = 10

Hasted Bite; Rage; PA; Feast; Inspire Courage; Haste: 1d20 + 17 + 2 - 3 + 1 + 3 + 1 ⇒ (16) + 17 + 2 - 3 + 1 + 3 + 1 = 37
Damage: 1d8 + 6 + 2 + 6 + 3 ⇒ (1) + 6 + 2 + 6 + 3 = 18
Holy Damage if Evil: 2d6 ⇒ (4, 4) = 8


Roll 20 Map

The vrock tries to snag Dimitrio for his impertinence.

vrock claw on Allarnon: 1d20 + 17 - 4 ⇒ (14) + 17 - 4 = 27 damage: 2d6 + 5 ⇒ (2, 6) + 5 = 13 displaced: 1d100 ⇒ 15

Miss!


Roll 20 Map

Lief DMPC casts another displacement, this time protecting himself. Allarnon takes out two drow and steps up while Tarkir breaks out of his grapple. Kaylayne tries to further hamper the opposition, but effects only one lone drow. Dimitrio draws his blade and continues to support the party in song. Ederin starts whittling away at the vrock, injuring one and removing a few images.

Allevrah, her sight finally clearing, debates how best to handle the party hiding in the hall. She casts Fire Storm in the space beyond the door. The entire area is fraught with flame, including Kaylayne’s corner. It seems very much like she can see into the chamber, even around the corner.
Fire: 17d6 ⇒ (1, 3, 3, 2, 3, 2, 6, 2, 1, 3, 2, 2, 3, 3, 6, 3, 3) = 48 Reflex DC 26 for half.
Have you seen rolls so bad! sheesh!

If you fail your save, you catch fire, taking 4d6 fire damage on your turn. Reflex DC 20 and a full round action to put it out.

The priests go to work as well. The green priest fumbles her way to Allevrah and attempts to heal her of some of her injuries.
CCW: 4d8 + 9 ⇒ (2, 1, 2, 5) + 9 = 19 blindness: 1d100 ⇒ 32

The priest in blue does the same, with more success.
CCW: 4d8 + 9 ⇒ (7, 6, 6, 3) + 9 = 31

The red priest casts Silence, or rather begins to (full round cast).

Finally, the orange priest casts a Hold Person on Dimitiro. Will save DC 16 or be held good sir!

The soldiers, though largely blind and fighting displacement, press their attacks on Allarnon.
grey green hand crossbow on Allarnon: 1d20 + 11 - 4 ⇒ (11) + 11 - 4 = 18 damage: 1d4 + 1 ⇒ (1) + 1 = 2 plus drow poison (DC 13 or fall unconscious) blind/displaced: 1d100 ⇒ 14
red red hand crossbow on Allarnon: 1d20 + 11 - 4 ⇒ (11) + 11 - 4 = 18 damage: 1d4 + 1 ⇒ (3) + 1 = 4 plus drow poison (DC 13 or fall unconscious) blind/displaced: 1d100 ⇒ 81
red green hand crossbow on Allarnon: 1d20 + 11 - 4 ⇒ (2) + 11 - 4 = 9 damage: 1d4 + 1 ⇒ (4) + 1 = 5 plus drow poison (DC 13 or fall unconscious) blind/displaced: 1d100 ⇒ 78
grey blue hand crossbow on Allarnon: 1d20 + 11 - 4 ⇒ (19) + 11 - 4 = 26 damage: 1d4 + 1 ⇒ (4) + 1 = 5 plus drow poison (DC 13 or fall unconscious) blind/displaced: 1d100 ⇒ 41
red blue hand crossbow on Allarnon: 1d20 + 11 - 4 ⇒ (11) + 11 - 4 = 18 damage: 1d4 + 1 ⇒ (4) + 1 = 5 plus drow poison (DC 13 or fall unconscious) blind/displaced: 1d100 ⇒ 92
red purple hand crossbow on Allarnon: 1d20 + 11 - 4 ⇒ (13) + 11 - 4 = 20 damage: 1d4 + 1 ⇒ (1) + 1 = 2 plus drow poison (DC 13 or fall unconscious) blind/displaced: 1d100 ⇒ 75
grey orange hand crossbow on Allarnon: 1d20 + 11 - 4 ⇒ (18) + 11 - 4 = 25 damage: 1d4 + 1 ⇒ (3) + 1 = 4 plus drow poison (DC 13 or fall unconscious) blind/displaced: 1d100 ⇒ 44

Pink and Orange both try to grapple Allarnon
grapple: 1d20 + 15 ⇒ (7) + 15 = 22 displaced: 1d100 ⇒ 55
grapple: 1d20 + 15 ⇒ (2) + 15 = 17 displaced: 1d100 ⇒ 10

Meanwhile those who can, attack, focusing their continued ire on Allarnon.
vrock red claw on Allarnon: 1d20 + 17 ⇒ (14) + 17 = 31 damage: 2d6 + 5 ⇒ (3, 1) + 5 = 9 displaced: 1d100 ⇒ 21
vrock red claw on Allarnon: 1d20 + 17 ⇒ (9) + 17 = 26 damage: 2d6 + 5 ⇒ (3, 1) + 5 = 9 displaced: 1d100 ⇒ 80
vrock red bite on Allarnon: 1d20 + 17 ⇒ (6) + 17 = 23 damage: 1d8 + 5 ⇒ (8) + 5 = 13 displaced: 1d100 ⇒ 3
vrock red talon on Allarnon: 1d20 + 17 ⇒ (19) + 17 = 36 damage: 1d6 + 5 ⇒ (2) + 5 = 7 displaced: 1d100 ⇒ 78
vrock red talon on Allarnon: 1d20 + 17 ⇒ (16) + 17 = 33 damage: 1d6 + 5 ⇒ (1) + 5 = 6 displaced: 1d100 ⇒ 59

vrock purple claw on Allarnon: 1d20 + 17 ⇒ (3) + 17 = 20 damage: 2d6 + 5 ⇒ (4, 6) + 5 = 15 displaced: 1d100 ⇒ 78
vrock purple claw on Allarnon: 1d20 + 17 ⇒ (13) + 17 = 30 damage: 2d6 + 5 ⇒ (5, 1) + 5 = 11 displaced: 1d100 ⇒ 67
vrock purple bite on Allarnon: 1d20 + 17 ⇒ (13) + 17 = 30 damage: 1d8 + 5 ⇒ (4) + 5 = 9 displaced: 1d100 ⇒ 50
vrock purple talon on Allarnon: 1d20 + 17 ⇒ (9) + 17 = 26 damage: 1d6 + 5 ⇒ (4) + 5 = 9 displaced: 1d100 ⇒ 10
vrock purple talon on Allarnon: 1d20 + 17 ⇒ (4) + 17 = 21 damage: 1d6 + 5 ⇒ (6) + 5 = 11 displaced: 1d100 ⇒ 12

vrock blue claw on Allarnon: 1d20 + 17 - 4 ⇒ (9) + 17 - 4 = 22 damage: 2d6 + 5 ⇒ (4, 5) + 5 = 14 displaced: 1d100 ⇒ 93

vrock green claw on Allarnon: 1d20 + 17 - 4 ⇒ (1) + 17 - 4 = 14 damage: 2d6 + 5 ⇒ (2, 4) + 5 = 11 displaced: 1d100 ⇒ 12
vrock green claw on Allarnon: 1d20 + 17 - 4 ⇒ (1) + 17 - 4 = 14 damage: 2d6 + 5 ⇒ (2, 6) + 5 = 13 displaced: 1d100 ⇒ 50
vrock green bite on Allarnon: 1d20 + 17 - 4 ⇒ (9) + 17 - 4 = 22 damage: 1d8 + 5 ⇒ (5) + 5 = 10 displaced: 1d100 ⇒ 59
vrock green talon on Allarnon: 1d20 + 17 - 4 ⇒ (11) + 17 - 4 = 24 damage: 1d6 + 5 ⇒ (3) + 5 = 8 displaced: 1d100 ⇒ 29
vrock green talon on Allarnon: 1d20 + 17 - 4 ⇒ (2) + 17 - 4 = 15 damage: 1d6 + 5 ⇒ (2) + 5 = 7 displaced: 1d100 ⇒ 9

The vrock finally succeed in chipping away, a little, at Allarnon as he exposes himself to attack, though most miss as they reach through their allies.

-Round 3-
Lief - 14 (displaced)
Allarnon - 10 (-13hp, displaced)
Tarkier - 10 (displaced)
-Round 4-
Kaylayne - 24
Dimitrio - 20 (displaced)
Ederin - 20-
Good Guys - 18
soldier red orange - 18 (-27hp, blind)
soldier red pink - 18 (-27hp, blind)
soldier grey green - 18 (-27hp, blind)
soldier red red - 18 (-13hp)
soldier red green - 18 (-27hp, blind)
soldier grey blue - 18 (-27hp, blind, slowed)
soldier red blue - 18 (-13hp)
soldier red purple - 18 (-27hp, blind)
soldier grey orange - 18 (-13hp)
priest blue - 18 (-13hp)
priest red - 18 (-13hp)
priest orange - 18 (-13hp)
priest green - 18 (-27hp, blind, 19hp healing charge)
Allevrah - 18 (-29hp)
vrock blue - 18 (-43hp, 3 images, staggered 1r)
vrock red - 18 (7 images)
vrock orange - 18 (6 images)
vrock pink - 18 (5 images)
vrock purple - 18 (7 images)
vrock green - 18 (7 images)

Next up - everyone! Don’t forget your saves vs fire and Dimitrio vs hold

Grand Lodge

Completed Second Darkness AP
Consumables:
Rage 4/18 | Bullets: 20/20; CI 50/50; Silver 50/50 | Wands: CLW 50/50; 1/50 |

Allarnon Reflex DC 26: 1d20 + 11 ⇒ (1) + 11 = 12
Tarkir Reflex; Evasion DC 26: 1d20 + 12 ⇒ (16) + 12 = 28

Tarkir is shielded from the firestorm as Allarnon takes the brutal strike from the spell.

Tarkir has Evasion; Allarnon took 33 Temp HP and 15 normal HP damage from the spell.

Though the Vrock's claws strike Allarnon; he surprisingly isn't injured at all die to his stone-like skin.

Allarnon has stoneskin up. 120 remaining

Allarnon swipes at the Red Vrock with everything he has before hopping back.

Allarnon Attacks

Bite; Rage; PA; Feast; Inspire Courage; haste: 1d20 + 17 + 2 - 3 + 1 + 3 + 1 ⇒ (17) + 17 + 2 - 3 + 1 + 3 + 1 = 38
Damage: 1d8 + 6 + 2 + 6 + 3 ⇒ (1) + 6 + 2 + 6 + 3 = 18
Holy Damage if Evil: 2d6 ⇒ (6, 5) = 11
MI; 1=hit: 1d8 ⇒ 2

Claw 1; Rage; PA; Feast; Inspire Courage; haste: 1d20 + 17 + 2 - 3 + 1 + 3 + 1 ⇒ (16) + 17 + 2 - 3 + 1 + 3 + 1 = 37
Damage: 1d8 + 6 + 2 + 6 + 3 ⇒ (7) + 6 + 2 + 6 + 3 = 24
Holy Damage if Evil: 2d6 ⇒ (6, 1) = 7
MI; 1=hit: 1d7 ⇒ 4

Claw 2; Rage; PA; Feast; Inspire Courage; haste: 1d20 + 17 + 2 - 3 + 1 + 3 + 1 ⇒ (20) + 17 + 2 - 3 + 1 + 3 + 1 = 41
Confirm Crit: 1d20 + 17 + 2 - 3 + 1 + 3 + 1 ⇒ (18) + 17 + 2 - 3 + 1 + 3 + 1 = 39
Damage: 1d8 + 6 + 2 + 6 + 3 ⇒ (4) + 6 + 2 + 6 + 3 = 21
Crit Damage: 1d8 + 6 + 2 + 6 + 3 ⇒ (1) + 6 + 2 + 6 + 3 = 18
Holy Damage if Evil: 2d6 ⇒ (2, 6) = 8
MI; 1=hit: 1d6 ⇒ 6

Hasted Bite; Rage; PA; Feast; Inspire Courage; haste: 1d20 + 17 + 2 - 3 + 1 + 3 + 1 ⇒ (8) + 17 + 2 - 3 + 1 + 3 + 1 = 29
Damage: 1d8 + 6 + 2 + 6 + 3 ⇒ (6) + 6 + 2 + 6 + 3 = 23
Holy Damage if Evil: 2d6 ⇒ (6, 3) = 9
MI; 1=hit: 1d5 ⇒ 3

As Allarnon opens the hole in the door up Tarkir releases his foe and steps in attacking the purple Vrock as it tried to grip the large bear.

Release grapple.

Tarkir Attacks (Animal Growth)

Bite; Greater Magic Fang; PA; Animal Growth; Feast; Inspire Courage; Haste: 1d20 + 14 + 1 - 2 + 4 + 1 + 3 + 1 ⇒ (3) + 14 + 1 - 2 + 4 + 1 + 3 + 1 = 25
Damage: 1d8 + 7 + 1 + 4 + 4 + 3 ⇒ (4) + 7 + 1 + 4 + 4 + 3 = 23
MI; 1=hit: 1d8 ⇒ 1

Claw 1; Greater Magic Fang; PA; Animal Growth; Feast; Inspire Courage; Haste: 1d20 + 14 + 1 - 2 + 4 + 1 + 3 + 1 ⇒ (9) + 14 + 1 - 2 + 4 + 1 + 3 + 1 = 31
Damage: 1d6 + 7 + 1 + 4 + 4 + 3 ⇒ (2) + 7 + 1 + 4 + 4 + 3 = 21
MI; 1=hit: 1d7 ⇒ 2

Claw2; Greater Magic Fang; PA; Animal Growth; Feast; Inspire Courage; Haste: 1d20 + 14 + 1 - 2 + 4 + 1 + 3 + 1 ⇒ (19) + 14 + 1 - 2 + 4 + 1 + 3 + 1 = 41
Damage: 1d6 + 7 + 1 + 4 + 4 + 3 ⇒ (3) + 7 + 1 + 4 + 4 + 3 = 22
MI; 1=hit: 1d6 ⇒ 3

Hasted Bite; Greater Magic Fang; PA; Animal Growth; Feast; Inspire Courage; Haste: 1d20 + 14 + 1 - 2 + 4 + 1 + 3 + 1 ⇒ (20) + 14 + 1 - 2 + 4 + 1 + 3 + 1 = 42
Confirm Crit: 1d20 + 14 + 1 - 2 + 4 + 1 + 3 + 1 ⇒ (10) + 14 + 1 - 2 + 4 + 1 + 3 + 1 = 32
Damage: 1d8 + 7 + 1 + 4 + 4 + 3 ⇒ (4) + 7 + 1 + 4 + 4 + 3 = 23
Crit Damage: 1d8 + 7 + 1 + 4 + 4 + 3 ⇒ (7) + 7 + 1 + 4 + 4 + 3 = 26
MI; 1=hit: 1d5 ⇒ 1

Status:

Allarnon-Bear Form

AC Bear: (AC 33) [+5 Armor; +4 Shield; +1 Dex; +4 Natural; +3 Deflection; +1 Dodge; +5 Enhance Barkskin; -2 Rage (+1 additional Dodge when raging); +1 Haste]

AC Human: (AC 30) [+5 Armor; +4 Shield; +2 Dex; +3 Deflection; +1
Dodge; +5 Enhance Barkskin; -2 Rage (+1 additional Dodge when raging); +1 Haste]

HP: 185/200; -DR/10 adamantine (120 remaining)
Buffs: Rage 6/18); Resist Energy 30; Heroism +2 Att, saves, skills

Tarkir
AC: (AC 38) [+4 Armor; +3 Dex; +11 Natural; +5 Enhance Barkskin; +2 Deflection PfE; +1 Dodge; +1 haste; +1 Enhancement Magic Vestment]
HP 72/72; Protection from Elec 120 points; Magic Vestment +3

Every creature partaking of the feast is cured of all sickness and nausea, receives the benefits of both neutralize poison and remove disease, and gains 1d8 temporary hit points + 3. The ambrosial food grants each creature that partakes a +1 morale bonus on attack rolls and Will saves and a +4 morale bonus on saving throws against poison and fear effects for 12 hours.


Male CG human bard 10 (arcane duelist) / Swashbuckler 5 | CMB: 13, CMD: 29 | F: +11, R: +19, W: +13 | Init: +10 | Perc: +18, SM +8 | Speed 30ft |

reflex save DC 26: 1d20 + 19 ⇒ (5) + 19 = 24, fail
will save DC 16: 1d20 + 13 ⇒ (15) + 13 = 28, pass

[b]"Too crowded in there!{/b], Dimitrio complains as he can't get away from the fire.

Ineffective in this bottleneck fight, he steps back and heals himself while he continues to inspire with is poems.

------------
CSW wand: 3d8 + 5 ⇒ (5, 1, 2) + 5 = 13

stats:
HP 86/123
AC 32, touch 18, flat-footed 25
10 +4(DEX) +2(belt of DEX +4) +7(chainshirt+3) +4 (buckler+3) +1(ring of prot) +2 (dodge) +2 (natural armor +2)
Conditions: +1 to hit and will save, +4 save vs poison and fear, displacement, inspire courage +3
Melee (rapier+3): +24/+19/+14 = +11(base) +4(dex) +2(belt of dex +4) +3 (magic) +1(weapon focus)+1(swashbuckler specialization)
Melee Damage (rapier+3, arcane strike, panache): 1d6+19 = +3(weapon) +4 (dex) +2(belt of dex +2) +2 (arcane strike) +5 (precise strike)+2 (specialization) +1(swashbuckler specialization), 15-20, x2
5/5 daggers, 5/5 panache, 1/3 charmed life, 23/30 bardic performance, 6/6 1st level, 5/5 2nd level spells, 2/4 3rd level, 2/2 4th level spells, 1/1 arcane bond spell, ring of fire 5/5


Roll 20 Map

Remember, you are on fire if you failed your save, and take burning damage each round.

Allarnon fire: 4d6 ⇒ (4, 4, 6, 3) = 17
Dimitrio fire: 4d6 ⇒ (3, 3, 1, 2) = 9

Full round action to put yourself out along with a DC 20 reflex to succeed. Dimitrio and Allarnon, feel free to change your actions if you wish.


Spirits Dispenser 15
Stats/Skills:
F12R11W19;Appr+5;Dip +7;HandAn+4;Heal+11;Arc +19;Geog +19;Local +13;Nat+14;Pls21;Rel+19;Perc+25;Barkeep+13;Sense+12;Spllcrft+21(+4moreIDing );Stealth+18(+4);Surv +11;UMD+21

1d20 + 11 + 1 + 2 ⇒ (16) + 11 + 1 + 2 = 30 Reflex (haste, heroism)

Kaylayne takes no damage with Resist Fire 30.


Spirits Dispenser 15
Stats/Skills:
F12R11W19;Appr+5;Dip +7;HandAn+4;Heal+11;Arc +19;Geog +19;Local +13;Nat+14;Pls21;Rel+19;Perc+25;Barkeep+13;Sense+12;Spllcrft+21(+4moreIDing );Stealth+18(+4);Surv +11;UMD+21

Round 4, Init 24

Brushing off the fire that rages around her, Kaylayne responds with magic of her own.

She casts Chain Lightning into the back row of casters and assorted jerks (avoiding the vrocks).

Primary target is pink warrior (red cloak), then the priests, Allevrah, & the row of warriors in the Vrock Oreo.

1d20 + 19 ⇒ (6) + 19 = 25 SR vs. Warriors
1d20 + 19 ⇒ (16) + 19 = 35 SR vs. Priests
1d20 + 19 ⇒ (11) + 19 = 30 SR vs. Allevrah

15d6 ⇒ (5, 2, 1, 1, 4, 1, 4, 1, 4, 6, 5, 5, 1, 1, 5) = 46 Lightning damage vs. DC23 for pink warrior, DC21 for everyone else.

Haste: 4/15. +1 to AC/Reflex/yadayada +1 attx

Kay's Combat Stats:

Haste: 0/15. +1 to AC/Reflex/yadayada +1 attx

Statuses:
AC: (3 dex+6 armor+3 magic vestment+2 ring force shield+1 def+5 barkskin) =30 AC+1 haste=31
HP: 137/137 +10 False Life temps

Left hand:
Right hand:
Glove of Storing: Staff of Dark Flame
Blampfs: Dimi, Ederin

[ dice]1d20+15-2[/dice] touch hit; (rapid)
[ dice]1d6+5+1[/dice] fire damage.

+11 Bab +3 Dex +1 magic +1 PBS
1d6 + 1 magic +1 PBS

Pearl of Power 1: 0/2 used
Pearl of Power 2: 1/1 used
Pearl of Power 3: 0/1 used
Pearl of Power 5: 0/1 used

Rod Metamagic Extend: 2/3 used (magic vestment*2)
Scroll of Water Breathing
Wand of Lesser Restoration: 9 charges left
Ring of the Ram: 11/36 charges left (unequipped)
Wand of False Life 19 charges left
Staff of Dark Flame (10/10 left)

10 Adamantine Stones
25 Cold Iron Stones
10 Silver Stones

Spells:
Magic Vestment (30 hours)
Overland Flight (15 hours)
Heroism: (300 minutes)
Barkskin (300 minutes)
MCPfE10' Tarkir (150 minutes)
Resist Electricity,Fire (150 minutes)
Produce Flame: 0/15 left
True Seeing: 15 minutes
Other Kaylayne: round 0/15


(Stats):
│HP: 69/105 │AC:26 FF:21 T:18│CMD35 CMB +15│Init+9 │ Saves: F12,R20, W10│
(Skills):
Skills:Acro+7 Clmb+6, HAn+4, Intim+15, K:Geo +16, Dun+5, Loc+7, Nat +16), Lin+2, Perc. +20, Prof:Soldier +7, Ride +11, SenMo +20 , Splcrft+10, Stealth+26,Surv +20 │

Round 4, init 20/Status:

HP 105/105
AC: 31 (26 +5 from Barkskin, Total: 31) (Touch 18/ FF: 26)
Equipped Weapons:
+3 Keen Longbow (+2)
+1 Cold Iron Longsword
Conditions: Grappled
Relevant Data:
+15/+10/+5 BAB
+2 STR
+8 Dex
+3 Keen Composite Longbow (+2)
+1 Weapon Focus
-2 Rapid Shot
-4 Deadly Aim
+8 attack/damage Rangers Focus
+8 damage Deadly Aim
+1 Attack/Damage PBS
Gravity Bow (2d6 damage rolls on arrows: not active)
Boots of Speed (0/10 Rounds left)
+1 Attack/from Haste
+4 to Confirm Crits: Critical focus
+3 Attack/Damage
+2 Attack rolls/saves/skills Heroism
Extra attack from Haste
Clustered Shots
[Rangers Focus 0/5 per day]
10 Cold Iron/ 86 Adamantite (*)/10Silver/20 Ghost Salt (*)/20 Thistle Arrows (*)

Reflex: 1d20 + 20 + 2 ⇒ (5) + 20 + 2 = 27

Ederin eyes the Priest casting Silence, and Allverah healing herself and curses some more. The horde of Vrock images in front of them still stands and he does what he can to whittle away at them.

Attack 1: 1d20 + 23 + 3 + 1 - 2 + 1 + 3 ⇒ (13) + 23 + 3 + 1 - 2 + 1 + 3 = 421d4 ⇒ 2
Damage: 1d8 + 5 + 3 ⇒ (4) + 5 + 3 = 12

Rapid Shot: 1d20 + 23 + 3 + 1 - 2 + 1 + 3 ⇒ (14) + 23 + 3 + 1 - 2 + 1 + 3 = 431d3 ⇒ 3
Damage: 1d8 + 5 + 3 ⇒ (6) + 5 + 3 = 14

Haste: 1d20 + 23 + 3 + 1 - 2 + 1 + 3 ⇒ (17) + 23 + 3 + 1 - 2 + 1 + 3 = 461d2 ⇒ 1
Damage: 1d8 + 5 + 3 ⇒ (8) + 5 + 3 = 16

Attack 2: 1d20 + 18 + 3 + 1 - 2 + 1 + 3 ⇒ (16) + 18 + 3 + 1 - 2 + 1 + 3 = 401d2 ⇒ 2
Damage: 1d8 + 5 + 3 ⇒ (5) + 5 + 3 = 13

Attack 3: 1d20 + 13 + 3 + 1 - 2 + 1 + 3 ⇒ (3) + 13 + 3 + 1 - 2 + 1 + 3 = 22
Damage: 1d8 + 5 + 3 ⇒ (6) + 5 + 3 = 14


Male CG human bard 10 (arcane duelist) / Swashbuckler 5 | CMB: 13, CMD: 29 | F: +11, R: +19, W: +13 | Init: +10 | Perc: +18, SM +8 | Speed 30ft |
GM_Euan wrote:

Remember, you are on fire if you failed your save, and take burning damage each round.

Full round action to put yourself out along with a DC 20 reflex to succeed. Dimitrio and Allarnon, feel free to change your actions if you wish.

Euan, I also forgot to add the +1 to the reflex save from haste and my last charmed life, which would have made me pass that reflex saving throw. If you're Ok with this, let me know and I will adjust the stats. No big deal if you're not; just let me know.


Roll 20 Map

Totally fine Dimitrio. You made the save. :D


Male CG human bard 10 (arcane duelist) / Swashbuckler 5 | CMB: 13, CMD: 29 | F: +11, R: +19, W: +13 | Init: +10 | Perc: +18, SM +8 | Speed 30ft |
GM_Euan wrote:
Totally fine Dimitrio. You made the save. :D

thanks, so lost 24 hp from fire spell and gained 13 from CSW wand

stats:

HP 110/123
AC 32, touch 18, flat-footed 25
10 +4(DEX) +2(belt of DEX +4) +7(chainshirt+3) +4 (buckler+3) +1(ring of prot) +2 (dodge) +2 (natural armor +2)
Conditions: +1 to hit and will save, +4 save vs poison and fear, displacement, inspire courage +3, haste
Melee (rapier+3): +24/+19/+14 = +11(base) +4(dex) +2(belt of dex +4) +3 (magic) +1(weapon focus)+1(swashbuckler specialization)
Melee Damage (rapier+3, arcane strike, panache): 1d6+19 = +3(weapon) +4 (dex) +2(belt of dex +2) +2 (arcane strike) +5 (precise strike)+2 (specialization) +1(swashbuckler specialization), 15-20, x2
5/5 daggers, 5/5 panache, 1/3 charmed life, 23/30 bardic performance, 6/6 1st level, 5/5 2nd level spells, 2/4 3rd level, 2/2 4th level spells, 1/1 arcane bond spell, ring of fire 5/5


Roll 20 Map

Kaylayen lights up the room...

Drow Priestesses
red: 1d20 + 23 ⇒ (7) + 23 = 30
blue: 1d20 + 23 ⇒ (18) + 23 = 41
green: 1d20 + 23 ⇒ (6) + 23 = 29
orange: 1d20 + 23 ⇒ (20) + 23 = 43

Drow Soldiers
red orange: 1d20 + 9 ⇒ (15) + 9 = 24
red pink: 1d20 + 9 ⇒ (5) + 9 = 14
grey green: 1d20 + 9 ⇒ (13) + 9 = 22
red red: 1d20 + 9 ⇒ (18) + 9 = 27
red green: 1d20 + 9 ⇒ (3) + 9 = 12
grey blue: 1d20 + 9 ⇒ (10) + 9 = 19
red blue: 1d20 + 9 ⇒ (8) + 9 = 17
red purple: 1d20 + 9 ⇒ (14) + 9 = 23
grey orange: 1d20 + 9 ⇒ (15) + 9 = 24

Allevrah
1d20 + 22 ⇒ (14) + 22 = 36

Several of the drow look distinctly on their last legs, and the priests wish they channeled positive energy just about now... But no one actually drops as yet.


Roll 20 Map

Lief casts a bead from his necklace into the room, hoping to finish off at least some of the remaining drow.

SR vrock: 1d20 + 10 ⇒ (10) + 10 = 20
SR warriors: 1d20 + 10 ⇒ (14) + 10 = 24

The vrock are unaffected. The rest take fireball: 9d6 ⇒ (4, 4, 3, 6, 3, 3, 4, 6, 1) = 34

Drow Soldiers
red orange: 1d20 + 9 ⇒ (6) + 9 = 15
red pink: 1d20 + 9 ⇒ (18) + 9 = 27
grey green: 1d20 + 9 ⇒ (2) + 9 = 11
red red: 1d20 + 9 ⇒ (6) + 9 = 15
red green: 1d20 + 9 ⇒ (13) + 9 = 22
grey blue: 1d20 + 9 ⇒ (9) + 9 = 18
red blue: 1d20 + 9 ⇒ (18) + 9 = 27
red purple: 1d20 + 9 ⇒ (4) + 9 = 13
grey orange: 1d20 + 9 ⇒ (18) + 9 = 27

All but red-blue and gray-orange perish in the combined conflagration of lightning and fire.


Roll 20 Map

Lief follows Kaylayne’s lead and fireballs the drow. Allarnon strips the red vrock of several images before stepping back, on fire while Tarkir does a substantial amount of damage as well as doing a little housekeeping with the images. Kaylayne lights up the room with a brilliant crack of electricity which nearly downs the bulk of the drow warriors. Dimitrio steps back and heals himself of some of the fire damage. Ederin removes the last of the images on the blue vrock and does a little damage besides.

Allevrah, disappointed in the way things are going, decides to route you out of your spot. She casts Inflict Serious Wounds, Mass, targeting each of you. Will save DC 25 or half of damage: 3d8 + 16 ⇒ (1, 3, 5) + 16 = 25

The priests go to work as well. The green priest blindly heals her own injuries. (19hp cured)

The priest in blue casts mass cure light wounds, doing what she can for herself and her allies.
CLW: 1d8 + 9 ⇒ (3) + 9 = 12

Having lost her silence spell, the red priest does the same, mitigating the damage done.
CLW: 1d8 + 9 ⇒ (2) + 9 = 11

Finally the orange priest does the same as the priests regroup.
CLW: 1d8 + 9 ⇒ (6) + 9 = 15

The vrock aren’t doing so badly, but there’s a lot yet to do.
Pink and Orange both try to grapple Allarnon again with telekinesis.
grapple: 1d20 + 15 ⇒ (10) + 15 = 25 displaced: 1d100 ⇒ 92
grapple: 1d20 + 15 ⇒ (4) + 15 = 19 displaced: 1d100 ⇒ 30

Meanwhile those who can, attack, focusing their continued ire on Allarnon.
vrock red claw on Allarnon: 1d20 + 17 ⇒ (19) + 17 = 36 damage: 2d6 + 5 ⇒ (4, 2) + 5 = 11 displaced: 1d100 ⇒ 12
vrock red claw on Allarnon: 1d20 + 17 ⇒ (15) + 17 = 32 damage: 2d6 + 5 ⇒ (6, 3) + 5 = 14 displaced: 1d100 ⇒ 91
vrock red bite on Allarnon: 1d20 + 17 ⇒ (11) + 17 = 28 damage: 1d8 + 5 ⇒ (5) + 5 = 10 displaced: 1d100 ⇒ 37
vrock red talon on Allarnon: 1d20 + 17 ⇒ (2) + 17 = 19 damage: 1d6 + 5 ⇒ (5) + 5 = 10 displaced: 1d100 ⇒ 1
vrock red talon on Allarnon: 1d20 + 17 ⇒ (20) + 17 = 37 damage: 1d6 + 5 ⇒ (6) + 5 = 11 displaced: 1d100 ⇒ 56

vrock purple claw on Allarnon: 1d20 + 17 ⇒ (12) + 17 = 29 damage: 2d6 + 5 ⇒ (3, 1) + 5 = 9 displaced: 1d100 ⇒ 94
vrock purple claw on Allarnon: 1d20 + 17 ⇒ (3) + 17 = 20 damage: 2d6 + 5 ⇒ (2, 1) + 5 = 8 displaced: 1d100 ⇒ 73
vrock purple bite on Allarnon: 1d20 + 17 ⇒ (10) + 17 = 27 damage: 1d8 + 5 ⇒ (8) + 5 = 13 displaced: 1d100 ⇒ 7
vrock purple talon on Allarnon: 1d20 + 17 ⇒ (1) + 17 = 18 damage: 1d6 + 5 ⇒ (5) + 5 = 10 displaced: 1d100 ⇒ 49
vrock purple talon on Allarnon: 1d20 + 17 ⇒ (16) + 17 = 33 damage: 1d6 + 5 ⇒ (1) + 5 = 6 displaced: 1d100 ⇒ 39

vrock blue claw on Allarnon: 1d20 + 17 - 4 ⇒ (12) + 17 - 4 = 25 damage: 2d6 + 5 ⇒ (5, 3) + 5 = 13 displaced: 1d100 ⇒ 2
vrock blue claw on Allarnon: 1d20 + 17 - 4 ⇒ (6) + 17 - 4 = 19 damage: 2d6 + 5 ⇒ (2, 4) + 5 = 11 displaced: 1d100 ⇒ 53
vrock blue bite on Allarnon: 1d20 + 17 - 4 ⇒ (19) + 17 - 4 = 32 damage: 1d8 + 5 ⇒ (7) + 5 = 12 displaced: 1d100 ⇒ 83
vrock blue talon on Allarnon: 1d20 + 17 - 4 ⇒ (8) + 17 - 4 = 21 damage: 1d6 + 5 ⇒ (1) + 5 = 6 displaced: 1d100 ⇒ 12
vrock blue talon on Allarnon: 1d20 + 17 - 4 ⇒ (18) + 17 - 4 = 31 damage: 1d6 + 5 ⇒ (2) + 5 = 7 displaced: 1d100 ⇒ 26

vrock green claw on Allarnon: 1d20 + 17 - 4 ⇒ (2) + 17 - 4 = 15 damage: 2d6 + 5 ⇒ (5, 2) + 5 = 12 displaced: 1d100 ⇒ 32
vrock green claw on Allarnon: 1d20 + 17 - 4 ⇒ (10) + 17 - 4 = 23 damage: 2d6 + 5 ⇒ (6, 2) + 5 = 13 displaced: 1d100 ⇒ 6
vrock green bite on Allarnon: 1d20 + 17 - 4 ⇒ (12) + 17 - 4 = 25 damage: 1d8 + 5 ⇒ (5) + 5 = 10 displaced: 1d100 ⇒ 65
vrock green talon on Allarnon: 1d20 + 17 - 4 ⇒ (14) + 17 - 4 = 27 damage: 1d6 + 5 ⇒ (2) + 5 = 7 displaced: 1d100 ⇒ 2
vrock green talon on Allarnon: 1d20 + 17 - 4 ⇒ (15) + 17 - 4 = 28 damage: 1d6 + 5 ⇒ (6) + 5 = 11 displaced: 1d100 ⇒ 82

The remaining two soldiers shoot their crossbows and, screaming, launch themselves into the fray moving up on Allarnon and Tarkir
red blue hand crossbow on Allarnon: 1d20 + 11 - 4 ⇒ (15) + 11 - 4 = 22 damage: 1d4 + 1 ⇒ (1) + 1 = 2 plus drow poison (DC 13 or fall unconscious) displaced: 1d100 ⇒ 69
grey orange hand crossbow on Allarnon: 1d20 + 11 - 4 ⇒ (12) + 11 - 4 = 19 damage: 1d4 + 1 ⇒ (1) + 1 = 2 plus drow poison (DC 13 or fall unconscious) displaced: 1d100 ⇒ 59

-Round 4-
Lief - 14 (displaced)
Allarnon - 10 (-43hp, displaced, on fire 4d6/r DC 20 reflex as a full round action to put it out)
Tarkier - 10 (displaced)
-Round 5-
Kaylayne - 24
Dimitrio - 20 (-11hp, displaced)
Ederin - 20-
Good Guys - 18
soldier red blue - 18 (-38hp)
soldier grey orange - 18 (-15hp)
priest blue - 18 ()
priest red - 18 ()
priest orange - 18 ()
priest green - 18 (-3hp, blind)
Allevrah - 18 (-14hp)
vrock blue - 18 (-63hp)
vrock red - 18 (3 images)
vrock orange - 18 (6 images)
vrock pink - 18 (5 images)
vrock purple - 18 (-52hp, 5 images)
vrock green - 18 (7 images)

Next up - everyone! Remember the will saves, and Allarnon you're on fire. I'm keeping your last round, you took a little damage, but did some too and I don't want to go back now.


(Stats):
│HP: 69/105 │AC:26 FF:21 T:18│CMD35 CMB +15│Init+9 │ Saves: F12,R20, W10│
(Skills):
Skills:Acro+7 Clmb+6, HAn+4, Intim+15, K:Geo +16, Dun+5, Loc+7, Nat +16), Lin+2, Perc. +20, Prof:Soldier +7, Ride +11, SenMo +20 , Splcrft+10, Stealth+26,Surv +20 │

Round 5, Init 20/Status:

HP 69/105
AC: 31 (26 +5 from Barkskin, Total: 31) (Touch 18/ FF: 26)
Equipped Weapons:
+3 Keen Longbow (+2)
+1 Cold Iron Longsword
Conditions: Grappled
Relevant Data:
+15/+10/+5 BAB
+2 STR
+8 Dex
+3 Keen Composite Longbow (+2)
+1 Weapon Focus
-2 Rapid Shot
-4 Deadly Aim
+8 attack/damage Rangers Focus
+8 damage Deadly Aim
+1 Attack/Damage PBS
Gravity Bow (2d6 damage rolls on arrows: not active)
Boots of Speed (0/10 Rounds left)
+1 Attack/from Haste
+4 to Confirm Crits: Critical focus
+3 Attack/Damage
+2 Attack rolls/saves/skills Heroism
Extra attack from Haste
Clustered Shots
[Rangers Focus 0/5 per day]
5 Cold Iron/ 86 Adamantite (*)/10Silver/20 Ghost Salt (*)/20 Thistle Arrows (*)

Will: 1d20 + 10 + 2 ⇒ (15) + 10 + 2 = 27
Ederin shakes off most of the negative energy and keeps his aim steady on the Vrocks.

"We can't keep sittin' clumped up like this, or they're just gonna keep throwing fire and s@#% at us."
He grumbles as he mostly stays put and keeps firing on the same target. Then takes a step behind the pillar to compose himself.

On blue, to red if he drops.

Attack 1: 1d20 + 23 + 3 + 1 - 2 + 1 + 3 - 4 ⇒ (8) + 23 + 3 + 1 - 2 + 1 + 3 - 4 = 33
Damage: 1d8 + 5 + 3 + 8 + 1 ⇒ (2) + 5 + 3 + 8 + 1 = 19
Damage: 1d8 + 5 + 3 + 8 + 1 ⇒ (5) + 5 + 3 + 8 + 1 = 22

Rapid Shot: 1d20 + 23 + 3 + 1 - 2 + 1 + 3 - 4 ⇒ (15) + 23 + 3 + 1 - 2 + 1 + 3 - 4 = 40
Damage: 1d8 + 5 + 3 + 8 + 1 ⇒ (4) + 5 + 3 + 8 + 1 = 21

Haste: 1d20 + 23 + 3 + 1 - 2 + 1 + 3 - 4 ⇒ (14) + 23 + 3 + 1 - 2 + 1 + 3 - 4 = 39
Damage: 1d8 + 5 + 3 + 8 + 1 ⇒ (5) + 5 + 3 + 8 + 1 = 22

Attack 2: 1d20 + 18 + 3 + 1 - 2 + 1 + 3 - 4 ⇒ (12) + 18 + 3 + 1 - 2 + 1 + 3 - 4 = 32
Damage: 1d8 + 5 + 3 + 8 + 1 ⇒ (1) + 5 + 3 + 8 + 1 = 18

Attack 3: 1d20 + 13 + 3 + 1 - 2 + 1 + 3 - 4 ⇒ (20) + 13 + 3 + 1 - 2 + 1 + 3 - 4 = 35
Damage: 1d8 + 5 + 3 + 8 + 1 ⇒ (4) + 5 + 3 + 8 + 1 = 21

Attack 3 - Confirm: 1d20 + 13 + 3 + 1 - 2 + 1 + 3 - 4 + 4 ⇒ (1) + 13 + 3 + 1 - 2 + 1 + 3 - 4 + 4 = 20
Damage: 2d8 + 10 + 6 + 16 + 2 ⇒ (5, 1) + 10 + 6 + 16 + 2 = 40
Fort save, DC 25 or staggered for 1d4 + 1 ⇒ (1) + 1 = 2 rounds, 1 on success.

Rolls for Red if needed:

1d4 ⇒ 2
1d3 ⇒ 2
1d2 ⇒ 1

Grand Lodge

Completed Second Darkness AP
Consumables:
Rage 4/18 | Bullets: 20/20; CI 50/50; Silver 50/50 | Wands: CLW 50/50; 1/50 |

Allarnon is only nicked by one of the Vrock's talons as it pulls on his fur slightly. Only 1 damage due to DR/ 10 Adamantine.

Allarnon gets in close o the Vrocks hoping to smother the fire as Tarkir continues to blindly attack his foe without further instructon.

Full round action to smother the flames.

Reflex DC 20: 1d20 + 11 ⇒ (6) + 11 = 17

Yet the flames continue to burn as Allarnon begins to scream in pain.

Tarkir Attacks (Animal Growth) vs Orange Drow then Purple Vrock.

Bite; Greater Magic Fang; PA; Animal Growth; Feast; Haste; Inspire: 1d20 + 14 + 1 - 2 + 4 + 1 + 1 + 3 ⇒ (16) + 14 + 1 - 2 + 4 + 1 + 1 + 3 = 38
Damage: 1d8 + 7 + 1 + 4 + 4 + 3 ⇒ (8) + 7 + 1 + 4 + 4 + 3 = 27

Claw 1; Greater Magic Fang; PA; Animal Growth; Feast; Haste; Inspire: 1d20 + 14 + 1 - 2 + 4 + 1 + 1 + 3 ⇒ (19) + 14 + 1 - 2 + 4 + 1 + 1 + 3 = 41
Damage: 1d6 + 7 + 1 + 4 + 4 + 3 ⇒ (5) + 7 + 1 + 4 + 4 + 3 = 24

Claw2; Greater Magic Fang; PA; Animal Growth; Feast; Haste; Inspire: 1d20 + 14 + 1 - 2 + 4 + 1 + 1 + 3 ⇒ (5) + 14 + 1 - 2 + 4 + 1 + 1 + 3 = 27
Damage: 1d6 + 7 + 1 + 4 + 4 + 3 ⇒ (6) + 7 + 1 + 4 + 4 + 3 = 25

Hasted Bite; Greater Magic Fang; PA; Animal Growth; Feast; Haste; Inspire: 1d20 + 14 + 1 - 2 + 4 + 1 + 1 + 3 ⇒ (5) + 14 + 1 - 2 + 4 + 1 + 1 + 3 = 27
Damage: 1d8 + 7 + 1 + 4 + 4 + 3 ⇒ (4) + 7 + 1 + 4 + 4 + 3 = 23

Status:

Allarnon-Bear Form
AC Bear: (AC 33) [+5 Armor; +4 Shield; +1 Dex; +4 Natural; +3 Deflection; +1 Dodge; +5 Enhance Barkskin; -2 Rage (+1 additional Dodge when raging); +1 Haste]

AC Human: (AC 30) [+5 Armor; +4 Shield; +2 Dex; +3 Deflection; +1
Dodge; +5 Enhance Barkskin; -2 Rage (+1 additional Dodge when raging); +1 Haste]

HP: 167/200; -DR/10 adamantine (110 remaining)
Buffs: Rage 4/18); Resist Energy 30; Heroism +2 Att, saves, skills

Tarkir
AC: (AC 38) [+4 Armor; +3 Dex; +11 Natural; +5 Enhance Barkskin; +2 Deflection PfE; +1 Dodge; +1 haste; +1 Enhancement Magic Vestment]
HP 72/72; Protection from Elec 120 points; Magic Vestment +3

Every creature partaking of the feast is cured of all sickness and nausea, receives the benefits of both neutralize poison and remove disease, and gains 1d8 temporary hit points + 3. The ambrosial food grants each creature that partakes a +1 morale bonus on attack rolls and Will saves and a +4 morale bonus on saving throws against poison and fear effects for 12 hours.


Spirits Dispenser 15
Stats/Skills:
F12R11W19;Appr+5;Dip +7;HandAn+4;Heal+11;Arc +19;Geog +19;Local +13;Nat+14;Pls21;Rel+19;Perc+25;Barkeep+13;Sense+12;Spllcrft+21(+4moreIDing );Stealth+18(+4);Surv +11;UMD+21

Evilan, not sure both Kaylayne and Dimi/Alla can be targeted with the same Mass Inflict...we're more than 30' apart.

Ederin Valenta wrote:
"We can't keep sittin' clumped up like this, or they're just gonna keep throwing fire and s&+@ at us."

"Don't worry, I'm on it. I'll keep you up. You get rid of those vrocks and then we'll really be ready to party."

I don't think anyone is too injured yet. Keeping my few mass heals for another round or two.

Kaylayne ponders her action.

Grand Lodge

Completed Second Darkness AP
Consumables:
Rage 4/18 | Bullets: 20/20; CI 50/50; Silver 50/50 | Wands: CLW 50/50; 1/50 |

Missed that will save as well.

Allarnon Will save DC 25: 1d20 + 13 + 1 ⇒ (1) + 13 + 1 = 15
Tarkir Will save DC 25: 1d20 + 4 + 2 + 1 ⇒ (19) + 4 + 2 + 1 = 26

Yup hat hurts a bit more. Hehe. Hp is all updated now.

Status:

Allarnon-Bear Form
AC Bear: (AC 33) [+5 Armor; +4 Shield; +1 Dex; +4 Natural; +3 Deflection; +1 Dodge; +5 Enhance Barkskin; -2 Rage (+1 additional Dodge when raging); +1 Haste]
AC Human: (AC 30) [+5 Armor; +4 Shield; +2 Dex; +3 Deflection; +1
Dodge; +5 Enhance Barkskin; -2 Rage (+1 additional Dodge when raging); +1 Haste]

HP: 142/200; -DR/10 adamantine (110 remaining)
Buffs: Rage 4/18); Resist Energy 30

Tarkir
AC: (AC 38) [+4 Armor; +3 Dex; +11 Natural; +5 Enhance Barkskin; +2 Deflection PfE; +1 Dodge; +1 haste; +1 Enhancement Magic Vestment]
HP 60/72; Protection from Elec 120 points; Magic Vestment +3

Every creature partaking of the feast is cured of all sickness and nausea, receives the benefits of both neutralize poison and remove disease, and gains 1d8 temporary hit points + 3. The ambrosial food grants each creature that partakes a +1 morale bonus on attack rolls and Will saves and a +4 morale bonus on saving throws against poison and fear effects for 12 hours.


Roll 20 Map
Kaylayne the Undone wrote:
Evilan, not sure both Kaylayne and Dimi/Alla can be targeted with the same Mass Inflict...we're more than 30' apart.

You are? How disappointing... (checks map) OK, Kaylayne is not affected but the spell and Allevrah looks cross.


Male CG human bard 10 (arcane duelist) / Swashbuckler 5 | CMB: 13, CMD: 29 | F: +11, R: +19, W: +13 | Init: +10 | Perc: +18, SM +8 | Speed 30ft |

will save DC 25: 1d20 + 13 ⇒ (20) + 13 = 33, pass so 12 hp damage

The bard continues to inspire and touches the bear-man passing on so needed healing.

-----------
use wand on Allarnon

CSW wand: 3d8 + 5 ⇒ (7, 3, 4) + 5 = 19

stats:

HP 98/123
AC 32, touch 18, flat-footed 25
10 +4(DEX) +2(belt of DEX +4) +7(chainshirt+3) +4 (buckler+3) +1(ring of prot) +2 (dodge) +2 (natural armor +2)
Conditions: +1 to hit and will save, +4 save vs poison and fear, displacement, inspire courage +3, haste
Melee (rapier+3): +24/+19/+14 = +11(base) +4(dex) +2(belt of dex +4) +3 (magic) +1(weapon focus)+1(swashbuckler specialization)
Melee Damage (rapier+3, arcane strike, panache): 1d6+19 = +3(weapon) +4 (dex) +2(belt of dex +2) +2 (arcane strike) +5 (precise strike)+2 (specialization) +1(swashbuckler specialization), 15-20, x2
5/5 daggers, 5/5 panache, 1/3 charmed life, 22/30 bardic performance, 6/6 1st level, 5/5 2nd level spells, 2/4 3rd level, 2/2 4th level spells, 1/1 arcane bond spell, ring of fire 5/5


Roll 20 Map

Tarkir gets one attack on the purple vrock.

images: 1d6 ⇒ 2

Allarnon - don't forget the fire damage: 4d6 ⇒ (3, 3, 1, 1) = 8 from being on fire this round.

Lief, DMPC, tosses another fireball into the fray, hoping to harm the priests and Allevrah a little.

vrock SR: 1d20 + 10 ⇒ (14) + 10 = 24
priest SR: 1d20 + 10 ⇒ (12) + 10 = 22
Allevrah SR: 1d20 + 10 ⇒ (17) + 10 = 27

He manages to effect everyone except Allevrah with another fireball, fire: 7d6 ⇒ (6, 2, 4, 2, 6, 3, 6) = 29

Drow Priestesses
red: 1d20 + 23 ⇒ (10) + 23 = 33
blue: 1d20 + 23 ⇒ (15) + 23 = 38
green: 1d20 + 23 ⇒ (9) + 23 = 32
orange: 1d20 + 23 ⇒ (12) + 23 = 35

Vrock
orange: 1d20 + 10 ⇒ (18) + 10 = 28
pink: 1d20 + 10 ⇒ (5) + 10 = 15

Ederin drops blue and takes two shots at red.

images: 1d4 ⇒ 2
images: 1d3 ⇒ 3


Spirits Dispenser 15
Stats/Skills:
F12R11W19;Appr+5;Dip +7;HandAn+4;Heal+11;Arc +19;Geog +19;Local +13;Nat+14;Pls21;Rel+19;Perc+25;Barkeep+13;Sense+12;Spllcrft+21(+4moreIDing );Stealth+18(+4);Surv +11;UMD+21

Round 5, Init 24

Kaylayne undoes the evil work by the jerks, healing all her companions (but not herself) for 1d8 + 15 ⇒ (6) + 15 = 21.

Haste: 5/15. +1 to AC/Reflex/yadayada +1 attx

Kay's Combat Stats:

Haste: 0/15. +1 to AC/Reflex/yadayada +1 attx

Statuses:
AC: (3 dex+6 armor+3 magic vestment+2 ring force shield+1 def+5 barkskin) =30 AC+1 haste=31
HP: 137/137 +10 False Life temps

Left hand:
Right hand:
Glove of Storing: Staff of Dark Flame
Blampfs: Dimi, Ederin

[ dice]1d20+15-2[/dice] touch hit; (rapid)
[ dice]1d6+5+1[/dice] fire damage.

+11 Bab +3 Dex +1 magic +1 PBS
1d6 + 1 magic +1 PBS

Pearl of Power 1: 0/2 used
Pearl of Power 2: 1/1 used
Pearl of Power 3: 0/1 used
Pearl of Power 5: 0/1 used

Rod Metamagic Extend: 2/3 used (magic vestment*2)
Scroll of Water Breathing
Wand of Lesser Restoration: 9 charges left
Ring of the Ram: 11/36 charges left (unequipped)
Wand of False Life 19 charges left
Staff of Dark Flame (10/10 left)

10 Adamantine Stones
25 Cold Iron Stones
10 Silver Stones

Spells:
Magic Vestment (30 hours)
Overland Flight (15 hours)
Heroism: (300 minutes)
Barkskin (300 minutes)
MCPfE10' Tarkir (150 minutes)
Resist Electricity,Fire (150 minutes)
Produce Flame: 0/15 left
True Seeing: 15 minutes
Other Kaylayne: round 0/15


Roll 20 Map

Lief tosses another fireball, this time aiming for the priests. Allarnon tries to put himself out, but cannot while Tarkir takes out another drow, and then an image on purple. Kaylayne heals the party bobbing from above. Dimitrio heals Allarnon as he writhes aflame. Ederin drops the blue vrock, and snatches two images from red.

Allevrah casts Flame Strike on Dimitrio, Lief, Allarnon and Tarkir. Reflex DC 23 for half of fire damage: 15d6 ⇒ (5, 3, 6, 1, 6, 1, 6, 5, 5, 2, 1, 2, 5, 4, 1) = 53
1d20 ⇒ 13

The priests go to work as well. The green priest being somewhat limited by her blindness, again heals herself. CMW: 2d8 + 9 ⇒ (7, 1) + 9 = 17

The three remaining priests each try a Hold Person on Dimitrio.

The last remaining drow soldier, looks back over his shoulder at his lord and master, before stepping into the room toward Dimitrio.
red blue rapier on Dimitrio: 1d20 + 10 ⇒ (3) + 10 = 13 damage: 1d6 + 4 ⇒ (6) + 4 = 10 blind/displaced: 1d100 ⇒ 94
red blue rapier on Dimitrio: 1d20 + 5 ⇒ (8) + 5 = 13 damage: 1d6 + 4 ⇒ (5) + 4 = 9 blind/displaced: 1d100 ⇒ 6
red blue dagger on Dimitrio: 1d20 + 10 ⇒ (5) + 10 = 15 damage: 1d4 + 1 ⇒ (4) + 1 = 5 blind/displaced: 1d100 ⇒ 47
red blue dagger on Dimitrio: 1d20 + 5 ⇒ (17) + 5 = 22 damage: 1d4 + 1 ⇒ (4) + 1 = 5 blind/displaced: 1d100 ⇒ 76

The vrock aren’t doing so badly, but there’s a lot yet to do.
Pink and Orange both try to grapple Allarnon again with telekinesis.
grapple: 1d20 + 15 ⇒ (13) + 15 = 28 displaced: 1d100 ⇒ 47
grapple: 1d20 + 15 ⇒ (12) + 15 = 27 displaced: 1d100 ⇒ 32

Meanwhile those who can, attack, focusing their continued ire on Allarnon.
vrock red claw on Allarnon: 1d20 + 17 ⇒ (18) + 17 = 35 damage: 2d6 + 5 ⇒ (5, 1) + 5 = 11 displaced: 1d100 ⇒ 49
vrock red claw on Allarnon: 1d20 + 17 ⇒ (3) + 17 = 20 damage: 2d6 + 5 ⇒ (1, 5) + 5 = 11 displaced: 1d100 ⇒ 95
vrock red bite on Allarnon: 1d20 + 17 ⇒ (13) + 17 = 30 damage: 1d8 + 5 ⇒ (5) + 5 = 10 displaced: 1d100 ⇒ 16
vrock red talon on Allarnon: 1d20 + 17 ⇒ (19) + 17 = 36 damage: 1d6 + 5 ⇒ (5) + 5 = 10 displaced: 1d100 ⇒ 41
vrock red talon on Allarnon: 1d20 + 17 ⇒ (2) + 17 = 19 damage: 1d6 + 5 ⇒ (1) + 5 = 6 displaced: 1d100 ⇒ 10

vrock purple claw on Allarnon: 1d20 + 17 ⇒ (11) + 17 = 28 damage: 2d6 + 5 ⇒ (3, 2) + 5 = 10 displaced: 1d100 ⇒ 5
vrock purple claw on Allarnon: 1d20 + 17 ⇒ (9) + 17 = 26 damage: 2d6 + 5 ⇒ (4, 3) + 5 = 12 displaced: 1d100 ⇒ 67
vrock purple bite on Allarnon: 1d20 + 17 ⇒ (10) + 17 = 27 damage: 1d8 + 5 ⇒ (4) + 5 = 9 displaced: 1d100 ⇒ 39
vrock purple talon on Allarnon: 1d20 + 17 ⇒ (20) + 17 = 37 damage: 1d6 + 5 ⇒ (4) + 5 = 9 displaced: 1d100 ⇒ 77
vrock purple talon on Allarnon: 1d20 + 17 ⇒ (19) + 17 = 36 damage: 1d6 + 5 ⇒ (6) + 5 = 11 displaced: 1d100 ⇒ 72

vrock blue claw on Allarnon: 1d20 + 17 - 4 ⇒ (13) + 17 - 4 = 26 damage: 2d6 + 5 ⇒ (1, 5) + 5 = 11 displaced: 1d100 ⇒ 93
vrock blue claw on Allarnon: 1d20 + 17 - 4 ⇒ (13) + 17 - 4 = 26 damage: 2d6 + 5 ⇒ (5, 5) + 5 = 15 displaced: 1d100 ⇒ 14
vrock blue bite on Allarnon: 1d20 + 17 - 4 ⇒ (1) + 17 - 4 = 14 damage: 1d8 + 5 ⇒ (5) + 5 = 10 displaced: 1d100 ⇒ 19
vrock blue talon on Allarnon: 1d20 + 17 - 4 ⇒ (15) + 17 - 4 = 28 damage: 1d6 + 5 ⇒ (3) + 5 = 8 displaced: 1d100 ⇒ 25
vrock blue talon on Allarnon: 1d20 + 17 - 4 ⇒ (20) + 17 - 4 = 33 damage: 1d6 + 5 ⇒ (6) + 5 = 11 displaced: 1d100 ⇒ 100

vrock green claw on Allarnon: 1d20 + 17 - 4 ⇒ (7) + 17 - 4 = 20 damage: 2d6 + 5 ⇒ (2, 1) + 5 = 8 displaced: 1d100 ⇒ 63
vrock green claw on Allarnon: 1d20 + 17 - 4 ⇒ (13) + 17 - 4 = 26 damage: 2d6 + 5 ⇒ (5, 4) + 5 = 14 displaced: 1d100 ⇒ 20
vrock green bite on Allarnon: 1d20 + 17 - 4 ⇒ (16) + 17 - 4 = 29 damage: 1d8 + 5 ⇒ (8) + 5 = 13 displaced: 1d100 ⇒ 1
vrock green talon on Allarnon: 1d20 + 17 - 4 ⇒ (14) + 17 - 4 = 27 damage: 1d6 + 5 ⇒ (1) + 5 = 6 displaced: 1d100 ⇒ 35
vrock green talon on Allarnon: 1d20 + 17 - 4 ⇒ (2) + 17 - 4 = 15 damage: 1d6 + 5 ⇒ (1) + 5 = 6 displaced: 1d100 ⇒ 13

Looks like one hit on Allarnon for 12hp damage as the Vrock tear into the magics protecting his form without piercing the great bear to any great degree. They howl in frustration at being held back - forced to poke through the door.

NOTE: My dice changed from preview to post. Please ignore the rolls above, though they're better, and stick to the note. Allarnon has only taken 12hp damage this round from one hit.

-Round 5-
Lief - 14 (-41hp, displaced)
Allarnon - 10 (displaced, on fire 4d6/r DC 20 reflex as a full round action to put it out)
Tarkier - 10 (displaced)
-Round 6-
Kaylayne - 24
Dimitrio - 20 (displaced, will save DC 16 x3)
Ederin - 20-
Good Guys - 18
soldier red blue - 18 (-38hp)
priest blue - 18 (-14hp)
priest red - 18 (-14hp)
priest orange - 18 (-14hp)
priest green - 18 (-17hp, blind)
Allevrah - 18 (-14hp)
vrock red - 18 (1 images)
vrock orange - 18 (-4hp, 6 images)
vrock pink - 18 (-19hp, 5 images)
vrock purple - 18 (-52hp, 4 images)
vrock green - 18 (7 images)

Next up - everyone!


Male CG human bard 10 (arcane duelist) / Swashbuckler 5 | CMB: 13, CMD: 29 | F: +11, R: +19, W: +13 | Init: +10 | Perc: +18, SM +8 | Speed 30ft |

Burned again by the witch, the bard is happy that someone came out so he could release his frustration.

His rapier on the floor, the bard found it easier to whip out his dagger and strike.

----------------
withdraw dagger and full attack. Rapier is still on the floor, correct?

ref save DC 23: 1d20 + 19 ⇒ (14) + 19 = 33, pass, 26 damage
will save DC 16: 1d20 + 13 ⇒ (3) + 13 = 16, pass
will save DC 16: 1d20 + 13 ⇒ (2) + 13 = 15, pass
will save DC 16: 1d20 + 13 ⇒ (3) + 13 = 16, pass

MW dagger, feast, inspire courage, haste: 1d20 + 20 + 1 + 3 + 1 ⇒ (5) + 20 + 1 + 3 + 1 = 30
damage: 1d4 + 14 + 3 ⇒ (3) + 14 + 3 = 20
MW dagger, feast, inspire courage, haste: 1d20 + 15 + 1 + 3 + 1 ⇒ (14) + 15 + 1 + 3 + 1 = 34
damage: 1d4 + 14 + 3 ⇒ (3) + 14 + 3 = 20
MW dagger, feast, inspire courage, haste: 1d20 + 10 + 1 + 3 + 1 ⇒ (10) + 10 + 1 + 3 + 1 = 25
damage: 1d4 + 14 + 3 ⇒ (3) + 14 + 3 = 20
haste
MW dagger, feast, inspire courage, haste: 1d20 + 20 + 1 + 3 + 1 ⇒ (20) + 20 + 1 + 3 + 1 = 45
damage: 1d4 + 14 + 3 ⇒ (2) + 14 + 3 = 19
critical?
MW dagger, feast, inspire courage, haste: 1d20 + 20 + 1 + 3 + 1 ⇒ (5) + 20 + 1 + 3 + 1 = 30
damage: 1d4 + 14 + 3 ⇒ (4) + 14 + 3 = 21

stats:

HP 72/123
AC 32, touch 18, flat-footed 25
10 +4(DEX) +2(belt of DEX +4) +7(chainshirt+3) +4 (buckler+3) +1(ring of prot) +2 (dodge) +2 (natural armor +2)
Conditions: +1 to hit and will save, +4 save vs poison and fear, displacement, inspire courage +3, haste
Melee (rapier+3): +24/+19/+14 = +11(base) +4(dex) +2(belt of dex +4) +3 (magic) +1(weapon focus)+1(swashbuckler specialization)
Melee Damage (rapier+3, arcane strike, panache): 1d6+19 = +3(weapon) +4 (dex) +2(belt of dex +2) +2 (arcane strike) +5 (precise strike)+2 (specialization) +1(swashbuckler specialization), 15-20, x2
5/5 daggers, 5/5 panache, 1/3 charmed life, 21/30 bardic performance, 6/6 1st level, 5/5 2nd level spells, 2/4 3rd level, 2/2 4th level spells, 1/1 arcane bond spell, ring of fire 5/5


Roll 20 Map

Dimitrio, I see a failure on your second will save vs hold person...

Sadly, yes, your rapier is still on the floor at the feet of the drow who's eyeing the coupe de grace...


Male CG human bard 10 (arcane duelist) / Swashbuckler 5 | CMB: 13, CMD: 29 | F: +11, R: +19, W: +13 | Init: +10 | Perc: +18, SM +8 | Speed 30ft |
GM_Euan wrote:

Dimitrio, I see a failure on your second will save vs hold person...

Sadly, yes, your rapier is still on the floor at the feet of the drow who's eyeing the coupe de grace...

Right you are. I missed that. Please make it quick. :)


Male CG human bard 10 (arcane duelist) / Swashbuckler 5 | CMB: 13, CMD: 29 | F: +11, R: +19, W: +13 | Init: +10 | Perc: +18, SM +8 | Speed 30ft |

Layne just reminded me that I forgot to add the +1 due to the 'feast' to my will save so it looks like Dimitrio is not under the hold person spell.


Roll 20 Map

OK cool. I"ll get you next time. :)

Do you have quickdraw? Otherwise, just one swing.

Grand Lodge

Completed Second Darkness AP
Consumables:
Rage 4/18 | Bullets: 20/20; CI 50/50; Silver 50/50 | Wands: CLW 50/50; 1/50 |

Allarnon Reflex DC 23: 1d20 + 11 + 1 ⇒ (2) + 11 + 1 = 14
Tarkir Refelx DC 23: 1d20 + 4 + 2 + 1 ⇒ (13) + 4 + 2 + 1 = 20

I definitely chose the wrong element on these protection spells hehe.

Allarnon feels the smallest bit of relief as the flames continue to smolder, melting his fur. "Someone has got to lock her down. We can't take another strike like that." Allarnon calls out weakly as Tarkir looks near to collapse, the bears flesh and fur mangled from the overwhelming waves of fire.

Allarnon Fire Damage: 4d6 ⇒ (6, 5, 2, 4) = 17

Allarnon does what he can as he rubs up against the wall to stop the burning sensations.

Reflex DC 20: 1d20 + 11 + 1 ⇒ (1) + 11 + 1 = 13

Yet the flames smolder while Tarkir presses on, not able to back out of the deadly spells radius.

Tarkir Attacks (Animal Growth) vs Purple Vrock.

Bite; Greater Magic Fang; PA; Animal Growth; Feast; Haste; Inspire: 1d20 + 14 + 1 - 2 + 4 + 1 + 1 + 3 ⇒ (17) + 14 + 1 - 2 + 4 + 1 + 1 + 3 = 39
Damage: 1d8 + 7 + 1 + 4 + 4 + 3 ⇒ (8) + 7 + 1 + 4 + 4 + 3 = 27

Claw 1; Greater Magic Fang; PA; Animal Growth; Feast; Haste; Inspire: 1d20 + 14 + 1 - 2 + 4 + 1 + 1 + 3 ⇒ (13) + 14 + 1 - 2 + 4 + 1 + 1 + 3 = 35
Damage: 1d6 + 7 + 1 + 4 + 4 + 3 ⇒ (5) + 7 + 1 + 4 + 4 + 3 = 24

Claw2; Greater Magic Fang; PA; Animal Growth; Feast; Haste; Inspire: 1d20 + 14 + 1 - 2 + 4 + 1 + 1 + 3 ⇒ (15) + 14 + 1 - 2 + 4 + 1 + 1 + 3 = 37
Damage: 1d6 + 7 + 1 + 4 + 4 + 3 ⇒ (1) + 7 + 1 + 4 + 4 + 3 = 20

Hasted Bite; Greater Magic Fang; PA; Animal Growth; Feast; Haste; Inspire: 1d20 + 14 + 1 - 2 + 4 + 1 + 1 + 3 ⇒ (11) + 14 + 1 - 2 + 4 + 1 + 1 + 3 = 33
Damage: 1d8 + 7 + 1 + 4 + 4 + 3 ⇒ (5) + 7 + 1 + 4 + 4 + 3 = 24

"Tark. Go get to safety. Get out of here." Allarnon nudges the bear back to retreat, though he doesn't understand a first.

FYI Allarnon is at 83 hp and Tarkir is at 7 after that round.

Status:
Allarnon-Bear Form
AC Bear: (AC 33) [+5 Armor; +4 Shield; +1 Dex; +4 Natural; +3 Deflection; +1 Dodge; +5 Enhance Barkskin; -2 Rage (+1 additional Dodge when raging); +1 Haste]
AC Human: (AC 30) [+5 Armor; +4 Shield; +2 Dex; +3 Deflection; +1
Dodge; +5 Enhance Barkskin; -2 Rage (+1 additional Dodge when raging); +1 Haste]
HP: 83/200; -DR/10 adamantine (110 remaining)
Buffs: Rage 3/18); Resist Energy 30

Tarkir
AC: (AC 38) [+4 Armor; +3 Dex; +11 Natural; +5 Enhance Barkskin; +2 Deflection PfE; +1 Dodge; +1 haste; +1 Enhancement Magic Vestment]
HP 7/72; Protection from Elec 120 points; Magic Vestment +3

Every creature partaking of the feast is cured of all sickness and nausea, receives the benefits of both neutralize poison and remove disease, and gains 1d8 temporary hit points + 3. The ambrosial food grants each creature that partakes a +1 morale bonus on attack rolls and Will saves and a +4 morale bonus on saving throws against poison and fear effects for 12 hours.


(Stats):
│HP: 69/105 │AC:26 FF:21 T:18│CMD35 CMB +15│Init+9 │ Saves: F12,R20, W10│
(Skills):
Skills:Acro+7 Clmb+6, HAn+4, Intim+15, K:Geo +16, Dun+5, Loc+7, Nat +16), Lin+2, Perc. +20, Prof:Soldier +7, Ride +11, SenMo +20 , Splcrft+10, Stealth+26,Surv +20 │

Round 6, Init 20/Status:

HP 69/105
AC: 31 (26 +5 from Barkskin, Total: 31) (Touch 18/ FF: 26)
Equipped Weapons:
+3 Keen Longbow (+2)
+1 Cold Iron Longsword
Conditions: Grappled
Relevant Data:
+15/+10/+5 BAB
+2 STR
+8 Dex
+3 Keen Composite Longbow (+2)
+1 Weapon Focus
-2 Rapid Shot
-4 Deadly Aim
+8 attack/damage Rangers Focus
+8 damage Deadly Aim
+1 Attack/Damage PBS
Gravity Bow (2d6 damage rolls on arrows: not active)
Boots of Speed (0/10 Rounds left)
+1 Attack/from Haste
+4 to Confirm Crits: Critical focus
+3 Attack/Damage
+2 Attack rolls/saves/skills Heroism
Extra attack from Haste
Clustered Shots
[Rangers Focus 0/5 per day]
86 Adamantite (*)/10Silver/20 Ghost Salt (*)/20 Thistle Arrows (*)

Ederin takes a breath to compose himself, and steps back out from the corner, focuses on the vrock, who he is completely fed up. He thinks he can tell which image is the real one, and he unloads, firing at the weakest point he can find.

If it matters, using my adamantine arrows, Red first, purple second if red falls.

Attack 1: 1d20 + 23 + 3 + 1 - 2 + 1 + 3 - 4 ⇒ (20) + 23 + 3 + 1 - 2 + 1 + 3 - 4 = 451d2 ⇒ 1
Damage: 1d8 + 5 + 3 + 8 + 1 ⇒ (4) + 5 + 3 + 8 + 1 = 21
Damage: 1d8 + 5 + 3 + 8 + 1 ⇒ (1) + 5 + 3 + 8 + 1 = 18

Rapid Shot: 1d20 + 23 + 3 + 1 - 2 + 1 + 3 - 4 ⇒ (19) + 23 + 3 + 1 - 2 + 1 + 3 - 4 = 441d2 ⇒ 1
Damage: 1d8 + 5 + 3 + 8 + 1 ⇒ (6) + 5 + 3 + 8 + 1 = 23

Haste: 1d20 + 23 + 3 + 1 - 2 + 1 + 3 - 4 ⇒ (19) + 23 + 3 + 1 - 2 + 1 + 3 - 4 = 441d2 ⇒ 1
Damage: 1d8 + 5 + 3 + 8 + 1 ⇒ (6) + 5 + 3 + 8 + 1 = 23

Attack 2: 1d20 + 18 + 3 + 1 - 2 + 1 + 3 - 4 ⇒ (13) + 18 + 3 + 1 - 2 + 1 + 3 - 4 = 331d2 ⇒ 2
Damage: 1d8 + 5 + 3 + 8 + 1 ⇒ (4) + 5 + 3 + 8 + 1 = 21

Attack 3: 1d20 + 13 + 3 + 1 - 2 + 1 + 3 - 4 ⇒ (12) + 13 + 3 + 1 - 2 + 1 + 3 - 4 = 27
Damage: 1d8 + 5 + 3 + 8 + 1 ⇒ (7) + 5 + 3 + 8 + 1 = 24

Crit 1 Confirm Roll:

Attack 1: 1d20 + 23 + 3 + 1 - 2 + 1 + 3 - 4 + 4 ⇒ (6) + 23 + 3 + 1 - 2 + 1 + 3 - 4 + 4 = 35
Damage: 2d8 + 10 + 6 + 16 + 2 ⇒ (3, 8) + 10 + 6 + 16 + 2 = 45

Crit 2 Confirm Roll:

Rapid Shot: 1d20 + 23 + 3 + 1 - 2 + 1 + 3 - 4 ⇒ (3) + 23 + 3 + 1 - 2 + 1 + 3 - 4 = 28
Damage: 2d8 + 10 + 6 + 16 + 2 ⇒ (5, 8) + 10 + 6 + 16 + 2 = 47

Crit 3 Confirm:

Haste: 1d20 + 23 + 3 + 1 - 2 + 1 + 3 - 4 + 4 ⇒ (20) + 23 + 3 + 1 - 2 + 1 + 3 - 4 + 4 = 49
Damage: 2d8 + 10 + 6 + 16 + 2 ⇒ (6, 1) + 10 + 6 + 16 + 2 = 41

DC 25 Fort save for crits or staggered 1d4 + 1 ⇒ (2) + 1 = 3 rounds, consecutive crits add to amount of time staggered.


Roll 20 Map

Lief shouts to the group, ”Let Dimitrio and I up there Allarnon, you drop back and heal a bit!” This round he shoots the drow on Dimitrio with his crossbow, and then draws his rapier and prepares to plug the hole next round.

xbow: 1d20 + 16 ⇒ (11) + 16 = 27 damage: 1d4 + 1 ⇒ (3) + 1 = 4
xbow: 1d20 + 11 ⇒ (14) + 11 = 25 damage: 1d4 + 1 ⇒ (1) + 1 = 2
xbow: 1d20 + 6 ⇒ (4) + 6 = 10 damage: 1d4 + 1 ⇒ (1) + 1 = 2

studied: 6d6 ⇒ (3, 4, 2, 5, 1, 5) = 20

Meanwhile Tarkir engages another vrock.
images: 1d5 ⇒ 1
images: 1d5 ⇒ 5
images: 1d4 ⇒ 4
images: 1d3 ⇒ 2


Male CG human bard 10 (arcane duelist) / Swashbuckler 5 | CMB: 13, CMD: 29 | F: +11, R: +19, W: +13 | Init: +10 | Perc: +18, SM +8 | Speed 30ft |
GM_Euan wrote:

OK cool. I"ll get you next time. :)

Do you have quickdraw? Otherwise, just one swing.

No quick draw feat. Just hasted and trying to draw as free action given the +1 bab


Roll 20 Map

Dimitrio, that only applies with a move action. The rule (link) is that you can draw as a free action combined with a regular move. Haste doesn't help either. It gives you a free attack only on a full attack action.

Kaylayne is up!


Spirits Dispenser 15
Stats/Skills:
F12R11W19;Appr+5;Dip +7;HandAn+4;Heal+11;Arc +19;Geog +19;Local +13;Nat+14;Pls21;Rel+19;Perc+25;Barkeep+13;Sense+12;Spllcrft+21(+4moreIDing );Stealth+18(+4);Surv +11;UMD+21

Round 6, Init 24

Kaylayne casts Sunbeam and moves closer to the action now that the Vrocks are less vrocky.

"Finally! Let me at those drow b%+!$es."

Haste: 6/15. +1 to AC/Reflex/yadayada +1 attx

Ederin/Alla: did you guys get the 21 hp that Kaylayne healed last round?

Kay's Combat Stats:

Haste: 0/15. +1 to AC/Reflex/yadayada +1 attx

Statuses:
AC: (3 dex+6 armor+3 magic vestment+2 ring force shield+1 def+5 barkskin) =30 AC+1 haste=31
HP: 137/137 +10 False Life temps

Left hand:
Right hand:
Glove of Storing: Staff of Dark Flame
Blampfs: Dimi, Ederin

[ dice]1d20+15-2[/dice] touch hit; (rapid)
[ dice]1d6+5+1[/dice] fire damage.

+11 Bab +3 Dex +1 magic +1 PBS
1d6 + 1 magic +1 PBS

Pearl of Power 1: 0/2 used
Pearl of Power 2: 1/1 used
Pearl of Power 3: 0/1 used
Pearl of Power 5: 0/1 used

Rod Metamagic Extend: 2/3 used (magic vestment*2)
Scroll of Water Breathing
Wand of Lesser Restoration: 9 charges left
Ring of the Ram: 11/36 charges left (unequipped)
Wand of False Life 19 charges left
Staff of Dark Flame (10/10 left)

10 Adamantine Stones
25 Cold Iron Stones
10 Silver Stones

Spells:
Magic Vestment (30 hours)
Overland Flight (15 hours)
Heroism: (300 minutes)
Barkskin (300 minutes)
MCPfE10' Tarkir (150 minutes)
Resist Electricity,Fire (150 minutes)
Produce Flame: 0/15 left
True Seeing: 15 minutes
Other Kaylayne: round 0/15

Grand Lodge

Completed Second Darkness AP
Consumables:
Rage 4/18 | Bullets: 20/20; CI 50/50; Silver 50/50 | Wands: CLW 50/50; 1/50 |

"Once I get a chance. There are just too many." Allarnon looks for an opportunity to disengage from he Vrocks.


Roll 20 Map

Lief peppers the drow with crossbow bolts. Allarnon burns, and continues to burn as the winds of fate blow on every ember burning his fur and skin while Tarkir bites down on the demon and clears three more images. Kaylayne casts sunbeam and moves up a little closer to the front line. Dimitrio draws his dagger and slays the drow before him. Ederin takes out the first vrock with two critical hits, then hits the second vrock twice as well as removing its last mirror image and drops it too!

The vrock are eager now that blood has been shed. That it was theirs doesn’t seem to bother them.

The green vrock shrieks effecting everyone except Kaylayne. DC 21 fort save or be stunned next round.

Meanwhile the other two close up on Allarnon, a bit, and attack with reach.

vrock orange claw on Allarnon: 1d20 + 17 ⇒ (17) + 17 = 34 damage: 2d6 + 5 ⇒ (1, 3) + 5 = 9 displaced: 1d100 ⇒ 82
vrock pink claw on Allarnon: 1d20 + 17 ⇒ (14) + 17 = 31 damage: 2d6 + 5 ⇒ (2, 1) + 5 = 8 displaced: 1d100 ⇒ 82

One of the vrock scratches Allarnon for 9hp.

”Want something done, you’ve gotta do it yourself.” Allevrah swears as she draws her whip, shoulders her shield, and steps off the dais toward the party.

Two of the priests try their last Hold Persons on Dimitrio, while the third does one last round of healing as they too move up.
CLW, mass: 1d8 + 9 ⇒ (2) + 9 = 11

Finally the blind priest stands in the back, and picks up the chanting where the group left off. She faces the pulsing rune, and grants it power...

-Round 6-
Lief - 14 (-41hp, displaced)
Allarnon - 10 (displaced, on fire 4d6/r DC 20 reflex as a full round action to put it out)
Tarkier - 10 (displaced)
-Round 7-
Kaylayne - 24
Dimitrio - 20 (displaced, will save DC 16 x2)
Ederin - 20-
Good Guys - 18
priest blue - 18 (-3hp)
priest red - 18 (-3hp)
priest orange - 18 (-3hp)
priest green - 18 (-6hp, blind)
Allevrah - 18 (-3hp)
vrock orange - 18 (6 images)
vrock pink - 18 (-8hp, 5 images)
vrock green - 18 (7 images)

Next up - everyone!

Grand Lodge

Completed Second Darkness AP
Consumables:
Rage 4/18 | Bullets: 20/20; CI 50/50; Silver 50/50 | Wands: CLW 50/50; 1/50 |

HP Adjusted for Kaylayne's heal.

Allarnon continues to resist the Vrock's attacks as his spell his slowly whittled down. DR 10/ Adamantine.

Allarnon DC 21 Fort Save: 1d20 + 19 ⇒ (14) + 19 = 33
Tarkir DC 21 Fort Save: 1d20 + 10 + 2 ⇒ (15) + 10 + 2 = 27

Allarnon withdraws around the corner and shakes his fur, tending to his wounds until the burning stops.

Allarnon Fire Damage: 4d6 ⇒ (6, 3, 5, 1) = 15
Reflex DC 20: 1d20 + 11 + 1 ⇒ (10) + 11 + 1 = 22

Allarnon finally gets the smoldering fire to cease while Tarkir withdraws around the corner, out of sight to lick his wounds.

Status:

Allarnon-Bear Form

AC Bear: (AC 33) [+5 Armor; +4 Shield; +1 Dex; +4 Natural; +3 Deflection; +1 Dodge; +5 Enhance Barkskin; -2 Rage (+1 additional Dodge when raging); +1 Haste]

AC Human: (AC 30) [+5 Armor; +4 Shield; +2 Dex; +3 Deflection; +1
Dodge; +5 Enhance Barkskin; -2 Rage (+1 additional Dodge when raging); +1 Haste]

HP: 85/200; -DR/10 adamantine (100 remaining)
Buffs: Rage 2/18); Resist Energy 30

Tarkir
AC: (AC 38) [+4 Armor; +3 Dex; +11 Natural; +5 Enhance Barkskin; +2 Deflection PfE; +1 Dodge; +1 haste; +1 Enhancement Magic Vestment]
HP 19/72; Protection from Elec 120 points; Magic Vestment +3

Every creature partaking of the feast is cured of all sickness and nausea, receives the benefits of both neutralize poison and remove disease, and gains 1d8 temporary hit points + 3. The ambrosial food grants each creature that partakes a +1 morale bonus on attack rolls and Will saves and a +4 morale bonus on saving throws against poison and fear effects for 12 hours.


Roll 20 Map

Lief moves up and readies an attack against any vrock who steps up.

Lief ready: 1d20 + 18 ⇒ (15) + 18 = 33 damage: 1d6 + 4 ⇒ (5) + 4 = 9

6,901 to 6,950 of 7,072 << first < prev | 132 | 133 | 134 | 135 | 136 | 137 | 138 | 139 | 140 | 141 | 142 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Euan's Second Darkness Gameplay All Messageboards

Want to post a reply? Sign in.