Eberron Sandbox: Eberron Classic

Game Master Garden Tool

An organic, free-form Eberron campaign, which will begin with an adventure in the Demon Wastes, and might go just about anywhere from there.


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Genderless Warforged Barbarian (armored hulk) 1 / Oracle of flame 2

It wasn't so much a question of strategy as it is of rules, but I'm not overly concerned about where we sort it out. If Ormak gets put out - and I'm hoping that nat 20 will do the job - he'll probably live. (That is, unless this turns into a TPK.) Even if he keeps bleeding out, we'll probably finish the fight before he hits -12, at which point I can get out my wand and go to town on him.

If he doesn't get put out, though, he's likely dead; I don't think even Nark and I together can heal him fast enough in the middle of the fight.

FYI, unconscious characters can still make Reflex saves: they do so as if their Dex mod were -5 instead of its usual value, but they are otherwise able to roll normally, and a nat 20 always succeeds on a save...


Male Duergar Monk 3 Qinggong Zen Archer

Yeah it was a good time to roll a twenty.

Dark Archive

@ Lothar Noson: See the gameplay thread.


Male Duergar Monk 3 Qinggong Zen Archer

Ok who has a cloak. Alternatly, could i roll him?


Male Duergar Monk 3 Qinggong Zen Archer

Or flametouched, can you cast create water.

Dark Archive

@ Lothar: I think we can reasonably assume that anyone wearing clothes has a cloak. I don't think you could "roll" Ormak, but if Flametouched could heal him, he could "roll" himself (provided he had at least 1 hp).


Genderless Warforged Barbarian (armored hulk) 1 / Oracle of flame 2

Actually, after checking again, I suppose we could just heal him and hope - he's only on fire for 1d4 rounds, and I think we're through round 2 of that already...

Dark Archive

@ Flametouched: The burn ability lasts for 1d4 rounds, this is true. Still pretty risky, but then again, Ormak is a stranger to you. Then again again, it's only five of you against the world, out here. And five is better than four.

@ Lothar Noson: I just checked. Nark Snarky has create water prepared...


Genderless Warforged Barbarian (armored hulk) 1 / Oracle of flame 2

Oh, I don't plan to let him die. I'm just trying to figure out whether taking two people's actions to try to put him out is better than one person's actions healing him until he goes out on his own.

On the other hand, 3 gallons of water from Nark would probably get the job done on its own - but Nark's already taken an action this turn, hasn't he? I could heal him once, and then Nark could cast the spell next round...

Dark Archive

Nark and Ormak have both had their turns comes up this round, but Nark goes before Ormak does. Create water no longer requires a receptacle, and I'd say three gallons of water is unarguably a "dousing," so that should work (if the little goblin can be trusted to do it.)

Unfortunately, the monsters go before either Nark or Ormak does. If Nark goes down or gets engaged in a melee and loses his spell, Ormak is probably a dead man. The question of "what will the monster that dropped Ormak do now?" is an equally-important factor in all this, too.

I assume nobody has a relevant Knowledge skill they'd like to try (doubtful)?


Genderless Warforged Barbarian (armored hulk) 1 / Oracle of flame 2

Okay, so here's my plan: Lothar, you try to kill the damn things so we can hopefully live. I recommend BE40, since it's the most damaged and if it drops, that would break the flank on Xzot.

I'll drop out of rage, 5 ft step to BE42 and drop a cure light on Ormak. If he's wearing a cloak, I might be able to use a move action to get it enough off of him to make it usable to the Ref save bonus. That will keep him alive this round, and if the gods smile on us, maybe he'll even regain consciousness and won't be helpless when his turn comes to make the Ref save.

If he's still out, Nark can douse him. Otherwise, we get him to the point of "not gonna die yet" and then focus on killing the damn worms before they wipe us all.

Dark Archive

@ Ormak Kron: Please list whatever equipment you have (including mundane gear like backpacks) on your character profile, somewhere.

@ Flametouched: Removing or freeing Ormak's cloak as a move action is fine. "Retrieve a stored item," "pick up an item," and the like are all move actions. Dropping the cloak onto him would've been a free action.


Genderless Warforged Barbarian (armored hulk) 1 / Oracle of flame 2

Then that is what I did. He's got it, if he is somehow able to be conscious next turn or if one of us decides to try to smother the flames instead.


Male Goblin Druid/3 (Wolf Shaman)

Mhm, reading now whats going on and wow, a lot of post when I came back. True but now I need to think really deeply about this: not just because of the game but because of "Nark"

He is goblin plus just met you bunch of people with additionally being chaotic neutral... hah anyway to get out of that-> The frostbite is quite handy against creatures with the Fatigue factor included on it. Lony is also top priority for Nark than Ormak...

but in OCC.. honestly, I don´t want to see or cause action as a player to let another one to die immediately before the game has even started or to force to create another char when could be saved. Hoping that this is not a selfish.

Trying to think and justify it / think as Nark why should I save him. But yes, got Create Water and other bunch of spells at disposal now (I have no idea but I was really lucky with my choice of spells for this fight. Intuition or luck of fool eh?)


Male Duergar Monk 3 Qinggong Zen Archer

Just an FYI, even though I do not threaten with my bow, I still threaten with my improved unarmed strike. I do not think it has come up yet, but I can still flank.


Genderless Warforged Barbarian (armored hulk) 1 / Oracle of flame 2

Honestly, with only one of the ****ing things left in the fight, I think we can probably keep him alive without Nark's intervention. If no one's going to die from it, I'm good with Nark staying in-character enough to not save him outright. It's not my character at stake this time, but I would say the same if it were. Character death is not fun at all, really, but character almost-death is just good roleplaying potential.


Male Goblin Druid/3 (Wolf Shaman)

Well, acted to save him but now really thinking in my head as a why... anyway, better to not take risk :)

Nevertheless, thinking of if I should use Summon Nature ally II to get Elemental Small (earth) to hunt down the escaped creature. Opinions?


Male Duergar Monk 3 Qinggong Zen Archer

Lothar would say leaving an enemy behind is leaving an enemy at our backs.

Edit: though I would say that it is probably gone and why waist the resources.


Genderless Warforged Barbarian (armored hulk) 1 / Oracle of flame 2

Given that we don't know how intelligent these things are, I'm rather inclined to agree with our resident duergar.


Female Human

It's a tough call, but yea, holding onto the spell for now might be better. We got trashed pretty good.


Male Duergar Monk 3 Qinggong Zen Archer

Nark, I looked at your languages and you do not speak Terran. Unless the worm that left is within the 60ft radius of the elemental's tremor sense, it will be a complete waste.


Male Weremonkey Rogue/Ranger/Trickster

Today, Thursday the 3rd, I will be attending the Mighty Marvel Marathon, watching Iron Man, The Incredible Hulk, Iron Man II, Thor, Captain America and The Avengers. I will therefore most likely have spotty attendance in my games, though I will try to post when possible.


Male Duergar Monk 3 Qinggong Zen Archer

Normally I would say there is no excuse to miss game or slack off on game, but sometimes you need to be a geek outside the house.

Liberty's Edge

Human (Minkai) Samurai (sword saint) 7 (Order of the Warrior)
Monkeygod wrote:
Today, Thursday the 3rd, I will be attending the Mighty Marvel Marathon, watching Iron Man, The Incredible Hulk, Iron Man II, Thor, Captain America and The Avengers. I will therefore most likely have spotty attendance in my games, though I will try to post when possible.

Yeah, that's me too. I'll check in between shows though.


Man, you guys have a good excuse. I'm getting my wisdom teeth pulled tomorrow. Just a heads up on my end.

Dark Archive

I could never get my girlfriend to sit through the entire Marathon, but I, too, will be going out to dinner, and then to see the midnight premire of the Avengers this evening.

Spoiler:
Excelsior!

Dark Archive

@ Everyone: I'm thinking about using the fast XP track for this campaign, since play-by-post games are typically so slow-going. Is that tpical for an online game?

Thoughts?


Male Goblin Druid/3 (Wolf Shaman)

That really dependsl. You are correct about the slow-going of PbP and posting rate. I would be committing myself to this campgain and it has huge potential to last quite long time as I can see.

Nevertheless, it is fine for me to use fast xp track.


Male Duergar Monk 3 Qinggong Zen Archer

This being my first PbP, I have no idea. To those of you going to the Marvel Marathon today and those of you going to the Avengers at midnight, have fun.

Liberty's Edge

Human (Minkai) Samurai (sword saint) 7 (Order of the Warrior)

Fast is uncommon, from what I can tell, *only* because the majority of PbPs around here are people playing Paiso preprinted adventures (APs, modules, etc.), which typically use the medium track. That said, I think fast track is a perfectly good idea for PbP for the very reason you mention.

Dark Archive

Alright, let's try the fast track, then. I think levelling would just be too slow, otherwise. See the gameplay thread for XP.


Male Duergar Monk 3 Qinggong Zen Archer

Wow, nobody is on.

Dark Archive

Marvel Marathon, probably. Today was bound to be a slow day.

Friday will pick up, and the weekend will probably slow down again (I'm more active online during the weekday. As it turns out, my job is less demanding than my girlfriend is... not that I'm complaining.)

: P

Liberty's Edge

Human (Minkai) Samurai (sword saint) 7 (Order of the Warrior)

Been sneaking on via my phone between movies, but yeah, will probably be tomorrow before I'm posting much. (And even then I have to work during the day, so it will really be tomorrow evening for me...)

Dark Archive

Hey, all. Just in case I wasn't clear before, I'm not terribly active during the weekends. I'll check in from time to time, though.


Male Duergar Monk 3 Qinggong Zen Archer

Seems like nobody is.


Male Goblin Druid/3 (Wolf Shaman)

well, nothing to post so far :S thinking but waiting just to see what will be up


Female Human

Figured I'd just mention that I'm not the kind of player who gets mad when you threaten my character with violence, particularly when I just make a post and exclaim to myself, 'Wow, she's kinda a b*%&#'.


Male Duergar Monk 3 Qinggong Zen Archer

Good to know. I figure anything said as a character to a character is part of the game. And it is just a game.


Female Human

I wanted to mention as I know people who WOULD take offense at that. Also Lady Jenise is kinda being evasive and wouldn't want to drop an identity unless needed, such as saving his life when being threatened.


Male Duergar Monk 3 Qinggong Zen Archer

This evening, I will be playing with my RL group. I will still be able to post and check any maps, but no update a map.

Dark Archive

@ Everyone: It seems that activity in the gameplay thread has been very slow since Thursday. I know folks have been busy, but I'd just like to confirm with everyone that interest in the campaign is still high.


Female Human

I think it's just the weekend is all. I'm still interested. Trying to figure out how to reveal myself in character to the others that makes sense at present. Darn me for my high bluff/disguise!


Male Shifter Shifter/Ranger(shapeshifter)2

Ormak tends to take people at face value, for the most part. He just wants know why the Lady isn't giving him an actual answer. Her vague, philosphy type response just confuses him.

Liberty's Edge

Human (Minkai) Samurai (sword saint) 7 (Order of the Warrior)

Yeah, I think it was the weekend (plus some Avengers insanity on the side).


Female Human

Thinking about it, I'll probably reveal myself when we get close to town. We're in hostile territory, we need to know what everyone can do to survive anyway. Shredding one disguise won't be that big a deal. Just to give everyone (including the GM) a heads up that I'm not going to try to keep it from you all.


Male Goblin Druid/3 (Wolf Shaman)

It seems that it might be quite dangerous situation there so decided to use my Action Point there to buff my chance of not causing TPK at the start... would be laughing here if not for the fact that we just had the chance to start whole game ahah. Anyway, I would say that maybe raedy to spin out / run as fast as possible if situation arise. Not really desiring to be my fault for wiping out the party in the start.

Nark can at least burst to speed of 50´feet for 3 mins so will most likely outrun you people... just to note that you will have a good start ahead compared to me.

Dark Archive

Well, that was almost really horrible! : D


Male Goblin Druid/3 (Wolf Shaman)

Had any plans there for innocenet goblin eh? :D

Dark Archive

Hey, all. Just FYI, we'll move on to the settlement scenes after I get a little input and consensus from everyone in the gameplay thread as to how to approach the shantytown.

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