Eberron ala Fabian (Inactive)

Game Master Fabian Benavente


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male

Bronwyn: checked and ready to go!

Palisade:
- your ability cost adds up to 25 instead of 27;
- use half your STR mod for intimidate skill;
- where's the chill touch power from?; and
- gotta pick your items.

Vi:
- your DEX modifier is +3, it looks like you calculated with a +4 in some places (rapier).

Questions?

Getting close to starting. I'll send out first turn no later than this weekend which means I have to know when we're starting (how long after last adventure)...


male
Bronwyn d'Deneith wrote:

I'm assuming that no one has magical weapons in the group once Ice is gone, correct?

And what are the chances of ever obtaining a major item? A wand of magic missiles is a major uncommon item. Just wondering for the future.

I will seed the following PER PC during the course of this adventure:

2 minor common items;
2 minor uncommon items;
1 minor rare item;
1 major uncommon item; and
1 major rare item.

Questions?

Game on!


Male Warforged Artificer (Alchemist) 5. AC 21. HP 43/43. HD 5/5, 1st 4/4. 2nd 2/2.

@Fabian: Heavy armour was Palisade's niche, but every feat Squeak had went into DR - he had DR 4/Adamantium by the end. They had pretty similar survivability. The feat you referenced and Heavy Armor Mastery seems to be the only way to pull this off now? Trouble with Heavy Armor is that it isn't really compatible with Dex or Dex skills.

He was massive, at nearly 600lbs (I tried to max out weight). Thus his fear of heights. That suggests Juggernaught. That means a lot of extra strength, though.

He used a Lucerne Hammer (rarely), a crossbow (rarely), magic undead-bane fists (occasionally - but had only just got them) and bombs. I can't see a way to get Bombs. Closest seems to be the Artificer, using an Acid Splash cantrip with an Alchemical Tools Spell Focus.
Artificer works for the fists as magic weapons (assuming that is possible) given that a lot of the class seems to be built around have a magic weapon - especially with Battle Smith. Not sure that it wouldn't be better with a magical ranged attack, though.
On the other hand, there's a number of ways to ensure he won't need Dex to attack (e.g. cantrips use int) so maybe Heavy is the way to go.

This is starting to make me nervous about overlapping too much with Palisade.

At least on Background it's easy! Guild Artisan (Cook)

@Vi: I'd love to have started the restaurant, if we skip forward enough :)


Warforged Cleric 6 | AC 21/23 | HP 51 | HD 5/5 |1st 4/4, 2nd 3/3, 3rd 3/3
Fabian Benavente wrote:


Palisade:
- your ability cost adds up to 25 instead of 27;
- use half your STR mod for intimidate skill;
- where's the chill touch power from?; and
- gotta pick your items.

- Chill Touch came from my template for 5ed stats, removed now

- 1/2 Str for Intimidate, done
- 2 bonus skill points? Nice! Boosted Int a bit
- Items... ugh


male
Squeak Warforged wrote:

@Fabian: Heavy armour was Palisade's niche, but every feat Squeak had went into DR - he had DR 4/Adamantium by the end. They had pretty similar survivability. The feat you referenced and Heavy Armor Mastery seems to be the only way to pull this off now? Trouble with Heavy Armor is that it isn't really compatible with Dex or Dex skills.

He was massive, at nearly 600lbs (I tried to max out weight). Thus his fear of heights. That suggests Juggernaught. That means a lot of extra strength, though.

He used a Lucerne Hammer (rarely), a crossbow (rarely), magic undead-bane fists (occasionally - but had only just got them) and bombs. I can't see a way to get Bombs. Closest seems to be the Artificer, using an Acid Splash cantrip with an Alchemical Tools Spell Focus.
Artificer works for the fists as magic weapons (assuming that is possible) given that a lot of the class seems to be built around have a magic weapon - especially with Battle Smith. Not sure that it wouldn't be better with a magical ranged attack, though.
On the other hand, there's a number of ways to ensure he won't need Dex to attack (e.g. cantrips use int) so maybe Heavy is the way to go.

This is starting to make me nervous about overlapping too much with Palisade.

At least on Background it's easy! Guild Artisan (Cook)

@Vi: I'd love to have started the restaurant, if we skip forward enough :)

I'm talking about reskinning the adamantine bastion feat so that it gives you the protection and allows you to use your DEX bonus.

Fabian wrote:

I'm assuming you will take the composite plating 'model' which gives you AC=13 + dex modifier (max 2) + proficiency bonus.

We can modify the Adamant Bastion feat if you like and add 3 to AC so it's like heavy plating but still keep your DEX bonus and no disadvantage on stealth.

We can also reskin the bombs as cantrips. Fire bolt maybe (no splash damage).

If you want proficiency in the Lucern Hammer that's fine. I gave Palisade proficiency in the greatsword. I don't think any of that will unbalance the game.

I knew the conversions weren't going to be perfect but I wanted to keep the essence of the PCs by reskinning powers as necessary. And I think we have done that. Plus, you all have other powers that you did not before.

Questions?

Game on!


Warforged Cleric 6 | AC 21/23 | HP 51 | HD 5/5 |1st 4/4, 2nd 3/3, 3rd 3/3

Items picked, should be ready to rumble... so did we pretend we finished our last interrupted mission, or do we roll back and forward so we never went there in the first place? Not that it matters too much...


male
Palisade wrote:
Items picked, should be ready to rumble... so did we pretend we finished our last interrupted mission, or do we roll back and forward so we never went there in the first place? Not that it matters too much...

Let's pretend you all completed your last mission.

How much time has passed since you came back from Xen'drik's is up to you all. But I need to know...

Questions?

Game on!


Warforged Cleric 6 | AC 21/23 | HP 51 | HD 5/5 |1st 4/4, 2nd 3/3, 3rd 3/3

All the same to me... Palisade will use its free time to convert new worshippers, but that will be slow going anyway and I never intend it to manage to gather a large congregation.


male
Palisade wrote:
All the same to me... Palisade will use its free time to convert new worshippers, but that will be slow going anyway and I never intend it to manage to gather a large congregation.

What about Elder Brother Bastion? He's coming back, isn't he? :)


Warforged Cleric 6 | AC 21/23 | HP 51 | HD 5/5 |1st 4/4, 2nd 3/3, 3rd 3/3

Sure, but we never had any stats for him, right? He's just an immortal plot object :-)


male

Talk about timing; this was released yesterday...

EBERRON: RISING FROM THE LAST WAR
D&D CAMPAIGN SETTING AND ADVENTURE BOOK

https://dnd.wizards.com/products/tabletop-games/rpg-products/eberron

It looks like this book finalized some of the stuff (races, dragonmarks, artificer class, etc.) printed in the Wayfinder's Guide to Eberron so we may 'adjust' things again for PCs.

Thoughts?

Game on!


Female Human Fire Adept Wizard/5 | HP 32 | Init +2 | AC12 | Mage armor AC15 |

I'm assuming since everyone else has something going on, Bronwyn will continue with her 'year of Bronwyn'

Maybe six months have elapsed? That would give Vi and Squeak enough time to get their restaurant up and running and for Palisade to spread his good news. And Bronwyn's probably gone through maybe four boyfriends by then?


male
Bronwyn d'Deneith wrote:

I'm assuming since everyone else has something going on, Bronwyn will continue with her 'year of Bronwyn'

Maybe six months have elapsed? That would give Vi and Squeak enough time to get their restaurant up and running and for Palisade to spread his good news. And Bronwyn's probably gone through maybe four boyfriends by then?

Ok, I think I'm going to be making some decisions which you then can veto (and present alternatives). How's this?

- a year has passed since your last adventure;
- Vi and Squeak open up their restaurant;
- Palisade tries to convert people to his religion;
- Bronwyn continues with the Year of Brownyn;
- However, Bronwyn gets bored (despite her bodyguards' admonitions, she liked being an 'adventurer')...

Bronwyn is contacted for a potential job and she tries to get the group together for this job.

Thoughts?


Current Face: Mei'Vi, elven explorer AC 15 | HP45/45 | Saving Throws: Dex, Int | Init +3 | Perc +8 | Invis ring charges left 1/3 | Inspiration 1/1

I find the concept of Bronwyn "going through" 4 boyfriends a bit disturbing. Has she accidentally burned them all up?

Timeline sounds good to me.

I'll look at fixing those Dex modifiers.


Warforged Cleric 6 | AC 21/23 | HP 51 | HD 5/5 |1st 4/4, 2nd 3/3, 3rd 3/3
Vi Olaro wrote:

I find the concept of Bronwyn "going through" 4 boyfriends a bit disturbing. Has she accidentally burned them all up?

It could be that Palisade and Squeak found them unsatisfactory when running background checks on them and made them go away ;^)


Male Warforged Artificer (Alchemist) 5. AC 21. HP 43/43. HD 5/5, 1st 4/4. 2nd 2/2.

Works for me.
This is what I have so far - I think I have the basics

so far:

BASIC
Name: Squeak
Race: Warforged (Juggernaught)
Class: Artificer (Alchemist)
AC: 16
HP: 43
Proficiency: +3

ATTRIBUTES
Str: 14 [4] (+2)
Dex: 11 [3]
Con: 16 [9] (+1)
Int: 15 [9]
Wis: 8 [0]
Cha: 10 [2]

PROFICIENCIES
Skill Proficiencies: Insight, Persuasion, Medicine, Nature
Languages: Common + 1
Armor Proficiencies: Light armor, medium armor, shields
Weapon Proficiencies: Simple weapons, hand crossbows, heavy crossbows
Tool Proficiencies: Thieves’ tools, tinker’s tools, Artisan’s tools (Alchemy), alchemist supplies, herbalism kit, Artisan's tools (Cooking)
Saving Throw Proficiencies: Constitution, Intelligence

ABILITIES
You have advantage on saving throws against being poisoned, and you have resistance to poison damage.
You are immune to disease.
You don’t need to eat, drink, or breathe.
You don't need to sleep and don't suffer the effects of exhaustion due to lack of rest, and magic can’t put you to sleep.
Sentry's Rest. When you take a long rest, you must spend at least six hours in an inactive, motionless state, rather than sleeping. In this state, you appear inert, but it doesn’t render you unconscious, and you can see and hear as normal.
Integrated Protection. AC = 13 + your Dexterity modifier (maximum of 2) + your proficiency bonus.
Iron Fists. When you make an unarmed strike, you can deal 1d4 + your Strength modifier bludgeoning damage instead of the normal damage.
Powerful Build. You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.
Magical Tinkering
Spellcasting: 4 prepared spells + purify food and drink, ray of sickness, melf’s acid arrow, web. DC = 8+int+prof. Attack = prof+int
Infuse Item (choose 3)
Artificer Speciality: Alchemist
Tool Expertise
Feat
Arcane Armament
Tools of the Trade: proficiency with alchemist supplies and herbalism kit. Craft potion in ¼ time and ½ cost.
Alchemical Homonculus
Infusions Known: 4
Infused Items: 2
Cantrips Known: 2
1st: 4
2nd: 2


I haven't managed to track down a copy of Xanadar's. Can the Uncommon item be enchanting Squeak's fists to be magic weapons?
Am I okay to infuse bits of squeak (like armor?)
Am I okay to take the custom Feat?


male
Squeak Warforged wrote:

Works for me.

This is what I have so far - I think I have the basics
** spoiler omitted **...

Squeak, here come some suggestions for you to consider:

- warforged (envoy or skirmisher), envoy would be better and you can say that Squeak was designed to support a war unit by... augmenting them via your tinkering skills (you also get to choose your ability score increases and are not subject to STR increase)

- consider artillerist if you don;t want a flying test tube, I'm hoping the turret gets an upgrade as you go up levels in the new book, if not, we'll fix that in-house

- take composite plating which allow you to keep your dex modifier (AC=13 + dex mod (max 2)+proficiency bonus

- take adamantine bastion feat which increases your AC to 16 + dex mod (max 2)+proficiency bonus; this is a good way to reskin your toughness (AC is very important in this game) and you don't have to have heavy plating and thus not step on Palisade's toes

- you can infuse bits of Squeak (armor and integrated 'weapon' from your envoy subrace). So maybe Squeak has integrated knuckles that give him an attack 1d4+STR mod

- Xanathar's Guide to Everything can be found on the link I sent via email; email me if you can't find it.

Thoughts?


Current Face: Mei'Vi, elven explorer AC 15 | HP45/45 | Saving Throws: Dex, Int | Init +3 | Perc +8 | Invis ring charges left 1/3 | Inspiration 1/1
Palisade wrote:
Vi Olaro wrote:

I find the concept of Bronwyn "going through" 4 boyfriends a bit disturbing. Has she accidentally burned them all up?

It could be that Palisade and Squeak found them unsatisfactory when running background checks on them and made them go away ;^)

That's not better!

So...what kind of restaurant did we settle on? We need an appropriately hilarious name for it. Vi will create a new Face for it - there's no way she's starting a business as a changeling. Should she pretend to be another Warforged? Or a more traditional face?


Female Human Fire Adept Wizard/5 | HP 32 | Init +2 | AC12 | Mage armor AC15 |

She gets bored easily and still has two warforged evaluating everything. Plus it's very possible that they couldn't afford her lifestyle so once they were broke, they were no longer cute :)

Personally I think Vi should be someone other than a warforged. I don't know many people who would trust a restaurant solely run by warforged...


Male Warforged Artificer (Alchemist) 5. AC 21. HP 43/43. HD 5/5, 1st 4/4. 2nd 2/2.
Fabian Benavente wrote:


Squeak, here come some suggestions for you to consider:
- warforged (envoy or skirmisher), envoy would be better and you can say that Squeak was designed to support a war unit by... augmenting them via your tinkering skills (you also get to choose your ability score increases and are not subject to STR increase)

Would it be okay to take Envoy, but trade out the integrated tool for powerful build? He gets that ability from Artificer anyway, and it neatly covers the height and weight issue.

- consider artillerist if you don;t want a flying test tube, I'm hoping the turret gets an upgrade as you go up levels in the new book, if not, we'll fix that in-house

I reread it, and bombs can be replicated through Acid Splash - damage goes up at 5th.

I don't want to go too far into Bronwyn's niche, and she's artillery :)
I think the Homonculus can be a perfected 'soul'.
Quote:


- take composite plating which allow you to keep your dex modifier (AC=13 + dex mod (max 2)+proficiency bonus
- take adamantine bastion feat which increases your AC to 16 + dex mod (max 2)+proficiency bonus; this is a good way to reskin your toughness (AC is very important in this game) and you don't have to have heavy plating and thus not step on Palisade's toes

I did :)

If I am not going Juggernaught I'll go higher dex, and take the feat.
I've upped con, which makes a difference. I figure worse AC but higher HP is close to DR over AC.
Quote:


- you can infuse bits of Squeak (armor and integrated 'weapon' from your envoy subrace). So maybe Squeak has integrated knuckles that give him an attack 1d4+STR mod

Sweet :)

Spells I'm looking at are Cure Wounds, Arcane Weapon, Alter Self and Enhance Ability. Seems to cover what he did before. Cantrips are Acid Splash and Mending.


Male Warforged Artificer (Alchemist) 5. AC 21. HP 43/43. HD 5/5, 1st 4/4. 2nd 2/2.

Is there a template to use when formatting the sheet for use in the avatar?


Male Warforged Artificer (Alchemist) 5. AC 21. HP 43/43. HD 5/5, 1st 4/4. 2nd 2/2.
Vi Olaro wrote:
Palisade wrote:
Vi Olaro wrote:

I find the concept of Bronwyn "going through" 4 boyfriends a bit disturbing. Has she accidentally burned them all up?

It could be that Palisade and Squeak found them unsatisfactory when running background checks on them and made them go away ;^)

That's not better!

So...what kind of restaurant did we settle on? We need an appropriately hilarious name for it. Vi will create a new Face for it - there's no way she's starting a business as a changeling. Should she pretend to be another Warforged? Or a more traditional face?

I thought you were looking at Chocolatier Zamwish?


Warforged Cleric 6 | AC 21/23 | HP 51 | HD 5/5 |1st 4/4, 2nd 3/3, 3rd 3/3
Fabian Benavente wrote:


- take composite plating which allow you to keep your dex modifier (AC=13 + dex mod (max 2)+proficiency bonus

Wait a minute... do you get prificiency bonus to AC? I thought you just got tons of nasty penalties if you didn't have proficiency for the armor you wore.


male
Squeak Warforged wrote:
Is there a template to use when formatting the sheet for use in the avatar?

Swapping out integrated tool with powerful build for envoy is fine.

Living healing only heals 1/2 hp to living constructs so consider taking the spell 'Repair Construct' (or whatever we want to call it). See campaign tab for further info.

You can use Gael for a template, just something where I can see everything fairly quickly.

Questions?

Game on!


male
Palisade wrote:
Fabian Benavente wrote:


- take composite plating which allow you to keep your dex modifier (AC=13 + dex mod (max 2)+proficiency bonus
Wait a minute... do you get prificiency bonus to AC? I thought you just got tons of nasty penalties if you didn't have proficiency for the armor you wore.

Warforged are 'special'.

You already used your proficiency bonus to your AC, that's how you got AC=19 (16+3 (proficiency)).

Am I missing something?

Game on!


Warforged Cleric 6 | AC 21/23 | HP 51 | HD 5/5 |1st 4/4, 2nd 3/3, 3rd 3/3

I did? D'oh...


Current Face: Mei'Vi, elven explorer AC 15 | HP45/45 | Saving Throws: Dex, Int | Init +3 | Perc +8 | Invis ring charges left 1/3 | Inspiration 1/1

Those player and DM cheat sheets are great.

I'm still struggling to get my head wrapped around healing dice. Vi is level 5, and has a CON of 14. So she gets 5d8+10 healing per day? But that can only be used after one short rest, or before bed? Can it be split up between the two? Is there any natural healing overnight? If we go to bed damaged and without healing dice, are we able to spend our healing first thing after a long rest?

Squeak wrote:
I thought you were looking at Chocolatier Zamwish?

I had to look that up - I'd forgotten about one of my personas! This led to the rabbit hole of rereading our intros to the game, and laughing and laughing...

I'm happy to go with chocolate, but I thought Squeak would want to do something more experimental? Maybe chocolate fusion? Vi can certainly use the Bappy persona for the restaurant.

I think Vi's fixed. I only found the one DEX mistake (with rapier). Picked a healing potion for uncommon item.


male
Vi Olaro wrote:

Those player and DM cheat sheets are great.

I'm still struggling to get my head wrapped around healing dice. Vi is level 5, and has a CON of 14. So she gets 5d8+10 healing per day? But that can only be used after one short rest, or before bed? Can it be split up between the two? Is there any natural healing overnight? If we go to bed damaged and without healing dice, are we able to spend our healing first thing after a long rest?

Yes, Vi starts out each morning (after a long rest) with 5 healing dice (each healing dice for Vi is 1d8+2).

You can use your healing dice after a short rest but you don't have to. BTW, I'm assuming that PCs will probably NOT take more than 2-3 short rests per day.

Overnight healing is modeled by gaining your full healing dice after a long rest and spending some or all right after your long rest. However, any healing dice you spend after your long rest will decrease the number of healing dice available to you that day to be used after short rests.

More questions?

Game on!


male

Alright people, time's up!

Expect the first turn out sometime this weekend. We'll iron out any remaining details with the conversions as we get going.

I was going to dump you in the middle of the jungle and then flashback on how you got there but I think we'll play out the 'getting the gang back together' as I think it will be lots of fun.

Questions?

Game on!


male

And it starts...

Turn 000 – Sharn Again

Read the OOC.

Questions, comments, and/or suggestions?

Game on!


Male Warforged Artificer (Alchemist) 5. AC 21. HP 43/43. HD 5/5, 1st 4/4. 2nd 2/2.

Alright. Not pretty, but I think that is everythiing.
Couldn't get a +1 weapon in the end.


Male Warforged Artificer (Alchemist) 5. AC 21. HP 43/43. HD 5/5, 1st 4/4. 2nd 2/2.
Vi Olaro wrote:


I had to look that up - I'd forgotten about one of my personas! This led to the rabbit hole of rereading our intros to the game, and laughing and laughing...

I'm happy to go with chocolate, but I thought Squeak would want to do something more experimental? Maybe chocolate fusion? Vi can certainly use the Bappy persona for the restaurant.

Hmmm. How about a dinner restaurant, specialising in chocolates and ice cream (assuming we still have the freezer we lugged from the last game)

Something that really pushes 'the experience'. Artisan, as opposed to mass produced.
I suspect a punny name would make sense - potentially something that only works for us.

Squeak gets an Artificer power that might actually help with this:

Quote:


Magical Tinkering
At 1st level, you learn how to invest a spark of magic in objects that would otherwise be mundane. To use this ability, you must have thieves’ tools, tinker’s tools, or other artisan’s tools in hand. You then touch a Tiny nonmagical object as an action and give it one of the following magical properties of your choice:

The object sheds bright light in a 5-foot radius and dim light for an additional 5 feet.
Whenever tapped by a creature, the object emits a recorded message that can be heard up to 10 feet away. You utter the message when you bestow this property on the object, and the recording can be no more than 6 seconds long.
The object continuously emits your choice of an odor or a nonverbal sound (wind, waves, chirping, or the like). The chosen phenomenon is perceivable up to 10 feet away.
A static visual effect appears on one of the object’s surfaces. This effect can be a picture, up to 25 words of text, lines and shapes, or a mixture of these elements, as you like.
The chosen property lasts indefinitely. As an action, you can touch the object and end the property early.

You can give the magic of this feature to multiple objects, touching one object each time you use the feature, and a single object can bear only one of the properties at a time. The maximum number of objects you can affect with the feature at one time is equal to your Intelligence modifier (minimum of one object). If you try to exceed your maximum, the oldest property immediately ends, and then the new property applies.

I was going to set Action 1 at the restaurant, but I don't want to unilaterally make decisions.


Current Face: Mei'Vi, elven explorer AC 15 | HP45/45 | Saving Throws: Dex, Int | Init +3 | Perc +8 | Invis ring charges left 1/3 | Inspiration 1/1

Magical tinkering sounds perfect for our experiencial restaurant. I've been mulling over punny names and haven't hit one that I like, so if you have one, by all means use it. I trust you. :)

By all means, open the action there. I'll get Vi/Bappy started once I see what Squeak writes. Looking forward to it a lot!


Male Warforged Artificer (Alchemist) 5. AC 21. HP 43/43. HD 5/5, 1st 4/4. 2nd 2/2.

Fabian: what commonality and level is the food machine we hauled back?

Action 1
Squeak's soul soared above the dirty dishes in the sink - much to Squeak's annoyance.
"Soul: desist." The abruptness of his response was an indication of his irritation, rather than the intellience of the clockwork construct that stored a summarised backup of Squeak's consciousness. The Soul was definitively his masterpiece, but Squeak had never managed to work out why it was so... flighty.

Turning his head around he looked around for his partner, rotating the oiled bearings of his neck smoothly through three hundred and sixty degrees, but not locating 'Bappy' anywhere. Sighing he returned to his job at the sink, hoping that nothing serious was keeping Vi from joining him.

"Soul: take notes. The braised roasted turkey with a toffee finish and chocolate stuffing requires further work. The tendency for the rocket propulsion to ignite during roasting is ameliorated by using heat-roofed chocolate, but not sufficiently to prevent highly energetic reactions that..." he scrubbed furiously at the cast iron roasting dish, liberally coated with heat-proofed chocolate coated turkey bones. "Leave a residue that appears to be the alchemical version of adamantium. Suggest revisiting the proposal for winged flight to the table for consumption."

Action 2
Squeak sighed. 'I really have mastered that.' he decided and sighed again for effect. Above him, his soul sighed. "Little point in asking Bronwyn if she wishes to attend. Soul: Make appointment at Kern's rest and revelry..." he consulted his time orb "Fifteen hours from now."


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Warforged Cleric 6 | AC 21/23 | HP 51 | HD 5/5 |1st 4/4, 2nd 3/3, 3rd 3/3

Oh goody! Let's get Action 1 sorted out first...

*** Sharn, Lower Dura, the Stores ***

”No!

Palisade hesitated, fixing its single eye on the little girl standing defiantly on an empty crate in front of the tall ‘forged.

”This one-“ it began, but was summarily interrupted.

”No!”

”This-“

”No means no!”

Preplexed, Palisade cocked its head to one side to consider the small human. She was small of stature, the top of her head barely reaching halfway up Palisade’s chest, even with her feet on the crate. Her eyes shone with green fire under long bangs of tangled blonde hair. Skinny, even after all the free meals Palisade had of late provided to her and the rest of its small congregation, clad in a cast-off shirt and trousers a couple of sizes too large for her.

As far as it could tell, the girl’s voice was filled with more long-suffering irritation than anger, but it couldn’t fathom the reason behind it.

”Hesitant query. Junior shift supervisor Helen Bakker, this one requests you to elaborate,” it tried after a moment.

”I told you already!” Helen said, shaking her head adamantly. ”You can’t just go ahead and kill people.”

”Additional query. Why not? This one believes it to be quite a simple procedure.”

The girl gave Palisade the kind of look children reserve to adults and other idiots who just wouldn’t get the simplest of things. The expression’s deeper meaning, naturally, went way over Palisade’s head and she decided to try once more, with simpler sentences. She looked around as if seeking inspiration to help her pound a fact through the ‘forged’s thick skull, but there was precious little to be had – the Church of the Creator Goddess had appropriated a half-collapsed warehouse situated too far from the main avenues goods from the Skydocks moved into storehouses that its former owned had bothered to maintain it.

It hadn’t been too difficult to rent it for a very agreeable sum, once the owner realized Palisade was willing to handle the necessary repairs (with the considerable help of Squeak’s engineering knowhow). Perhaps the thought of what a heavily armed Warforged moving in would do to the security of the warehouse’s immediate vicinity had occurred to the owner, even though the man hadn’t seemed to know what to make of the strange religion the one-eyed monster had been preaching about. And he had had no reason to regret his choice – the local gangs had soon figured out bothering Palisade was not a valid survival strategy, and the ‘forged had very little to steal anyway, with the exception of its combat gear, and prying the greatsword from Palisade’s dead fingers hadn’t seemed worth the effort, not after everyone heard had happened to the first pair of muggers making the attempt.

Palisade’s efforts to spread the word of its goddess had progressed slowly, but if nothing else, the offer of free food and, considering the conditions of the near-ground-level districts, reasonable living conditions provided by the church – four walls around them, a roof overhead and clean cots to sleep on – had lured in a few decent souls that were at least willing to listen to the sermons and make agreeable noises at the proper intervals. And there were a few among them who truly seemed to listen, first among them the little girl once again faced with the unenviable prospect of educating her benefactor.

”Ok, look, you said you wanted to increase the popularity of the Goddess, right?”

”Incorrect. This one spoke of increasing the relative number of the Creator Goddess’s followers.”

”And you proposed to do that by attacking Onatar’s church?” Helen asked, casting her eyes heavenwards in exasperation. In the background, old man Vorj chuckled as he listened the conversation in amusement, all the while stirring a huge pot of tea with a cast-off plank. The tea and simple flat bread another member of the congregation was baking would be for the evening’s mass, and thus the main reason the district’s inhabitants would be attending. A sort distance beyond Vorj, Bastion, the clockwork High Priest of the Creator Goddess was engaged in a face-off of sorts with one of his flesh-and-blood kin, the two rats sitting on the flagstone floor, facing each other. Both still as if carved from stone, with the exception of their whiskers that seemed to be twitching in tandem.

”Correct. The Sovereign of Fire and Forge has an overlapping portfolio with the Creator Goddess. This will create confusion among potential followers. Also, Onatar’s church targets the same group of potential new followers in its efforts to convert. The number of people willing to dedicate their lives to the service of any Divinity is finite. Thus, a competition over souls exists. This is not optimal. Since the Creator Goddess is clearly a superior choice between Her and Onatar, the reason people choose to follow Onatar instead of Her must be that the greater number of Onatar’s active mortal servants make her seem the more appealing option for the ill-informed masses. Thus, it follows that by reducing the number of people serving Onatar, the relative number of the Creator Goddess’ worshippers increase, thus increasing Her appeal.”

Helen stared at the ‘forged in mute disbelief for a moment. In the background, Vorj stopped stirring long enough to rummage his threadbare greatcoat’s pockets for a tin cup he then dipped into the tea to give it a taste. Meanwhile, Bastion was continuing his strange ritual with the other rat, now slowly and carefully raising his right paw up, the gesture mirrored by the living rat.

”I... There’s...” Helen tried, giving Palisade a dirty look that the metal behemoth ignored. As usual. Now how could she get the message across? She was, after all, the elder of the two, with 12 whole winters behind her, so she should play the part of adult, right? And she had to admit Palisade wasn’t a bad sort. Just... strange.

”Ok, let’s try this,” she said after a few moments, during which Palisade had stayed still with the patience of the immortal. ”You know there are things that people call “laws”, right?”

”This one is aware of the practice of regulating human behavior by threat of imprisonment, death or loss of physical possessions,” Palisade agreed, but didn’t seem to make the connection from this sudden observation about human society to the matter at hand.

”And do you realize killing people is technically against some of those laws? Like many of them?”

The ‘forged appeared to ponder the question at length. ”Surely the Sharn Watch would make an exception, considering the worth of our cause?”

”Yeah, I’m think they wouldn’t, really,” Helen said, a spark of hope in her gaze. Ignored by the child and the Warforged, Vorj scowled at the taste of his tea, gave Helen and Palisade a sidelong look, and once satisfied they were busy with their discussion, produced a large bottle of clear liquid from one of his coat’s deep pockets. With one last look to make sure he was safe, he opened the cork and emptied the bottle into the tea, then put the damning evidence back into the pocket it had come from and went back to stirring the pot. Behind him, Bastion was now involved what for the world looked like a slow, careful game of cat’s cradle with the rat, without the benefit of a string.

”Disappointed admission. This is most inconvenient of them,” Palisade replied. ”Hopeful query. Perhaps just a few? Surely the city wouldn’t miss a dozen of Onatar’s worshippers or so?”

”Look, you’ll just have to trust me on this,” Helen said firmly. ”You know you are not very good at people-thinking, right? That’s one of the reasons you made me junior... what was it again?”

”Prompt answer. Junior shift supervisor, Junior shift supervisor Helen Bakker.”

”Yeah, that thing. So, here’s one of the situations you just need to trust me. Killing people just because they don’t believe in what you do is a Bad Thing.”

”Disappointment. Perhaps it is as you say,” Palisade admitted. ”We will have to put the plan on hold. Instead, we shall redouble our efforts to convert the misled. In this, believer Vorj’s tea and believer Riki’s flatbread will play a crucial role tonight.”

Vorj was just taking another tentative sip of his tea (with his secret sauce now added) and smiled beatifically. ”Right you are, rustbucket. A couple cups of this sweetness and they’ll sit down and listen to anything you say. Helen, you... might want to boil your own, though. This is a bit of an... adult taste.”

”Satisfied. Excellent. Convert the adults, and their spawn will follow their elders’ example,” Palisade said, nodding its head, ignoring the dirty look Helen gave Vorj.


male
Squeak Warforged wrote:
Fabian: what commonality and level is the food machine we hauled back?

It's a 'colorful, non-essential device' so let your imagination run wild with it.

I'll look at your stats later today and let you know if I have any comments.

Game on!


male
Palisade wrote:
Oh goody! Let's get Action 1 sorted out first...

Excellent stuff! Thank you.

Something for you to consider is that this 'version' of Palisade has considerable more magic available on a daily basis. He can cast cure wounds, purify food and water, and even create food and water.

Those spells or the money gained (if palisade understood about selling his services) may help with converting some additional lost souls.

Game on!


male
Squeak Warforged wrote:

Alright. Not pretty, but I think that is everythiing.

Couldn't get a +1 weapon in the end.

Just a couple of minor comments:

- Should't your spear attack be +3 to hit;
- you actually know 4 infusions (need 2 more);
- where is the repeating shot infusion from?

That 'Soul' is actually quite useful (salves). If you're going to use it for combat then we need to write down his stats.

What does your Soul look like? Has it met Bastion?

Acid splash does NOT require you to hit (you hit automatically) but forces the target to make a DEX throw.

You may want to use fire bolt to reskin your fire bombs which does use your to hit only. In your case, it would be +5 to hit 2d10 damage, not bad for a cantrip.

Questions?

Game on!


2 people marked this as a favorite.
Current Face: Mei'Vi, elven explorer AC 15 | HP45/45 | Saving Throws: Dex, Int | Init +3 | Perc +8 | Invis ring charges left 1/3 | Inspiration 1/1

Aahhhh....so satisfying. This game is the literary equivalent of a great meal.

Zoë d'Jorasco woke up slowly, luxuriating in the feel of the soft pillows, silk sheets, and comfortable bed. The room was bathed in rosy light, as the sun streamed through the pink curtains of her bedroom. The smell of warm chocolate and fresh bread made her stomach rumble. Stretching like a spoiled cat, she rolled to the edge of the bed (she had to roll twice to get there), and sat up. There was her breakfast, waiting on the side table, brought in by the silent and efficient Eliva (whom she'd had checked and triple checked to make sure she wasn't an "Amelia").

As the pastry melted in her mouth, Zoë gave silent thanks to the Traveler for putting her in the right place at the right time. After all, if the real Zoë had died while she'd been off travelling with Bronwyn, she would never have been able to so seamlessly step into her life. But the wealthy, alcoholic and addicted, widowed socialite had patiently waited for Vi to be back in Sharn before her lifestyle finally caught up to her.

Granted, finding the woman's corpse had been somewhat of a shock, but Vi's constitution had been toughened during her travels, and she immediately recognized it for the opportunity that it was. So the corpse was stored and wrapped in some sort of magically-cooled cloth, and Vi no longer had to worry about the real Zoë uncovering her deception.

Drinking the quite-cool chocolate, she wandered to the window and opened the curtain. Indeed, it was a lovely morning. Well, judging from the sun, closer to midday than morning, really. A lovely, Wir morning in Dravago. Wir...hmmmm....something was ringing a bell about Wir....

"Dolurrh!" she swore, jumping for her notebook. The leather-bound book was never far from her side, and served as sketchbook, journal, and calendar. Scanning the calendar page, she found the entry. Wir, 25th, 8am, mt Squeak @ rsnt. She was more than two hours late. "Ah gods, please don't let him have burned the place down!"

Not that she didn't trust the Warforged. It's just that some of his experimental dishes, and particularly the experimental delivery of said dishes, needed a sober second set of eyes, preferably attached to a second set of hands holding a fire suppressant canister.

Shedding Zoë's fancy nightgown in a heap on the floor, Vi pulled on her shiftweave dress. She pulled a brush through the human woman's long blond hair, checked her Face, grabbed her book, and ran out the door.

"Late for a luncheon, darling," she called to Eliva as she hurried passed the kitchen, "be a dear and lock up when you're done."

Once in the street, she took a moment to collect herself, then hailed a ride. On a normal day she would walk, but she was too late, and too scattered. Throwing a few coins at the driver, she ensconced herself inside. Taking a few moments to compose herself, she closed her eyes and pictured the blue-haired gnome who ran the restaurant with Squeak. "Bappy. Bappy. Bappy." she said, letting her features flow into the bulbous-nosed chocolatier. Consulting her mirror, she chuckled to see Bappy's kindly old face nestled in the peach lace of Zoë's dress. He changed the shiftweave to Bappy's cook's uniform, and mentally hurried the driver.

A few districts and several hundred feet in elevation later, and they arrived at the restaurant. As Bappy had counted on, the driver took off without a backwards glance, not noticing the altered appearance of his passenger. Opening the back door, Bappy trundled inside, sighing in relief to see that nothing seemed to have gone too greatly amiss. Grabbing his apron from the hook, he fastened it around his bulging middle and greeted Squeak. "Sorry I'm late! I overslept....Traveller's Tricks, Squeak!" he said, looking over, or rather under, the Warforged's shoulder, "what have you done to that pan!"

Action 2

Bappy was taking out the trash too bad about that pan, still, could have been worse, when he got the message. Re-entering the kitchen in time to hear Squeak's instruction to his soul, Bappy said, "So you got that too, eh? What do you think B has gotten us into this time?" For there was little doubt that the fire-loving, spontaneous, troublesome sorceress had said or done something to somebody, something that had resulted in this summons.

Feeling suddenly lightheaded, the gnome sat down on a stool with a thud. "Be prepared for travel? Bit presumptuous, that, don't you think? What of those of us who have jobs, responsibilities? It's all well and good for Bronwyn to volunteer her time; after all, she has no responsibilities at all. It's the Year of Bronwyn. Year and a half of Bronwyn, more like."

Still, for all Bappy's grousing, there was no question of Vi not attending the meeting. After all, that fire-loving, spontaneous, troublesome sorceress, who had loose ideas about both time and responsibilities, happened to be her best friend.


Warforged Cleric 6 | AC 21/23 | HP 51 | HD 5/5 |1st 4/4, 2nd 3/3, 3rd 3/3
Vi Olaro wrote:
Aahhhh....so satisfying. This game is the literary equivalent of a great meal.

Indeed, and that was an excellent slice from a Changeling's life! Dunno how it happened, but these characters just... work like no others ;^)


Male Warforged Artificer (Alchemist) 5. AC 21. HP 43/43. HD 5/5, 1st 4/4. 2nd 2/2.
Fabian Benavente wrote:


- Should't your spear attack be +3 to hit;
- you actually know 4 infusions (need 2 more);
- where is the repeating shot infusion from?

Yes

I hadn't picked 2 yet (not sure what we're doing) - figured just the 2 I was going to use for now was enough.
https://www.dndbeyond.com/classes/artificer - is this not the right source?
Quote:


That 'Soul' is actually quite useful (salves). If you're going to use it for combat then we need to write down his stats.
What does your Soul look like? Has it met Bastion?

This is the 'repaired' version of the messenger drone some of the 'Forged we killed sent off. Squeak misunderstood what it was for.

Quote:


Acid splash does NOT require you to hit (you hit automatically) but forces the target to make a DEX throw.
You may want to use fire bolt to reskin your fire bombs which does use your to hit only. In your case, it would be +5 to hit 2d10 damage, not bad for a cantrip.

Good idea. I had gone acid so I did not overlap too much with Bronwyn, but fire bolt probably comes closer.


male
Squeak Warforged wrote:
Fabian Benavente wrote:


- Should't your spear attack be +3 to hit;
- you actually know 4 infusions (need 2 more);
- where is the repeating shot infusion from?

Yes

I hadn't picked 2 yet (not sure what we're doing) - figured just the 2 I was going to use for now was enough.
https://www.dndbeyond.com/classes/artificer - is this not the right source?
Quote:


That 'Soul' is actually quite useful (salves). If you're going to use it for combat then we need to write down his stats.
What does your Soul look like? Has it met Bastion?

This is the 'repaired' version of the messenger drone some of the 'Forged we killed sent off. Squeak misunderstood what it was for.

Quote:


Acid splash does NOT require you to hit (you hit automatically) but forces the target to make a DEX throw.
You may want to use fire bolt to reskin your fire bombs which does use your to hit only. In your case, it would be +5 to hit 2d10 damage, not bad for a cantrip.

Good idea. I had gone acid so I did not overlap too much with Bronwyn, but fire bolt probably comes closer.

Picking the other two infusions later is fine.

I was using Unearhed Arcana 58 for the artificer which is the same one you are using but has less options than what you are using. It has less infusions and does not have the archivist or battlesmith specialties.

I am fine with what you are using. BTW, the new official Eberron book may change things a bit; we'll see.

I think Squeak was using fire bombs but I am OK if you want to change fire bolt to acid bolt (same mechanics as fire bolt but does fire damage). Pick one.

Questions?

Game on!


male
Palisade wrote:
Vi Olaro wrote:
Aahhhh....so satisfying. This game is the literary equivalent of a great meal.
Indeed, and that was an excellent slice from a Changeling's life! Dunno how it happened, but these characters just... work like no others ;^)

Indeed they work. Expectations met.

No pressure Bronwyn. :)

BTW, let's see what our flighty wizard does, which will dictate whether I move everyone to the meeting the next day or whether you will meet beforehand to exchange news/views.

I'm inclined to think that you will all meet before hand.

Wouldn't everyone meeting at Squeak's restaurant after it closed make sense?

As always, up to you.

Game on!


Female Human Fire Adept Wizard/5 | HP 32 | Init +2 | AC12 | Mage armor AC15 |

I wrote this before I read Fabian's last post so I'm not going to change it. Bronwyn is flighty but she's also feeling like everyone else has moved on and she's not sure where she stands.

Bright sunshine hit Bronwyn in the face as the sun had finally traveled high enough and west enough to clear the building across the way from where her place was. ”Who left the curtains open?!?” she demanded, half groggy from sleep. Her voice echoes off the walls and no one answered. She rolls over and pulls one of the six pillows that surrounded her over her head, trying to block out the sun. But it was too late, she was awake.

She lightly padded to the kitchen, which was spotless from non-use, and said, ”Make coffee.” A machine to her left, the only thing she used apart from the coolbox, whirs to life and hot liquid begins to stream into a cup.

Bronwyn still couldn’t believe that the warforged allowed her to stay somewhere where they weren’t. Her strongly worded argument that bordered on an order may have had something to do with it but they now had other interests so it wasn't much of a discussion. Palisade was converting the masses and Squeak had his restaurant. If she stayed out of sight then she was almost certain that she stayed out of their minds as well.

This had left her free to do what she had set out to do when they first came to Sharn, to experience the Year of Bronwyn. She had tried every type of food, gone to every popular night club, visited almost all the places of cultural interest, seen almost every show, enjoyed the company of many a handsome man, and had done a lot….a lot, a lot, a lot, of shopping. It was a good thing that credits appeared in her accounts every week because at the end of every week, there was little left. Not that it all went to shopping. Someone had to pay for her home and the maid and the chef – not that Squeak’s creations weren’t great but she couldn’t have him over here everyday and he was too busy.

She grabbed two pastries off the counter and curled up on the couch with them and her coffee. ”Curtains open.” A wall of curtains opened to reveal a stunning view of Sharn, glinting in the sunlight. Bronwyn watched the living entity that was Sharn bustle outside her window while she sipped her coffee and ate her breakfast. She could tell it was about two hours past noon. She had just about enough time to get ready before going out tonight. She thought about asking Vi if she wanted to come with but the last couple times she’d asked, her friend had been busy with the restaurant she ran with Squeak. Bronwyn frowns, not liking the way she was feeling and then immediately smooths her face as the thought of wrinkles popped into her head. You don’t need them to have fun. In fact, you’ll have more fun on your own. That last thought sounded a bit hollow. Maybe you’ll even find a new guy. She had made the mistake of introducing the last one, Marc, to Palisade and Squeak. The warforged had asked so many questions, most of which were highly inappropriate, and threatened to remove so many body parts if she was treated poorly – as if she’d allow that to happen – that the artist had literally run out of the room without even saying goodbye. Maybe it was better in the long run. Artists didn’t make much money unless they were dead. And one thing the ‘forged understood, she needed to be provided for, even though they weren’t doing any of that nowadays.

The wizard basked in the sun for a bit, always enjoying the heat, before she finally got to her feet and stretched. She moved toward a second room that was bigger than her bedroom that acted as her closet. ”I guess I should start figuring out what I’m going to wear tonight.”

Action 2:
Bronwyn was browsing inside one of her favorite magic stores when the ping sounded in her ear. Surprise colored her face. Who could possibly be requesting my services? Sure we helped House Cannith but that was awhile ago. She picked out a few scrolls and paid for them before heading home. If she was honest with herself, it felt good to be needed.

She wondered briefly about searching out Vi, Palisade, and Squeak to make sure that they had received the message too. But she figured they probably had considering they were named in the message. Either way, she decided to go home and pack and then show up tomorrow at Kern’s Rest and Revelry. She’d see then if they got the message and if they’d rather be with her. If they hadn't gotten the message then she could find out what this was all about. If they had gotten the message and decided not to show then...then she wished them well.


Warforged Cleric 6 | AC 21/23 | HP 51 | HD 5/5 |1st 4/4, 2nd 3/3, 3rd 3/3

The way I reasoned how Palisade and Squeak could allow Bronwyn a bit of personal space and have time for their own projects is that she IS a d'Deneith princess, visibly marked. Any criminal intelligent enough to tie their own shoelaces will realize it'd be A Bad Idea to do anything to her - if the House Deneith found out, the criminals could only pray the Sharn Watch got them first and the House didn't demand the criminals' release to their tender mercies. So as long as Bronwyn promises to stay in the city and keep her Mark uncovered, the 'forged could live with just checking on her every day or so.


male

Turn 001 – Kern’s Rest and Revelry

Read the OOC.

Questions, comments, and/or suggestions?

Game on!


Warforged Cleric 6 | AC 21/23 | HP 51 | HD 5/5 |1st 4/4, 2nd 3/3, 3rd 3/3

Action 2

Palisade felt a touch of something in his core. Satisfaction, perhaps. It was good to be back to performing its primary duty. Good to once again be needed to do it. It had been difficult at first to accept Lady d'Deneith's demand that the two 'forged give her "more space". After all, there was plenty to go around, even in this crowded metropolis, but unit Squeak had helped it understand in the end, and accept the risk. Her Mark gave her its own protection, after all, besides its inherent magic - only a fool would risk the wrath of one of the Houses by harming one of their lords or ladies, and the fools, Palisade was forced to admit, Lady d'Deneith could likely handle.

But now, finally, some unknown element was being introduced to their lives. A reason for Palisade to take back its rightful place between the Lady and any potential danger.

While they waited for their host - or possibly of the rush of assassins after Lady d'Deneith's life - Palisade busied itself inspecting the room for danger and additional entrances. The balcony was an obvious one, but that approach would likely rule out heavily armored enemies. The tall 'forged drew its greatsword and settled into place facing the balcony, glaring down at the bard, whose lute music might help mask the footsteps of approaching foes. Bastion used the opportunity to poke his head out from under his little brother's chestpiece and, spying the pastries on the side table, scurried up Palisade's shoulder to get into position to leap at the fragrant treats. It picked up a cinnamon roll in his forepaws with some effort, barely balancing the weight long enough to give it a sniff and a tentative nibble, only to drop it back on the plate, chittering in evident displeasure. Next, he went after a tray of tiny cherry pies, and found these much more to his liking, burying his snout in one as he tore it noisily into pieces.

Action 3

"Thoughtful recollection. This one knows demons and ancient relics," Palisade stated in its toneless voice. "Idle query. Is the presence of a Dhakaani godling likely? This one wouldn't mind fighting one again."


Female Human Fire Adept Wizard/5 | HP 32 | Init +2 | AC12 | Mage armor AC15 |

Action 2:

Bronwyn was late. And not just a few minutes late. She had started out well enough but then she had trouble finding something appropriate to wear and then finding the right necklace for the neckline of her dress had posed a new dilemma that further delayed her. But the biggest culprit was that Bronwyn wasn't excellent with direction. After more than a few wrong turns, she finally found Kern's Rest and Revelry. Luckily there were always kind men about who were more than willing to help her.

She burst in the door and looked around frantically for the others. She didn't even realize the pit that had formed in her stomach until she saw Vi, Palisade, and Squeak. Seeing all three caused her doubt to evaporate along with the weight in her stomach. A huge smile lit up her face as she rushed to the others and hugged them each in turn. "You guys came! I'm so happy you guys came!"

She greeted their half-elf hostess with a nod and followed her up the stairs. She looked around and made a beeline for the pastries. After nibbling a bit on a croissant, she asked in a quiet voice, "Does anyone know why we're here? The message was light on details."

Action 3:

Bronwyn raised her eyebrow, "Have we met? How is it that you know us but we don't know you? Are you sure it's us who can help you?"

Curses! She used to have k.nobility...is there anything that can be rolled to see if his name is familiar?

She sits in one of the chairs and crosses her ankles, "A relic, you say. What kind of relic?"

His picture makes him look like a vampire...is he a vampire?


Current Face: Mei'Vi, elven explorer AC 15 | HP45/45 | Saving Throws: Dex, Int | Init +3 | Perc +8 | Invis ring charges left 1/3 | Inspiration 1/1

The night before they were to meet up at Kern's, Vi went home to her parents house. She enjoyed a meal with her parents and her sister. Mae only had one year left at University, and her magic was coming along nicely. She was drawn more to transmutation type magic than the burn-em-up that Bronwyn preferred (thank the traveller!), but her little sister had been meeting up with Bronwyn now and then to talk magic. Vi rather suspected that Bronwyn liked taking a bit of a mentor role.

In the morning, Vi took quite a while trying to decide what Face to wear to the meeting. The message requested her own self, Vi Olaro, personally. However, there was no way she was going in her own skin. On her travels with Bronwyn and the 'forged, she'd finally started feeling comfortable with her grey skin and white eyes and hair. However, the moment Sharn had come back in sight, she'd changed.

She'd spent some time travelling as Viara, an invented old friend of Bronwyn's. However, the noble born girl didn't have much in the way of skills, and felt a bit like deadweight. Val had been fun, but she didn't feel like taking on his beefy form again. Arleth? The changeling considered the half-elf she'd been when she first met Bronwyn. That Face was still active, though she hadn't taken a job as Arleth in a few month. However, if they were to come prepared to travel, then it meant they'd be leaving Sharn, which meant little chance of burning Arleth's alias.

"Arleth. Arleth. Arleth." She checked the mirror - yep, cornrow braids, slightly pointed ears, tattoo. She pulled out Arleth's jewelry and put in all the earrings. Arleth's leather pants and vest weren't part of her shiftweave, so she stowed the magical garment and donned the well-worn clothes - perfect for adventuring.

She bade her parents goodbye, and not to worry about her. Mae was already at school. So, without further ado, she headed over to Kern's.

She was first one there, though Squeak wasn't far behind. Already fretting about leaving the restaurant, she asked, "Do you think Zilly will be okay? Is she ready to take the helm?" They'd hired the gnome as manager, and she'd been doing a great job so far, but they'd never left her alone for more than a day or two.

tag Squeak

It was easy to forget how tall Palisade was when she wasn't near him. At 6'10", he positively towered over Arleth's average-sized half-elven frame. Still, she reached up to give him a hug, being careful of his pointy bits. "Good to see you, big guy. How goes the ministry?" Seeing Bastion peeking out, she pulled a truffle out her bag and offered it to the little guy. She still wasn't sure what his thing with food was, but it was too cute to question. "Hey, little B! You keeping your baby brother in check?"

tag Palisade

Quote:
She burst in the door and looked around frantically for the others. She didn't even realize the pit that had formed in her stomach until she saw Vi, Palisade, and Squeak. Seeing all three caused her doubt to evaporate along with the weight in her stomach. A huge smile lit up her face as she rushed to the others and hugged them each in turn. "You guys came! I'm so happy you guys came!"

Startled, Arleth hugged her back tightly. "Of course we came, you big dummy. But you could have let us know you had something in the works. What's this all about?"

tag Bronwyn

Arleth perused the food, always interested in what other venues were serving. She tried a taste of this and a nibble of that. The croissants were nice and flakey, but the pan chocolat was dry inside. Ours are better. Lovely selection of fruits, however, and she loaded up.

This game is making me hungry all the time.

Action 3

Arleth waited, feeling anxious, for Sur'kil to answer Bronwyn's questions. How DID he know about them? Particularly, how did he know her true identity?

Action 4

Oh, just let him be a vampire. Vi is stocked up on vampire gear!!!


Female Human Fire Adept Wizard/5 | HP 32 | Init +2 | AC12 | Mage armor AC15 |
Vi wrote:
"Of course we came, you big dummy. But you could have let us know you had something in the works. What's this all about?"

Bronwyn prolongs the hug so that Vi can't see her face, "You all are busy with new things. I didn't want to assume. But it's all good now."

She pulls back and her eyes widen, the absolute picture of innocence, "I have nothing in the works that requires such clandestine meetings. Why should I know what this is all about?"

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