Valt Skyddade |
I hope that even the things a bit. -Says Valt while casting another spell to make Cimifobbar grow up to the troll and the ogres size.
Enlarge to Cem.
sorry to be late.
Iophiel strides forward to receive the incoming giants, taking a defensive stance.
Alexis Ravani |
Alexis pulls out her scorching ray wand, and moves. Out of range still she waits, still singing.
end action
GM Demonmoose |
Cemifobbar starts to grow larger as Valt's magic touches him.
Nyssa's arrow stabs into the troll's gut. She doesn't seem impressed or alarmed.
Enemy turn.
Autograpnel, Touch, vs Nyssa: 1d20 + 9 ⇒ (11) + 9 = 201d8 + 7 ⇒ (8) + 7 = 15
Greatclub vs Cemifobbar: 1d20 + 7 + 2 ⇒ (10) + 7 + 2 = 192d8 + 7 ⇒ (3, 5) + 7 = 15
Greatclub: 1d20 + 7 + 2 ⇒ (19) + 7 + 2 = 282d8 + 7 ⇒ (2, 4) + 7 = 13
Falchion vs Kraig: 1d20 + 5 + 2 ⇒ (17) + 5 + 2 = 242d4 + 4 ⇒ (4, 1) + 4 = 9
Falchion: 1d20 + 5 + 2 ⇒ (15) + 5 + 2 = 222d4 + 4 ⇒ (4, 1) + 4 = 9
Falchion: 1d20 + 5 ⇒ (6) + 5 = 112d4 + 4 ⇒ (1, 4) + 4 = 9
Kraig can make one opportunity attack against the charging orc.
The orcs charge in and slash at the enlarged brawler. An adamantine spike from Helskarg's autograpnel stabs into and becomes stuck in Nyssa's side. Cemifobbar ducks beneath the first charging ogre's greatclub, then is struck dead in the center by the other one.
15 damage to Nyssa. 13 damage to Cemifobbar. Possible 18 damage to Kraig.
30 damage to Helskarg.
Everyone's turn.
Tessara Yandalëra |
Packed with enough magic to blow up a house, Tessara starts unleashing her volley of pain at the ogre to the east of Cemi.
Attack: 1d20 + 15 ⇒ (13) + 15 = 28
Damage: 2d6 + 5 ⇒ (3, 4) + 5 = 12
Attack: 1d20 + 15 ⇒ (6) + 15 = 21
Damage: 2d6 + 5 ⇒ (4, 4) + 5 = 13
Nyssa Veshane |
"Oof!" Nyssa grunts in pain. Dropping her bow, she draws her sword and moves in on the troll, taking a curved path to avoid the reach of the ogre.
calling on her elemental heritage, Nyssa ignites her sword with fire and stabs at the troll.
"Hah!"
Sword vs troll: 1d20 + 12 ⇒ (1) + 12 = 13
Čemifobbar |
Not expecting to be enlarged, Čemifobbar feels a bit clumsy. But, keeping his composure, he holds his ground, drops his falchion, and then swings first at the Ogre with "Gunshy" (his +1 great club).
Gunshy (first): 1d20 + 15 ⇒ (10) + 15 = 252d8 + 19 ⇒ (6, 6) + 19 = 31
Then follows through with that swing (using Cleave) to hit the Ogre on his right
Gunshy (cleave): 1d20 + 13 ⇒ (6) + 13 = 192d8 + 19 ⇒ (8, 1) + 19 = 28
"Ha! I can use a club too!" he bellows.
@ GM Demonmoose:
If those Ogres aren't actually adjacent, and he can't do the cleave, skip that second attack. If he does cleave, his AC should be 15, if not, 17. I hope I have all the math right. Didn't include the potion of Bull's Strength. Doesn't look like he had the time for it. He'll also use his last spell slot for the day to cast Windy Escape on the next Ogre Club swing to connect with him
Kharamell |
Kharamell focuses on his weapon and charges it with arcane energy. He fires at an ogre facing off against Cemifobbar.
Arcane Gun (Pistol): +1, flaming, bardsong
To Hit: 1d20 + 5 + 1 + 2 ⇒ (1) + 5 + 1 + 2 = 9 To Hurt: 1d8 + 1 + 2 + 1d6 ⇒ (3) + 1 + 2 + (3) = 9
Valt Skyddade |
Valt gestures quickly while gathering magical energies to form a magical protection for his eidolon.
mage armor to Iophiel
Iophiel, now with the magical energy protecting her, moves forward and slashes one of the ogres with her blade.
Greatsword: 1d20 + 7 + 2 ⇒ (9) + 7 + 2 = 18
Damage: 2d6 + 13 + 2 ⇒ (5, 4) + 13 + 2 = 24
GM Demonmoose |
Kraig's opportunity attack: 1d20 + 9 ⇒ (4) + 9 = 132d6 + 5 ⇒ (2, 2) + 5 = 9
Or something...
Kraig punches the first charging orc before it gets close with his fist. It gets knocked back and drops its falchion. The orc's body twitches before it stops moving.
Only 9 damage to Kraig.
Tessara's arrows stab into the ogre but it continues to move. One of the arrows stabs into its eyes, the other in its armpit.
Nyssa's blade is stopped by the raised autograpnel gun and deflects off the technological weapon. Helskarg laughs, breathing fetid air at the Suli.
Cemifobbar slams the first one with an enlarged club, knocking him to the ground. His cleaving swing with the club strikes the other ogre in the face, leaving a purple bloody bruise.
Kharamell's shot leaves a flaming bullet hole in the center of ogre's chest. It groans and topples forward.
Changed Iophiel's target.
Iophiel, seeing the ogre fallen, moves to assist Kraig. She slices through one of the orcs with her greatsword.
30 damage to Helskarg.
Alexis and Kraig's turn.
Kraig Forge-Hammer |
Charge across to that green thing. Provoke AOO from the orc.
"Argh! Why are these green creatures so weak? I expected more." Kraig ignores the unsmashed orc and charges the troll. "You! Impress me!"
Unarmed Charge: 1d20 + 9 + 3 + 2 + 2 - 1 ⇒ (18) + 9 + 3 + 2 + 2 - 1 = 33
Magic damage: 1d8 + 4 + 3 + 2 ⇒ (2) + 4 + 3 + 2 = 11
GM Demonmoose |
Helskarg growls, turns to the new enemy, and begins an onslaught of attacks against Kraig.
Bite: 1d20 + 12 ⇒ (13) + 12 = 251d8 + 7 ⇒ (6) + 7 = 13
Claw: 1d20 + 12 ⇒ (12) + 12 = 241d6 + 7 ⇒ (3) + 7 = 10
Claw: 1d20 + 12 ⇒ (20) + 12 = 321d6 + 7 ⇒ (1) + 7 = 8
Crit confirm: 1d20 + 12 ⇒ (5) + 12 = 171d6 + 7 ⇒ (5) + 7 = 12
The orc ignores the angelic creature, and slashes at Alexis with his falchion. She ducks beneath the horizontal attack.
Falchion: 1d20 + 5 + 2 ⇒ (9) + 5 + 2 = 162d4 + 4 ⇒ (3, 1) + 4 = 8
31 damage to Kraig.
Everyone's turn.
Tessara Yandalëra |
Tess turns her attention to Helskarg and fires two more arrows.
Attack: 1d20 + 15 ⇒ (20) + 15 = 35
Damage: 2d6 + 5 ⇒ (4, 3) + 5 = 12
Attack: 1d20 + 15 ⇒ (3) + 15 = 18
Damage: 2d6 + 5 ⇒ (4, 6) + 5 = 15
Confirm: 1d20 + 15 ⇒ (19) + 15 = 34
Crit Damage: 4d6 + 10 ⇒ (5, 4, 6, 4) + 10 = 29
Kharamell |
Kharamel takes a few steps closer to the Alexis before firing at the last orc.
Arcane Gun (Pistol): +1, flaming, bardsong, RTouch
To Hit: 1d20 + 5 + 1 + 2 - 4 ⇒ (15) + 5 + 1 + 2 - 4 = 19 To Hurt: 1d8 + 1 + 1d6 ⇒ (7) + 1 + (6) = 14
Čemifobbar |
Čemifobbar will charge Helskarg and hit her with Gunshy
Gunshy: 1d20 + 15 ⇒ (19) + 15 = 342d8 + 19 ⇒ (7, 8) + 19 = 34
If she's still alive, she should be staggered for 5 rounds per Frightful Charger Ability
@ GM Demonmoose: if Helskarg was dropped before Čemifobbar's turn, he'll charge and hit the Orc attacking Alexis instead
That Helskarg is one tough TROLLOP!! :D
Sorry, I just so had to throw in that old Myth-Adventure groaner!
Alexis Ravani |
ALexis dances back from the enemy beside her lowers her wand, and fires.
spellcraft: 1d20 + 15 ⇒ (8) + 15 = 23
Activating the wand flame leaps forth.
scorching ray: 1d20 + 5 ⇒ (6) + 5 = 11 touch attack
damage: 4d6 ⇒ (3, 1, 4, 1) = 9
Nyssa Veshane |
Gripping the weapon with both hands, Nyssa strikes at Helskarg with her burning sword, as she maneuvers for position. (5' step)
Longsword+ elemental assault: 1d20 + 12 ⇒ (16) + 12 = 28
Sword damage: 1d8 + 7 ⇒ (8) + 7 = 15
Elemental assault(fire): 1d6 ⇒ 4
GM Demonmoose |
Two of Tessara's arrows stab into Helskarg's belly, nearly consumed into the troll's fat.
Kharamell blasts apart the orc with his rifle blast.
Cemifobbar strikes Helskarg with her enlarged club, bashing her down to one knee. She grunts then falls down to the ground.
Alexis can save her wand usage. Nyssa can save her elemental assault. Time to adjust the encounters. Haha.
Battle is over.
Nyssa Veshane |
Nyssa scabbards her sword and fiddles with the autograpnel, trying to figure out how to retract its barbs so she can get the tip of it out of her armor.
K, engineering: 1d20 + 5 ⇒ (8) + 5 = 13
Čemifobbar |
Čemifobbar will make several bows in a circle to the large crowd that was temporarily forgot during the fight.
"Hope you enjoyed our show!"
Diplomacy: 1d20 + 12 ⇒ (18) + 12 = 30
Then, much quieter, he'll say to the others, "Never hurts to have a mob on your side. Now, shouldn't we be looking for that 'Receiver Array' thing below this … playground?"
Valt Skyddade |
Valt nods to the savage warrior, and speaks to him in a tone that only can be heared by those nearby.
Good idea, the more they respect our strengh, the less they will get in the way.
GM Demonmoose |
Helskarg, troll
spiked leather armor
+1 medium autograpnel
gray access card
5 silverdisks
Ogres
2 greatclubs
4 javelins
2 hide armor (filthy smelling)
Orcs
6 studded leather armor
6 falchions
20 javelins
48 gp
Nyssa presses a button and the adamantine spike pulls back out of her side. She hisses from the sudden pain.
The crowd begins roaring, some with approval, others with animosity. Most of the audience filters out of the arena and back into town. Some of the gangs stay in the stands, notably the Steel Hawks and Redtooth's Raiders.
The receiver array is the giant satellite dish somewhere else. Someone more technically minded can remind Cemifobbar that.
We're just going to skip the Receiver Array because it's boring.
Tessara Yandalëra |
What exactly is autograpnel?
Tess scans the items briefly but turns her nose up, letting the other take their fill. "I'll just take a monetary cut." She looks at Cemi. "Remember the receiver array is a giant satellite dish that's elsewhere." As the crowd thins and all that is left is some gang members, Tess hisses. "We should get moving before another fight starts."
Čemifobbar |
"Maybe we should talk to the Steelhawks and Redtooth Raiders now that they're here. They can probably tell us more about where these Lords of Rust are. I don't think a troll, ogres, and orcs, would be behind all this, could they? They seemed like followers, not leaders."
Čemifobbar will gather up the great clubs, falchions and javelins from their dead foes. "I think the Steel Hawks could use some of these."
He will then motion to both the Steelhawks and the Redtooth Raiders to come parlay.
Kharamell |
An autograpnel looks like a rifle with a small adamantine spike protruding from its barrel. When fired, an autograpnel launches the spike with a muffled bang. The spike trails an incredibly strong and thin metal cable behind it. An instant after the spike punches into a solid target, tiny spurs lance out of it, anchoring the spike in place. An autograpnel's cord is long enough to allow the grapnel to reach its maximum range of 300 feet, and the internal retraction motors are strong enough to hold up to 500 pounds of weight. If the grapnel misses its target, it can be rewound into the gun as a standard action; reattaching the grapnel to the gun barrel is a move action.
Alexis Ravani |
No problem Nyssa Alexis quietly sings a song of healing.
CMW: 2d8 + 5 ⇒ (1, 6) + 5 = 12
GM Demonmoose |
Autograpnel is a big gun that shoots a grappling hook-spike thing.
One of the ratfolk from the Raiders shouts, "Wooo! Go Seven Torches!"
In the northern side of the arena is:
The dull gray metal walls of this H – shaped chamber are adorned here and there with rectangular panels of flickering glass mounted at head height. Bits of garbage and rotten food lie strewn across the floor, and the air is thick with the rank stench of unwashed bodies.
Nyssa Veshane |
Nyssa collects her bow from the ground, placing it back in its case on her back. "Well, let's get this over with. Or at least started."
Nyssa begins to search the room, as well as examine the panels.
Perception: 1d20 + 5 ⇒ (2) + 5 = 7
K, engineering: 1d20 + 5 ⇒ (18) + 5 = 23
GM Demonmoose |
One of the panels flickers and as soon as you approach, it activates. A red fiend appears on the panel, and laughs.
"Visitors. How unusual. Know, apes, that you now stand in Hellion's domain. You must bow before your new God--me. Accept me and kneel, and I shall suffer your presence. Deny me the obedience I deserve, and you shall be punished."
Nyssa believes that the panels can display images.
GM Demonmoose |
The red fiend laughs.
"Very well then. You will face the full might of the Lords of Rust, apes. If you will not kneel, then I will make you."
A pulse of evil miasma bursts from the monitor, striking the party.
Make a Will Save DC 18. If you are a good, you take damage and are sickened. If you are neutral, you take half and are not sickened.
Damage: 5d8 ⇒ (1, 3, 8, 4, 3) = 19
The monitor crackles and fades to darkness.
Kharamell |
Kharamell keeps quiet at the Lord of Rust's command.
Will: 1d20 + 6 ⇒ (18) + 6 = 24 I'm good. So is that a save for half and not sickened or a save for no damage and not sickened?
Kharamell's technological systems resist the wave of vile energy. "Let us find this creature and defeat it."
Valt Skyddade |
Valt Will: 1d20 + 4 ⇒ (11) + 4 = 15
Iophiel Will: 1d20 + 4 ⇒ (17) + 4 = 21
Čemifobbar |
Čemifobbar reels from the pain. But stays standing.
With a glower, he flatly states "I hate him!"
Hope I got this right: 19 points damage for failed save and not sickened only because he's (Chaotic) Neutral, as opposed to a good alignment.
And then drinks two of his potions of Inflict Light wounds to recover from the injuries of the miasma.
inflict light wounds: 1d8 + 1 ⇒ (3) + 1 = 4
inflict light wounds: 1d8 + 1 ⇒ (7) + 1 = 8