Delmoth's Strange Aeons (Inactive)

Game Master Delmoth

A place for Lobby and honorary Lobby folk to PBP the Strange Aeons adventure path.


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Rogelio exams the voices and body language for signs of madness/insanity.

sense motive: 1d20 + 9 ⇒ (15) + 9 = 24


Male Human Rogue (7) | HP: 39/39 | AC:24 T:17 F:16 | Init: +7 | Per:+ 13 (+1/2 level vs traps) | CMB: 6 | CMD: 23 | Fort: 4 Ref: 12 Will: 5 | Active Spells:

Ellery raises an eyebrow, not yet moving, but studying the man with the lantern for anything that seems off.

Perception: 1d20 + 5 ⇒ (16) + 5 = 21


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Rogelio:
Both the survivors appear to be as sane as they can be all things considered. You also note that they both are wearing a white uniform similar to what you saw some of the bodies wearing in the murder hole.

Ellery:
Other than stress and lack of sleep they appear to be normal humans. They both are wearing a white uniform similar to what you saw some of the bodies wearing in the murder hole.

There is one door right next to the barricade and directly across the wall from you on the west side. About 30ft down the hall there are two more doors down the hall on the east side. About 80ft or so you can just make out rubble from a fallen wall that opens up another room and another door on the west side.


Byvalson is taken aback by the request of the tired man, and knits his fair brows together.

"Doppelganger corpses!
That sounds too dangerous...
what if I get killed, this is too much. They're bullies and immoral for asking, what if I lose my poor little life?"
he exclaims and soon trails off, talking underneath his breath.

What is the geometry between the two with crossbows?


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Map with some quick and dirty fog of war. It is editable with the link.


Uther bows his head and spreads his arms to his sides, hoping to appear understanding and nonthreatening.

"Friends, you are right to be cautious. Help us to earn your trust. How many are these vile Doppelgangers? How can they be killed?"

Diplomacy: 1d20 + 7 ⇒ (17) + 7 = 24


Andrea nods.
I would do the same thing. We will return when we have slayed them. How many do you require?

Andrea flashes a few quick signs to Ellery

Language: Sign:
Weneed a side word or sign to identify us in case we get separated.


Male Human Rogue (7) | HP: 39/39 | AC:24 T:17 F:16 | Init: +7 | Per:+ 13 (+1/2 level vs traps) | CMB: 6 | CMD: 23 | Fort: 4 Ref: 12 Will: 5 | Active Spells:

El relaxes slightly after taking the time to study the two people holding crossbows. He raises an eyebrow at Andrea's signs and signs back.

Language: Sign:
We are supposed to go hunt those things down and bring back some corpses....and maybe they will let us through? What do dead doppelgangers even look like? Maybe just grab some corpses from below and haul them back? For all we know these two are also doppelgangers. Either way you have a good point, how about this?
*Ellery proceeds to give Andrea the middle finger while making some nonsensical signs.*


Language: Sign:
I’m fine using that as our not a doppelgänger symbol. I’m also fine with someone subduing the people behind the barricade if we can do it without killing them, but that will make us look like a threat if they have friends nearby.

Do the doppelgängers look different after the’ve been killed? We’ve only seen one, and it escaped before we could slay it.


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Byvalson's paranoid ravings were in Elvish.

The man responds with suspicion to the speech he understands, "They die to crossbow bolts, maybe it takes a few more than it would a normal man, but just the same. And they take on this stark white skin color and kinda blank face when they die. As if you didn't know. Bring back three bodies and we'll talk."


Rogelio turns to Byvalson speaking in rapid elvish.

Elvish:
Stay calm friend. Surely we can defeat these fiends with your powerful magics. Our new friends seem keen to assist. Just stay behind the big,Shiny one and you'll be fine. We can watch each other's backs as well.

He then looks to Uther. "Lead the way My large friend. Might I suggest the nearest door?"

He points to the one directly to the west, across the hall from the group.


Uther nods to Rogelio, then picks up his weapons, beating the flat of his hammer twice against his shield.

"At once! How I have longed for combat."

The paladin grunts in exultation, then stalks quickly towards the indicated door. Uther assumes a fighting stance beside the door, shield up, then with a nod bids one of his companions to throw open the door so that he may enter.


Male Human Rogue (7) | HP: 39/39 | AC:24 T:17 F:16 | Init: +7 | Per:+ 13 (+1/2 level vs traps) | CMB: 6 | CMD: 23 | Fort: 4 Ref: 12 Will: 5 | Active Spells:

El snort chuckles at Uther's act of beating his hammer on his shield. He shrugs and follows, keeping alert for any traps that may be in the way.


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Mighty iron boilers crowd here, their pipes piercing the walls and ceiling. Shadows and rust fill the narrow gaps between the cold tanks. One of the heavy iron doors on the boiler is open revealing a duct a medium sized creature could squeeze into a crawl down.

Byvalson:
Cou feels nervous in this room.

Perception DC 10
Andrea: 1d20 + 5 ⇒ (11) + 5 = 16
Byvalson: 1d20 + 1 ⇒ (15) + 1 = 16
Ellery: 1d20 + 5 ⇒ (7) + 5 = 12
Rogelio: 1d20 + 8 ⇒ (2) + 8 = 10
Uther: 1d20 - 1 ⇒ (14) - 1 = 13

Everyone notices a faint glow emanating from beneath the boiler toward the rear of the room. No one is surprised

Initiative
Zoogs: 1d20 + 2 ⇒ (20) + 2 = 22
Andrea: 1d20 + 1 ⇒ (18) + 1 = 19
Byvalson: 1d20 + 9 ⇒ (19) + 9 = 28
Ellery: 1d20 + 6 ⇒ (7) + 6 = 13
Rogelio: 1d20 + 5 ⇒ (13) + 5 = 18
Uther: 1d20 + 1 ⇒ (18) + 1 = 19


Elven:
"Son of a human whore, what is that?"

Muttering under his breath, Byvalson prepares to shoot at anything that moves.

Ready Action:
Prepared to shoot at anything that emerges from the glow with the light crossbow.

Byvalson tracker:

HP: 7/7 Coubain HP: 3/3

Abilities:
Shift (Su) Used: 4 Daily: 7 Swift

Cantrips:
Detect Magic Standard
Read Magic Standard
Daze Standard

Prepared:
Grease Standard
Unseen Servant Standard
Color Spray Standard

Light Crossbow:

[dice=Crossbow Attack Roll]1d20 + 3; 1d8[dice]

[dice=Critical Confirmation Roll]1d20 + 3[dice]

Bolts: 20


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Two creatures run out from under the boilers. They are an amalgam of beast parts, luminous eyes, a rat's tail, simian appendages, and tendrils extending from a mole-like nose.

Byvalson lets loose a bolt at them
Crossbow Attack Roll: 1d20 + 3 ⇒ (3) + 3 = 61d8 ⇒ 4
But ends up hitting one of the boilers instead.

Know Arcana Byvalson: 1d20 + 9 ⇒ (6) + 9 = 15
Know Arcana Rogelio: 1d20 + 1d6 + 7 ⇒ (1) + (1) + 7 = 9

Byvalson:
They are Zoogs tribal creatures that congregate in places where the boundaries between worlds are thin. They also consider flesh from sentient creatures a delicacy.

The noises made by the creatures sounds somehow slimy in your ear.

Language Aklo:
]"Delicious meat!"

They lunge at at Ellery moving into his space.
Zoog 1 Bite: 1d20 + 6 ⇒ (15) + 6 = 211d3 - 2 ⇒ (3) - 2 = 1
Zoog 2 Bite: 1d20 + 6 ⇒ (18) + 6 = 241d3 - 2 ⇒ (1) - 2 = -1
Ellery take 2 damage and you are bleeding 1 hp per round, Bleed rule


Uther lets out a battle roar and steps to Ellery's defense, swinging his warhammer down upon the vile beastlings.

Power Attack: 1d20 + 2 ⇒ (9) + 2 = 111d8 + 4 ⇒ (4) + 4 = 8


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Uther swings at a mole faced monkey-rat but it's size proves hard to hit.


Andrea moves up behind the little abominations (across from Uther, so maybe flanking them?) and attacks one of them.

Attack: 1d20 + 1 ⇒ (6) + 1 = 7 Short spear: 1d6 + 1 ⇒ (3) + 1 = 4

if there is a flanking bonus, let me know


Rogelio moves next to Ellery and deftly attacks one of the fiends.

attack: 1d20 + 3 ⇒ (5) + 3 = 81d10 ⇒ 9


Male Human Rogue (7) | HP: 39/39 | AC:24 T:17 F:16 | Init: +7 | Per:+ 13 (+1/2 level vs traps) | CMB: 6 | CMD: 23 | Fort: 4 Ref: 12 Will: 5 | Active Spells:

Ellery steps away (5-ft step) leaving behind a trail of blood from where he was bitten. Looking quite annoyed he attempts to skewer the closer mole faced monkey-rat...

Attack: 1d20 + 4 ⇒ (2) + 4 = 6
Damage: 1d6 + 1 + 1d6 ⇒ (5) + 1 + (6) = 12

Moved E on map


"I know I missed the first shot, but you wouldn't injure my pride by hitting the Zoogs!"

Byvalson reloads the crossbow and fires wildy at the Zoogs.

Crossbow Attack Roll: 1d20 + 3 ⇒ (7) + 3 = 101d8 ⇒ 6

Elven:
"You little filthy dwarven shits incarnate!

Byvalson tracker:

HP: 7/7 Coubain HP: 3/3

Abilities:
Shift (Su) Used: 4 Daily: 7 Swift

Cantrips:
Detect Magic Standard
Read Magic Standard
Daze Standard

Prepared:
Grease Standard
Unseen Servant Standard
Color Spray Standard

Light Crossbow:

[dice=Crossbow Attack Roll]1d20 + 3; 1d8[dice]

[dice=Critical Confirmation Roll]1d20 + 3[dice]

Bolts: 18


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The zoogs split up going after Uther and Andrea.

Zoog 1 (Uther) Bite: 1d20 + 6 ⇒ (13) + 6 = 191d3 - 2 ⇒ (1) - 2 = -1
Zoog 2 (Andrea) Bite: 1d20 + 6 ⇒ (6) + 6 = 121d3 - 2 ⇒ (3) - 2 = 1

Uther takes 1 non-lethal damage and 1 bleed.


After failing to hit the darting beasts and being bitten, Uther roars in frustration and rage. He emits a bark of laughter at the sight of his own blood, grinning, eyes blazing, as his swings his hammer with renewed vigor.

Attack: 1d20 + 3 ⇒ (6) + 3 = 91d8 + 2 ⇒ (6) + 2 = 8


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Andrea attempts to stab at the Zoog that was attacking Uther.

Short Spear: 1d20 + 3 ⇒ (12) + 3 = 151d6 + 1 ⇒ (6) + 1 = 7

It dies screaming in its alien voice.


Rogelio attacks again!

attack: 1d20 + 3 ⇒ (5) + 3 = 81d10 ⇒ 10


Male Human Rogue (7) | HP: 39/39 | AC:24 T:17 F:16 | Init: +7 | Per:+ 13 (+1/2 level vs traps) | CMB: 6 | CMD: 23 | Fort: 4 Ref: 12 Will: 5 | Active Spells:

Ellery eyes twitch as more blood leaks from the bite wound. He begins looking for a good spot to stab the remaining creature, failing to see an ideal target he opts for his best choice and sends his rapier darting in...

Attack: 1d20 + 4 ⇒ (4) + 4 = 8
Damage: 1d6 + 1 ⇒ (3) + 1 = 4


Byvalson loads his crossbow and then waves a rude hand gesture at the last living Zoog as he takes a step back.


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The remaining zoog goes after Andrea attempting to bite her viciously.

Bite: 1d20 + 6 ⇒ (13) + 6 = 191d3 - 2 ⇒ (1) - 2 = -1

Andrea takes 1 non-lethal and takes bleed 1.


Uther bellows curses as he lunges to defend Andrea, ignoring the blood running from his own wound.

Attack: 1d20 + 3 ⇒ (17) + 3 = 201d8 + 2 ⇒ (1) + 2 = 3


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Uther's blunt weapon strikes true.

Andrea takes a step back to get a better vantage and attempts to stab it with her short spear.

Spear: 1d20 + 3 ⇒ (18) + 3 = 211d6 + 1 ⇒ (2) + 1 = 3

Andrea's weapon grazes it's side.


Rogelio readjust his mettle and swings again!

attack!: 1d20 + 3 ⇒ (20) + 3 = 231d10 ⇒ 9


confirm crit: 1d20 + 3 ⇒ (7) + 3 = 101d10 ⇒ 1


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The Zoog is cleaved in two as Rogelio brings the large curved sword down on it.

Ellery, Uther, and Andrea are still bleeding from their wounds however.


Male Human Rogue (7) | HP: 39/39 | AC:24 T:17 F:16 | Init: +7 | Per:+ 13 (+1/2 level vs traps) | CMB: 6 | CMD: 23 | Fort: 4 Ref: 12 Will: 5 | Active Spells:

Seeing the last foe fall, El turns his attention to his bleeding wound and starts to try and tend to it.

Heal (Untrained): 1d20 + 1 ⇒ (12) + 1 = 13

He grimaces as he makes no progress towards stopping his bleeding...


Seeing the mute trying to staunch his wounds, Byvalson moves to Ellery's side to provide an educated but unfamiliar hand to the matter.

Heal (Untrained): 1d20 - 1 ⇒ (17) - 1 = 16

With a strip of cloth tightened around his thigh, the wound appears to stop bleeding.

"How's that, my silent friend?"


Male Human Rogue (7) | HP: 39/39 | AC:24 T:17 F:16 | Init: +7 | Per:+ 13 (+1/2 level vs traps) | CMB: 6 | CMD: 23 | Fort: 4 Ref: 12 Will: 5 | Active Spells:

Ellery watches Byvalson work and nods in appreciation at the question.


Uther drops his Warhammer and shield to the floor and kneels beside Andrea to render aid to her wounds.

Healing: 1d20 + 3 ⇒ (17) + 3 = 20


Andrea is a bit surprised by Uther’s generous action.

She attempts to tend to Uther’s wounds.
Heal: 1d20 + 3 ⇒ (17) + 3 = 20


Rogelio takes the time to search the room for anything of interest or value now that nobody is bleeding.

Taking a 20 gives me a perception of 28

Rogelio laughs as he searches the room thoroughly, "Hopefully the doppelgangers are a bit easier than those fiends!


Male Human Rogue (7) | HP: 39/39 | AC:24 T:17 F:16 | Init: +7 | Per:+ 13 (+1/2 level vs traps) | CMB: 6 | CMD: 23 | Fort: 4 Ref: 12 Will: 5 | Active Spells:

Ellery looks a bit pale from the blood loss and flashes some hand signs towards Andrea...

Language: Sign:
Do you or the others know what the hell thos things were? Whatever they were their bites are nasty. I can continue on, but I won't be 100% for awhile unless someone can help close up my wounds.

He then proceeds to assist Rogelio in searching the room and the bodies of the two Zoogs.


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Rogelio and Ellery:
Inside the boilers you find a duct that a medium sized creature could squeeze into and climb down. Underneath one of the boilers you find two sunrods but you are unable to reach them with your hands and you can't fit under the boiler.


Byvalson frowns at the frayed hem of his robe, and turns his attention to the room's contents.

Byvalson uses Detect Magic


"There's a couple sunrods under here friends. Lets dig them out!"

Rogelio pushes them out with his blade.


Male Human Rogue (7) | HP: 39/39 | AC:24 T:17 F:16 | Init: +7 | Per:+ 13 (+1/2 level vs traps) | CMB: 6 | CMD: 23 | Fort: 4 Ref: 12 Will: 5 | Active Spells:

El starts to reach for his rope, but instead pulls out his rapier and begins using it under one of the boilers to bring something out.


Byvalson snaps his fingers, and the rods float over to him.

Byvalson casts Unseen Servant

"These shall prove useful, I believe they'd be best utilized in mine hand."

The scholarly wizard plucks them out of the air and studies them.

Byvalson examines them closely, and searches his knowledge of arcane things.


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Byvalson:
No magics


Male Human Rogue (7) | HP: 39/39 | AC:24 T:17 F:16 | Init: +7 | Per:+ 13 (+1/2 level vs traps) | CMB: 6 | CMD: 23 | Fort: 4 Ref: 12 Will: 5 | Active Spells:

Ellery raises an eyebrow at Byvalson's comment but says nothing. He then motions to one of the boilers and makes some hand signs to Andrea...

Language: Sign:
There is a chute in here that seems to lead down if you could let the others know...


Rogelio lifts his blade up and looks around at the group.

"Now that we are invigorated by battle perhaps we should press on to the north and those other doors on the eastern wall, yes? Surely we will find some prey there before night comes and we are out of energy to continue. Will our large friend lead the way again please?"

He nods to Uther and looks to byv and speaks in low elvish

Elvish:
Put the slab of meat in the way since he believes his god will protect him.

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