| Pharasma |
"Evil made manifest, Jon."
Are we still within 30 ft of the corpses?
If it pleases you to be within thirty, then let it be so.
Hmmm..interesting. Shillot! Detect magic, Aref begins scanning for magical emanations...
Before Jon and Cordoba back away you spend enough time observing the significant auras emitted by the cadavers to make a spellcraft roll, although perhaps Aref can guess what he will see.
| Possessed Ryor |
"You go first,if you are as brave as you say." Jon speaks to Ryor the demon coldly.
"Size before sensibility, oaf. I'm brave or cowardly as it suits me, and what suits me now is seeing you walk in there and look around. Off with you."
<Looks at Syd.>
"Or maybe halfbreed would like to go."
| Pharasma |
Jon, breathing hard after his jog down 300 steps to the first level (150 feet below), gets back as Syd, Aref, Pulsifer, and Cordoba alternate between trading insults with Vass and discussing what it is that sucking the water out of everything in the balcony room and making their mouths dry.
Jon walks to the entrance of the room and pours the water out onto the ground. The water immediately begins to flow toward the nearest corpse, smaller splatters evaporating.
The cadaver's fingers begin to move.
| The Mapper |
| Pharasma |
Surprise Round: the zombies have no action
18 The Deceiver: Init +7 (DEX 16)
15 Vass/Ryor: Init +4 (DEX 18)
15 Dessicators: Init +0
14 Aref Sami Sharokh: Init +3 (DEX 16)
13 Sydley Hentooth: Init +2 (DEX 14)
13 Rackham Pulsifer: Init +1 (DEX 13)
12 Jon Qiang: Init +1 (DEX 12)
| Syd |
"Bloody 'ell!" Syd moves to the nearest one and attacks it!
Claymore strike! (1d20+7=10, 2d6+7=17) Or not...
| Aref Sami Shahrokh |
"Comen Hali Inseciar!" (Rapid Summoning)Aref calls into being a Celestial Fire Beetle to flank with our fighting man.
Celestial Fire Beetle-
Luminous Glands- 10'radius.
The beetle attacks with a biting smite. 1d20 4=12 +2flank= 14 to hit, 2d4 4=12 damage.
| Jon Qiang |
Jon wielding his greatsword and deliver a devastating blow.
Am I hit? (1d20 8 2=22)
Damage (2d6 12=20)
| Pharasma |
Cordoba’s whispers a prayer to Pharasma and cold, distant whispers erupt from spots of darkness and shadow all around you, calling to the unclaimed dead. A shudder passes through the creature just struggling to its feet (F20) - two other corpses (C24 and K20) seem that they may have also been affected, suddenly twitching and rolling.
Syd moves in quickly brandishing the former paladin’s enormous blade slicing off an enormous chunk of ribs and flesh.
With a wave of his hand and swing of his staff Pulsifer pulls fires out of the ether and casts them at the creature, producing a unspeakably nauseating odour as it immolates.
Aref’s brings a fire beetle across the dimensional borders and delivers it onto the flank of the rising undead and it too gnaws a piece off the creature.
While Vass laughs behind him Jon charges at it and decapitates it, sending it to rest in the boneyard.
The creature, having only just lifted its head, falls back to the ground.
| Pharasma |
Round 1
18 The Deceiver: Init +7 (DEX 16)
15 Vass/Ryor: Init +4 (DEX 18)
15 Dessicators: Init +0
14 Aref Sami Sharokh: Init +3 (DEX 16)
13 Sydley Hentooth: Init +2 (DEX 14)
13 Rackham Pulsifer: Init +1 (DEX 13)
12 Jon Qiang: Init +1 (DEX 12)
| The Mapper |
| Pharasma |
Cordoba moves quickly into the middle of the room, calling the dead back to the boneyard - a deep resonant hum fills the air as black whisps curl from the shadows and whispers call out of the darkness in the nooks and crannies around you all.
The creature before him (I20) rasps in agony but still manages to pull itself to its feet, taking a step away from the cleric of fate. The zombie in the north room (C24), still shuddering from his call last round also begins stumbling backward. The pull of Pharasma is weaker in the others (I26 & M20), they get themselves up and begin dragging themselves unsteadily toward him, opening their mouths wide... inhaling hoarsely...
For everyone, the dryness of the room is overwhelming. Your mouths are pasty, you tongues stick to the sides and roof of your mouth. Your lips crack... but it's not enough to slow you down... yet.
Everyone else may post their attacks.
Cordoba:
| Syd |
Move to D24, Attack! (1d20+7=8, 2d6+7=10)
Syd rushes to attack the corpse, but its un-natural movement and horrible gasping make him pull up short.
| Aref Sami Shahrokh |
Aref directs his Beetle to attack a zombie. (moves to K20 and 1d20 3=5, 2d4 3=8 misses.)
Aref pulls out a waterskin and takes a big swig.
| Pharasma |
After Cordoba’s second turning the unaffected zombies focus on him and howl out a rasping bass. Cordoba staggers under the force of an invisible pull and seems to overcome the supernatural power clawing at him.
Syd and Jon run at the zombies in the side rooms and begin hacking, Jon’s blade bites deep, but Syd meets uncharacteristic bad luck, his swing hummin high over the zombie’s head.
Aref commands his beetle to the zombies in front of the balcony while Pulsifer moves in close and drives a blast of wind into one of the horrors. It staggers and flies out into the main chamber, You hear a distant crunch.