DaWay's PFS RotRL Thistletop (Inactive)

Game Master DaWay

Omrax's Map


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Lantern Lodge

Male

And Nualia goes down,
we have ezren, and Farouq/Adjo. Then the yeth hound.

Silver Crusade

Male Half Elf -Paladin 13 AC32/T11(18) /F31/CMD28| Hp 121/121 | Fort:+21;Ref:+16;Will+18(25) |Percept.+10 | Init.+3. { }

If Omrax cannot get to Nualia due to corner/positioning, he will attack the hound...less smite. And assuming the flaming sphere did not take it down with 2 rounds of burning?


Human

(yeth hound has taken 14pts in magic missile alone so far)

wand magic missile 1d4 + 1 ⇒ (3) + 1 = 4

Grand Lodge

Active buffs:
(Haste +1 AC/Ref, +1 Hit)
Bbn1/Ftr(2-Handed Wpn)9 | HP 115/115| AC [26]25 / T [15]14 / FF [23]22 | F +13, R +6, W +8 (+1vs fear) | Perc +14, Init +2 | [dice=Power-Bludgeon Death +2]1d20+22[/dice] [dice=Dmg]2d6+2d6+29[/dice] [dice=Itr]1d20+14[/dice] [dice=Dmg]2d6+29[/dice]

Heartened by the fall of the evil Nualia, Kelvor decides to hold tight while his companions address the unnatural hound.

Current plan: Total Defense and perhaps move away. Will revise based on the results of Adjo and Ezren and Farouq's attacks.

Scarab Sages

Male Gnome 58507-1 | Rogue 3 | AC 18 T 14 FF 15 | HP 17/21 | F +2 R +6 W +2 | Init +5 | Perc +9

Stabilize: 1d20 + 1 - 5 ⇒ (8) + 1 - 5 = 4

Gaz continues to bleed out on the ground.

-6/12

Silver Crusade

Male Half Elf -Paladin 13 AC32/T11(18) /F31/CMD28| Hp 121/121 | Fort:+21;Ref:+16;Will+18(25) |Percept.+10 | Init.+3. { }

Omrax is going draw his clw wand from wrist sheath and tap Gaz

Swift hands : 1d6 ⇒ 3 on self

clw : 1d8 + 1 ⇒ (8) + 1 = 9 on Gaz

Lantern Lodge

Male

Ezren fires another bolt. (5 damage to go!)

Previous round of flaming spheres
1d20 ⇒ 14 reflex
2d6 ⇒ (1, 3) = 4 (3 damage to go!)

1d20 ⇒ 20 reflex
2d6 ⇒ (4, 3) = 7

and that's the end of combat.

Silver Crusade

Male Half Elf -Paladin 13 AC32/T11(18) /F31/CMD28| Hp 121/121 | Fort:+21;Ref:+16;Will+18(25) |Percept.+10 | Init.+3. { }

Omrax will still try to revive Gaz (as stated above) and then scan the room for evil. Suspecting from his smite that Nualia had become some sort of demoness, he has no intention of trying to revive her.

"Strong work team. Sir Gaz, I thought you were a gonner...well, and without the luck of the Inheritor, I thought Sir Kelvor and I may be joining you next."

Scarab Sages

Male Gnome 58507-1 | Rogue 3 | AC 18 T 14 FF 15 | HP 17/21 | F +2 R +6 W +2 | Init +5 | Perc +9

Gaz gets up slowly, his wounds slowly healing, but still several remain. "My thanks. I thought I had been out of the way enough to avoid her wrath." he adjusts his clothes and gear, standing up slowly. "Well, let us see if she has anything useful."

Perception: 1d20 + 9 ⇒ (15) + 9 = 24

Lantern Lodge

Male

+1 breastplate, +1 bastard sword, masterwork composite
longbow with 20 arrows, Sihedron medallion, gold holy
symbol (100 gp), 7 pp, 5 gp

Grand Lodge

Active buffs:
(Haste +1 AC/Ref, +1 Hit)
Bbn1/Ftr(2-Handed Wpn)9 | HP 115/115| AC [26]25 / T [15]14 / FF [23]22 | F +13, R +6, W +8 (+1vs fear) | Perc +14, Init +2 | [dice=Power-Bludgeon Death +2]1d20+22[/dice] [dice=Dmg]2d6+2d6+29[/dice] [dice=Itr]1d20+14[/dice] [dice=Dmg]2d6+29[/dice]

"That was certainly a close call," says Kelvor as he quaffs two potions.

2d8 + 3 ⇒ (7, 8) + 3 = 18
2d8 + 3 ⇒ (6, 7) + 3 = 16

Scarab Sages

Male Gnome 58507-1 | Rogue 3 | AC 18 T 14 FF 15 | HP 17/21 | F +2 R +6 W +2 | Init +5 | Perc +9

Gaz tells the other of the loot and drinks down his potions as well.

1d8 + 1 ⇒ (6) + 1 = 7
2d8 + 3 ⇒ (3, 1) + 3 = 7

"Shall we press on or are we finished here?"

Grand Lodge

Active buffs:
(Haste +1 AC/Ref, +1 Hit)
Bbn1/Ftr(2-Handed Wpn)9 | HP 115/115| AC [26]25 / T [15]14 / FF [23]22 | F +13, R +6, W +8 (+1vs fear) | Perc +14, Init +2 | [dice=Power-Bludgeon Death +2]1d20+22[/dice] [dice=Dmg]2d6+2d6+29[/dice] [dice=Itr]1d20+14[/dice] [dice=Dmg]2d6+29[/dice]

"Let us move on.

Scarab Sages

Male Gnome 58507-1 | Rogue 3 | AC 18 T 14 FF 15 | HP 17/21 | F +2 R +6 W +2 | Init +5 | Perc +9

Gaz will check out the odd stone carved stack of coins and give it a good look over.

Perception: 1d20 + 9 ⇒ (20) + 9 = 29

Silver Crusade

Male Half Elf -Paladin 13 AC32/T11(18) /F31/CMD28| Hp 121/121 | Fort:+21;Ref:+16;Will+18(25) |Percept.+10 | Init.+3. { }

Omrax will down a potion as well.

cmw : 2d8 + 3 ⇒ (3, 8) + 3 = 14 healing

Silver Crusade

Male Half Elf -Paladin 13 AC32/T11(18) /F31/CMD28| Hp 121/121 | Fort:+21;Ref:+16;Will+18(25) |Percept.+10 | Init.+3. { }

Omrax will also pick up Nualia's sword if nobody else does. Her breastplate armor is too heavy to carry (and probably would not look good on him anyway).

"Where to next? Is everyone ok to move on? It seems like we defeated the evil priestess or demoness. I am not sure how many goblins, hounds or others might still be down here. Hopefully none are as bad as this last fight. I do not want to try that again until we can rest."

Lantern Lodge

Male

Gaz-Nothing special however

Nualia’s notes and several journals lie on the tables here. Sorting through these notes takes several hours, but reveals the whole of Nualia’s story, The notes also outline her plans to send an army of goblins against Sandpoint and burn the town to the ground, not only to offer it all as a burnt offering to Lamashtu in hopes of being made a half-fiend, but also to fuel the runewell in the catacombs below. The notes go on to detail how to cause sinspawn to manifest from the runewell, and claim that if someone were to overextend the runewell’s stores, it would be deactivated. Nualia isn’t sure how to reactivate it, and several times stresses that the runewell shouldn’t be used much until after Sandpoint is razed and the deaths of hundreds of angry citizens and goblins have refilled the well.

Scarab Sages

Male Gnome 58507-1 | Rogue 3 | AC 18 T 14 FF 15 | HP 17/21 | F +2 R +6 W +2 | Init +5 | Perc +9

Not finding anything of note with the carved stack of coins he'll move to check the other door.

19 for perception, 20 if any traps

Lantern Lodge

Male

I have already given the description for the room to the south, please show me where you are headed.

Silver Crusade

Male Half Elf -Paladin 13 AC32/T11(18) /F31/CMD28| Hp 121/121 | Fort:+21;Ref:+16;Will+18(25) |Percept.+10 | Init.+3. { }

Once they are done in the Nualia room (and no evil remains), Omrax will move into the larger room to the south and scan for evil on the walls and through the doors to the south.

Scarab Sages

Male Gnome 58507-1 | Rogue 3 | AC 18 T 14 FF 15 | HP 17/21 | F +2 R +6 W +2 | Init +5 | Perc +9

The first search (29) was for the stack of coins in the east part of the southern room close to where Omrax is, the second search just 3 posts up is for the doors Gaz is standing in front of now.

Lantern Lodge

Male

no traps,

Four pillars support the domed ceiling of this room. Several dark alcoves containing standing sarcophagi grace the walls, and a statue of a stern man wielding a glaive and holding a book stands in the southern part of the chamber.

Silver Crusade

Male Half Elf -Paladin 13 AC32/T11(18) /F31/CMD28| Hp 121/121 | Fort:+21;Ref:+16;Will+18(25) |Percept.+10 | Init.+3. { }

"Hold up Sir Gaz. Let me catch up and check the place for evil."

Not liking the look of sarcophagi, Omrax stands outside the room and scans for evil.

Lantern Lodge

Male

Omrax:
Yes there are three creatures radiating evil in the room, though you cannot place exactly where it is.


Human

Looks around, his wand at the ready, staff in the other hand

I don't like the looks of this place either Omrax, not one bit.

Silver Crusade

Male Half Elf -Paladin 13 AC32/T11(18) /F31/CMD28| Hp 121/121 | Fort:+21;Ref:+16;Will+18(25) |Percept.+10 | Init.+3. { }

"I am picking up a trio of evilness in the place. Do not enter unless we are prepared. The melee with Nualia depleted our ability to fight. I will try to determine more before we try to vanquish them."

He will continue to concentrate 2 more rounds unless he is interrupted by something coming out first.

Scarab Sages

Male Gnome 58507-1 | Rogue 3 | AC 18 T 14 FF 15 | HP 17/21 | F +2 R +6 W +2 | Init +5 | Perc +9

Gaz stands back letting the others proceed first.

Lantern Lodge

Male

moderate strength

Silver Crusade

Male Half Elf -Paladin 13 AC32/T11(18) /F31/CMD28| Hp 121/121 | Fort:+21;Ref:+16;Will+18(25) |Percept.+10 | Init.+3. { }

"Team, I think this is more than just a few zombies. Are we up for it?" Omrax looks at his party to see if they want to buff or set any tactics.

Lantern Lodge

Male

so to go in or not to go in. this is the question.

EDIT: 5 rooms to finish the AP! let's keep the steam going.

Scarab Sages

Male Gnome 58507-1 | Rogue 3 | AC 18 T 14 FF 15 | HP 17/21 | F +2 R +6 W +2 | Init +5 | Perc +9

Gaz shurgs "I'm mostly healed, but out of potions so I'm ready as long as things don't get too rough."

Silver Crusade

Male Half Elf -Paladin 13 AC32/T11(18) /F31/CMD28| Hp 121/121 | Fort:+21;Ref:+16;Will+18(25) |Percept.+10 | Init.+3. { }

Omrax will stow his shield and wield Nualia's sword, tightly gripped in both hands.

"We were on the receiving end of this Sir Gaz. Let us hope it hurts them as much as it did us."

With that, and a look to see his party is ready behind him, Omrax steps into the room with a defensive posture ( full defense) until he can see what evil they face.


Human

Push on good Omrax, push on!

Grand Lodge

Active buffs:
(Haste +1 AC/Ref, +1 Hit)
Bbn1/Ftr(2-Handed Wpn)9 | HP 115/115| AC [26]25 / T [15]14 / FF [23]22 | F +13, R +6, W +8 (+1vs fear) | Perc +14, Init +2 | [dice=Power-Bludgeon Death +2]1d20+22[/dice] [dice=Dmg]2d6+2d6+29[/dice] [dice=Itr]1d20+14[/dice] [dice=Dmg]2d6+29[/dice]

"I am ready, Omrax. Let's continue," says Kelvor of the Shundar-Quah, as he holds his dual blades at the ready.

Lantern Lodge

Male

Moving into the room shadows emerge and come forth to attack the party.

initiative and actions please.

Silver Crusade

Male Half Elf -Paladin 13 AC32/T11(18) /F31/CMD28| Hp 121/121 | Fort:+21;Ref:+16;Will+18(25) |Percept.+10 | Init.+3. { }

init: 1d20 + 3 ⇒ (16) + 3 = 19

If Omrax can see a shadow he will attack defensively, while staying near the door. If no shadow is within reach of the door, he will ready to attack once one is within range.

Scarab Sages

Male Gnome 58507-1 | Rogue 3 | AC 18 T 14 FF 15 | HP 17/21 | F +2 R +6 W +2 | Init +5 | Perc +9

Init: 1d20 + 5 ⇒ (4) + 5 = 9

Gaz waits to see how the fight goes before moving into the room to attack.


Human

1d20 + 2 ⇒ (17) + 2 = 19

2d4 + 2 ⇒ (2, 3) + 2 = 7

(when it's my turn, force missile nearest one!)

Grand Lodge

Active buffs:
(Haste +1 AC/Ref, +1 Hit)
Bbn1/Ftr(2-Handed Wpn)9 | HP 115/115| AC [26]25 / T [15]14 / FF [23]22 | F +13, R +6, W +8 (+1vs fear) | Perc +14, Init +2 | [dice=Power-Bludgeon Death +2]1d20+22[/dice] [dice=Dmg]2d6+2d6+29[/dice] [dice=Itr]1d20+14[/dice] [dice=Dmg]2d6+29[/dice]

How many shadows?

Init: 1d20 + 3 ⇒ (7) + 3 = 10

Kelvor's mind immediately begins running through everything he's been taught about the undead.

Take advantage of heaven's blessing... blessed water from a shaman or any of the outlanders' gods will burn them.
Call upon the healing powers... any healing power or spell will damage or drive them off.
The touch of evil burns... avoid the touch of any revenant.

Kelvor immediately retreats a safe distance and drinks his potion of Protection from Evil and then draws his vial of holy water and prepares to throw it at the nearest shadow.

Ezren is going to rock in this encounter. Protect him at all costs! Omrax ought to be pretty effective as well, with his Lay on Hands (no save allowed!) and his wand of CLW. Note the wand doesn't have to touch the shadow to activate.

Silver Crusade

Male Half Elf -Paladin 13 AC32/T11(18) /F31/CMD28| Hp 121/121 | Fort:+21;Ref:+16;Will+18(25) |Percept.+10 | Init.+3. { }

lay hands only does 1-3 pts of damage...so not much. Missiles best chance.

Lantern Lodge

Male

Omrax 19, Ezren 19, Kelvor 10, Gaz 9
Farouq?

Shadow Init. 1d20 + 2 ⇒ (14) + 2 = 16

Omrax attacks roll?
Ezren casts force missile at Shadow 1 (7 damage)
Shadow 1 attacks Omrax 1d20 + 4 ⇒ (18) + 4 = 22 strength damage: 1d6 ⇒ 2
Shadow 2 attacks Omrax 1d20 + 4 ⇒ (4) + 4 = 8 strength damage: 1d6 ⇒ 1
Shadow 3 attacks Kelvor 1d20 + 4 ⇒ (17) + 4 = 21 strength damage: 1d6 ⇒ 3
Kelvor ?
Gaz ?


Human

2d4 + 2 ⇒ (2, 3) + 2 = 7 (uses ring to cast force missiles again at same shadow on his next action)

Scarab Sages

Male Gnome 58507-1 | Rogue 3 | AC 18 T 14 FF 15 | HP 17/21 | F +2 R +6 W +2 | Init +5 | Perc +9

Gaz steps into the room and tries to slice at the shadow with his magic sword they found, fighting on the defensive like Omrax.

Attack: 1d20 + 6 + 1 - 4 ⇒ (2) + 6 + 1 - 4 = 5
Damage: 1d4 + 2 ⇒ (3) + 2 = 5

Grand Lodge

Active buffs:
(Haste +1 AC/Ref, +1 Hit)
Bbn1/Ftr(2-Handed Wpn)9 | HP 115/115| AC [26]25 / T [15]14 / FF [23]22 | F +13, R +6, W +8 (+1vs fear) | Perc +14, Init +2 | [dice=Power-Bludgeon Death +2]1d20+22[/dice] [dice=Dmg]2d6+2d6+29[/dice] [dice=Itr]1d20+14[/dice] [dice=Dmg]2d6+29[/dice]
Omrax the Bold wrote:
lay hands only does 1-3 pts of damage...so not much. Missiles best chance.

Yes, magic missiles are the best option, but that's only Ezren.

And why does Lay on Hands only do 1-3hp? Should be 1d6, with no save allowed.

Grand Lodge

Active buffs:
(Haste +1 AC/Ref, +1 Hit)
Bbn1/Ftr(2-Handed Wpn)9 | HP 115/115| AC [26]25 / T [15]14 / FF [23]22 | F +13, R +6, W +8 (+1vs fear) | Perc +14, Init +2 | [dice=Power-Bludgeon Death +2]1d20+22[/dice] [dice=Dmg]2d6+2d6+29[/dice] [dice=Itr]1d20+14[/dice] [dice=Dmg]2d6+29[/dice]

Kelvor unstoppers his flask of holy water and pours it on the shadow wavering before him.

Ranged Touch, no AoO: 1d20 + 7 ⇒ (10) + 7 = 17
Dmg: 2d4 ⇒ (3, 1) = 4
Splash damage to adjacent shadow=1pt

Grand Lodge

Active buffs:
(Haste +1 AC/Ref, +1 Hit)
Bbn1/Ftr(2-Handed Wpn)9 | HP 115/115| AC [26]25 / T [15]14 / FF [23]22 | F +13, R +6, W +8 (+1vs fear) | Perc +14, Init +2 | [dice=Power-Bludgeon Death +2]1d20+22[/dice] [dice=Dmg]2d6+2d6+29[/dice] [dice=Itr]1d20+14[/dice] [dice=Dmg]2d6+29[/dice]

Can we roll init for Farouq and get him in there with his wand of CLW? Kelvor's next move will be pathetic: +1 sword.

In case DM says yes Farouq init: 1d20 + 4 ⇒ (7) + 4 = 11 Farouq Wand of CLW 1d8 + 1 ⇒ (1) + 1 = 2

Silver Crusade

Male Half Elf -Paladin 13 AC32/T11(18) /F31/CMD28| Hp 121/121 | Fort:+21;Ref:+16;Will+18(25) |Percept.+10 | Init.+3. { }

My understanding was all non-force attacks only do 50% damage...also not sure why no save for clw? All GM That have run incorporeals have applied both, so if here is an FAQ I missed that would be a good reference to show.

Omrax attacks the first shadow to approach him.

"Back to the darkness vile creatures . "

+1 bastard word: 1d20 + 7 + 1 - 2 ⇒ (11) + 7 + 1 - 2 = 17 damage : 1d10 + 3 + 1 ⇒ (8) + 3 + 1 = 12

Edit - Omrax will 5' back towards door to get out of flank.

Silver Crusade

Male Half Elf -Paladin 13 AC32/T11(18) /F31/CMD28| Hp 121/121 | Fort:+21;Ref:+16;Will+18(25) |Percept.+10 | Init.+3. { }

quesition...was bulk str still working or has that lapsed. I did not include in the damage above..

Lantern Lodge

Male

Yes rolling for Farouq is fine. Will update in about 2 hours when I finally get home.

Lantern Lodge

Male

Bull strength is still working but don't forget that strength damage.

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