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Organized Play Member. 14 posts. No reviews. No lists. No wishlists. 13 Organized Play characters.


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Wayfinders

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Kobold Catgirl wrote:
Sounds like WotC is trying to walk things back now. It doesn't matter. We now know that they believe they can do this, legally.

Exactly what I was thinking. Even if they walked back all the way and said they considered OGL 1.0a holy writ until the end of time, how could anyone trust their word on that after all they tried to do? Especially when there's an alternative (Paizo's ORC) being worked on that won't leave content creators constantly looking over their shoulders.

Wayfinders

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see wrote:
Note that the EFF statement got updated today, with a suggestion that the OGL 1.0a is NOT revocable.

A link to the EFF post, as well as a quote with the relevant update:

EFF wrote:

As the community has scrutinized Wizards of the Coast's past statements, it's become very clear that Wizards always thought of this as a contract with obligations for both sides (for instance their 2001 OGL FAQ v 1.0). Unlike a bare license without consideration, an offer to contract like this cannot be revoked unilaterally once it has been accepted, under the law of Washington (where they are located) and other states. Since the contract is accepted when someone “uses” the licensed material, then people who relied on the OGL 1.0a have a good argument under contract law that Wizards of the Coast cannot unilaterally withdraw the value that it offered under the contract. This would apply to people who “accepted” the OGL 1.0a by using the relevant material prior to receiving notice that Wizards is rescinding that offer. In short, games that held up their end of the bargain under the OGL 1.0a are entitled to the benefit Wizards of the Coast promised them under that contract. But Wizards can revoke the offer of the OGL 1.0a as to new potential users who haven't yet accepted its terms.

The OGL 1.0a does specifically address new versions and gives the recipient the right to use “any authorized version” of the license “to copy, modify and distribute any Open Game Content originally distributed under any version.” This means that people who accepted OGL 1.0a have the right to use its terms for anything licensed under a subsequent OGL 1.1, so long as the OGL 1.0a remains an “authorized version.” The leaks suggest that Wizards wishes to construe this term to mean “a version that they have, in their full discretion, decided to keep authorizing on any given day,” but a better reading would be that it's any license they have authorized, as opposed to an OGL that wasn't associated with Wizards. This is particularly true since courts construe ambiguity in unilateral contracts against the party that drafted them.

Wayfinders

What about this part of the EFF statement that came after the above two? Does this provide content creators any wiggle room?

Quote:

What Wizards of the Coast can’t do is revoke the license, yet continue to hold users to the restrictions in the OGL. If they revoke it, then the people who have relied on the license are no longer under an obligation to refrain from using “Product Identity” if they do so in ways that are fair use or otherwise permitted under copyright law. And unless they are using actually copyrighted material in a way that would infringe copyright, there may be little incentive to agree to such restrictions, let alone the new restrictions and potential royalty obligations of any new version of the OGL that comes along.

Wayfinders

mikeawmids wrote:
How will this effect Youtube channels and podcasts that play 5e? I listen to Oxventure, Dragon Friends, Adventure Zone, Dungeon Dudes (among others), will they be able to continue producing new episodes after 13/01/2022 if they make money via adverts, merchandise or live shows?

Heck, I wonder how this is going to affect Youtubers that just tell stories about their D&D games (I'm thinking mostly Puffin Forest and Dingo Doodles).

Wayfinders

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I've loved Starfinder since the first time I played it. My SFS character is one of the few continuing characters I've ever had (since I don't have a regular group, my play is mostly limited to convention one-shots), and I always enjoy playing him and exploring the game's magnificent universe.

I've only recently created a character in PFS2 that I want to stick with, but I've been having a blast playing him too.

Thank you for all you do, and may both Pathfinder and Starfinder continue to thrive for many years to come.

Wayfinders

Well, you said "link" so I figured you meant the Organized Play sheet. I don't have a link to my full sheet anywhere.

I doubt any feats, equipment, etc. has been outright banned. I'm more wondering about:

-The Fame/Reputation/Achievement Points thing. I just looked up a couple of things, but I'm still not quite sure about what to do, or even if I need to do anything.
-The Organized Play Foundation website says "As of Year 4, scenarios grant Achievement Points (AcP) instead of Fame and no longer provide boons on chronicle sheets." With this in mind, is any gear I purchased using a previous scenario sheet still valid?

Wayfinders

Here it is.

Wayfinders

After being away from Starfinder Society for two-and-a-half years thanks to That Which Shall Not Be Named, I'm finally going to get to play it again soon.

The thing I want to know is: are there any changes I'm going to have to make to my character due to SFS rules changes during that time? I could find the latest rules doc with a search, but I doubt it would tell me what rules changes occurred before the most recent ones.

The last SFS game I played was in November 2019, just to give an idea of how far out of date I am.

Wayfinders

RocMeAsmodeus wrote:
Father Bloodlust wrote:

I've recently played several Starfinder Society adventures. On one of those adventures, I managed to grab a few items (Clearsight Goggles and two Mk 2 Healing Serums).

My question: do I need to purchase those items off the chronicle sheet to "officially" have them, or did my character have them as soon as he picked them up?

You have those items until the end of the scenario (and may use up consumables before then). At the end of the scenario, rather than dividing up individual items, all players will get credits on their chronicle sheets. In order to permanently possess an item, you will need to buy it with your earned credits.

Ah, that clears things up. Thanks!

Wayfinders

When you say "converted to money," does that mean the value of the items is supposed to be added to the final credit reward? Because I don't recall getting more than the maximum credit reward.

Wayfinders

I've recently played several Starfinder Society adventures. On one of those adventures, I managed to grab a few items (Clearsight Goggles and two Mk 2 Healing Serums).

My question: do I need to purchase those items off the chronicle sheet to "officially" have them, or did my character have them as soon as he picked them up?

Wayfinders

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Just DLed the character sheet, and I noticed an issue with the trained skills. However, thanks to a friend of mine, I found a way to fix it.

Note: I use Foxit, so I'm not sure if this problem occurs on other PDF readers, but I haven't seen any references to it.

As it is now, the trained skills have a weird thing where, if they have at least one rank, the total comes out wrong. Example: Having 1 rank in Computers as a class skill with a +3 INT mod will result in the Total field saying "1+33" rather than 7.

I used PhantomPDF to look at it, and here's how the math looks in the last couple lines of the calculation script for the Computer skill (lines 00008 through 00010):

event.value = b + getField("INTMOD").value + c + getField("COMPMISC").value}
else
{ event.value = "" };

To fix this, put a *1 after each value, like so:

event.value = b*1 + getField("INTMOD").value*1 + c*1 + getField("COMPMISC").value*1}
else
{ event.value = "" };

Just thought I'd share this in case anyone else is having the same issue.

Wayfinders

Bumping this up in the hopes there are some gamers in the Ann Arbor area.

Wayfinders

I'm looking to join an existing or new Pathfinder group in the Ann Arbor area. I have some experience playing Pathfinder Society games, but I'd like to play in a game where the focus is more on the PCs' personal goals.