see wrote: Note that the EFF statement got updated today, with a suggestion that the OGL 1.0a is NOT revocable. A link to the EFF post, as well as a quote with the relevant update: EFF wrote:
What about this part of the EFF statement that came after the above two? Does this provide content creators any wiggle room? Quote:
mikeawmids wrote: How will this effect Youtube channels and podcasts that play 5e? I listen to Oxventure, Dragon Friends, Adventure Zone, Dungeon Dudes (among others), will they be able to continue producing new episodes after 13/01/2022 if they make money via adverts, merchandise or live shows? Heck, I wonder how this is going to affect Youtubers that just tell stories about their D&D games (I'm thinking mostly Puffin Forest and Dingo Doodles).
I've loved Starfinder since the first time I played it. My SFS character is one of the few continuing characters I've ever had (since I don't have a regular group, my play is mostly limited to convention one-shots), and I always enjoy playing him and exploring the game's magnificent universe. I've only recently created a character in PFS2 that I want to stick with, but I've been having a blast playing him too. Thank you for all you do, and may both Pathfinder and Starfinder continue to thrive for many years to come.
Well, you said "link" so I figured you meant the Organized Play sheet. I don't have a link to my full sheet anywhere. I doubt any feats, equipment, etc. has been outright banned. I'm more wondering about: -The Fame/Reputation/Achievement Points thing. I just looked up a couple of things, but I'm still not quite sure about what to do, or even if I need to do anything.
After being away from Starfinder Society for two-and-a-half years thanks to That Which Shall Not Be Named, I'm finally going to get to play it again soon. The thing I want to know is: are there any changes I'm going to have to make to my character due to SFS rules changes during that time? I could find the latest rules doc with a search, but I doubt it would tell me what rules changes occurred before the most recent ones. The last SFS game I played was in November 2019, just to give an idea of how far out of date I am.
RocMeAsmodeus wrote:
Ah, that clears things up. Thanks!
I've recently played several Starfinder Society adventures. On one of those adventures, I managed to grab a few items (Clearsight Goggles and two Mk 2 Healing Serums). My question: do I need to purchase those items off the chronicle sheet to "officially" have them, or did my character have them as soon as he picked them up?
Just DLed the character sheet, and I noticed an issue with the trained skills. However, thanks to a friend of mine, I found a way to fix it. Note: I use Foxit, so I'm not sure if this problem occurs on other PDF readers, but I haven't seen any references to it. As it is now, the trained skills have a weird thing where, if they have at least one rank, the total comes out wrong. Example: Having 1 rank in Computers as a class skill with a +3 INT mod will result in the Total field saying "1+33" rather than 7. I used PhantomPDF to look at it, and here's how the math looks in the last couple lines of the calculation script for the Computer skill (lines 00008 through 00010): event.value = b + getField("INTMOD").value + c + getField("COMPMISC").value}
To fix this, put a *1 after each value, like so: event.value = b*1 + getField("INTMOD").value*1 + c*1 + getField("COMPMISC").value*1}
Just thought I'd share this in case anyone else is having the same issue. |
