DaWay's Legacy of Fire - Howl of the Carrion King (Inactive)

Game Master DaWay

Having been hired by Garavel for the Merchant Princess Almahn you have reclaimed an Old Monastery to Sarenrae now you must launch the plan to reclaim Kelmarane as your contract details.


1,351 to 1,400 of 2,020 << first < prev | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | next > last >>

HP 8/8 AC:16/13/13 F+1 R+3 W+3 (+2vs Poison) CMD 13 Per+5, Init+9

To be clear, Tolus doesn't even know if the snake has any venom, he just assumes that anything that big should have venom, and, therefore, he should be looking for it.
I have no idea whether the snake does, just taking every possible opportunity to get my hands on some sweet, sweet poison. :)

Lantern Lodge

Male

If you want to try and collect the poison go ahead and give me a roll otherwise let's move on. Where do you guys want to go.

dm stuff:
1d10 ⇒ 3


Female Halfling Master Summoner 2 | HP:14/14 AC:13 touch 13 flat footed 11 F: +2 R: +3 W: +3 Per:+2, Init:+2

As usual, Arizhel sticks to the middle, following the tacticians and warriors.


HP 8/8 AC:16/13/13 F+1 R+3 W+3 (+2vs Poison) CMD 13 Per+5, Init+9

Tolus pokes around the giant serpent's mouth and tries to locate its venom glands. Failing that, he'll take hold of the fangs and try to milk or extract venom from those.
int check?: 1d20 + 2 ⇒ (1) + 2 = 3
craft(alchemy) to store any I may find: 1d20 + 5 ⇒ (16) + 5 = 21


HP 8/8 AC:16/13/13 F+1 R+3 W+3 (+2vs Poison) CMD 13 Per+5, Init+9

I suggest we clear our flank and move to B6


Female Halfling Master Summoner 2 | HP:14/14 AC:13 touch 13 flat footed 11 F: +2 R: +3 W: +3 Per:+2, Init:+2

Sounds good to me, I think we should keep momentum on our side for as long as possible. Once the alarm sounds, I think life will get a lot harder...


HP 50/50; AC 23, (T 13, FF 20); saves fort 5, refl 2, will 7 (+4 v s fear/despair);bab 3 melee 3, ranged 4; CMB 3, CMD 17; init +3; cleric (theologian)/5 F gnome
skills:
diplomacy 9, heal 7, knowl history 6, knowl religion 6, linguistics 7, perception 13, sense motive 7, stealth 3, profession cook 9, spellcraft 4

Fionn steps forward and touches Khat, casting a quick cure light wounds on her.

1d8 + 2 ⇒ (7) + 2 = 9


Female Human Fighter 1 (HP: 9/16 NL:2 AC 16/11/15: F +4, R +1, W+2, Per:+1, Init: +1)

Khat's been good. I don't think you need to use that spell

"Tolus, the snake is not likely to go anywhere, we need to move."


HP 50/50; AC 23, (T 13, FF 20); saves fort 5, refl 2, will 7 (+4 v s fear/despair);bab 3 melee 3, ranged 4; CMB 3, CMD 17; init +3; cleric (theologian)/5 F gnome
skills:
diplomacy 9, heal 7, knowl history 6, knowl religion 6, linguistics 7, perception 13, sense motive 7, stealth 3, profession cook 9, spellcraft 4

oh, i thought khat was still down lots of hps... i'll save the spell then


HP 8/8 AC:16/13/13 F+1 R+3 W+3 (+2vs Poison) CMD 13 Per+5, Init+9

With a look of regret, Tolus jogs over to retrieve his shuriken, then rejoins the party.
Let's move.


Human Tattooed Sorcerer (Orc Bloodline) 4 (Init +3 / F +1 R +2 W +2 / Perc. +0 / AC 12 / HP 16 / CMD 10)

Malak looks over at Fionn when he wakes up and says Well that was foolish of me. Thank you for saving my life. Annoyed at the two large fang holes in his clothing, Malak joins the rest of the group.


Female Halfling Master Summoner 2 | HP:14/14 AC:13 touch 13 flat footed 11 F: +2 R: +3 W: +3 Per:+2, Init:+2

Arizhel thanks her celestial eagles, before dismissing them. "I am ready"


HP 8/8 AC:16/13/13 F+1 R+3 W+3 (+2vs Poison) CMD 13 Per+5, Init+9

Tolus takes up the point position, staying slightly ahead so he can be a short-range scout. He ignores his shield, holding his rapier and the poisoned shuriken at the ready.

stealth: 1d20 + 9 ⇒ (2) + 9 = 11
Perception: 1d20 + 7 ⇒ (9) + 7 = 16


HP 50/50; AC 23, (T 13, FF 20); saves fort 5, refl 2, will 7 (+4 v s fear/despair);bab 3 melee 3, ranged 4; CMB 3, CMD 17; init +3; cleric (theologian)/5 F gnome
skills:
diplomacy 9, heal 7, knowl history 6, knowl religion 6, linguistics 7, perception 13, sense motive 7, stealth 3, profession cook 9, spellcraft 4

"Welcome back to the land of the living, Malak... you need to be more careful of things with such a long reach. Or learn to cast more carefully. I know I'm relatively clueless on how to do that, but I know it can be done." Fionn smiles at Malak and slips into somewhere in the middle of the party, not being stealthy enough to scout... but she does keep her eyes open for signs of any threat from her limited vantage point.

perception: 1d20 + 11 ⇒ (7) + 11 = 18

Lantern Lodge

Male

Alright heading to B6.

The wheel of this roofless mill still turns with the flow of the river, but it has not been used for its intended purpose in decades. Inside the mill you see A menagerie of bestial features combine to form this vicious creature. From the body and forelegs of a powerful stag issue sharpened hooves, powerful black wings, and the taloned haunches of a gigantic bird of prey. Its head combines the features of deer and wolf, a set of sharp horns arching over bloodstained jaws. Most unnerving is its shadow, though, which spills forth in the shape of a human figure. Apparently you stumbled into its lair.

Perception 20:
You see a longsword and ring hidden in the debris

Peryton init: 1d20 + 7 ⇒ (6) + 7 = 13
group init: 1d20 + 5 ⇒ (9) + 5 = 14


HP 50/50; AC 23, (T 13, FF 20); saves fort 5, refl 2, will 7 (+4 v s fear/despair);bab 3 melee 3, ranged 4; CMB 3, CMD 17; init +3; cleric (theologian)/5 F gnome
skills:
diplomacy 9, heal 7, knowl history 6, knowl religion 6, linguistics 7, perception 13, sense motive 7, stealth 3, profession cook 9, spellcraft 4

perception: 1d20 + 11 ⇒ (7) + 11 = 18

Fionn is aware only of the potential danger of the horrific creature and raises her crossbow, firing at the monster.

to hit: 1d20 + 2 ⇒ (16) + 2 = 18

dmg if hits: 1d6 ⇒ 1


Human Tattooed Sorcerer (Orc Bloodline) 4 (Init +3 / F +1 R +2 W +2 / Perc. +0 / AC 12 / HP 16 / CMD 10)

Malak, apparently not listening to his own advice, dashes forward and blasts the thing with a burst of flame, attempting to drop it quickly.

Staying at max range from the creature of 15'. Burning Hands 5d4 + 5 ⇒ (3, 3, 4, 3, 3) + 5 = 21

Seeing where he is, he turns and looks at Khat and Taldor and says somewhat sheepishly, eyes wide, ummm...a little help...


Female Halfling Master Summoner 2 | HP:14/14 AC:13 touch 13 flat footed 11 F: +2 R: +3 W: +3 Per:+2, Init:+2

Noticing Fionn looking around, Arizhel does her best to help scout. I miss my Zerika already...
Perception: 1d20 + 2 ⇒ (19) + 2 = 21

Noting the lack of armor, and the Sorcerer again risking life and limb to approach a beast, Arizhel casts "Mage Armor" on Malak Al, Qaum.

If possible before the combat, Arizhel picks up the ring and sword. She will endeavor to aid Malak in their identification after combat.


Human Tattooed Sorcerer (Orc Bloodline) 4 (Init +3 / F +1 R +2 W +2 / Perc. +0 / AC 12 / HP 16 / CMD 10)

Malak smiles and says My thanks Arizhel.

Lantern Lodge

Male
Malak Al'Qaum wrote:


Staying at max range from the creature of 15'. Burning Hands 5d4+5

But that's half it's hit points :,(


Female Human Fighter 1 (HP: 9/16 NL:2 AC 16/11/15: F +4, R +1, W+2, Per:+1, Init: +1)

Khatijah moves up next to the beast after Malak roasts it, drawing a dagger as she does so. She tries to snake Tempest around it's guard, but finds her efforts stymied.

Attack Tempest: 1d20 + 7 ⇒ (4) + 7 = 11
Damage: 1d6 + 4 ⇒ (2) + 4 = 6

Grand Lodge

"Oi, stay behind someone!" Taldor begins moving forward and takes out his hammer, then breaks into a sprint and charges the creature

Bull Rush1d20 + 10 ⇒ (14) + 10 = 24


HP 8/8 AC:16/13/13 F+1 R+3 W+3 (+2vs Poison) CMD 13 Per+5, Init+9

Tolus, being first in line, tosses his poisoned shuriken before retreating a few steps to make way for his companions, but it flies wide of its target

attack: 1d20 + 3 ⇒ (4) + 3 = 7

Lantern Lodge

Male

With a blast the creature reels leaving an opening for Taldor to push the creature back.

The creature retaliates against taldor release its full fury on the dwarf

Gore attack: 1d20 + 8 ⇒ (8) + 8 = 16
hoof 1 attack: 1d20 ⇒ 16
hoof 2 attack: 1d20 ⇒ 12

Next round.


HP 50/50; AC 23, (T 13, FF 20); saves fort 5, refl 2, will 7 (+4 v s fear/despair);bab 3 melee 3, ranged 4; CMB 3, CMD 17; init +3; cleric (theologian)/5 F gnome
skills:
diplomacy 9, heal 7, knowl history 6, knowl religion 6, linguistics 7, perception 13, sense motive 7, stealth 3, profession cook 9, spellcraft 4

Since Taldor pushed the creature back and it's only in melee with Taldor now, Fionn moves up and to the side, so from a distance of 10 feet, she can just catch the creature but not Taldor in her fiery blast.

casting burning hands, not nearly as good as Malak's but it will still hurt the critter

3d4 ⇒ (4, 2, 3) = 9


Female Human Fighter 1 (HP: 9/16 NL:2 AC 16/11/15: F +4, R +1, W+2, Per:+1, Init: +1)

Khatijah moves around to flank the demonic creature with Taldor.

"Does anyone know what kind of... demon this is?"

Attack Tempest: 1d20 + 7 + 2 ⇒ (8) + 7 + 2 = 17
Damage Tempest: 1d6 + 4 ⇒ (5) + 4 = 9

This time, her attack is much more effective as Tempest twists pass the creature's defenses and bites deeply into it.

Lantern Lodge

Male

dm stuff:
2d20 ⇒ (12, 1) = 13


HP 8/8 AC:16/13/13 F+1 R+3 W+3 (+2vs Poison) CMD 13 Per+5, Init+9

Tolus draws another shuriken and tries again.
attack: 1d20 + 3 ⇒ (10) + 3 = 13
damage: 1d4 ⇒ 1


Female Halfling Master Summoner 2 | HP:14/14 AC:13 touch 13 flat footed 11 F: +2 R: +3 W: +3 Per:+2, Init:+2

Arizhel summons an eagle opposite Khat, in hopes of providing her with a flanking opportunity.

Smite:
To Hit: 1d20 + 5 ⇒ (18) + 5 = 23 Damage: 1d4 + 3 ⇒ (2) + 3 = 5 (+1 if Evil)
To Hit: 1d20 + 5 ⇒ (5) + 5 = 10
To Hit: 1d20 + 5 ⇒ (16) + 5 = 21 Damage: 1d4 + 3 ⇒ (1) + 3 = 4 (+1 if Evil)

Lantern Lodge

Male

The creature cringes as it gets hit from multiple angles and multiple sources. The fires singe it's flesh again. Tempest cuts deeper than expected and the eagle bites and claws its way to the bone. It lashes out at the closest opponent, Taldor

Gore: 1d20 + 8 ⇒ (12) + 8 = 20 Damage: 1d6 + 3 ⇒ (6) + 3 = 9
Hoof: 1d20 ⇒ 6
Hoof: 1d20 ⇒ 1

Next round.


HP 50/50; AC 23, (T 13, FF 20); saves fort 5, refl 2, will 7 (+4 v s fear/despair);bab 3 melee 3, ranged 4; CMB 3, CMD 17; init +3; cleric (theologian)/5 F gnome
skills:
diplomacy 9, heal 7, knowl history 6, knowl religion 6, linguistics 7, perception 13, sense motive 7, stealth 3, profession cook 9, spellcraft 4

With so many allies now around the creature, Fionn decides she can't risk another burning hands without striking a friend. Instead she readies an action to cast produce flame - if her allies don't take the creature down with their attacks, she will cast her spell and throw a flame at the creature before it can attack again.

readied action to basically go last among the party and only cast if the creature is still alive

Grand Lodge

Smiling as the creature unleashes it's rage on him, Taldor falters for a moment as he turns his shield the wrong way and gets punished for it. He gets into a more defensive stance and keeps fighting

Fighting defensively, +2AC, -4 to attacks
Att1d20 ⇒ 13


Human Tattooed Sorcerer (Orc Bloodline) 4 (Init +3 / F +1 R +2 W +2 / Perc. +0 / AC 12 / HP 16 / CMD 10)

Malak takes a few steps back and begins casting again, a black opaque mist engulfing the creatures head.

Silent image to blind the creature with an opaque black cloud. DC 16 will save to disbelieve


HP 8/8 AC:16/13/13 F+1 R+3 W+3 (+2vs Poison) CMD 13 Per+5, Init+9

Now that Tolus's companions are closely engaged, he cannot throw shuriken wothout risking them getting hit. He steels himself and charges with his rapier, ending up shoulder to shoulder with Taldor. For the first time in this battle, he makes meaningful (if slight) contact, piercing under the beast's forelimb.
attack: 1d20 + 2 ⇒ (16) + 2 = 18
damage: 1d8 ⇒ 3


Female Human Fighter 1 (HP: 9/16 NL:2 AC 16/11/15: F +4, R +1, W+2, Per:+1, Init: +1)

Khatijah steps in with both dagger and sword, trying her best to shred the beast.

Attack Tempest: 1d20 + 5 + 2 ⇒ (10) + 5 + 2 = 17
Damage Tempest: 1d6 + 4 ⇒ (6) + 4 = 10
Attack dagger: 1d20 + 3 + 2 ⇒ (11) + 3 + 2 = 16
Damage dagger: 1d4 + 3 ⇒ (4) + 3 = 7


Female Halfling Master Summoner 2 | HP:14/14 AC:13 touch 13 flat footed 11 F: +2 R: +3 W: +3 Per:+2, Init:+2

Arizhel leaves the eagle to its own devices, and holds her own action in case she can provide assistance.

Bite: 1d20 + 5 ⇒ (10) + 5 = 15 Damage: 1d4 + 3 ⇒ (2) + 3 = 5
Claw: 1d20 + 5 ⇒ (20) + 5 = 25 Damage: 1d4 + 3 ⇒ (1) + 3 = 4
Claw: Confirm?: 1d20 + 5 ⇒ (8) + 5 = 13 Damage: 1d4 + 3 ⇒ (2) + 3 = 5
Bite: 1d20 + 5 ⇒ (10) + 5 = 15 Damage: 1d4 + 3 ⇒ (3) + 3 = 6

Lantern Lodge

Male

And a savage blender of slashing swords and piercing claws the creature goes down, never to rise again. unless of course you want to raise it as an undead minion


HP 8/8 AC:16/13/13 F+1 R+3 W+3 (+2vs Poison) CMD 13 Per+5, Init+9

Tolus breathes a sigh of relief. Then chuckles to himself. Are there no Gnolls in Kelmarane after all, only monsters and ghosts?


HP 50/50; AC 23, (T 13, FF 20); saves fort 5, refl 2, will 7 (+4 v s fear/despair);bab 3 melee 3, ranged 4; CMB 3, CMD 17; init +3; cleric (theologian)/5 F gnome
skills:
diplomacy 9, heal 7, knowl history 6, knowl religion 6, linguistics 7, perception 13, sense motive 7, stealth 3, profession cook 9, spellcraft 4

"How is it the gnolls haven't fallen prey to all these creatures... or are they allies?"


HP 8/8 AC:16/13/13 F+1 R+3 W+3 (+2vs Poison) CMD 13 Per+5, Init+9

Tolus turns to his Gnoll allies, "Is it possible that this clan has allied itself with these beasts to protect it's outer borders?


Female Human Fighter 1 (HP: 9/16 NL:2 AC 16/11/15: F +4, R +1, W+2, Per:+1, Init: +1)

"That can wait. We need to keep moving lest we be caught and have much more of a fight than we wish."


HP 50/50; AC 23, (T 13, FF 20); saves fort 5, refl 2, will 7 (+4 v s fear/despair);bab 3 melee 3, ranged 4; CMB 3, CMD 17; init +3; cleric (theologian)/5 F gnome
skills:
diplomacy 9, heal 7, knowl history 6, knowl religion 6, linguistics 7, perception 13, sense motive 7, stealth 3, profession cook 9, spellcraft 4

"But this can't wait." Then Fionn casts detect magic and scans the creature and its lair for any signs of magical dweomer.

Lantern Lodge

Male

The ring and longsword that Arizhel gathered earlier are magical


HP 50/50; AC 23, (T 13, FF 20); saves fort 5, refl 2, will 7 (+4 v s fear/despair);bab 3 melee 3, ranged 4; CMB 3, CMD 17; init +3; cleric (theologian)/5 F gnome
skills:
diplomacy 9, heal 7, knowl history 6, knowl religion 6, linguistics 7, perception 13, sense motive 7, stealth 3, profession cook 9, spellcraft 4

Fionn will continue to concentrate on the items, first the ring, then the longsword, to determine the school of magic in each, and its relative strength. should just take 2 more round for each one. unfortunately, without any spellcraft, she can't actually identify any items.


Female Halfling Master Summoner 2 | HP:14/14 AC:13 touch 13 flat footed 11 F: +2 R: +3 W: +3 Per:+2, Init:+2

"When we have a little more time, I think Malak and I should be able to identify these. Until we have time though. . "


HP 8/8 AC:16/13/13 F+1 R+3 W+3 (+2vs Poison) CMD 13 Per+5, Init+9

Tolus nods and gathers his thrown shuriken before starting off to scout the other building on this side of the river.

Moving toward B7 unless the party has a better idea.

Lantern Lodge

Male

As you move into B7 you see cauldrons a bubble, it looks like the tannery as been converted to some sort of alchemly lab. Behind the cauldrons is a feral looking woman with tattered wings and taloned feet. She doesn't seem to notice your entrance.


HP 8/8 AC:16/13/13 F+1 R+3 W+3 (+2vs Poison) CMD 13 Per+5, Init+9

Does Tolus recognize any of the equipment or concoctions being brewed?
Craft(Alchemy): 1d20 + 5 ⇒ (9) + 5 = 14


Female Halfling Master Summoner 2 | HP:14/14 AC:13 touch 13 flat footed 11 F: +2 R: +3 W: +3 Per:+2, Init:+2

Yep. Bad idea to leave Zerika behind. Note to self. . .

Arizhel moves to hide in the shadows.

Stealth: 1d20 + 12 ⇒ (6) + 12 = 18


Female Human Fighter 1 (HP: 9/16 NL:2 AC 16/11/15: F +4, R +1, W+2, Per:+1, Init: +1)

Khatijah, being about as stealthy as Taldor, hangs back and wishes Arizhel luck.

"What is that thing? A cursed woman? A slave?"

1 to 50 of 2,020 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / DaWay's Legacy of Fire Pt 1 - The Howl of the Carrion King All Messageboards

Want to post a reply? Sign in.