GM Nomadical's Honorbound Emissaries (Inactive)

Game Master Nomadical

Maps, slides, and handouts


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Grand Lodge

Skymetal Hoard slides

Welcome back, everyone!

Please visit GM Nomadical’s Honorbound Emissaries slides using this link first to ensure that sharing and editing works correctly, post here with the below info, and then jet on over to the Gameplay thread and dot in. I already have all your tokens. And yes, please do this again for me, if you don’t mind, just to be safe.

Player Name:
Character Name:
Character Level:
SFS Number:
Faction:

Have you Played and/or GMed this scenario before?

Does this character have credit for #1–04: Cries from the Drift?
If so, did you earn the Honorbound Allies boon or was it stricken from the chronicle?

Has this character personally and directly encountered Jinsuls before?

Does this character have credit for #1–13: On the Trail of History, #1–99: The Scoured Stars Invasion, or #1–23: Return to Sender?

Has this character personally and directly encountered Iteration-177 before? I know Ceolor has in #1-31 Treading History's Folly, but I don’t know what other scenarios they appear in.

Anything weird or tricksy about your character that I should know, especially always-on abilities that give you rolls (like Trap Spotter, etc.)

Scarab Sages

Male Human, possibly with Ogre blood Chemist 5, Alchemist 2, Pyromaniac 3

Player Name: Jim C
Character Name: Azzirm T'sash
Character Level: 8 (7 mechanic/1 soldier)
SFS Number: 861-717
Faction: Ehu-Hadif

Have you Played and/or GMed this scenario before? Yes (Using Second Seeker Ehu-Hadif Replay boon 2nd tier (currently 3rd tier in Ehu-Hadif))

Does this character have credit for #1–04: Cries from the Drift? Nope
If so, did you earn the Honorbound Allies boon or was it stricken from the chronicle? Nope

Has this character personally and directly encountered Jinsuls before? Nope

Does this character have credit for #1–13: On the Trail of History, #1–99: The Scoured Stars Invasion, or #1–23: Return to Sender? Nope

Has this character personally and directly encountered Iteration-177 before? I know Ceolor has in #1-31 Treading History's Folly, but I don’t know what other scenarios they appear in. Nope

Anything weird or tricksy about your character that I should know, especially always-on abilities that give you rolls (like Trap Spotter, etc.) Just have way to many armor upgrades for the power armor (but have class abilities to have them installed). Not until next level do I get "weird" stuff.

Acquisitives

Male Ysoki Mercenary Mystic/9 | SP: 56/56 | HP: 50/50 | RP: 9/9 | EAC:22 KAC:22 | Fort +4/Ref +7/Will +11 | Init +5 | Perception +17

Player Name: Farol
Character Name: Croaker
Character Level: Mystic 8
SFS Number: 2359780-703
Faction: Acquisitives

Have you Played and/or GMed this scenario before? Nope

Does this character have credit for #1–04: Cries from the Drift?
If so, did you earn the Honorbound Allies boon or was it stricken from the chronicle?
Nope, played 1-04 on another PC

Has this character personally and directly encountered Jinsuls before? Croaker, never met Jinsuls!

Does this character have credit for #1–13: On the Trail of History, #1–99: The Scoured Stars Invasion, or #1–23: Return to Sender? Nope ;)

Has this character personally and directly encountered Iteration-177 before? I know Ceolor has in #1-31 Treading History's Folly, but I don’t know what other scenarios they appear in.: Nope

Anything weird or tricksy about your character that I should know, especially always-on abilities that give you rolls (like Trap Spotter, etc.): Also Nope :)

Wayfinders

sp77 | hp68 | rp 11 | EAC 31 KAC 31| fort +7 ref +13, will +12 | init +14| Perc 23 (31v Traps) (DV)/ Ysoki Op (Detective) 10 Forensics Master Hireling - Life Sci/Physical Sci/Mysticism (+19)

Player Name: Shifty
Character Name: Roquefort
Character Level: 9
SFS Number: 826-704
Faction: Acquisitives (time for a change!)

Have you Played and/or GMed this scenario before? No.

Does this character have credit for #1–04: Cries from the Drift? No
If so, did you earn the Honorbound Allies boon or was it stricken from the chronicle?
N/A

Has this character personally and directly encountered Jinsuls before? Yes.

Does this character have credit for #1–13: On the Trail of History, #1–99: The Scoured Stars Invasion, or #1–23: Return to Sender? No.

Has this character personally and directly encountered Iteration-177 before?. Unsure - have come across 177 but dont think so on THIS character.

Anything weird or tricksy about your character that I should know, especially always-on abilities that give you rolls (like Trap Spotter, etc.)
Trap Spotter.
Blind Sight (Life) 10'.
Inadvisable to start bleeding near him...for #reasons.

Second Seekers (Luwazi Elsebo)

Kish| Mythic (Star Shaman) 10 Xenoarcheologist | SP=110, HP=65| EAC=25, KAC=29| F=7, R=6, W=14 | | Perception +23 (Darkvision 90), Trap Spotter , Third Eye | Initiative=3 (Roll Twice, chose worse))

Player Name: Shtorm
Character Name: Back'Up
Character Level: 7 or 8 (checking)
SFS Number: 157437-703
Faction: Second Seekers (Luwazi)

Have you Played and/or GMed this scenario before? No

Does this character have credit for #1–04: Cries from the Drift? No
If so, did you earn the Honorbound Allies boon or was it stricken from the chronicle?

Has this character personally and directly encountered Jinsuls before? - Yes, and fought them recently.

Does this character have credit for #1–13: On the Trail of History, #1–99: The Scoured Stars Invasion, or #1–23: Return to Sender?

Has this character personally and directly encountered Iteration-177 before? I know Ceolor has in #1-31 [I] #1–11: In Pursuit of the Scoured Past I played not long ago with Back'Up. I have Melancholic boon after Iteration contact.

Anything weird or tricksy about your character that I should know, especially always-on abilities that give you rolls (like Trap Spotter, etc.) --- Trap Spotter it is! I am generally Star Shaman in a powered Armor

Acquisitives

Male Ysoki Mercenary Mystic/9 | SP: 56/56 | HP: 50/50 | RP: 9/9 | EAC:22 KAC:22 | Fort +4/Ref +7/Will +11 | Init +5 | Perception +17

Just and FYI, the scenario (Reclaiming the Time-Lost tear that I was GM'ing has finished) so Ceolor should arrive shortly.

Acquisitives

m CN halfling (necrograft) Shadow Mystic 13 [Spacefarer] | sp 111/111 | hp 80/80 | rp 9/12 | EAC 28 KAC 29 | F+8 R+10 W+16 [+2 mind effects or +4 vs fear] | resist Sonic 5 Cold 10 | Init +5 [DISADV] | Perc +24 | DV60' | Stealth +25 [+4 in shadow] | Spells L1 3/6 L2 5/6 L3 5/6 L4 3/4 L5 3/3 | Shadow Weaver 11/12 | Concealment 20% (+), Resistant Armor (DR10/-) & See Invis (130 min both)

Player Name: ‘Eκάτη
Character Name: Carlos 1-8-7
Character Level: 10
SFS Number: 342384-702
Faction: Acquisitives

Have you Played and/or GMed this scenario before? NO

Does this character have credit for #1–04: Cries from the Drift? If so, did you earn the Honorbound Allies boon or was it stricken from the chronicle? YES and YES (I GMed this so I think I got any boons I want)

Has this character personally and directly encountered Jinsuls before? NO

Does this character have credit for #1–13: On the Trail of History, #1–99: The Scoured Stars Invasion, or #1–23: Return to Sender? NO

Has this character personally and directly encountered Iteration-177 before? NO

Second Seekers (Luwazi Elsebo)

Male CG Akiton Human Tempered Pilgrim Solarion 7 | SP 0/56 HP 34/53 | RP 7/7, 1st level spell 2/2 | EAC 25; KAC 25 | Fort +6; Ref +7; Will +5 | Init: +5 | Perc: +10, SM: +8 | Speed 50ft | Unaligned | Active conditions: none

Player Name: Sedoriku
Character Name: Ceolor
Character Level: 7
SFS Number: 108507-702
Faction: SS (Luwazi Elsebo)

Have you Played and/or GMed this scenario before? Nope and nope

Does this character have credit for #1–04: Cries from the Drift? No he does not.

Has this character personally and directly encountered Jinsuls before? Yes he has. He's even been to their homeworld (2-16) and speaks Jinsul.

Does this character have credit for #1–13: On the Trail of History, #1–99: The Scoured Stars Invasion, or #1–23: Return to Sender? Yes, Yes, and No.

Has this character personally and directly encountered Iteration-177 before? I know Ceolor has in #1-31 Treading History's Folly, but I don’t know what other scenarios they appear in. Yup Even has a boon from 1-05 giving him influence with the android-diety thing

Anything weird or tricksy about your character that I should know, especially always-on abilities that give you rolls (like Trap Spotter, etc.)

Second Seekers (Luwazi Elsebo)

Male CG Akiton Human Tempered Pilgrim Solarion 7 | SP 0/56 HP 34/53 | RP 7/7, 1st level spell 2/2 | EAC 25; KAC 25 | Fort +6; Ref +7; Will +5 | Init: +5 | Perc: +10, SM: +8 | Speed 50ft | Unaligned | Active conditions: none

Anything weird or tricksy about your character that I should know, especially always-on abilities that give you rolls (like Trap Spotter, etc.)
Forgot this. Ceolor likes to use Blazing orbit which gives him concealment against AoO and he has mobility on top of that.

He also has a boon (curse really) that gives him plusses to diplomacy with evil creatures and extra ones with demons. It also makes people bleeding around him roll twice and take the worse.

Acquisitives

m CN halfling (necrograft) Shadow Mystic 13 [Spacefarer] | sp 111/111 | hp 80/80 | rp 9/12 | EAC 28 KAC 29 | F+8 R+10 W+16 [+2 mind effects or +4 vs fear] | resist Sonic 5 Cold 10 | Init +5 [DISADV] | Perc +24 | DV60' | Stealth +25 [+4 in shadow] | Spells L1 3/6 L2 5/6 L3 5/6 L4 3/4 L5 3/3 | Shadow Weaver 11/12 | Concealment 20% (+), Resistant Armor (DR10/-) & See Invis (130 min both)

Gonna lvl up Carlos on Saturday

Manifold Host

Male LN Half-Orc (Aeon) Tinkerer Mechanic (armor prototype-power armor jockey)8 /Soldier (guard) 1 | SP 26/64; HP 61/61 | RP 9/10 | EAC 30; KAC 31 (DR 5/-, A/C/E/F 5) | Fort +9; Ref +10; Will +7 | Init: +5 | Perc: +15, SM: +8 | Speed 25ft| Shirt Reroll: Used (Coin: Not Used ) | Active conditions: See Invis (constant).

I decided to put in Azzirm's power armor token for this scenario.

Second Seekers (Luwazi Elsebo)

Kish| Mythic (Star Shaman) 10 Xenoarcheologist | SP=110, HP=65| EAC=25, KAC=29| F=7, R=6, W=14 | | Perception +23 (Darkvision 90), Trap Spotter , Third Eye | Initiative=3 (Roll Twice, chose worse))

Busy days. Sorry.
I will post in 9-1% hours likely

Grand Lodge

Skymetal Hoard slides

Sorry for the delay folks. I'll sort through all the responses and post in just a couple hours from now.

Manifold Host

Male LN Half-Orc (Aeon) Tinkerer Mechanic (armor prototype-power armor jockey)8 /Soldier (guard) 1 | SP 26/64; HP 61/61 | RP 9/10 | EAC 30; KAC 31 (DR 5/-, A/C/E/F 5) | Fort +9; Ref +10; Will +7 | Init: +5 | Perc: +15, SM: +8 | Speed 25ft| Shirt Reroll: Used (Coin: Not Used ) | Active conditions: See Invis (constant).

Azzirm's armor is medium right now.....

Grand Lodge

Skymetal Hoard slides

Sorry for the long lag. I was waiting for Ceolor to post. I'm traveling today, and will post or bot him when I get to the hotel this evening (US East Coast time.)

Grand Lodge

Skymetal Hoard slides

I botted Ceolor and noted Roquefort's action. Carlos is up.

Acquisitives

m CN halfling (necrograft) Shadow Mystic 13 [Spacefarer] | sp 111/111 | hp 80/80 | rp 9/12 | EAC 28 KAC 29 | F+8 R+10 W+16 [+2 mind effects or +4 vs fear] | resist Sonic 5 Cold 10 | Init +5 [DISADV] | Perc +24 | DV60' | Stealth +25 [+4 in shadow] | Spells L1 3/6 L2 5/6 L3 5/6 L4 3/4 L5 3/3 | Shadow Weaver 11/12 | Concealment 20% (+), Resistant Armor (DR10/-) & See Invis (130 min both)

GM Nomadical,

Quote:
Any confused creature that is attacked automatically attacks or attempts to attack its attackers on its next turn, as long as it is still confused at the start of its next turn.

Grand Lodge

Skymetal Hoard slides

Right. But I didn't think anyone had attacked Blue. And AFAIK, no one has attacked the Commander, so he rolls on the table.

Acquisitives

m CN halfling (necrograft) Shadow Mystic 13 [Spacefarer] | sp 111/111 | hp 80/80 | rp 9/12 | EAC 28 KAC 29 | F+8 R+10 W+16 [+2 mind effects or +4 vs fear] | resist Sonic 5 Cold 10 | Init +5 [DISADV] | Perc +24 | DV60' | Stealth +25 [+4 in shadow] | Spells L1 3/6 L2 5/6 L3 5/6 L4 3/4 L5 3/3 | Shadow Weaver 11/12 | Concealment 20% (+), Resistant Armor (DR10/-) & See Invis (130 min both)

Ceolor had attacked Blue, I think. But whatever .) Anyway he missed.
UPD And already fell :))

Grand Lodge

Skymetal Hoard slides

I'm going to skip Ceolor for now. It looks like Sedoriku has stopped posting in all his games as of late Sep, as far as I can tell.

I'm going to play on without him in a 5-man party configuration until he returns rather than keep waiting and botting him.

Acquisitives

m CN halfling (necrograft) Shadow Mystic 13 [Spacefarer] | sp 111/111 | hp 80/80 | rp 9/12 | EAC 28 KAC 29 | F+8 R+10 W+16 [+2 mind effects or +4 vs fear] | resist Sonic 5 Cold 10 | Init +5 [DISADV] | Perc +24 | DV60' | Stealth +25 [+4 in shadow] | Spells L1 3/6 L2 5/6 L3 5/6 L4 3/4 L5 3/3 | Shadow Weaver 11/12 | Concealment 20% (+), Resistant Armor (DR10/-) & See Invis (130 min both)

GM Nomadical, do you think that under Confusion, the creature will necessarily attack the last one who attacked it, or anyone who did it? I always thought that strictly the last one, but I thought that there might be different views. I'm OK with any option, I'm just thinking through my next steps.

Grand Lodge

Skymetal Hoard slides

I think anyone as long as it can see them. I figure confusion could easily cause them to ignore the opponent in their face or the last or most deadly one in favor of a random one. I'll roll to see who it attacks among those it can see.

For this last round, I thought that Zir was the only one it could easily see, as Carlos & Roquefort were around the corner.

Acquisitives

m CN halfling (necrograft) Shadow Mystic 13 [Spacefarer] | sp 111/111 | hp 80/80 | rp 9/12 | EAC 28 KAC 29 | F+8 R+10 W+16 [+2 mind effects or +4 vs fear] | resist Sonic 5 Cold 10 | Init +5 [DISADV] | Perc +24 | DV60' | Stealth +25 [+4 in shadow] | Spells L1 3/6 L2 5/6 L3 5/6 L4 3/4 L5 3/3 | Shadow Weaver 11/12 | Concealment 20% (+), Resistant Armor (DR10/-) & See Invis (130 min both)

Thanks! Then I won't run madly back and forth to make him follow me .)

Grand Lodge

Skymetal Hoard slides

Azzirm's player and I were both at a con this past weekend. We even got to play at an IRL table together! I'll update later today once he gets a chance to post. Sorry for the slow-down, but I expect to pick the pace back up later this week.

Scarab Sages

Male Human, possibly with Ogre blood Chemist 5, Alchemist 2, Pyromaniac 3

Yeah, was fun to play with GM Nomadical....though I wish it wasn't the last slot (which most of the table was brain-dead/zombified IRL....) Was a fun scenario though.

And yeah...sorry for not posting yesterday....was recovering mentally from the weekend. I am back and ready to finish this!

Second Seekers (Luwazi Elsebo)

Male CG Akiton Human Tempered Pilgrim Solarion 7 | SP 0/56 HP 34/53 | RP 7/7, 1st level spell 2/2 | EAC 25; KAC 25 | Fort +6; Ref +7; Will +5 | Init: +5 | Perc: +10, SM: +8 | Speed 50ft | Unaligned | Active conditions: none

I'm so sorry for the lack of posting. I hit a week where I was busy and stressed and the only game I was able to keep up with was a table of the special I'm running and then I just did not have the energy or headspace to get back to the boards. I should be okay from now for a bit, but I think I will need to cut back tables in the future as I was over the number I can handle when stressed. I'll read up on what is happening but it seems like you've got a working set up without Ceolor and if you'd like to keep it that way, I can back out of the table.

Grand Lodge

Skymetal Hoard slides
Ceolor Xusha wrote:
I'm so sorry for the lack of posting. I hit a week where I was busy and stressed and the only game I was able to keep up with was a table of the special I'm running and then I just did not have the energy or headspace to get back to the boards. I should be okay from now for a bit, but I think I will need to cut back tables in the future as I was over the number I can handle when stressed. I'll read up on what is happening but it seems like you've got a working set up without Ceolor and if you'd like to keep it that way, I can back out of the table.

The most important thing is for you to do what you need to for your own health. If you need to step away, we'll understand and support that.

I'd say we'd rather not "like to keep it that way," because we always welcome and enjoy your roleplaying. Don't feel pressured to stay nor to leave this or any other table. If you need to drop this one, like I said, we'll understand.


VC - Sydney, Australia

All good mate, as above, health and wellbeing is the main thing.

Second Seekers (Luwazi Elsebo)

Male CG Akiton Human Tempered Pilgrim Solarion 7 | SP 0/56 HP 34/53 | RP 7/7, 1st level spell 2/2 | EAC 25; KAC 25 | Fort +6; Ref +7; Will +5 | Init: +5 | Perc: +10, SM: +8 | Speed 50ft | Unaligned | Active conditions: none
GM Nomadical wrote:

The most important thing is for you to do what you need to for your own health. If you need to step away, we'll understand and support that.

I'd say we'd rather not "like to keep it that way," because we always welcome and enjoy your roleplaying. Don't feel pressured to stay nor to leave this or any other table. If you need to drop this one, like I said, we'll understand.

I'm okay with continuing! I've settled from the busy time and should be able to finish up this game. Some of the games I'm in have finished. I just need to keep an eye on how many I take on in the future as I'm thinking it will be busier starting next year/April.

Grand Lodge

Skymetal Hoard slides

Glad you're able to continue. I have to watch my PBP load pretty carefully also cause I never know when my flying schedule will get busy.

The comment about the kitchen/toilet was totally my own addition and not meant to influence anyone's decision to take items, armor, upgrades or time. Or you could just wait to see what's on the other side of the barricade.... {evil giggle}

Second Seekers (Luwazi Elsebo)

Male CG Akiton Human Tempered Pilgrim Solarion 7 | SP 0/56 HP 34/53 | RP 7/7, 1st level spell 2/2 | EAC 25; KAC 25 | Fort +6; Ref +7; Will +5 | Init: +5 | Perc: +10, SM: +8 | Speed 50ft | Unaligned | Active conditions: none

I was using it as an excuse to let others possibly utilize the armor first (Ceolor is sitting at +10/+10 vs. The new armors +11/+12) and I'm not sure if we have time to stop and transfer over upgrades (10 per item for 20 minutes.)

Grand Lodge

Skymetal Hoard slides

I know we talked about me running #2-24 Cornered Rat soon. I'm still planning to do that, but wanted to let you all know that it's also being run in Roll20 this weekend at AB-CoNFusion, and I'm signed up to play it there.

Here's the Warhorn link

Right now we've only got 3 players. I've let them know that I'm not interested in playing it on 3-man Hard Mode, especially with a Starship tag. If they can't get a 4th, the table won't fire. They're trying to recruit, but I thought I'd promote it here also. I believe the VC can offer a free replay to make the table fire.

Acquisitives

m CN halfling (necrograft) Shadow Mystic 13 [Spacefarer] | sp 111/111 | hp 80/80 | rp 9/12 | EAC 28 KAC 29 | F+8 R+10 W+16 [+2 mind effects or +4 vs fear] | resist Sonic 5 Cold 10 | Init +5 [DISADV] | Perc +24 | DV60' | Stealth +25 [+4 in shadow] | Spells L1 3/6 L2 5/6 L3 5/6 L4 3/4 L5 3/3 | Shadow Weaver 11/12 | Concealment 20% (+), Resistant Armor (DR10/-) & See Invis (130 min both)

It seems the only character I can play this is Carlos ;))

Grand Lodge

Skymetal Hoard slides

No worries. We got a 4th player, the game fired, and we did really well. My Envoy 12, a Technomancer 10, a regular Operative 10, and an Operative 8 / Biohacker 2. We crushed all the skill checks and with the 4-party adjustment, the fights weren't too bad.

I'm looking forward to running it for (most of) this group later.

Acquisitives

m CN halfling (necrograft) Shadow Mystic 13 [Spacefarer] | sp 111/111 | hp 80/80 | rp 9/12 | EAC 28 KAC 29 | F+8 R+10 W+16 [+2 mind effects or +4 vs fear] | resist Sonic 5 Cold 10 | Init +5 [DISADV] | Perc +24 | DV60' | Stealth +25 [+4 in shadow] | Spells L1 3/6 L2 5/6 L3 5/6 L4 3/4 L5 3/3 | Shadow Weaver 11/12 | Concealment 20% (+), Resistant Armor (DR10/-) & See Invis (130 min both)

That's great! I'm in .)

Second Seekers (Luwazi Elsebo)

Kish| Mythic (Star Shaman) 10 Xenoarcheologist | SP=110, HP=65| EAC=25, KAC=29| F=7, R=6, W=14 | | Perception +23 (Darkvision 90), Trap Spotter , Third Eye | Initiative=3 (Roll Twice, chose worse))

I saw the announcement and wanted to participate but was too busy. Will be glad to send Backup for Cornered rat later :)

Grand Lodge

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Skymetal Hoard slides

Sorry for the hold up. I'm trying to figure out the best way to move us to the next phase. You came through the hospital backwards which short-circuited a couple elements and rooms. But no worries, I'll sort it out and get it posted shortly.

Acquisitives

m CN halfling (necrograft) Shadow Mystic 13 [Spacefarer] | sp 111/111 | hp 80/80 | rp 9/12 | EAC 28 KAC 29 | F+8 R+10 W+16 [+2 mind effects or +4 vs fear] | resist Sonic 5 Cold 10 | Init +5 [DISADV] | Perc +24 | DV60' | Stealth +25 [+4 in shadow] | Spells L1 3/6 L2 5/6 L3 5/6 L4 3/4 L5 3/3 | Shadow Weaver 11/12 | Concealment 20% (+), Resistant Armor (DR10/-) & See Invis (130 min both)
Back'up wrote:


Upon boarding as far as hostile actions seems inevitable, Shaman enters Starlight Form. And also recover some knowledge as soon as he sees enemy.

A friendly reminder to all allies that you don't want to stay near the Back'up at the end of your turn:

Starlight Form wrote:


At 7th level, a creature that ends its turn adjacent to your starlight form must succeed at a Fortitude save or be blinded for 1 round.

Grand Lodge

1 person marked this as a favorite.
Skymetal Hoard slides

Sorry about the delay. I was hoping Ceolor was back, but I'll bot him and post this evening (east Asia time).

Second Seekers (Luwazi Elsebo)

Male CG Akiton Human Tempered Pilgrim Solarion 7 | SP 0/56 HP 34/53 | RP 7/7, 1st level spell 2/2 | EAC 25; KAC 25 | Fort +6; Ref +7; Will +5 | Init: +5 | Perc: +10, SM: +8 | Speed 50ft | Unaligned | Active conditions: none

I'm trying to get back, but life has been taking my time and energy (the time I normally took for posting is being funneled into studying for a Japanese test in early December.) I'll try being better about posting from now! Thank-you for botting me.

Manifold Host

1 person marked this as a favorite.
Male LN Half-Orc (Aeon) Tinkerer Mechanic (armor prototype-power armor jockey)8 /Soldier (guard) 1 | SP 26/64; HP 61/61 | RP 9/10 | EAC 30; KAC 31 (DR 5/-, A/C/E/F 5) | Fort +9; Ref +10; Will +7 | Init: +5 | Perc: +15, SM: +8 | Speed 25ft| Shirt Reroll: Used (Coin: Not Used ) | Active conditions: See Invis (constant).

Sorry all for the disappearing over the weekend. My wife and I was over south of Chicago for one of their cons (I was basically backup for the PFS/SFS HQ Chair, and the SFS GM).

Will post in a bit...once I get my head screwed back on.

Grand Lodge

Skymetal Hoard slides

No worries, Jim. Sorry you had to pull out of last night's Dark Archive game, too.

I need to discuss a rules question. Zero Gravity says, "A creature in a zero-gravity environment can’t take move actions to move its speed, crawl, or take a guarded step." So Ceolor can't use Blazing Orbit because that says, "As a move action, you can move up to your speed, gaining concealment against any attack made against you during the move, and you can leave a trail of flames in every square you pass through."

But it also says, "If provided with sufficient handholds, a creature with a climb speed can move along a wall at full speed, as can any creature that succeeds at a DC 20 Acrobatics or Athletics check." So, if he succeeded at the Acrobatics or Athletics check (or had a climb or fly speed), then he could move at full speed as a move action, and use his Blazing Orbit?

Thoughts?

Scarab Sages

Male Human, possibly with Ogre blood Chemist 5, Alchemist 2, Pyromaniac 3

Honestly....SF's Zero G rules are.....a mess at best :-)

I would say 100% table variation on all rules except maybe that the off kilter Acrobatics/Athletics (DC 20), and such.

Per the rules
1)If adjacent to (or in the square of) an object, they can take a move action to push themselves off and move 1/2 speed in a set direction.

2) They move that direction at the start of their move, without having to use a move action.

3) to stop their movement they must have a solid object to use to grab, run (etc). And a acrobatic/athletics to stop movement. If unable they gain the off kilter.

So....
By strict RAW (A creature in a zero-gravity environment can’t take move actions to move its speed, crawl, or take a guarded step), you shouldn't be able to do a move action to move.
But by (If provided with sufficient handholds, a creature with a climb speed can move along a wall at full speed, as can any creature that succeeds at a DC 20 Acrobatics or Athletics check)....you can move at full speed with a DC 20 Acro/Athletics...

I would say that if Ceolor does a Acro/Athletics DC20 At the beginning of their turn, they can use Blazing Orbit, as Ceolor is bear crawling around leaving the flame.

When making a ruling on this I usually go Skills>Feat/abilities>general rules...
Since there is a specific ruling on moving with a skill, and the feat/ability doesn't specifically call out zero-g (or be graviton....I COULD see an argument that any graviton power would have some kind of one up on a skill call)....I would go with needing a Acrobatic/Athletics.

Ceolor has an amazing Acrobatics....so it could be stated that with a taking 10, he could easily make that DC20 too...

TL:DR
I would say that as a part of a movement (crawl or climb move) a DC 20 Acrobatic/Athletics is needed, and if something else (Blazing Orbit, or something specifically calling a move action) is going to be using that move it is fine.

But I am not the GM either ;-)

Grand Lodge

Skymetal Hoard slides

That's what I was thinking, but just wanted to run it past the many stars/novas/glyphs/Venture Critters at this table.

So, Ceolor, what Jim said. You can hand-crawl up to your speed (enhanced by the aeon stone) and do your Blazing Orbit (that I know you are built around) with a DC 20 Acro/Ath check. Have fun.

But as they say, what's good for the goose.... {evil GM laugh}

Second Seekers (Luwazi Elsebo)

Kish| Mythic (Star Shaman) 10 Xenoarcheologist | SP=110, HP=65| EAC=25, KAC=29| F=7, R=6, W=14 | | Perception +23 (Darkvision 90), Trap Spotter , Third Eye | Initiative=3 (Roll Twice, chose worse))

Star SHaman can Fly while in space. So... are we? Zero gravity suggests at least partially we are!

Grand Lodge

Skymetal Hoard slides

Yes, per the Star Shaman ability Walk the Void, "You also gain a fly speed of 20 feet while in space." So, yes, Back'Up can simply fly but only 20 foot speed. No need to make Acrobatics checks or freefall.

Back'up wrote:
Back'Up is shining perhaps making the closest jinsul Blind DC 20 Fort

Done. He rolled his Fort save on his turn, and will do so as long as he and you stay adjacent. Thanks for the reminder though.

@Croaker: I need Caster Level checks vs their SR any time you cast a spell targeting an enemy, please. Mind Thrust is susceptible to SR. The Brown and Green Commanders have SR 18, and the mook Crusaders have SR 10.

LOL. Orange and Red are now locked into attacking each other as per  Confusion .

Acquisitives

m CN halfling (necrograft) Shadow Mystic 13 [Spacefarer] | sp 111/111 | hp 80/80 | rp 9/12 | EAC 28 KAC 29 | F+8 R+10 W+16 [+2 mind effects or +4 vs fear] | resist Sonic 5 Cold 10 | Init +5 [DISADV] | Perc +24 | DV60' | Stealth +25 [+4 in shadow] | Spells L1 3/6 L2 5/6 L3 5/6 L4 3/4 L5 3/3 | Shadow Weaver 11/12 | Concealment 20% (+), Resistant Armor (DR10/-) & See Invis (130 min both)

> LOL. Orange and Red are now locked into attacking each other as per Confusion .

My dream (in this scenario) has come true!
It would only be more fun if it worked together with Overcharge ))

Grand Lodge

Skymetal Hoard slides

In order to prevent retcons, I'll tell you this. If Croaker makes his Caster Level check vs DC 18 for the mind thrust, that will kill Brown Commander.

Standby. Editing my Gameplay post.
Okay all done. I forgot to roll the Fort save. And what do you know, the Commander failed and is blind!

Go get 'em!

Wayfinders

sp77 | hp68 | rp 11 | EAC 31 KAC 31| fort +7 ref +13, will +12 | init +14| Perc 23 (31v Traps) (DV)/ Ysoki Op (Detective) 10 Forensics Master Hireling - Life Sci/Physical Sci/Mysticism (+19)

Legit shocked that shot landed :p


VC - Sydney, Australia

Upcoming absences!

From Friday 18 Nov - Monday 21 Nov am running Con Voyage 22, a Pathfinder/Starfinder mini-con on the Carnival Splendor Friday through Monday morning, I should be able to update once or twice during that time.

On 05 Dec I get back on to the same cruise ship for a long-earned vacation (first in three years) taking in 10 days of South Pacific joy stopping at Mystery Island, Noumea, Lifou, and Port Vila. I should have SOME internet connection but the ship wifi during sea days is glacially slow, so once again I might miss a day here and there and will mostly check in the early evening. I am not going to lie, after three years of endless call out for natural disasters and covid I could really use the vacation.

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