Lamsfel |
Lamsfel raises an eyebrow at the young man's blush, but says nothing. "Tybus, you don't have to be difficult, you know... Here's what Koya should tell Ameiko. She senses that the sword and Tybus have a link - true, no - we all feel it. But that Tybus won't carry it without Ameiko's explicit and personal approval. If she won't give it, leave it on the pegs. But when she does, we can take it on a hunting expedition."
Yup, that did it, Shisumo. They have certainly done some cool things with the forums over the last year or so!
Callomeleth |
It's like Paizo listens to its customers or something. Weird.
Callomeleth hid his disappointment that Ameiko would not be accompanying him to the Marsh, but he took some comfort that a great story would surely behind it. "If the cards say that our trek to the Licktoads will bring comfort to a good friend, then there is no question in the matter - the Heroes of Sandpoint must go there. It would be my honor to accompany them into the swamps, so that the story of the sword can be told." A few melodies begin to drift through the elf's mind - perhaps one of them could be adapted to create a song of the Heroes' deeds. He turned to Shalelu, and asked her in their shared tongue, "Will you be coming with us, gwethil?"
Lamsfel |
It's like Paizo listens to its customers or something. Weird.
I know! That's no way run a business! ;)
In Common, Lamsfel jumps in, "Your mind must have been elsewhere, friend. She said she couldn't - that's why we need you! Uh, you can handle a bow, right?" The grin gives it away, though - he knows you can, but that's not why you were asked to join the group.
Callomeleth |
Doh! That's what I get for posting something without refreshing my mind on the story. OK, time to salvage my forgetfulness!
A tinge of red creeps across Callomeleth's face, and a sheepish smile grows on his lips. "Of course she did, didn't she?" He turns to Ameiko with a broad grin. "What exactly are the Deverins putting in this stuff, exactly?" He sways in his seat, comically feigning great intoxication.
Whew! That oughta do it. Glad nobody caught that...
Returning to Lamsfel's question, he nods in assent. "I may not have Shalelu's skill, but Old Deadeye himself has seen fit to pass on a tiny bit of his accuracy to me. Between that, the boons the Eternal Rose grants, and a spot of luck, we will return with the truth behind the blade!"
Gan Liang |
Gan places his hand on the shoulder of whichever friend is seated next to him and uses it for leverage, slowly and wearily rising to his feet. Even this movement seems to pain him a bit, but his short-lived wince quickly turns to a smile as he says:
Well, I'm not getting any younger. Shall we go?
Tybus Elhezen |
Aye. We may want to give some folk a chance to sleep off their drink, though, he adds with a not-serious-at-all smirk.
We should look to supplying ourselves and getting the heading from Shalelu first. Gan, ye be welcome to get a ride from Tomodachi, if 'Lu thinks the journey be okay for a horse. The swamp might be hard for a horse to navigate.
Gan Liang |
Aye. We may want to give some folk a chance to sleep off their drink, though, he adds with a not-serious-at-all smirk.
We should look to supplying ourselves and getting the heading from Shalelu first. Gan, ye be welcome to get a ride from Tomodachi, if 'Lu thinks the journey be okay for a horse. The swamp might be hard for a horse to navigate.
Gan smiles warmly in appreciation.
That is kind of you, Tybus. Yes, I would like that, as long as the terrain is safe.
DM Shisumo |
"I think the horse should be safe," Shalelu answers thoughtfully. "The terrain's not the best, but there are dry paths through the marsh, so if you stick to those you should be fine. The Licktoads themselves are a pretty strange bunch, as goblins go - still crazy, but a lot more... organized, relatively speaking. Most of the other tribes in the area don't like them much, and they've always been the smallest in numbers. (There's probably a connection between the two somewhere.) They've got a village built on stilts over the marsh, and I'll get you some directions before you leave, but there's not really a decent map of the marsh to be found, unless one's been made in the last four years. It's never really been a priority."
Any more questions? And is the plan to leave at once, or to sleep off the night's activities, as Tybus suggested?
Callomeleth |
"That sounds like a wise plan, Tristan. Let's sleep off tonight's merriment, and set out at dawn for the marsh." A smile creeps across his face as he says this. "But tonight, however, is for merriment! One more drink for Niska Mvashti, may she guide our steps tomorrow from the great beyond!" He raised his flagon and quaffed the brew within heartily.
DM Shisumo |
When Ameiko returns, carrying a tray full of tankards, Shalelu and Sandru propose the hunting trip to her, while Koya suggests the Heroes of Sandpoint can "handle whatever you need handled" while they are gone. Though initially a bit dubious, the tavernkeeper allows herself to be persuaded, and by the time the conversation is over, even seems to be looking forward to the idea. Koya also points out Tybus' link to Song of Sparrows, and Ameiko immediately agrees that he should take it up if he has need of it.
The next morning, Shalelu gives Tristan basic directions to Brinestump Marsh, along with more specific directions to reach the Licktoad village: "When you reach the marsh, you'll skip the first right turn off the Lost Coast Road - that's mostly a fishing trail, and eventually leads to Walthus Proudstump's house - and take the second. It used to be a fishing trail as well, until the Licktoads moved in about thirty-five years ago; now it leads straight to them. Trust me, you'll know when you find it."
Once Ameiko, Shalelu, Sandru and Koya have gone, Bethana watches a little anxiously as Tybus picks up Sng of Sparrows and the five of you head out of town as well, heading south along the Lost Coast Road toward the Brinestump Marsh. The trip is about two hours, and the sun has not even reached its midday peak when you find the marsh itself, a roughly mile and a half square of thick, muddy vegetation and slow-moving water. The marsh wraps around Sog's Bay, and is largely formed by the Soggy River as it splits and re-splits dozens of times on its way into the shallow bay. Heavy, low-bent trees and thick grass cluster about the water, and the ground seems hesitant to carry your weight as you walk along.
Finding the trail marker Shalelu mentioned is easy enough; based on what Tristan knows of the area, the Licktoad village should be about a mile's hike from that point, deep in the center of the marsh.
Lamsfel |
A little tension on his face and excitement in his eyes, Lamsfel says, "OK, even though they are goblins, we need to take care - they ahve been here for decades, after all, and even those little maniacs can work up pretty good traps given time."
Looking at the others, he suggests, "How about Tristan and Tybus lead with Gan on horseback behind them. Callomeleth and I will take the rear."
Thinking that single file order would be Tristan, Tybus, Gan, Callomeleth, and Lamsfel.
Two abreast might be Tristan/Tybus, Gan on horseback, with Callomeleth and Lamsfel either maintaining their single-file positions or walking side-by-side.
Tybus Elhezen |
Tybus guides Tomodachi through the soggy terrain, making sure Gan has a smooth ride. He's got his bow strung in his hand and his two swords -- his own cutlass and Song of Sparrows in its lacquered sheath -- hang from his belt.
Callomeleth |
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Sounds good to me, too.
Callomeleth falls into a steady march with the Heroes, his bow strung and in hand. For a priest of the Eternal Rose, he is rediculously well-armed - no less than a longsword and a mace at his belt, and his quiver and glaive on his back. "I will follow where you lead, Tybus. Let us see if the Licktoads still remember the Heroes of Sandpoint."
DM Shisumo |
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The first part of the trail cuts down a sharp incline, a 40-foot tall set of steep bluffs that mark off the edges of the marsh proper. Once it reaches the marsh itself, the trail weaves from one dry patch to another, traveling something that could almost be described as the opposite of a straight line. Were it not for the path and Tristan's wilderness survival skills, you would likely be lost in minutes.
After perhaps half a mile of hiking, the path reaches a broad, rotted-looking bridge over one of the dozens of branches of the Soggy River that twine through the marsh. A long figure kneels beside the stream, holding a finely-made spear and staring into the water intently.
DM Shisumo |
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It does appear human.
The figure looks up suddenly at Tybus' words, clearly surprised - it is a man in his late thirties, weatherbeaten but in generally good shape, wearing a basic tunic and trousers. Other than his spear, he does not appear armed or armored. "Who-" the man says, then blinks in surprise at the well-equipped band in front of him. "Who are you?" he finishes, apparently having forgotten his previous task in his startlement.
DM Shisumo |
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"Going goblin hunting, eh?" the man says, rising to his feet and approaching Tybus. "Haven't seen any of the blighters around myself, but I'm sure you'll have no trouble with them. Name's Parrick Martheson, hunter and fisherman extraordinaire." He offers his hand.
Roll initiative. You are not surprised.
Roll initiative. You are not surprised.
Callomeleth |
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Sense Motive: 1d20 + 3 ⇒ (19) + 3 = 22
Perception: 1d20 + 3 ⇒ (17) + 3 = 20
Initiative: 1d20 + 2 ⇒ (4) + 2 = 6
Callomeleth takes a half step forward, his hand already outstretched to take Parrick's, when he notices something off about the man. There was a quaver in Parrick's voice that bothered the elf - a misplaced minor note in the chord, almost silent, but his ear picked it up. That's when he noticed the streaks of red in the grass, and the subtle trail leading to the bridge's shadow. There was a silent look that passed between the two, and then the elf dropped into a defensive stance. "What is going on here, 'Parrick?' Explain yourself!"
Lamsfel |
Lamsfel, in the back, is more concerned with the surroundings than the man and is listening as they speak, but watching the trees.
Sense Motive 1d20 + 5 ⇒ (18) + 5 = 23
Perception 1d20 + 7 ⇒ (6) + 7 = 13
Initiative 1d20 + 5 ⇒ (12) + 5 = 17
Something in the man's voice, however, is off, and the elf tenses and reaches for his blades.
DM Shisumo |
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"Parrick"'s initiative: 1d20 + 7 ⇒ (19) + 7 = 26
The hunter, only a couple steps away from Tybus when Callomeleth shouts, suddenly grimaces and tightens his grip on his spear. For an instant, his expression is a rictus of pain, but the expression seems to flow, melt, and collapse in on itself, his tanned skin darkening and turning a rubbery, leather-like black, like cooling tar. In a second, the man's face is completely gone, replaced - along with every inch of visible skin - with the same disgusting-looking black hide. No facial features break the undulating surface of the thing's head, but it seems to have no trouble discerning where Tybus is as it lunges at him with its spear.
"Parrick"'s spear attack: 1d20 + 10 ⇒ (18) + 10 = 28, damage 1d8 + 8 ⇒ (5) + 8 = 13 plus 2d6 ⇒ (3, 3) = 6 sneak attack.
Tristan, Lasmfel and Callomeleth can take actions now - this is a surprise round, though, so a single move or standard action only. Tybus, Gan: you can roll your initiatives, but you'll not be acting until next round. The creature is within a 5 ft step of Tybus, Tristan and Tomodachi (and in melee, for the purposes of ranged penalties, obviously), and all the rest of you can reach it in a single move action. The path is wide enough to accomodate movement without serious impairment, but your tight grouping on the path means there aren't really any clear charge lanes on this side of the thing.
Callomeleth |
"De réir na déithe! Cad é an ollphéist?" Callomeleth cries. By the time he reacts, Lamsfel has already circled around to engage the creature. "Distract it!" he shouts, this time in the common tongue. "I will see what it has done to the child!" He breaks right as well, keeping the bladesinger between himself and the beast.
By the gods! What is this monster?
Move around the creature as I describe in the flavor text. My eventual goal is the body that's floating face down in the water.
Tybus Elhezen |
Slight problem with that; Tybus is at 0, staggered, and not able to help with a flank, even assuming he survives the next round. So Lamsfel, you might want to flank with the one who can help ye.
Initiative: 1d20 + 1 ⇒ (14) + 1 = 15
Actually, if Tybus can collapse, he will.
Callomeleth |
He would, in fact!
...or, at least, that's what Callomeleth would have done, had the monstrosity not skewered Tybus. Instead, he grabbed his holy symbol and lifted his voice to the heavens. His symbol glowed, and the peace of the Eternal Rose filled the Heroes' hearts, closing Tybus' wounds.
Since this is a surprise round, I can't really do much else than channel, since I'm probably not right next to Tybus. So, everyone gets back 1d6 ⇒ 6 hit points.
DM Shisumo |
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At least it was a max channel... Also, Lamsfel's done all the work on moving for a flank, so Tristan needn't bother with the 5 ft step.
Seeing itself start to get surrounded, the thing that called itself Parrick Martheson tilts its head up as though looking at Gan, although how it does so without eyes is not clear. Suddenly, its arms lengthen to what seems an impossible length, and it stabs up at him with its spear despite the distance between them.
Sneak attacks for everyone! Also, apparently this thing has a 10 ft reach. On the other hand, Tomodachi is effectively giving Gan cover against the attack, so he does have a +4 bonus to AC against the spear despite being flat-footed.
Spear attack: 1d20 + 8 ⇒ (15) + 8 = 23, damage 1d8 + 6 ⇒ (7) + 6 = 13 plus 2d6 ⇒ (1, 5) = 6 sneak attack.
As soon as the strike is finished, the thing drops the spear and takes a step to one side, trying to keep from being surrounded. 5 ft move away from you and to the right, directly in front of Tristan - that means the flank is broken, although a single move from Lamsfel or coordinated 5 ft steps from both Tristan and Lamsfel together can restore it.
Tristan Tarrascon |
Tristan adjusts his position to take advantage of Lamsfel's attack, then swings his blade with all the force he can muster.
Mechanics:
Tybus Elhezen |
Since he's in the positives, Tybus will stay on his feet and draw his cutlass, infusing it with his arcane energy, and strike.
Crit confirm: 1d20 + 4 ⇒ (2) + 4 = 6
Damage: 1d6 + 4 ⇒ (3) + 4 = 7
Crit damage: 1d6 + 4 ⇒ (5) + 4 = 9
Lamsfel |
Noting Tristan's shift, Lamsfel steps to take advantage and strikes with both blades.
Damage 1d6 + 2 ⇒ (6) + 2 = 8
Attack 1d20 + 5 ⇒ (2) + 5 = 7 Includes flanking bonus
Damage 1d6 + 1 ⇒ (2) + 1 = 3
Note: there is an error on my character sheet; thanks to Dashing Defense, my AC should be 1 point higher where the Dex modifier applies
Callomeleth |
Round 1
"What is this fiend?!?", Callomeleth cries as the beast mortally wounds another Hero. He rushes towards Gan, already mouthing the words to a quick melody. His holy symbol resonated with the harmony, and the wound stopped bleeding, knitting flesh back together.
Move next to Gan. Spontaneous cast Cure Light Wounds, sacrificing Entropic Shield. Gan heals 1d8 + 2 ⇒ (8) + 2 = 10 hit points.