DM Salsa Presents: Tales of Aletheria (Inactive)

Game Master AdamWarnock

There are many roads and paths in the world. Which one will you take? Where do you think it will lead you?


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Lady Loren nods her head for her two attendants to take the blanket and coat from Alruc while she takes the vest offered by Anna.

"So, why did you take this quest? I didn't think anyone was ever going to actually rescue one of us," She says once the party, with ladies in company, begins to move.

Jyste Perception: 1d20 + 4 ⇒ (10) + 4 = 14

Just waiting on Cao.


Female Human UnRogue 3 HP 35/35, AC 18/14/14, F+5 R+8 (+1 traps) W+3, Per+7, Init+6
Skills:
Acr +10 , App +3 , Art (Drw) +0 , Cli +4 , Cra (Tra) +3 , Dip +5 , DD +12 , Dis +5 , Esc +8 , Han +2 , Int +5 , Kno(Dun) +3 , Kno(Loc) +3 , Per(Tra) +8 , Pro(Sol) +5 , Sen +7 , Sle +8 , Ste +10 , Sur +6 , Swi +4 , UMD +5

"The messenger was... convincing," says Anna, scrubbing her face just from the memory of it.


AC 21, Touch 12, FF 19. HP 29. Fort +5, Ref +3, Will +2

"Well, the bartender was horrible, and wouldn't serve ale in a timely fashion. When this offer of coin and battle came along, I figured, why not? And here we are, and here that gobbos lies. A good day for civilization, eh?"


Rage / 30/30(36) AC:18(16) T:11 FF:17 F:+7(9) R:+1 W:+0(2) Perception +5 | Effects(None)

A good day indeed. Though if we meet that slobbering page again I may punch him just to be safe.


AC 21, Touch 12, FF 19. HP 29. Fort +5, Ref +3, Will +2

"A good point, Bruno. That fellow certainly gets a sock in the jaw soonest possibility."

Alruc looks extremely pleased and perks up at the thought of bashing his teeth in.


Eliciter 3 | HP: 24 | AC: 16, T: 14, FF: 12 | Fort: +1, Ref: +3, Will: +4 | CMB: +3, CMD: 15 | Init: +2 | Perception +3 |Bluff +11, Climb +6, Diplomacy +12, Disguise +7, Intimidate +11, Kno: Local +6, Kno: Nobility +6, Linguist +7, Perform [Oratory] +8, Sense Motive +9, Spellcraft +8, Stealth +7, UMD +10

Cao is quiet as events unfold and merely murmurs, It was the right thing to do. when asked about his motivations. The elf was content for the job done and done well and was ready to head back to town, interested to see what else might come from this distraction.

Perception: 1d20 + 3 ⇒ (19) + 3 = 22


Human Fighter 5 // Init +2/ HP 53 / 53 // AC: 19/T:13/FF:16 - Percep: +5// F +7/R +4/W +2/CMB +9- CMD 22 (23 disarm/sunder)

perception cause everyone else is: 1d20 + 2 ⇒ (9) + 2 = 11

Mei has been silent, just watching over everyone. Even at the Lady's request she does not immediately answer, apparently out of respect for the Lady's title.

But soon she gives a short response, I am Mei, I am a hired bodyguard under the employ of Cao indicating the elf.


hp 21 / 21 12/15 -- 3 pnts nl Fort +3 (-1)Ref(+7)+5, Will +4 Init +8; Perception +4 AC 17, touch 17, flat-footed 10 (+0 armor, +6 dex, +0 shield, +1 size)

I keep enough distance between me and the ladies that I can pretend to ignore their questions and thus able to not answer.


Kassen Battle Maps | RotRL Battle Maps

"Poor Mr. Blathermost. He's only trying to do his job," Lady Loren says while shaking her head, "well whatever the reason, I'm glad you did it. They were talking about taking us to 'put with the others.' Not really sure what they meant."

Anna and Cao:

The two of you catch a whiff of decay every now and then.


Female Human UnRogue 3 HP 35/35, AC 18/14/14, F+5 R+8 (+1 traps) W+3, Per+7, Init+6
Skills:
Acr +10 , App +3 , Art (Drw) +0 , Cli +4 , Cra (Tra) +3 , Dip +5 , DD +12 , Dis +5 , Esc +8 , Han +2 , Int +5 , Kno(Dun) +3 , Kno(Loc) +3 , Per(Tra) +8 , Pro(Sol) +5 , Sen +7 , Sle +8 , Ste +10 , Sur +6 , Swi +4 , UMD +5

Anna wrinkles her nose as the wind changes. "Does anyone else smell that? It's like... something rotting. Maybe the goblins had bodies?"

Her nose can obviously only do so much, but she starts trying to sniff out the direction of the smell all the same.

Survival?: 1d20 + 6 ⇒ (5) + 6 = 11


Eliciter 3 | HP: 24 | AC: 16, T: 14, FF: 12 | Fort: +1, Ref: +3, Will: +4 | CMB: +3, CMD: 15 | Init: +2 | Perception +3 |Bluff +11, Climb +6, Diplomacy +12, Disguise +7, Intimidate +11, Kno: Local +6, Kno: Nobility +6, Linguist +7, Perform [Oratory] +8, Sense Motive +9, Spellcraft +8, Stealth +7, UMD +10

Cao shares Anna's expression and also takes to stepping about trying to pin down the smell...

Perception: 1d20 + 3 ⇒ (7) + 3 = 10

Damned if I can tell. I confess that all my training on the inner workings of them mind have let my senses not as sharp as many of my kin...


Female Human UnRogue 3 HP 35/35, AC 18/14/14, F+5 R+8 (+1 traps) W+3, Per+7, Init+6
Skills:
Acr +10 , App +3 , Art (Drw) +0 , Cli +4 , Cra (Tra) +3 , Dip +5 , DD +12 , Dis +5 , Esc +8 , Han +2 , Int +5 , Kno(Dun) +3 , Kno(Loc) +3 , Per(Tra) +8 , Pro(Sol) +5 , Sen +7 , Sle +8 , Ste +10 , Sur +6 , Swi +4 , UMD +5

Clearly, we're both stuffed up due to our newly developed allergy to goblins.


AC 21, Touch 12, FF 19. HP 29. Fort +5, Ref +3, Will +2

"Meh. I just smell gobbo. That's bad enough, you ask me."


Kassen Battle Maps | RotRL Battle Maps

Post coming tomorrow. Feelingl a little under the weather and my body is telling me to go to sleep right now.


Kassen Battle Maps | RotRL Battle Maps

"Smells like gobbo does its? I wills make youse alls smells of rottsies! Then mehbes youses smells betters," a high pitched voice screams out as four goblins, which you recognize as part of the group that killed each other, comes pouring out of the woods. The stench of decay is thick in the air as they shuffle forward to mob the front of the line.

Initiative:

Zomblin Init: 1d20 + 3 ⇒ (5) + 3 = 8
Blik Init: 1d20 + 4 ⇒ (13) + 4 = 17

Alruc Init: 1d20 + 2 ⇒ (16) + 2 = 18
Anna Init: 1d20 + 6 ⇒ (10) + 6 = 16
Mei Init: 1d20 + 2 ⇒ (14) + 2 = 16
Jyste Init: 1d20 + 8 ⇒ (2) + 8 = 10
Cao Init: 1d20 + 2 ⇒ (14) + 2 = 16
Bruno Init: 1d20 + 2 ⇒ (12) + 2 = 14


Initiative Order:
__Alruc
__Blik
__The rest of you guys
__Zomblins

Status:

Zomblin: AC 18/14/15
Zomblin 1: 12
Zomblin 2: 12
Zomblin 3: 12
Zomblin 4: 12

Blik: AC 16/16/11
HP: 40


AC 21, Touch 12, FF 19. HP 29. Fort +5, Ref +3, Will +2

"Ha! I knew I smelled gobbo. Dead, rotting gobbo filth, too!"

Alruc lowers his lance and charges the closest goblin zombie.

1d20 + 12 ⇒ (18) + 12 = 30 to hit, for 3d8 + 18 ⇒ (4, 4, 3) + 18 = 29 piercing damage


Kassen Battle Maps | RotRL Battle Maps

With a sickening, meaty crunch, Alruc's lance shatter's the zomblin.

"Oh, I think I have something for you," the voice of the living goblin says from the cover of the underbrush.

Stealth: 1d20 + 17 ⇒ (7) + 17 = 24

Perception DC 24:

You see a the form of a goblin slinking through the brush towards the part of the group that has the three rescued girls.

Rest of the party's up.


Rage / 30/30(36) AC:18(16) T:11 FF:17 F:+7(9) R:+1 W:+0(2) Perception +5 | Effects(None)

perception: 1d20 + 5 ⇒ (13) + 5 = 18

Two rocks appear in Bruno's hands and are hurled at the goblins in rapid succession.
attack 1, rapid shot: 1d20 + 6 ⇒ (19) + 6 = 25
damage: 2d4 + 6 ⇒ (4, 4) + 6 = 14
attack 2, rapid shot: 1d20 + 6 ⇒ (11) + 6 = 17
damage: 2d4 + 6 ⇒ (1, 4) + 6 = 11


AC 21, Touch 12, FF 19. HP 29. Fort +5, Ref +3, Will +2

1d20 + 7 ⇒ (17) + 7 = 24 perception

"Over there! By the human girls! Another sneaky gobbo slime trying to hide and ambush!"

Alruc points his lance at the sneak as he bellows.


Female Human UnRogue 3 HP 35/35, AC 18/14/14, F+5 R+8 (+1 traps) W+3, Per+7, Init+6
Skills:
Acr +10 , App +3 , Art (Drw) +0 , Cli +4 , Cra (Tra) +3 , Dip +5 , DD +12 , Dis +5 , Esc +8 , Han +2 , Int +5 , Kno(Dun) +3 , Kno(Loc) +3 , Per(Tra) +8 , Pro(Sol) +5 , Sen +7 , Sle +8 , Ste +10 , Sur +6 , Swi +4 , UMD +5

Anna moves to attack the goblin that Alruc pointed out.

Attack!: 1d20 + 8 ⇒ (14) + 8 = 22

Damage: 1d6 + 4 + 2d6 ⇒ (2) + 4 + (6, 3) = 15 (sneak attack, right? goblin has not acted yet)


Human Fighter 5 // Init +2/ HP 53 / 53 // AC: 19/T:13/FF:16 - Percep: +5// F +7/R +4/W +2/CMB +9- CMD 22 (23 disarm/sunder)

Mei moves to protect the freed captives, she is currently unsure what direction an attack may come from but she does know the most likely after Alruc's warning.

readied action to attack if a goblin approaches the girls.

readied attack: 1d20 + 10 ⇒ (19) + 10 = 29
readied damage: 1d8 + 7 ⇒ (7) + 7 = 14


Eliciter 3 | HP: 24 | AC: 16, T: 14, FF: 12 | Fort: +1, Ref: +3, Will: +4 | CMB: +3, CMD: 15 | Init: +2 | Perception +3 |Bluff +11, Climb +6, Diplomacy +12, Disguise +7, Intimidate +11, Kno: Local +6, Kno: Nobility +6, Linguist +7, Perform [Oratory] +8, Sense Motive +9, Spellcraft +8, Stealth +7, UMD +10

Wow I somehow missed a bunch of posts in this thread. Why wasn't my count updating I wonder...

Cao opts to stay close to Mei and follows suit in preparing to deal with anything that comes near the girls...

Readied action to blast anything that tries to hurt our newly freed friends...

Ranged Touch: 1d20 + 4 ⇒ (3) + 4 = 7
Destructive Blast: 1d6 ⇒ 2


Kassen Battle Maps | RotRL Battle Maps

No sneak attack, sorry. :\
Going to GMPC Jyste if he doesn't post by tomorrow.


hp 21 / 21 12/15 -- 3 pnts nl Fort +3 (-1)Ref(+7)+5, Will +4 Init +8; Perception +4 AC 17, touch 17, flat-footed 10 (+0 armor, +6 dex, +0 shield, +1 size)

I "jump" to the nearest tree branch out of the reach of the zomblins.
srry for some reason I couldnt tell by tabs if anyone had posted or such.


Kassen Battle Maps | RotRL Battle Maps

Status:

Zomblin: AC 18/14/15
Zomblin 1: RE-DEAD!
Zomblin 2: 3
Zomblin 3: 12
Zomblin 4: 12

Blik: AC 16/16/11
HP: 34

Zomblin 2 Slam vs. Alruud: 1d20 + 4 ⇒ (13) + 4 = 17
Damage: 1d4 + 4 ⇒ (4) + 4 = 8
Zomblin 3 Slam vs. Alruud: 1d20 + 4 ⇒ (9) + 4 = 13
Damage: 1d4 + 4 ⇒ (4) + 4 = 8
Zomblin 4 Slam vs. Alruud: 1d20 + 4 ⇒ (11) + 4 = 15
Damage: 1d4 + 4 ⇒ (4) + 4 = 8

The Zomblins, whether out of mindless violence or out of some spark of their natures that still remains, concentrate their attacks on Alruc's horse.

The three girls, meanwhile, move back from the brush where Anna disappeared into. The goblin yelps in surprise and hisses in pain as Anna slices at his arm.

"You'll pay for that," he promises through clenched teeth.

Alruc, your up.


Rage / 30/30(36) AC:18(16) T:11 FF:17 F:+7(9) R:+1 W:+0(2) Perception +5 | Effects(None)

Edit:I totally didn't see that it was only Alurc up. My bad. Save this for my round 2 action.

Stones spring to Bruno's hands and fly at the zomblins at a rapid pace.
rapid 1@z2: 1d20 + 6 ⇒ (8) + 6 = 14
damage: 2d4 + 6 ⇒ (1, 2) + 6 = 9
rapid 2@z2: 1d20 + 6 ⇒ (13) + 6 = 19
damage: 2d4 + 6 ⇒ (2, 3) + 6 = 11


Human Fighter 5 // Init +2/ HP 53 / 53 // AC: 19/T:13/FF:16 - Percep: +5// F +7/R +4/W +2/CMB +9- CMD 22 (23 disarm/sunder)

curious, where is Mei compared to the enemies?


Kassen Battle Maps | RotRL Battle Maps

At the front is Alruc with Bruno behind him, A few feet back are Cao, Mei and the girls. About ten feet into the brush off to the side of the path is Blik and Anna. Jyste is somewhere nearby that has line of site.


AC 21, Touch 12, FF 19. HP 29. Fort +5, Ref +3, Will +2

The zombies slam and claw at Alruud ineffectualy, unable to get through his barding.

Wheeling around, the steed rears and kicks out at the creature's while Alruc stabs down with his lance again.

1d20 + 4 ⇒ (17) + 4 = 21 Alruud bite! for 1d6 + 3 ⇒ (2) + 3 = 5 damage

1d20 - 1 ⇒ (3) - 1 = 2 Alruud stomp! for 1d6 + 1 ⇒ (4) + 1 = 5 damage

1d20 - 1 ⇒ (10) - 1 = 9 Alruud stomp! for 1d6 + 1 ⇒ (2) + 1 = 3 damage

Taking a 5' step back to get distance for the lance.

1d20 + 8 ⇒ (20) + 8 = 28 Alruc lance! for 1d8 + 5 ⇒ (2) + 5 = 7 piercing damage

Confirmation: 1d20 + 8 ⇒ (16) + 8 = 24 Alruc critical lance! for 2d8 + 10 ⇒ (7, 1) + 10 = 18 piercing damage

"Filthy undead gobbo scum. Don't you know you're supposed to be dead?" Alruc yells through gritted teeth as the creature's swarm him and his mount.


Kassen Battle Maps | RotRL Battle Maps

By the way, Alruc, can you post Alruud's stats in your profile?

status:

Zomblin: AC 18/14/15 DR 5/slashing (Sorry, forgot to put this there.)
Zomblin 1: RE-DEAD!
Zomblin 2: RE-DEAD!
Zomblin 3: RE-DEAD!
Zomblin 4: 12

Blik: AC 16/16/11
HP: 34

Alruc and his mighty steed return two more of the walking corpses to the realm of death. The last one doesn't seem to even notice the fall of its companions.

Blik takes a step back from Anna and points a gnarled finger at her.

"May Glurk Hada feast upon you a thousand times," he screams as a shadowy mist rises from the ground around the young woman and tries to cling to her.

Anna, DC 15 Will save or take a -2 penalty to all attack rolls, skill checks, and saving throws for the next three rounds.

Everyone but Alruc may act now.


AC 21, Touch 12, FF 19. HP 29. Fort +5, Ref +3, Will +2

Yeah, hadn't realized I'd just listed him as "horse". I'll amend that.


Rage / 30/30(36) AC:18(16) T:11 FF:17 F:+7(9) R:+1 W:+0(2) Perception +5 | Effects(None)

My above attack happens now vs Bilk. He was nice enough to remove himself from the protection of melee. :)


Human Fighter 5 // Init +2/ HP 53 / 53 // AC: 19/T:13/FF:16 - Percep: +5// F +7/R +4/W +2/CMB +9- CMD 22 (23 disarm/sunder)

The sounds of magic can be heard behind Mei, She turns and moves to engage the now exposed Bilk.

attack: 1d20 + 10 ⇒ (20) + 10 = 30
crit?: 1d20 + 10 ⇒ (17) + 10 = 27

damage with crit: 2d8 + 14 ⇒ (5, 3) + 14 = 22


Kassen Battle Maps | RotRL Battle Maps

Next hit kills Blik.


Female Human UnRogue 3 HP 35/35, AC 18/14/14, F+5 R+8 (+1 traps) W+3, Per+7, Init+6
Skills:
Acr +10 , App +3 , Art (Drw) +0 , Cli +4 , Cra (Tra) +3 , Dip +5 , DD +12 , Dis +5 , Esc +8 , Han +2 , Int +5 , Kno(Dun) +3 , Kno(Loc) +3 , Per(Tra) +8 , Pro(Sol) +5 , Sen +7 , Sle +8 , Ste +10 , Sur +6 , Swi +4 , UMD +5

Anna slashes out at the goblin twice.

Attack 1: 1d20 + 6 ⇒ (2) + 6 = 81d6 + 4 ⇒ (2) + 4 = 6
Attack 2: 1d20 + 6 ⇒ (6) + 6 = 121d6 + 4 ⇒ (4) + 4 = 8


Eliciter 3 | HP: 24 | AC: 16, T: 14, FF: 12 | Fort: +1, Ref: +3, Will: +4 | CMB: +3, CMD: 15 | Init: +2 | Perception +3 |Bluff +11, Climb +6, Diplomacy +12, Disguise +7, Intimidate +11, Kno: Local +6, Kno: Nobility +6, Linguist +7, Perform [Oratory] +8, Sense Motive +9, Spellcraft +8, Stealth +7, UMD +10

Cao focuses his attention on Blik like his allies and attempts to throw another destructive blast...

Melee Touch!: 1d20 + 4 ⇒ (5) + 4 = 9
Blast!: 1d6 ⇒ 5


seeing that all is under control, Jyste keeps his eyes on the girls ready to "lift "them to safety should the need arise

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