Female human rogue 3
LN Medium humanoid (human)
Init +6; Senses
Perception +7
DEFENSE
AC 18, touch 14, flat-footed 14 (+4 armor, +4 Dex)
hp 35 (3d8+15)
Fort +5, Ref +8, Will +3, +1 Reflex to avoid traps
Defensive Abilities danger sense +1, evasion
OFFENSE
Speed 30 ft.
Melee masterwork sword, short (cold iron) +8 (+6/+6 TWF) (1d6+4/19-20)
Melee dagger +6 (1d4/19-20)
Ranged dagger (thrown) +6 (1d4/19-20)
Ranged sling +6 (1d4)
Special Attacks two-weapon fighting, sneak attack 2d6
STATISTICS
Str 10, Dex 19, Con 16, Int 8, Wis 12, Cha 12
Base Atk +2; CMB +2; CMD 16
Feats Toughness, Two-Weapon Fighting, Weapon Finesse, Weapon Focus (Sword (Short))
Skills Acrobatics +10 , Appraise +3 , Artistry (Drawing) +0 , Climb +4 , Craft (Traps) +3 , Diplomacy +5 , Disable Device +12 , Disguise +5 , Escape Artist +8 , Handle Animal +2 , Intimidate +5 , Knowledge (Dungeoneering) +3 , Knowledge (Local) +3 , Perception +7 , Perception (Trapfinding) +8 , Profession (Soldier) +5 , Sense Motive +7 , Sleight of Hand +8 , Stealth +10 , Survival +6 , Swim +4 , Use Magic Device +5
Traits poverty-stricken, reactionary
Languages Common
SQ bonus feat, danger sense, evasion, fast stealth, finesse training, skilled, trapfinding, two-weapon fighting, weapon choice (sword (short))
Gear candle, potion of cure light wounds (2), rations (trail/per day); chain shirt (mithral), masterwork sword, short (cold iron) (2), dagger, sling, cloak of resistance +1, explorer's outfit, backpack, masterwork, survival kit (common), chalk (1 piece), dice, earplugs, fishhook, parchment (sheet), signal whistle, thieves' tools (masterwork), inkpen
Weight 37.5 lbs/38 lbs light CC