DM Salsa Presents: Nordholm - Dawn of Dragons (Inactive)

Game Master AdamWarnock

Battlemap


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Kassen Battle Maps

One by one Daedaelus wakes each of you, holding a finger to his lips in a gesture to be silent before moving onto the next one, though from the volume of the voices, you'd probably be woken up soon enough.

"Ah, but that's why you go after the ones surrounded by guards. They's the ones that need protecting and they won't be the one's taking your stones, assuming you haven't lost them already," the first voice says and a chorus of laughter rings out notes on battered and broken horns.

"Bah, den ye's an idiot. Flatlanders don't have guards around wimmins wot needs 'em!"

"Heh, there's som'in' to that," a third voice says through a chuckle, "easy pickin's is the best pickin's I's say."

Grand Lodge

HP: 31/31, NL: 0 | AC 17/13/14 | F:3+2+1 R:3+3+1 W:3+4+1 | Per: +10 | Init: +3 | Spell Pool: 8

Daerdryn's eyes shot open. If she was a little more out of it, the rude awakening would have resulted in Daedaelus' transformation into a smoking pile of soot. Upon hearing the voices she crept quietly over to the wagon and prepared for a fight.

Perception: 1d20 + 10 ⇒ (18) + 10 = 28

Stealth: 1d20 + 4 ⇒ (9) + 4 = 13


Female Changeling Druid (arctic druid) 3 | HP: 24/24, NL: 0 | AC 11/11/11 | F+5 R +1 W+7 | Per: +10 | Init: +0 | Spell Points: 4/7

"Lovely." Idana mutters. "Idiots and rapists. My night is complete."

Idana ensures her sisters are awake and then summons a fog to encircle the camp.


female elven (seer) (cultist) | HP 19/21 THP 0/0 | AC 17 (18) | F +4, R +8 W +8 | Class DC 19 | Spell DC 19 | lowlight vision; Perception +6; Perception DC 16 | Hero Pts 2 | spells 1st 3/4; 2ns 3/3 | Healing Wave 1/hr 3d4 | Penalties: -1 vs disease/poison | conditions: none | explore: Detect Magic

Elyana awoke, sort of, when Daedaelus woke her but, in typical Ely fashion rolled over and went right back under. It wasn't until Idana, who knew her flighty, sleepy headed, sister far to well jostled her awake that Elyana finally rose blearily and cocked her head to one side as she listened to her ghostly advisors and going, "Oh" Very quietly. She grabbed up what little gear she used and rose, ready to fight if need be.


Female Changeling(Annisborn) Fighter (Unbreakable) /Witch (Circle Warden) 1 HP: 12/12, | AC 16/12/14 | F: +3 R:+2 W: +2 (+ charm/+ compulsion) | Per: +0 | Init:+2

Awakening and quickly rolling up into a sitting position, Olyenna nods as her mind catches up on the situation. Hearing the voices, she is immediately glad she'd slept in her armor. Yay Endurance!

As Idana summons the fog, she draws her swords.The cover would make ranged combat useless, but with a little luck they'd be on them before they knew what was happening......sort of like what the pigs did to their victims.

She was going to enjoy this.


Male CG Norden Unchained Barbarian (Armored Hulk) 3 | HP: {6} 32/35 | AC: 18 (12 Tch, 16 Fl) | CMB: +7 (+8 Overrun), CMD: 19 (20 v.s. Overrun) | F: +6, R: +3, W: +4 | Init: +3 | Perc: +7, SM: +1 | Speed 30ft (25ft) | Rounds Of Rage: 6/11 | Active conditions: Rage (+2 on melee, thrown, damage, and Will saves. -2 to AC, 6 Temporary HP)

When Daedaelus awoke Sigurd, he almost ended up with a dagger in his throat before the warrior listened quietly and heard the voices approaching. With gritted teeth, he'd move over to the wagon and wave for the Imperial to help him get some armor on.

I'm not sure how far away the orcs are but if he has time, he'll get Daedaelus to help him put on the scale mail and that'll take 2 minutes with help, 1 minute if donned hastily. If they're super close, he'll don the mwk chainmail hastily which will take 5 rounds.


Kassen Battle Maps

At least a hundred feet and they are moving very slowly. It'll take them about two minutes to approach the camp, assuming they keep their pace. Speaking of which, how big is that cloud of fog, Idana, and how suddenly is it coming up?

Daedaelus nods and helps Sigurd into his armor.


Male Half-Elf

Other than waking up and grabbing his quarterstaff, there is not much else Kieran needs to do in preparation for the upcoming fight. He settles for stretching a little to chase the sleep and grogginess from his body and his mind before moving to take his position alongside his friends.


Female Changeling Druid (arctic druid) 3 | HP: 24/24, NL: 0 | AC 11/11/11 | F+5 R +1 W+7 | Per: +10 | Init: +0 | Spell Points: 4/7

It can create severity level 3 effects, so that's a standard fog and can fill an area, it seems, up to Medium range. However, I have Focused Weather which gives me more control on how big I want it and where to center it. So I am filling a 50 foot area between us and the voices with fog. I don't want it surrounding us.


Kassen Battle Maps

GM Screen:

Int Checks: 1d20 ⇒ 41d20 ⇒ 81d20 ⇒ 11d20 ⇒ 161d20 ⇒ 161d20 ⇒ 51d20 ⇒ 171d20 ⇒ 13

Got ya.

"Weather's movin' in, boys," The first voice says as the sounds of tromping orcs comes to a stop.

"Dunno 'bout dot boss," a fourth voice says, "Mighty clear fer dere t'be fog."

A chorus of agreement comes from three other voices.

"W'zrd dunit," one of the new voices grunted out in an almost indecipherable slur, which brought up more grunts of agreement.

Kinda playing this out in psuedo-rounds. Sigurd, it's been about 20 seconds since you and Daedaelus started putting your armor on. Everyone can do something that takes about 20 seconds in their next post.


Female Changeling(Annisborn) Fighter (Unbreakable) /Witch (Circle Warden) 1 HP: 12/12, | AC 16/12/14 | F: +3 R:+2 W: +2 (+ charm/+ compulsion) | Per: +0 | Init:+2

"Stay back and be ready." Olyenna whispers. "I'll scout a bit. See if I can figure out how many of them there are." she says before creeping off into the fog, remaining in a low crouch, weapons' drawn.

Stealth: 1d20 + 3 ⇒ (14) + 3 = 17

Moving toward them but staying at least 10 ft from the outer edge of the fog


Male CG Norden Unchained Barbarian (Armored Hulk) 3 | HP: {6} 32/35 | AC: 18 (12 Tch, 16 Fl) | CMB: +7 (+8 Overrun), CMD: 19 (20 v.s. Overrun) | F: +6, R: +3, W: +4 | Init: +3 | Perc: +7, SM: +1 | Speed 30ft (25ft) | Rounds Of Rage: 6/11 | Active conditions: Rage (+2 on melee, thrown, damage, and Will saves. -2 to AC, 6 Temporary HP)

Sigurds readies an action to cast "Insides Outside" :P. He'll move and be ready at the front of the battle, closest to where the enemy is coming from once he is all covered in armor.


Male Half-Elf

"Olyenna, I do have an invisibility concoction that seems ideal for such a thing," Kieran suggests. "Allow me to scout ahead. Or at least take the potion."

If she agrees, she can have the potion. If she allows Kieran to scout in her stead, here be a roll, invisibility included (if duration is short it will be used when in proximity of the bad guys).

Stealth: 1d20 + 9 + 20 ⇒ (2) + 9 + 20 = 31, 51 if stationary


Female Changeling(Annisborn) Fighter (Unbreakable) /Witch (Circle Warden) 1 HP: 12/12, | AC 16/12/14 | F: +3 R:+2 W: +2 (+ charm/+ compulsion) | Per: +0 | Init:+2

Olyenna nods in agreement, watching Kieran consume the potion and vanish. She waits, giving him a ten second head start before entering the fog herself, hanging back unless the sounds of combat or the presence of orcs calls for action.


Kassen Battle Maps

Waiting on Elyana and Daerdryn.


female elven (seer) (cultist) | HP 19/21 THP 0/0 | AC 17 (18) | F +4, R +8 W +8 | Class DC 19 | Spell DC 19 | lowlight vision; Perception +6; Perception DC 16 | Hero Pts 2 | spells 1st 3/4; 2ns 3/3 | Healing Wave 1/hr 3d4 | Penalties: -1 vs disease/poison | conditions: none | explore: Detect Magic

With no real preparations left to her Elyana kept Olyenna and the other fighter types between her and the voices and stayed close to Idana to both protect her sister and make it easier for everyone to protect her.


Kassen Battle Maps

Sigurd, 20 seconds down, 100 to go to be armored up.

The first orc barks out orders, arranging the others into a formation that ensures that they aren't all bunched up. It takes a little bit for him to cajole a couple of the more stubborn, but by the time Keiran and Olyenna have reached the center of the mystic fog, the orcs are starting to edge cautiously into it. Daedaelus, meanwhile, continues to work furiously to get Sigurd strapped into his armor.

Party up.

Grand Lodge

HP: 31/31, NL: 0 | AC 17/13/14 | F:3+2+1 R:3+3+1 W:3+4+1 | Per: +10 | Init: +3 | Spell Pool: 8

I can't really tell from the description on the spheres of power wiki, but are weather effects additive? If so Daerdryn will help Idana with hers. If not, she'll help Sigurd get his armor on.


Kassen Battle Maps

I'm going say yes. You can make the weather 1 step bigger or more severe by working together.


Kassen Battle Maps

Hello?

Grand Lodge

HP: 31/31, NL: 0 | AC 17/13/14 | F:3+2+1 R:3+3+1 W:3+4+1 | Per: +10 | Init: +3 | Spell Pool: 8

Ok, we'll make it one step more severe.


female elven (seer) (cultist) | HP 19/21 THP 0/0 | AC 17 (18) | F +4, R +8 W +8 | Class DC 19 | Spell DC 19 | lowlight vision; Perception +6; Perception DC 16 | Hero Pts 2 | spells 1st 3/4; 2ns 3/3 | Healing Wave 1/hr 3d4 | Penalties: -1 vs disease/poison | conditions: none | explore: Detect Magic

Elyana continued to wait patiently for the foolish orcs to reach them, there was little else she could do for now.


Male Half-Elf

With the fog apparently thickening even more, quite possibly courtesy of Daerdryn, Kieran holds his position a while longer to see if the orcs will continuing moving into and through the mist. Not exactly looking forward to facing them alone -a foolish idea to be sure- he stands ready to turn around and report back to his friends if these new foes do indeed start advancing.


Male CG Norden Unchained Barbarian (Armored Hulk) 3 | HP: {6} 32/35 | AC: 18 (12 Tch, 16 Fl) | CMB: +7 (+8 Overrun), CMD: 19 (20 v.s. Overrun) | F: +6, R: +3, W: +4 | Init: +3 | Perc: +7, SM: +1 | Speed 30ft (25ft) | Rounds Of Rage: 6/11 | Active conditions: Rage (+2 on melee, thrown, damage, and Will saves. -2 to AC, 6 Temporary HP)

Sigurd quietly complains about how slow Daedaelus is, hasn't he ever put on armor before? Sheesh. :P


Female Changeling(Annisborn) Fighter (Unbreakable) /Witch (Circle Warden) 1 HP: 12/12, | AC 16/12/14 | F: +3 R:+2 W: +2 (+ charm/+ compulsion) | Per: +0 | Init:+2

Olyenna creeps a little closer awaiting the first sounds of Kieran engaging or sight of one of the orcs blundering through the fog.


Male Half-Elf

How many orcs are there?


Kassen Battle Maps

The eight orcs whisper excitedly as they stand shoulder to shoulder and begin sweeping the fog.

Daedaelus cinches down one of the straps that is over a sensitive spot a little more roughly than he had been cinching the others and moves on to the next piece.

The tension continues to grow thicker in the air.

Sigurd has 80 seconds left to go. Party up. Those of you in the fog, roll me a d20 please. Something happens if you roll a 1 or a 20.


Male Half-Elf

1d20 ⇒ 13

Grand Lodge

HP: 31/31, NL: 0 | AC 17/13/14 | F:3+2+1 R:3+3+1 W:3+4+1 | Per: +10 | Init: +3 | Spell Pool: 8

Daerdryn continues to call on her power. Considering that she only ever used it to help take care of her crops, she hoped she wasn't overdoing it.

1d20 ⇒ 3

RPG Superstar 2009 Top 16

1d20 ⇒ 3


Kassen Battle Maps

The next minute and a half go by with ever mounting tension, those in the mist see the shades of orcs as they pass by, sometimes close enough to see a few details. Daedaelus finishes helping Sigurd with his armor and grabs a sword to arm himself with before following the brutal fighter's footsteps.

Okay, the orcs are in the mist, as are Daerdryn, Keiran, and Olyenna. Go ahead and roll initiative then state how you guys want to open this dance.


Female Changeling(Annisborn) Fighter (Unbreakable) /Witch (Circle Warden) 1 HP: 12/12, | AC 16/12/14 | F: +3 R:+2 W: +2 (+ charm/+ compulsion) | Per: +0 | Init:+2

Initiative: 1d20 + 2 ⇒ (15) + 2 = 17


Male CG Norden Unchained Barbarian (Armored Hulk) 3 | HP: {6} 32/35 | AC: 18 (12 Tch, 16 Fl) | CMB: +7 (+8 Overrun), CMD: 19 (20 v.s. Overrun) | F: +6, R: +3, W: +4 | Init: +3 | Perc: +7, SM: +1 | Speed 30ft (25ft) | Rounds Of Rage: 6/11 | Active conditions: Rage (+2 on melee, thrown, damage, and Will saves. -2 to AC, 6 Temporary HP)

Finally strapped in, Sigurd's complaints would stop and he would grin at the young Imperial with an almost mad look in his eye.

"That's a good lad. Now follow my lead and cut down anything I don't kill." The barbarian would whisper, moving closer to the casters and waiting for the moment he caught sight of an Orcish silhouette. As soon as he could clearly distinguish one of them, he would heft his greatsword and begin to move in. Each step was a little faster now as he felt his rage stir within his blood, the call of battle ringing once more. Bringing down his blade, he'd finally shout with a ferocious roar as he struck at the closest one.

Initiative: 1d20 + 3 ⇒ (11) + 3 = 14
Perception: 1d20 + 7 ⇒ (5) + 7 = 12
Perception to see how far away one will be when I finally recognize an Orc. I ready an action to charge it as soon as I do or an ally points on out that I can vaguely see.

Power Attack Charge: 1d20 + 11 ⇒ (16) + 11 = 27
Damage: 2d6 + 11 ⇒ (6, 5) + 11 = 22
+1 damage if I'm the only one threatening the target when I attack.


Male Half-Elf

Initiative: 1d20 + 5 ⇒ (9) + 5 = 14


Female Changeling(Annisborn) Fighter (Unbreakable) /Witch (Circle Warden) 1 HP: 12/12, | AC 16/12/14 | F: +3 R:+2 W: +2 (+ charm/+ compulsion) | Per: +0 | Init:+2

Olyenna will move silently through the fog to within 10 ft of an orc then charge.

Stealth: 1d20 + 3 ⇒ (16) + 3 = 19

1d20 + 6 + 2 ⇒ (18) + 6 + 2 = 26
1d6 + 4 ⇒ (2) + 4 = 6


Kassen Battle Maps

Initiative
Olyenna - 17
Kieran - 14
Sigurd - 14

Just waiting on the others' actions.

Grand Lodge

HP: 31/31, NL: 0 | AC 17/13/14 | F:3+2+1 R:3+3+1 W:3+4+1 | Per: +10 | Init: +3 | Spell Pool: 8

Daerdryn picks out one of the orcs. The mist around her sparks and sizzles, much as it does above the orc before her orb blooms. She's not done as her dagger is summoned as well.

Initiative: 1d20 + 3 ⇒ (1) + 3 = 4

Daerdryn creates a particle blade as a swift action and spends a spell point to make an energy sphere in the space of the nearest orc to her. Reflex DC 16, -3 for metal armor.

Damage: 2d6 + 1 ⇒ (2, 1) + 1 = 4


Male Half-Elf

Quarterstaff gripped in both hands, Kieran follows Olyenna's example and moves silently before charging, aiming his trusted weapon at an orc's spine.

Stealth: 1d20 + 9 ⇒ (3) + 9 = 12

Charge, Power Attack (masterwork quarterstaff): 1d20 + 8 + 2 - 1 ⇒ (9) + 8 + 2 - 1 = 18
Damage (bludgeoning): 1d6 + 4 + 3 ⇒ (6) + 4 + 3 = 13


Kassen Battle Maps

Elyana and Idana, you guys still with us?

Initiative
Olyenna - 17
Kieran - 14
Sigurd - 14
Daerdryn - 4


female elven (seer) (cultist) | HP 19/21 THP 0/0 | AC 17 (18) | F +4, R +8 W +8 | Class DC 19 | Spell DC 19 | lowlight vision; Perception +6; Perception DC 16 | Hero Pts 2 | spells 1st 3/4; 2ns 3/3 | Healing Wave 1/hr 3d4 | Penalties: -1 vs disease/poison | conditions: none | explore: Detect Magic

Yeah, just lost track of this one. Sorry bout that.

Init: 1d20 + 3 ⇒ (20) + 3 = 23
Without a real target for her frustrations just yet Elyana moved a bit closer to the starting melee as quietly as she could.

Stealth: 1d20 + 3 ⇒ (15) + 3 = 18


Female Changeling(Annisborn) Fighter (Unbreakable) /Witch (Circle Warden) 1 HP: 12/12, | AC 16/12/14 | F: +3 R:+2 W: +2 (+ charm/+ compulsion) | Per: +0 | Init:+2

Idana's player has been dark for a little nit. I've PM'd. Lets just say she'd keeping up the fog as Daerdryn goes on the offensive, and waiting to see what happens next.


Kassen Battle Maps

Orcs: 1d20 ⇒ 5
Reflex vs. Daerdryn's strike: 1d20 ⇒ 5

Three of the orcs are mortally wound by your attacks before the first shout even comes from them. Daedaelus is hard on Sigurd's heels, aiming to add a fourth orc to the crow's feast.

Attack: 1d20 + 4 ⇒ (10) + 4 = 14
Damage: 1d8 + 3 ⇒ (7) + 3 = 10

His strike splits open the orc's belly like an overripe melon, spilling his insides on the ground.

Initiative Daedaelus: 1d20 + 1 ⇒ (20) + 1 = 21

Sorry for the wait. Partywon Initiative, so hit 'em again. Daerdryn's target is down 4, but the other four are dying or soon to be.


Female Changeling(Annisborn) Fighter (Unbreakable) /Witch (Circle Warden) 1 HP: 12/12, | AC 16/12/14 | F: +3 R:+2 W: +2 (+ charm/+ compulsion) | Per: +0 | Init:+2

So there's only the 5 of them?


Kassen Battle Maps

There's eight of them. Five have been wounded. Sorry about not making that clear.


Female Changeling(Annisborn) Fighter (Unbreakable) /Witch (Circle Warden) 1 HP: 12/12, | AC 16/12/14 | F: +3 R:+2 W: +2 (+ charm/+ compulsion) | Per: +0 | Init:+2

Okay thanks. Are any of the remaining standing ones within line of sight?


Kassen Battle Maps

Yes, though all of them are still standing for the moment.


Female Changeling(Annisborn) Fighter (Unbreakable) /Witch (Circle Warden) 1 HP: 12/12, | AC 16/12/14 | F: +3 R:+2 W: +2 (+ charm/+ compulsion) | Per: +0 | Init:+2

Oh, okay "the other four are dying" gave a very different impression since dying usually means downed an bleeding out

Olyeanna dances around her opponent, both blades slashing in from different angles, seeking the orc's vitals.

Attack 1: 1d20 + 6 ⇒ (19) + 6 = 25
1d6 + 4 ⇒ (2) + 4 = 6

Attack 2: 1d20 + 6 ⇒ (8) + 6 = 14
1d6 + 4 ⇒ (5) + 4 = 9

Confirm: Attack 1: 1d20 + 6 ⇒ (2) + 6 = 8
1d6 + 4 ⇒ (4) + 4 = 8

Grand Lodge

HP: 31/31, NL: 0 | AC 17/13/14 | F:3+2+1 R:3+3+1 W:3+4+1 | Per: +10 | Init: +3 | Spell Pool: 8

Daerdryn let her sphere harass the orc for a little while longer while she selected a new target.

Sphere orc will take damage again unless he makes his reflex. She'll use electric blast to try and pick off another.

Sphere Damage: 2d6 + 1 ⇒ (6, 6) + 1 = 13

Electric Blast vs. Touch: 1d20 + 5 ⇒ (16) + 5 = 21

Damage: 2d6 + 1 ⇒ (5, 2) + 1 = 8


Male Half-Elf

Without missing a beat so to speak, Kieran reverses his grip and swings his weapon again, this time against a new target, seeking to take another one out of the fight before it even begins. There is the undeniable sound of bone breaking as the sturdy wooden quarterstaff connects with the orc's body.

Power Attack (masterwork quarterstaff): 1d20 + 8 - 1 ⇒ (20) + 8 - 1 = 27 [Critical Threat]
Damage (bludgeoning): 1d6 + 4 + 3 ⇒ (2) + 4 + 3 = 9

Power Attack (masterwork quarterstaff): 1d20 + 8 - 1 ⇒ (14) + 8 - 1 = 21 [Critical Hit Confirmation Roll]
Damage (bludgeoning): 1d6 + 4 + 3 ⇒ (6) + 4 + 3 = 13


Kassen Battle Maps

Well, that's all of them badly hurt, I think. I'll give Sigurd, Elyana, and Idana until tomorrow night to post.

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