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Thx.
Yea but they can both retry their save next round, with a little luck...As a man of faith Brother Greymantle prays even when he is running away for his life. Eventually some of it worked and he found the courage to get back.
Double move to the hex behind Oswin.Defilers...
Your end is night!
Unfortunately Varathon is terrified and can't think straight enough to cancel it. I didn't realize grease was dismissible until someone told me it was so on online VTT game on Saturday or would have earlier in the fight. Was also told acrobatics check as not required for standing up during same game.

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Assuming Varathon can get back to the group after running in complete terror thru cave and forest. Stage left...stage right even.
Know Nature: 1d20 + 8 ⇒ (10) + 8 = 18
He will offer what help he can with the poisionous quills with his alchemy skills.
Alchemy: 1d20 + 8 ⇒ (15) + 8 = 23

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I have done what I can for the gnome fo now. Meanwhile let me see you guys wounds.
Treat Linarra's poisoning
Heal: 1d20 + 7 ⇒ (2) + 7 = 9
Heal: 1d20 + 7 ⇒ (15) + 7 = 22
Treat Lirianne's poisoning
Heal: 1d20 + 7 ⇒ (16) + 7 = 23
Heal: 1d20 + 7 ⇒ (8) + 7 = 15
Treat myself's poisoning
Heal: 1d20 + 7 ⇒ (5) + 7 = 12
Heal: 1d20 + 7 ⇒ (2) + 7 = 9
Fort: 1d20 + 5 ⇒ (13) + 5 = 18
Fort: 1d20 + 5 ⇒ (16) + 5 = 21

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Linarra made all her poison saves I believe, she just has the pesky quills to deal with, although I don't think that's mandatory to do at scenario's end.

DM PeteZero |

After rummaging through some backpacks you discover 3 potions of neutralize potion. Wondering where they came from, you remeber to be given them by Ignizi. With this you can easily stabilize the gnome (and maybe save yourselves, if necessary?). You are able to return Dijjit to the cottage, where Ignizi easily cures her dying assistant. While the
gnome convalesces, Ignizi and the other researchers thank you profusely. Riddywipple, his best friends gone and his optimism somewhat soured, pledges his service to any of you.
THE END