DM Pendin Fust Wrath of the Righteous - Group A (Inactive)

Game Master theheadkase


501 to 550 of 2,383 << first < prev | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | next > last >>

HP 92, +13 CMB, CMD 26, +2 Init, +9 Perception, AC 20/13T/17FF (-2 when raging), +10 Fort, +6 Ref, +3/+5 Will Human barbarian 8

Nebbin continues to pound the table.

damage: 2d6 + 6 ⇒ (5, 2) + 6 = 13


Male Human (Chelaxian) Sor 6 HP: 34 AC: 14 T: 12 FF: 13 CMD: 12 Fort: +3(+5 vs. poison) Ref: +4 Will: +6 Per: +0

Since it doesn't sound like reinforcements lie to the south, Lucius will scatter the caltrops as best he can, just south of the northern opening. Placed on map. Not right next to the door, because Lucius didn't want to get too close.

He instructs Nebbin to break the table. His voice still low, he says "This stone has been desecrated with demonic sacrifice. You're a quarryman. Can you break it? That ought to get their attention." He looks around. "Everyone else, make ready."

Once Nebbin begins smashing, he steps to one side of the room and reaches into his belt pouch, activating Tendralev's scale. He mutters a quiet prayer, <<Father, lend me your might.>>

When the slab resists the first strike, but noises come from the north, Lucius whispers to Nebbin, "Again!" (Though, it is more of a stage-whisper, to cover the distance.)


Human Druid 1 (Elk Shaman), HP: 11/11, AC: 14/10/14, SV: 4/0/4, INIT: +0, CMB: +4, CMD: 14, ATT: Gore +4 1d6+6 -OR- Gore +2 1d6+2 & 2xSlam +2 1d4+2 -OR- Scythe +4 2d4+6, PERC: +6

Ravana moves up to have a clear charge.


Female Human Paladin/Marshal: 5/1 HP: 30/62 AC: 23(26 Smite, 20 No Shield) T: 12(15) FF: 21(24) CMD: 21(F:19) F: +11 R: +8 W: +13 Perception: +6, Immune Disease, Fear (+4 morale 10 ft.)

Saoirse sets herself up close behind Wenduag, her sword and shield held ready as she hears Nebbin smashing his hammer into the altar, glad to see such a hideous sight destroyed.


WotR - A | Drezen | WotR - B | Righteous Medals

Ravana, keep in mind that Lucius spread caltrops so charging will be impossible through them.

Wenduag: 1d20 + 8 ⇒ (5) + 8 = 13 Miss

Caltrops: 1d20 ⇒ 7 Miss

A male tieflings comes running through the curtains, brandishing a shortsword. It yells in a foul language "Bonke abasondela Lady Hosilla, ungisindise, ziyafa."

Abyssal:
"All who approach Lady Hosilla, save me, die."

As he comes to stop in the caltrops and the arrow from Wenduag clatters into the far wall, he looks back over his shoulder. "Wenduag. I should have known. Baphomet siyophuza umphefumulo wakho."

Abyssal:
"Baphomet will drink your soul."

He whirls into a defensive spin and throws his hand out with fingers spread. Suddenly the light in the room seems to darken and it gets harder to see.

Defensively cast darkness turns the normal light in this room to dim light. Everyone gains concealment (20% miss chance). Roll a d100 and 20 or below is a miss. Unless you have low-light or darkvision.

From the northern room you hear, "Baphomet, guide my glaive to strike true the unbelievers."

Hosilla Init: 1d20 + 4 ⇒ (9) + 4 = 13
Uziel Init: 1d20 + 3 ⇒ (20) + 3 = 23
Lucius Init: 1d20 + 1 ⇒ (9) + 1 = 10
Saoirse Init: 1d20 + 2 ⇒ (14) + 2 = 16
Ravana Init: 1d20 ⇒ 2
Nebbin Init: 1d20 + 2 ⇒ (3) + 2 = 5
Aero Init: 1d20 + 1 ⇒ (7) + 1 = 8

Ok now we're in Init order. Uziel used his turn already. Everyone post actions and I will resolve.

Order:
Uziel
Saoirse
Hosilla
Lucius
Aero
Nebbin
Ravana


HP 92, +13 CMB, CMD 26, +2 Init, +9 Perception, AC 20/13T/17FF (-2 when raging), +10 Fort, +6 Ref, +3/+5 Will Human barbarian 8

Unsure what to do, Nebbin looks around with eyes wide.

Should I keep smashing the stone?

Waiting to see what others do in case that impacts his decision. Current thought is he'll effectively ready an action to attack anything that attacks him, though in non-mechanics terms it'll really be more of him not knowing what to do and then just reacting to imminent danger.


WotR - A | Drezen | WotR - B | Righteous Medals

That's the plan since you are of course the one smashing the sacrificial alter :)


Male Human (Chelaxian) Sor 6 HP: 34 AC: 14 T: 12 FF: 13 CMD: 12 Fort: +3(+5 vs. poison) Ref: +4 Will: +6 Per: +0

Lucius glares at the swordsman. <<Lord Asmodeus demands that you lower your sword!>>

Using his command spell-like ability, choosing 'Drop'


Human HP 21/21 | AC:16 T:11 FF:15 CMD: 13 | F+1 R+4 W+4 | Percpetion +7 | 30ft: +1 morale bonus on attack rolls, weapon damage rolls, and saving throws against fear and charm effects

Aero will sheathe his rapier and call upon fortune's favor and cast ear-piercing scream on the tiefling. sonic damage: 1d6 ⇒ 1 + Daze Fort DC 14 for half damage and negate daze.

Ear-piercing scream:
You unleash a powerful scream, inaudible to all but a single target. The target is dazed for 1 round and takes 1d6 points of sonic damage per two caster levels (maximum 5d6). A successful save negates the daze effect and halves the damage.

As long as it doesn't get any darker, don't forget out my flag: +1 morale bonus on attack rolls, weapon damage rolls, and saving throws against fear and charm effects


Human Druid 1 (Elk Shaman), HP: 11/11, AC: 14/10/14, SV: 4/0/4, INIT: +0, CMB: +4, CMD: 14, ATT: Gore +4 1d6+6 -OR- Gore +2 1d6+2 & 2xSlam +2 1d4+2 -OR- Scythe +4 2d4+6, PERC: +6

I have a feeling he'll either step into those caltrops or move around them at some point.


Female Human Paladin/Marshal: 5/1 HP: 30/62 AC: 23(26 Smite, 20 No Shield) T: 12(15) FF: 21(24) CMD: 21(F:19) F: +11 R: +8 W: +13 Perception: +6, Immune Disease, Fear (+4 morale 10 ft.)

Mechanics:

Concealment: 1d100 ⇒ 51
Attack: 1d20 + 4 ⇒ (5) + 4 = 9
Damage: 1d8 + 5 ⇒ (2) + 5 = 7

Saoirse's eyes narrow as the demonic looking man rushes through the curtains. Stepping forward Saoirse slashes her sword at the man as the darkness erupts in the room.


WotR - A | Drezen | WotR - B | Righteous Medals

Saoirse's strike whistles wide and the tiefling grins wickedly at her. "A neqhawe ongcwele? Kumelwe bazizwe amandla Baphomet."

Abyssal:
"A holy warrior? You shall feel the strength of Baphomet."

The curtain door parts again and what must be Hosilla stands with a wicked looking glaive in her hands. She lunges forward with it at Wenduag.

Hosilla Attack: 1d20 + 5 + 20 ⇒ (9) + 5 + 20 = 34
Damage: 1d10 + 2 ⇒ (6) + 2 = 8

"I knew you weren't to be trusted. A traitor to her people and a traitor to her god."

Lucius...was that command spoken in Infernal? :) I'm going to assume it was...

Uziel Will Save: 1d20 + 1 ⇒ (11) + 1 = 12

The tiefling shakes his head then drops his shortsword. He turns his head rapidly until he sees Lucius and says "Ta ni o sin, eniyan?"

Infernal:
"Who do you worship, human?"

Uziel Fort Save: 1d20 + 2 ⇒ (9) + 2 = 11

The tiefling shrieks in pain as Aero wordlessly screams at him.

Ravana, what do you want to do...Charge while transformed? Nebbin, you are holding action at this point?


HP 92, +13 CMB, CMD 26, +2 Init, +9 Perception, AC 20/13T/17FF (-2 when raging), +10 Fort, +6 Ref, +3/+5 Will Human barbarian 8

Aaaaaaahhhhhh!

Nebbin screams in fear!

"Aaaaaaahhhhhh!"

Yup, no action yet.


Male Human (Chelaxian) Sor 6 HP: 34 AC: 14 T: 12 FF: 13 CMD: 12 Fort: +3(+5 vs. poison) Ref: +4 Will: +6 Per: +0
DM Pendin Fust wrote:


Lucius...was that command spoken in Infernal? :) I'm going to assume it was...

Yeah, I've been using <</>> to mark Infernal..and since command is language-dependant, then that was actually a really stupid thing to do.

Uziel wrote:
"Ta ni o sin, eniyan?"

Lucius brandishes his holy symbol at the tiefling, <<The one who all obey, even yourself.>>

His voice drops, no longer projecting for the tiefling's benefit. <<Prince of Law, whose reach is long.>> He flicks a finger at the dropped sword.

Casting mage hand to snatch the dropped sword away to the east before he can duck to pick it up. If he's already picked it up by Lucius's turn, Lucius will try to daze him instead, with a slightly different prayer.

"Nebbin, help Wendaug!"


WotR - A | Drezen | WotR - B | Righteous Medals

Very lucky he happens to speak it!


Human Druid 1 (Elk Shaman), HP: 11/11, AC: 14/10/14, SV: 4/0/4, INIT: +0, CMB: +4, CMD: 14, ATT: Gore +4 1d6+6 -OR- Gore +2 1d6+2 & 2xSlam +2 1d4+2 -OR- Scythe +4 2d4+6, PERC: +6

Lowering her horns, Ravana takes a deep breath and charges the tiefling standing in the caltrops.

1d20 + 6 ⇒ (4) + 6 = 101d6 + 6 ⇒ (4) + 6 = 10

Turning to the side, the evil minion avoids the horns as Ravana draws up short to avoid running into the caltrops. Cursing her luck, Ravana prepares to slam her fists into the beasts at the next opportunity.

AC = 12 from charge


WotR - A | Drezen | WotR - B | Righteous Medals

The horned man grins and steps forwards, towards Nebbin.

Ravana, do you have low-light or darkvision?
AoO Ravana: 1d20 + 2 ⇒ (9) + 2 = 11

Concealment: 1d100 ⇒ 78
AoO Saoirse: 1d20 + 4 ⇒ (19) + 4 = 23
Crit Confirm: 1d20 + 4 ⇒ (4) + 4 = 8
Damage: 1d8 + 5 ⇒ (1) + 5 = 6

"Owesifazane oyisiwula You!" he cries out in pain as Saoirse's sword strikes true.

Abyssal:
"You foolish woman"

He holds his bleeding shoulder and advances towards Nebbin. "Umhlatshelo wakho iyakuba olandelayo, umhlaba-full."

Abyssal:
"Your sacrifice shall be next, earth-breaker."

Saoirse, you're up.


HP 92, +13 CMB, CMD 26, +2 Init, +9 Perception, AC 20/13T/17FF (-2 when raging), +10 Fort, +6 Ref, +3/+5 Will Human barbarian 8

"Aaaah!" Nebbin screams again as the horned man approaches.

"Get away from me!" he cries, swinging his hammer and looking around for a way out.

He breathes a short sigh of relief as he hits a glancing blow with his maul, though the power of even that forces the creature back a step momentarily.

Readied action to attack when he gets within range.
Earth breaker, power attack, furious focus: 1d20 + 6 ⇒ (16) + 6 = 22
Damage: 2d6 + 6 ⇒ (1, 2) + 6 = 9


WotR - A | Drezen | WotR - B | Righteous Medals

Uziel steps back from the impact of the hammer. He sinks to a knee a half second later. Another half second and he slumps down on the ground next to the cracked altar.

Fort: 1d20 + 2 ⇒ (10) + 2 = 12 Stabilized.

Nebbin's going to be AWESOME in combat. Yikes!


Female Human Paladin/Marshal: 5/1 HP: 30/62 AC: 23(26 Smite, 20 No Shield) T: 12(15) FF: 21(24) CMD: 21(F:19) F: +11 R: +8 W: +13 Perception: +6, Immune Disease, Fear (+4 morale 10 ft.)

Saoirse turns to watch Nebbin swing his hammer down on the demonic man's head, a grin splitting her face as even the untrained swing fells the creature. Turning back to face the shadow shrouded woman, Saoirse side steps the caltrop field and brings her sword to bear on the woman. "Your evil has lasted long enough down here!" Saoirse's sword flashes with a burst of white light as she thrusts it forward with all the righteous anger she can give.

Mechanics:

Concealment: 1d100 ⇒ 45
Smite Evil Power Attack: 1d20 + 6 ⇒ (19) + 6 = 25
Damage: 1d8 + 7 ⇒ (3) + 7 = 10
Critical Hit: 1d20 + 7 ⇒ (19) + 7 = 26
Damage: 1d8 + 7 ⇒ (6) + 7 = 13
Total Damage: 23


Male Human (Chelaxian) Sor 6 HP: 34 AC: 14 T: 12 FF: 13 CMD: 12 Fort: +3(+5 vs. poison) Ref: +4 Will: +6 Per: +0

Lucius will move toward Wendaug, digging into his pocket for his healing potion.


HP 92, +13 CMB, CMD 26, +2 Init, +9 Perception, AC 20/13T/17FF (-2 when raging), +10 Fort, +6 Ref, +3/+5 Will Human barbarian 8

1d100 ⇒ 81

Realized I forgot about concealment. Fortunately, I didn't miss after all that...


Human Druid 1 (Elk Shaman), HP: 11/11, AC: 14/10/14, SV: 4/0/4, INIT: +0, CMB: +4, CMD: 14, ATT: Gore +4 1d6+6 -OR- Gore +2 1d6+2 & 2xSlam +2 1d4+2 -OR- Scythe +4 2d4+6, PERC: +6

Ravana has neither darkvision nor low light vision. She's just a human.


WotR - A | Drezen | WotR - B | Righteous Medals

Saoirse, the darkness lifted as the tiefling was knocked unconscious. Forgot to mention that. And wow....2 HEAVY hitters.

Stabilize: 1d20 + 1 - 5 ⇒ (5) + 1 - 5 = 1 Failed

Hosilla tries to raise her glaive defensively, but Saoirse's holy rage drives her sword through the haft and sinks deeply into the woman's shoulder. She falls to the ground with half of a whimper of pain escaping her lips. Blood continues to pour from the open wound onto the floor.

Wenduag thanks Lucius for his kindness as she tips the contents of the vial into her mouth. CLW: 1d8 + 1 ⇒ (6) + 1 = 7

She gets up and kicks Hosilla's body, then grabs a rope from her backpack and ties up the tiefling.


Male Human (Chelaxian) Sor 6 HP: 34 AC: 14 T: 12 FF: 13 CMD: 12 Fort: +3(+5 vs. poison) Ref: +4 Will: +6 Per: +0

Lucius nods at Wendaug approvingly as her wound closes. "Is everyone whole?", he asks, before summoning fresh dancing lights and working on clearing the caltrops. "Search them both."


Human HP 21/21 | AC:16 T:11 FF:15 CMD: 13 | F+1 R+4 W+4 | Percpetion +7 | 30ft: +1 morale bonus on attack rolls, weapon damage rolls, and saving throws against fear and charm effects

Aero will cast detect magic and examine the bodies.
Spellcraft: 1d20 + 5 ⇒ (11) + 5 = 16
Spellcraft: 1d20 + 5 ⇒ (20) + 5 = 25
Spellcraft: 1d20 + 5 ⇒ (20) + 5 = 25


HP 92, +13 CMB, CMD 26, +2 Init, +9 Perception, AC 20/13T/17FF (-2 when raging), +10 Fort, +6 Ref, +3/+5 Will Human barbarian 8

Nebbin's eyes widen, his breathing coming fast, as he realizes the fight is over as quickly as it began.

"I'm OK. Did I kill him? Oh gods, I didn't mean to kill him!" He looks around, eyes wide.


Male Human (Chelaxian) Sor 6 HP: 34 AC: 14 T: 12 FF: 13 CMD: 12 Fort: +3(+5 vs. poison) Ref: +4 Will: +6 Per: +0

Lucius looks up. "You did good, Nebbin." Suddenly, he looks down and scowls: he nearly pricked his finger on a caltrop whilst looking away. "Besides, I don't think he's dead, or Wendaug wouldn't have bothered to fetch that rope." Another short pause, while he ties the bag of metal spikes closed again. "I think we need to have a talk with him, when he wakes up."


HP 92, +13 CMB, CMD 26, +2 Init, +9 Perception, AC 20/13T/17FF (-2 when raging), +10 Fort, +6 Ref, +3/+5 Will Human barbarian 8

"I did? Thanks! I didn't mean to hurt him so badly, but he just came at me and ... I guess I couldn't help myself. It's not like hitting stone. Stone is harder. And doesn't scream."


Male Human (Chelaxian) Sor 6 HP: 34 AC: 14 T: 12 FF: 13 CMD: 12 Fort: +3(+5 vs. poison) Ref: +4 Will: +6 Per: +0

Lucius can't help but chuckle at that, now that the danger seems to have passed. "I do believe it was you screaming, not him." He preempts a reaction by Nebbin by saying "Don't be embarrassed, it's easy to lose yourself in a moment like that. Time slows down, or sometimes speeds up. I have a mind-clouding magick that creates a similar effect." A pause of realization. "Or exaggerates it, I suppose. I don't have experience with fighting either, save a few straw dummies at seminary. In any case, take a deep breath. Drink some water."

Lucius is putting on his very best 'priestly advice' tone, here. Even in Cheliax, the primary function of the priesthood is counsel.

He steps back over to his pack, fetching the waterskin, which he passes to the big man, before stowing the sack of caltrops and sitting down on the pack himself. "You crushed that maggot in the cave without a second thought. That...demonchild wasn't any different. He was going to hurt you, or one of us, if someone didn't stop him. You stopped him."

His face hardens, a bit. "You're an imposing man, Nebbin, even if you don't know it. And while your innocence is...endearing, the world is a harsher place than that. I doubt we've seen the last of danger. That witch and her 'bodyguard' might not be the last thing you have to fight. I am glad to have you around, if I...if we all can count on you. Can we count on you, Nebbin?"


Human HP 21/21 | AC:16 T:11 FF:15 CMD: 13 | F+1 R+4 W+4 | Percpetion +7 | 30ft: +1 morale bonus on attack rolls, weapon damage rolls, and saving throws against fear and charm effects

Aero stands asside, not wanting to interrupt the moment but waiting to give Nebbin a big slap on the back.


HP 92, +13 CMB, CMD 26, +2 Init, +9 Perception, AC 20/13T/17FF (-2 when raging), +10 Fort, +6 Ref, +3/+5 Will Human barbarian 8

"Oh, but the maggot was just a bug. I mean, we ran into dangers like that in the quarry, but that's not fighting like the crusaders do," he replies, taking a drink.

"But I guess if you need me to do more, well, I don't want to let you down. I don't know how much use I'll be -- I'm not trained to fight" -- his eyes flick over to Saoirse -- "but I can try. Don't I need a weapon, though?"


Female Human Paladin/Marshal: 5/1 HP: 30/62 AC: 23(26 Smite, 20 No Shield) T: 12(15) FF: 21(24) CMD: 21(F:19) F: +11 R: +8 W: +13 Perception: +6, Immune Disease, Fear (+4 morale 10 ft.)

Saoirse looks down at Hosilla as she gurgles out her last breath, her hand shaking for a moment as the rush of battle and her anger settle down. Saoirse barely hears sound for a few moments as she sheathes her sword and drops to her haunches by the side of Hosilla. Gradually hearing more until Nebbin's eyes move over to her and she responds.

"Fighting is never quite what you expect... "

Saoirse's voice seems distant and distracted, talking to the room more than anything else, as her hands reach out to begin searching the dead woman's body, her hands pressing and looking for... anything really.

"You already carry a weapon Nebbin, even if you don't think of it that way. Lucius is right, you did good. As for training... that can come later. For now, let Iomedae guide your hand."


Male Human (Chelaxian) Sor 6 HP: 34 AC: 14 T: 12 FF: 13 CMD: 12 Fort: +3(+5 vs. poison) Ref: +4 Will: +6 Per: +0

Lucius inwardly bristles at the mention of Iomedae. He can't tell if that's what Saoirse would have said anyway, or if she was specifically trying to shut him out before he could mention the Prince of Law.

It doesn't matter. The time for that will come later, when Lucius has proven himself a success to everyone, including the Medevians and their 'Goddess'. Not now, when he's a foreign nobody they can collectively ignore as probable demonfodder. Or as a heretic no better than the demonic cultists - Humanity is cruel, petty, and stupid everywhere. A proper deity acknowledges that instead of hiding behind platitudes and 'ideals', leading her followers by some misguided example instead of simple discipline.

"Saoirse is right. You do carry a weapon. A hammer that you know well is better than a thousand swords you do not."

Lucius rises off the pack. Speaking of swords, he'll fetch Uziel's short sword from the other side of the room using his still-active mage hand. He offers it to Wendaug (who presumably has the matching sheath, since she tied Uziel.) "Will he live?" he asks her. "I would speak with him before we leave this place, but we will leave him your prisoner. This is your home." He nods his head in the direction of Hosilla's body. "And I believe you may have just come into a promotion."


WotR - A | Drezen | WotR - B | Righteous Medals

Stabilize Check: 1d20 + 1 - 5 ⇒ (19) + 1 - 5 = 15 Passed...she's not dead yet!

As Saoirse's hands check what she thought was a body, a gasp of air and a sigh followed by steady breathing come from Hosilla.

Saoirse:
You find a vial of liquid, another vial but this time yellow liquid, a small stick about the length of your forearm, 2 flasks, and an odd bag with something foul smelling and sticky in it. Hosilla is wearing a chain shirt, a masterfully crafted glaive, she is holding a bejeweled book with prayers (to Baphomet) in it, a vial of mundane seeming sludge, a small key, and a note.

Aero:
You see the things Saoirse finds, but you recognize one vial as a potion of cure moderate wounds and a potion of invisibility. The stick you know is a wand of spiritual weapon, but there are only 8 charges left. The bag is a tanglefoot bag and the flasks contain alchemist's fire. You don't know what the vial of mundane looking sludge is.

The Note:

Wenduag gratefully accepts the shortsword and puts into the scabbard from Uziel...but she does not strap it to her belt. "He will indeed live, for the time. Indeed, I was second in command before our old chief was slain by these two. I believe I may try to contact...Chief...Sull and ask him if we can rejoin our people."

Aero:
On the tiefling, Wenduag found a light crossbow and 20 bolts. She gives those to you as you make your way to search him. She holds out the scabbarded yet not worn shortsword to you as well. Uziel also appears to be wearing studded leather armor.


Human HP 21/21 | AC:16 T:11 FF:15 CMD: 13 | F+1 R+4 W+4 | Percpetion +7 | 30ft: +1 morale bonus on attack rolls, weapon damage rolls, and saving throws against fear and charm effects

Yantel's Sword Knowledge: History: 1d20 + 7 ⇒ (20) + 7 = 27
"We have done a great deed today, rescuing this sword from the forces of evil. Let me tell you about it..."

Stuff:
Potion of Cure Moderate Eounds
Potion of Invisibility
Wand of Spiritual Weapon [8 charges]
Chain Shirt
MW Glaive
Tanglefoot Bag
2x Alchemist Fire
Baphomet Prayer Book
Vial of Sludge
Small Key
Note
Light Crossbow
20 bolts
Studded Leather Armor
Yantel's Sword


HP 92, +13 CMB, CMD 26, +2 Init, +9 Perception, AC 20/13T/17FF (-2 when raging), +10 Fort, +6 Ref, +3/+5 Will Human barbarian 8

Nebbin looks at his massive maul as if seeing it in a whole new light.

"A weapon? Huh. I guess, yeah, maybe it is. Strange, it seems so different hitting people than rocks. But I can try. Maybe Iomedae will help me like the crusaders..."

He looks at the earth breaker for a few moments and finally looks around, confused.

"I'm supposed to clean it, right?"


Female Human Paladin/Marshal: 5/1 HP: 30/62 AC: 23(26 Smite, 20 No Shield) T: 12(15) FF: 21(24) CMD: 21(F:19) F: +11 R: +8 W: +13 Perception: +6, Immune Disease, Fear (+4 morale 10 ft.)

Saoirse's eyes widen as she realizes that Hosilla is still alive, but seeing the woman is incapacitated for the moment she continues her search. Eventually happening upon a note and a key Saoirse flips open the parchment and reads, holding the key in the palm of her hand. After handing the note over to Aero Saoirse looks puzzled .

"Yaniel's sword... but there's no sword here..."

Hearing Nebbin's confusion Saoirse smiles and nods, slipping her backpack off of her shoulders and pulling out a worn and blood-stained cloth.

"Yes Nebbin, you must keep a weapon well cleaned, here."

After handing Nebbin the cloth, Saoirse turns and moves away from the group, heading into the room that the pair of Baphomet worshipers came from with the key. Saoirse scans her eyes across the room, looking for anything that the key might fit into.


HP 92, +13 CMB, CMD 26, +2 Init, +9 Perception, AC 20/13T/17FF (-2 when raging), +10 Fort, +6 Ref, +3/+5 Will Human barbarian 8

Wiping the blood off the head of his maul, Nebbin follows Saoirse, holding out the cloth to return to her.

He looks around the new room, curious what else is down here.

Perception: 1d20 + 5 ⇒ (19) + 5 = 24


Human HP 21/21 | AC:16 T:11 FF:15 CMD: 13 | F+1 R+4 W+4 | Percpetion +7 | 30ft: +1 morale bonus on attack rolls, weapon damage rolls, and saving throws against fear and charm effects

Assuming I didn't misread things, I think Lucius picked up Uziel's short sword and handed it to Wenduag who sheathed it handed it to me and that is Yantel's Sword. Reading it over again I could be wrong and it's not the sword. Hopefully my character's 27 knowledge: history will keep him from sounding stupid even if I'm wrong at least.


Male Human (Chelaxian) Sor 6 HP: 34 AC: 14 T: 12 FF: 13 CMD: 12 Fort: +3(+5 vs. poison) Ref: +4 Will: +6 Per: +0

I think that Yantel's Sword must be somewhere else. Mostly because if Uziel was wielding a weapon with a name, it would have gotten a more detailed description from the GM, and Uziel would have reacted more to being disarmed.

Lucius will try to stake a claim to the potion of cure moderate wounds to replace the potion he gave to Wendaug. He'll also try to take one or both flasks of alchemist fire. He might try to take the crossbow and bolts, but only if no one else tries to stake a claim first.

He'll wish to look through the prayer book, but afterwards he will probably insist on burning it. Do we have anyone who reads Abyssal? He'll also examine the vial of sludge and the note. I don't know what he might find, if Aero's detect magic didn't notice anything. But it probably won't hurt to look.

Knowledge checks:
Knowledge (Arcana): 1d20 + 8 ⇒ (11) + 8 = 19
Knowledge (Planes): 1d20 + 5 ⇒ (11) + 5 = 16
Knowledge (Religion): 1d20 + 9 ⇒ (5) + 9 = 14

When he discovers that Hosilla is still alive, he will suggest that her hands be bound or broken, or possibly to just kill her. The mongrelfolk called her a witch, which means she has magic, which means she's potentially very dangerous, even disarmed. He'll use his own ability to bend minds as an example.


Human HP 21/21 | AC:16 T:11 FF:15 CMD: 13 | F+1 R+4 W+4 | Percpetion +7 | 30ft: +1 morale bonus on attack rolls, weapon damage rolls, and saving throws against fear and charm effects

Hmm, I think you're right about the sword. Aero does speak Abyssal though.


WotR - A | Drezen | WotR - B | Righteous Medals

Yep, Aero, the shortsword is just that...a shortsword. Wenduag was holding it to you in case you wanted to claim it as spoils. She is finding in herself some honor and humility.

The sludge-like stuff in the vial does not detect magically at all. Assuming Lucius or Aero will eventually be able to identify it, it is an antitoxin.

Anyone going into the room that Hosilla came from:
A stone pedestal holds a copper brazier aloft in the center of this room. Against the western wall, an enormous pile of animal furs and thick quilts serves as a bed. Sheathed weapons and stone carvings adorn the walls. The eastern half of the room holds a wooden desk, beneath which stands a long, thin iron lockbox.

Lucius, anyone reading the prayer book in Abyssal:
You find foul prayers to Baphomet. They amount to acid splash, command, daze, guidance, light, magic weapon, resistance, shield of faith, true strike, and virtue.

Lucius and Knowledge Religion DC 11:
This Hosilla look a lot like a member of a church. In fact, she looks as though she is an inquisitor of some sort...one who hunts down and can forcibly try to spread the faith.


HP 92, +13 CMB, CMD 26, +2 Init, +9 Perception, AC 20/13T/17FF (-2 when raging), +10 Fort, +6 Ref, +3/+5 Will Human barbarian 8

Nebbin points out the lockbox to Saoirse, still holding out the filthy cloth for the Iomedan crusader to take.


Male Human (Chelaxian) Sor 6 HP: 34 AC: 14 T: 12 FF: 13 CMD: 12 Fort: +3(+5 vs. poison) Ref: +4 Will: +6 Per: +0

Lucius has zero aptitude, and unfortunately also zero interest, in alchemy, so to him it is still just sludge. Might ask Hosilla about it when she wakes up, though.

Lucius flips through the book. "I don't read demontongue, but I do recognize the structure of magic, though it mentions Baphomet a rather large number of times. It's some kind of a spellbook. Which is slightly strange, since she looks to be a divine servant of some kind. Of course, demons are often unorthodox. Perhaps she has a fetish for the written word. Or perhaps her pitiful, demonic patron cannot grant her power the way most subjects of worship do, and she needs the book as a crutch."

"I apologize. I was thinking aloud. In any case, it should be destroyed. Demonic knowledge does no one any good, least of all those who would treat it as truth." He sets the book down atop the shattered ruin of the altar. "We have some time before our prisoners awaken. We should search their room. The more we know about them before questioning, the better an interrogation will go."


Female Human Paladin/Marshal: 5/1 HP: 30/62 AC: 23(26 Smite, 20 No Shield) T: 12(15) FF: 21(24) CMD: 21(F:19) F: +11 R: +8 W: +13 Perception: +6, Immune Disease, Fear (+4 morale 10 ft.)

Taking back the cloth from Nebbin, Saoirse stuffs it back into her pack and then nods. "Let us see what that lockbox holds."

Saoirse moves over to the lockbox and presses the key into the lock, turning to unlock and (assuming nothing happens) flips open the top of the iron box.


WotR - A | Drezen | WotR - B | Righteous Medals

The lockbox holds a small leather pouch containing an assortment of
semiprecious gemstones (three chips of lapis lazuli, two bloodstones, a citrine, and a white pearl) as well as 2 scrolls. A long, thin darkwood sword case is also in the lockbox.

Inside the unlocked sword case is a sword of breathtaking make. The blade appears razor sharp and looks as though it was just forged yesterday from gold.

Knowledge (anything to identify a metal) DC 10:
The sword is made from cold iron! But it looks like it was made from gold.

Aero:
This sword is spoken of throughout all the regions of the Worldwound. This looks exactly as the weapon Radiance is described as in stories. The name Yaniel confirms it...he was a Fourth Crusader and renowned demon slayer. He had the gall to speak out against his lazy brethren and accused them of negligence and sloth. She blamed them for the Storm King being allowed to get close enough to damage the wardstone then. Her superiors threatened to excommunicate her, but she took only her magical sword, Radiance, and went to fight the demons by herself.


Male Human (Chelaxian) Sor 6 HP: 34 AC: 14 T: 12 FF: 13 CMD: 12 Fort: +3(+5 vs. poison) Ref: +4 Will: +6 Per: +0

While his compatriots search the northern room and rifle Hosilla's lockbox, Lucius will investigate the room to the south, throwing open the curtain.


Human HP 21/21 | AC:16 T:11 FF:15 CMD: 13 | F+1 R+4 W+4 | Percpetion +7 | 30ft: +1 morale bonus on attack rolls, weapon damage rolls, and saving throws against fear and charm effects

Am currently traveling and won't get to a post till the weekend.


HP 92, +13 CMB, CMD 26, +2 Init, +9 Perception, AC 20/13T/17FF (-2 when raging), +10 Fort, +6 Ref, +3/+5 Will Human barbarian 8

"Oooh, it's pretty," Nebbin exclaims as he looks at the sword. "Do you think it's Yaniel's?"

"You should use it, Saoirse. I bet no one else has a gold sword in the crusades," he continues excitedly.

Is someone keeping track of treasure? I'm happy to do it if not.

501 to 550 of 2,383 << first < prev | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / DM Pendin Fust Wrath of the Righteous - Group A All Messageboards

Want to post a reply? Sign in.