DM Papa.DRB - Legendary Planet

Game Master Almonihah


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Male Shapeshifting Griffon RoW maps Technomancer 20 | LP Maps

Mysterious GM roll: 1d20 ⇒ 19

Hilde goes back downstairs and opens the west door. The room beyond has a polished hardwood table in the center, surrounded by padded chairs. A small chandelier and fancy curtains complete the image of luxury.

You see no creatures within.


Female half-elf sorcerer 4 NG | Init +1| Senses low-light vision; Perception +7 AC 11, T 11, FF 10 | hp 21/39 | Fort +3, Ref +2, Will +4; +2 vs. enchantments Immune sleep; Resist cold 5, fire 5

"Anything interesting in here?"

Perception: 1d20 + 7 ⇒ (17) + 7 = 24


Female Human (Ulfen) Barbarian (Invulnerable Rager) 4 | HP 44/68 | AC 13 T 9 FF 12 CMD 20 | F +8 R +2 W +4 | Init +3 | Perc +8 Scent | Status: Raging, -1 CON

Hilde stands next to the door, letting the others investigate the room while she keeps watch of the rearguard.


Male Human Ranger 6 (Guide)/Champion 1 (HP 83/83 AC:19 T:11 F:19 Saves F:+7 R:+6 W:+3 CMB:+10 CMD:22 Init:+1 Perc: +10 Survival +10)

Kit will also keep watch with Hilde while the others explore the room.


Male Shapeshifting Griffon RoW maps Technomancer 20 | LP Maps

Min searches thoroughly, but finds nothing particularly interesting in the dining room. Even the silverware isn't actually silver.


Female Human (Ulfen) Barbarian (Invulnerable Rager) 4 | HP 44/68 | AC 13 T 9 FF 12 CMD 20 | F +8 R +2 W +4 | Init +3 | Perc +8 Scent | Status: Raging, -1 CON

When the others finish, Hilde moves to the next room, wait for them to get into position, and opens the door. In her heart, a prayer for the room to be full of enemies to kick their teeth in.


Male Shapeshifting Griffon RoW maps Technomancer 20 | LP Maps

?: 1d20 ⇒ 13

Sadyly, both of the rooms on the east seem to be just bedrooms. No enemies present themselves for Hilde to vent her rage upon.


Female Human (Ulfen) Barbarian (Invulnerable Rager) 4 | HP 44/68 | AC 13 T 9 FF 12 CMD 20 | F +8 R +2 W +4 | Init +3 | Perc +8 Scent | Status: Raging, -1 CON

Hilde, somewhat frustrated by the lack of blood and screams, lead the others to the north-westerly room and opens the door.


Male Human Druid 5/MR 1 (HP: 63(9 NL)/63 | AC 15 , T 14, F 13 | F +6, R +4, W +7 | CMB +4; CMD 17 | Init +2 | L.A. 6/6; M.S. 6/7 | Perception +11/ Sense Motive +3 / Survival +10 | Active: call lightning (4/5))

Dilwyn follows along, continuing to quietly bring up the rear. He's starting to suspect that neither Lomrick nor the brain thing they're supposed to be rescuing from him are actually here. They've met with a suspiciously small resistance so far. He keeps his worry to himself for now, since there's always the possibility of discovering something unexpected right up until the point where they've searched the whole building.


Male Shapeshifting Griffon RoW maps Technomancer 20 | LP Maps

The room beyond turns out to be a well-stocked kitchen, supplied with all the instruments needed for fine cooking. In contrast with the tidyness of the room, however, is the smell--that of sour brine.

??: 1d20 ⇒ 5

No targets present themselves for Hilde's wrath.


Female Human (Ulfen) Barbarian (Invulnerable Rager) 4 | HP 44/68 | AC 13 T 9 FF 12 CMD 20 | F +8 R +2 W +4 | Init +3 | Perc +8 Scent | Status: Raging, -1 CON

Sick of it, Hilde starts trashing the place.


NARRATOR GS Map / SS MAP/

Kit will continue to follow Hilde as she looks for targets.


Female half-elf sorcerer 4 NG | Init +1| Senses low-light vision; Perception +7 AC 11, T 11, FF 10 | hp 21/39 | Fort +3, Ref +2, Will +4; +2 vs. enchantments Immune sleep; Resist cold 5, fire 5

Min will examine the rooms as Hilde opens the doors.

Perception: 1d20 + 7 ⇒ (16) + 7 = 23
Perception: 1d20 + 7 ⇒ (19) + 7 = 26


Male Shapeshifting Griffon RoW maps Technomancer 20 | LP Maps

I'm assuming everyone moved into the kitchen with Hilde

As Hilde takes out her anger on the kitchen, Min catches a glimpse of something off... a wet look to a patch of floor behind the group that's moving.

Kit init: 1d20 + 1 ⇒ (5) + 1 = 6
Hilde init: 1d20 + 3 ⇒ (12) + 3 = 15
Min init: 1d20 + 1 ⇒ (6) + 1 = 7
Dilwyn init: 1d20 + 2 ⇒ (8) + 2 = 10
Iskender init: 1d20 + 2 ⇒ (15) + 2 = 17
?? init: 1d20 + 4 ⇒ (1) + 4 = 5

Assuming Min warns the party, you can act this round before it does. I generally go by initiative blocks, so I won't hold you to the order I rolled your initatives in, and you all rolled higher than this poor thing.


Male Human Ranger 6 (Guide)/Champion 1 (HP 83/83 AC:19 T:11 F:19 Saves F:+7 R:+6 W:+3 CMB:+10 CMD:22 Init:+1 Perc: +10 Survival +10)

As Min mentions the moving wet patch, Kit will grip his axe waiting for any hostile intention.


Female Human (Ulfen) Barbarian (Invulnerable Rager) 4 | HP 44/68 | AC 13 T 9 FF 12 CMD 20 | F +8 R +2 W +4 | Init +3 | Perc +8 Scent | Status: Raging, -1 CON

The patch of floor or the wet look is moving?


Male Shapeshifting Griffon RoW maps Technomancer 20 | LP Maps

The wet look


Male Human Druid 5/MR 1 (HP: 63(9 NL)/63 | AC 15 , T 14, F 13 | F +6, R +4, W +7 | CMB +4; CMD 17 | Init +2 | L.A. 6/6; M.S. 6/7 | Perception +11/ Sense Motive +3 / Survival +10 | Active: call lightning (4/5))

Dilwyn circles around the kitchen island to get a line on the moving patch. Such a thing cannot be good, so he flings some electricity at it. Better to be safe than sorry.

Lightning Arc: 1d20 + 5 ⇒ (18) + 5 = 23 vs touch
Damage: 1d6 + 2 ⇒ (3) + 2 = 5 electricity


Male Shapeshifting Griffon RoW maps Technomancer 20 | LP Maps

Well, something jumps when Dilwyn zaps it. Even looking straight at it it's hard to see--it blends in with the floor so well, but you can vaguely make out a blobby outline from the way light reflects off of it.


Female Human (Ulfen) Barbarian (Invulnerable Rager) 4 | HP 44/68 | AC 13 T 9 FF 12 CMD 20 | F +8 R +2 W +4 | Init +3 | Perc +8 Scent | Status: Raging, -1 CON

Hilde jumps to try and grab whatever is there.
Grab CMB attempt: 1d20 + 9 ⇒ (6) + 9 = 15
Concealmente % if needed: 1d100 ⇒ 52
She provokes AoO


Male Shapeshifting Griffon RoW maps Technomancer 20 | LP Maps

Hilde pushes through her allies and tries to grab at... whatever it is...

Slam: 1d20 + 7 ⇒ (15) + 7 = 22
Damage: 1d6 + 3 ⇒ (6) + 3 = 9
Grab: 1d20 + 9 ⇒ (13) + 9 = 22

Only for the wetness to rise up to meet her. A bulge of nearly transparent ooze slams into her belly, and she can feel a creeping numbness spreading from the point of contact even as the ooze wraps around her legs. Her own hands scrabble uselessly at the slime.

Roll a DC 18 Fortitude save to avoid being paralyzed


Female Human (Ulfen) Barbarian (Invulnerable Rager) 4 | HP 44/68 | AC 13 T 9 FF 12 CMD 20 | F +8 R +2 W +4 | Init +3 | Perc +8 Scent | Status: Raging, -1 CON

Fortitude Save: 1d20 + 6 ⇒ (14) + 6 = 20
Ufff! 7 damage taken, with her DR 2.
Hilde eyes widen at the feel of the creature.


Female half-elf sorcerer 4 NG | Init +1| Senses low-light vision; Perception +7 AC 11, T 11, FF 10 | hp 21/39 | Fort +3, Ref +2, Will +4; +2 vs. enchantments Immune sleep; Resist cold 5, fire 5

"That's not good." Min shoots two magic missiles at it. Whatever it is.

MM: 2d4 + 2 ⇒ (4, 2) + 2 = 8

Know ?: 1d20 + 7 ⇒ (12) + 7 = 19 to both nature and arcana if it's one of those two.


Male Shapeshifting Griffon RoW maps Technomancer 20 | LP Maps

Sorry, it's Dungeoneering. Kit and Iskender? Assuming Iskender's back. :D

The two missiles spatter bits of transparent slime around the room.


Male Human Ranger 6 (Guide)/Champion 1 (HP 83/83 AC:19 T:11 F:19 Saves F:+7 R:+6 W:+3 CMB:+10 CMD:22 Init:+1 Perc: +10 Survival +10)

Kit will swing at the water!

Attack: 1d20 + 9 ⇒ (15) + 9 = 24
Damage: 1d12 + 6 ⇒ (1) + 6 = 7


Male Varisian Bard 5/Gunslinger 1 (AC: 19[T: 12 FF: 17] (+4 vs AOO) | HP: 54/54(0NL) | F+3*, R+8*, W+4* | Init: +2 |Perc: +7)

Knowledge (dungeoneering): 1d20 + 9 ⇒ (15) + 9 = 24

Any thoughts on the creature? I will pass on to the group whatever I learn.

Iskender will commence his song, +1/+1 for the good guys!


Male Shapeshifting Griffon RoW maps Technomancer 20 | LP Maps

Kit's axe slices some ooze off, narrowly missing taking a bit of Hilde with it.

Iskender realizes he's heard of creatures like this. They're called Slithering Trackers, a type of transparent ooze that likes to ambush its prey, paralyze it with its poisonous excretions, and then suck its blood out.

Which is precisely what it starts doing to Hilde. Given it's transparent, you all get a lovely view of her blood being pulled out through her skin and staining the creature red.

Grapple maintain: 1d20 + 14 ⇒ (6) + 14 = 20
Grapple damage: 1d6 + 3 ⇒ (3) + 3 = 6
Constitution damage: 1d2 ⇒ 1


Female Human (Ulfen) Barbarian (Invulnerable Rager) 4 | HP 44/68 | AC 13 T 9 FF 12 CMD 20 | F +8 R +2 W +4 | Init +3 | Perc +8 Scent | Status: Raging, -1 CON

Damn! 4 damage with her DR2/-, CON down to 13 so another 4 HP loss there. As she gains +4 CON with her rage, she is back to 49 HP for now.
Hilde's eyes widen and change as all of her body transform into her feline form, she tries to rip the creature to shreds with her claws.
Power attack, -2 Grapple. I guess there is no miss chance as it is visible now, and it's grappling her.
Raging Claws (PA -2 Grapple): 1d20 + 7 ⇒ (4) + 7 = 11
Damage: 1d6 + 11 ⇒ (4) + 11 = 15
Raging Claws (PA -2 Grapple): 1d20 + 7 ⇒ (9) + 7 = 16
Damage: 1d6 + 11 ⇒ (4) + 11 = 15


Male Human Druid 5/MR 1 (HP: 63(9 NL)/63 | AC 15 , T 14, F 13 | F +6, R +4, W +7 | CMB +4; CMD 17 | Init +2 | L.A. 6/6; M.S. 6/7 | Perception +11/ Sense Motive +3 / Survival +10 | Active: call lightning (4/5))

Electricity seemed to work the first time, and since there still isn't really any room to get close to it, he'll try it again. Hopefully they can put this thing down before it drains Hilde completely!

Lightning Arc: 1d20 + 5 + 1 ⇒ (8) + 5 + 1 = 14 vs touch
Electricity Damage: 1d6 + 2 ⇒ (5) + 2 = 7


Male Varisian Bard 5/Gunslinger 1 (AC: 19[T: 12 FF: 17] (+4 vs AOO) | HP: 54/54(0NL) | F+3*, R+8*, W+4* | Init: +2 |Perc: +7)

Sooo, a 20 shouldn’t be enough to maintain that grapple! Sure, her CMD is 20, usually! It with Bardsong up, it’s 21!

Hilde, do those numbers include my +1/+1 for your attacks?

Iskender will delay, to see if the attacks from his companions finish the creature, Kit too. If the creature is still alive and grappling Hilde, Iskender will cast grease to give her a +10 on attempts to escape, and to not be grappled.


Female Human (Ulfen) Barbarian (Invulnerable Rager) 4 | HP 44/68 | AC 13 T 9 FF 12 CMD 20 | F +8 R +2 W +4 | Init +3 | Perc +8 Scent | Status: Raging, -1 CON

Damn! I forgot about Iskender +1 bonus! Thanks!


Male Varisian Bard 5/Gunslinger 1 (AC: 19[T: 12 FF: 17] (+4 vs AOO) | HP: 54/54(0NL) | F+3*, R+8*, W+4* | Init: +2 |Perc: +7)
Hilde Tuva wrote:
Damn! I forgot about Iskender +1 bonus! Thanks!

Bards: We don’t do a lot of the things you do. We make a lot of the things you do better!


Female half-elf sorcerer 4 NG | Init +1| Senses low-light vision; Perception +7 AC 11, T 11, FF 10 | hp 21/39 | Fort +3, Ref +2, Will +4; +2 vs. enchantments Immune sleep; Resist cold 5, fire 5

"That's really gross." Min says as the blood oozes out of Hilde. She casts Magic Missile at the creature.

MM: 2d4 + 2 ⇒ (4, 2) + 2 = 8


Male Shapeshifting Griffon RoW maps Technomancer 20 | LP Maps

I didn't think bard song affected CMD? Oh... I guess attack is part of CMD, so it does indirectly. Well, it won't make a big difference, because...

Hilde's second claw swipe sliced huge ribbons of slime off of her, and then Dilwyn's lightning struck it. The ooze deflated, sliding off of Hilde and spreading across the ground in a wet, bloody smudge.


Female Human (Ulfen) Barbarian (Invulnerable Rager) 4 | HP 44/68 | AC 13 T 9 FF 12 CMD 20 | F +8 R +2 W +4 | Init +3 | Perc +8 Scent | Status: Raging, -1 CON

Hilde turns back into her human form and drags herself away from the dead creature, fatigued.


Male Varisian Bard 5/Gunslinger 1 (AC: 19[T: 12 FF: 17] (+4 vs AOO) | HP: 54/54(0NL) | F+3*, R+8*, W+4* | Init: +2 |Perc: +7)

No, apparently it wouldn’t help CMD, but definitely CMB.


Male Human Ranger 6 (Guide)/Champion 1 (HP 83/83 AC:19 T:11 F:19 Saves F:+7 R:+6 W:+3 CMB:+10 CMD:22 Init:+1 Perc: +10 Survival +10)

Unfortunately I'll be thinking of that water next time I take a bath! Kit observes.


Female half-elf sorcerer 4 NG | Init +1| Senses low-light vision; Perception +7 AC 11, T 11, FF 10 | hp 21/39 | Fort +3, Ref +2, Will +4; +2 vs. enchantments Immune sleep; Resist cold 5, fire 5

"Why would something like that be in a kitchen? It's odd." She looks around the room.

Perception: 1d20 + 7 ⇒ (20) + 7 = 27


Male Shapeshifting Griffon RoW maps Technomancer 20 | LP Maps

Min sees a spice rack with a selection of odd spices--the names on the labels are completely unfamiliar, and it seems the off-putting smell in the room comes mostly from this area.

Laying next to one of the containers of spice is a lime-green pill.

Detect Magic:
It has a faint transmutation aura


Male Human Ranger 6 (Guide)/Champion 1 (HP 83/83 AC:19 T:11 F:19 Saves F:+7 R:+6 W:+3 CMB:+10 CMD:22 Init:+1 Perc: +10 Survival +10)
Min wrote:
"Why would something like that be in a kitchen? It's odd.

We've seen a lot of odd things on this world. Kit reminds.


Female half-elf sorcerer 4 NG | Init +1| Senses low-light vision; Perception +7 AC 11, T 11, FF 10 | hp 21/39 | Fort +3, Ref +2, Will +4; +2 vs. enchantments Immune sleep; Resist cold 5, fire 5

That's true. The smell is coming from these spices. I don't think I want to eat anything coming out of this kitchen."

Min casts detect magic, and picks up the green pill. She studies it.

That's true. The smell is coming from these spices. I don't think I want to eat anything coming out of this kitchen."

Spellcraft: 1d20 + 9 ⇒ (1) + 9 = 10


Female Human (Ulfen) Barbarian (Invulnerable Rager) 4 | HP 44/68 | AC 13 T 9 FF 12 CMD 20 | F +8 R +2 W +4 | Init +3 | Perc +8 Scent | Status: Raging, -1 CON

Natural 1? A diet pill, obviously...


Male Human Ranger 6 (Guide)/Champion 1 (HP 83/83 AC:19 T:11 F:19 Saves F:+7 R:+6 W:+3 CMB:+10 CMD:22 Init:+1 Perc: +10 Survival +10)

Risqué Joke:
..or a pill you have to call a doctor after six hours. :D


Male Shapeshifting Griffon RoW maps Technomancer 20 | LP Maps

Min has no clue what the pill is.


Female Human (Ulfen) Barbarian (Invulnerable Rager) 4 | HP 44/68 | AC 13 T 9 FF 12 CMD 20 | F +8 R +2 W +4 | Init +3 | Perc +8 Scent | Status: Raging, -1 CON

Recovered, Hilde stands up and proceeds to stomp on whatever remains of the creature remains until they are obliterated.
In a foul mood, she proceeds to the last room that they have not explored, praying for Gorum to deliver some poor soul to her to take her anger on it.


Male Shapeshifting Griffon RoW maps Technomancer 20 | LP Maps

This room is also frustratingly without enemies. Instead it holds innocuous foodstuffs, though several of them are obviously chosen for the palettes of creatures never seen on Golarion. It does, however, have a door on the north wall.


Female Human (Ulfen) Barbarian (Invulnerable Rager) 4 | HP 44/68 | AC 13 T 9 FF 12 CMD 20 | F +8 R +2 W +4 | Init +3 | Perc +8 Scent | Status: Raging, -1 CON

Hilde ignores the food and moves to the north door, opening it.


Male Shapeshifting Griffon RoW maps Technomancer 20 | LP Maps

??: 1d20 ⇒ 11

This room seems to be storage for garden tools. Rakes, hoes, pails, and sacks line the walls and floor.


Female Human (Ulfen) Barbarian (Invulnerable Rager) 4 | HP 44/68 | AC 13 T 9 FF 12 CMD 20 | F +8 R +2 W +4 | Init +3 | Perc +8 Scent | Status: Raging, -1 CON

"Aaaaarrrgggg!!!"
Hilde drop to her knees, defeated...


Male Varisian Bard 5/Gunslinger 1 (AC: 19[T: 12 FF: 17] (+4 vs AOO) | HP: 54/54(0NL) | F+3*, R+8*, W+4* | Init: +2 |Perc: +7)

Iskender examines the pill...

Spellcraft: 1d20 + 9 ⇒ (4) + 9 = 13

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