DM Papa.DRB - Legendary Planet

Game Master Almonihah


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Male Human Ranger 6 (Guide)/Champion 1 (HP 83/83 AC:19 T:11 F:19 Saves F:+7 R:+6 W:+3 CMB:+10 CMD:22 Init:+1 Perc: +10 Survival +10)

Knowledge (Dungeoneering): 1d20 + 4 ⇒ (17) + 4 = 21
Knowledge (Nature): 1d20 + 7 ⇒ (14) + 7 = 21


Male Shapeshifting Griffon RoW maps Technomancer 20 | LP Maps

Kit is fairly certain this is a gibbering mouther, a horrendous creature that can incite madness by its laughter...

Oh. It's laughing. And it's opening its 'cage'.

Everyone make a DC 13 Will save to avoid being confused for one round. Arrange yourselves how youare at present.

Kit init: 1d20 + 1 ⇒ (12) + 1 = 13
Hilde init: 1d20 + 3 ⇒ (10) + 3 = 13
Min init: 1d20 + 1 ⇒ (6) + 1 = 7
Dilwyn init: 1d20 + 2 ⇒ (8) + 2 = 10
Iskender init: 1d20 + 2 ⇒ (11) + 2 = 13
Mouther: 1d20 + 3 ⇒ (10) + 3 = 13

The creature opens a well-concealed door in its enclosure and oozes towards the group, gibbering as it goes.

The party is up!


Female half-elf sorcerer 4 NG | Init +1| Senses low-light vision; Perception +7 AC 11, T 11, FF 10 | hp 21/39 | Fort +3, Ref +2, Will +4; +2 vs. enchantments Immune sleep; Resist cold 5, fire 5

Will: 1d20 + 4 ⇒ (9) + 4 = 13 +2 if it's an Enchantment

Min avoids the confusion, and decides to cast Enlarge Person on Hilde. "Move back everyone. She's about to get really big."

Hilde just went large. Hilde smash.


Male Human Druid 5/MR 1 (HP: 63(9 NL)/63 | AC 15 , T 14, F 13 | F +6, R +4, W +7 | CMB +4; CMD 17 | Init +2 | L.A. 6/6; M.S. 6/7 | Perception +11/ Sense Motive +3 / Survival +10 | Active: call lightning (4/5))

Will Save: 1d20 + 7 ⇒ (3) + 7 = 10
Confusion!: 1d100 ⇒ 90
1) Iskender; 2) Hilde; 3) Mouther: 1d3 ⇒ 1

Dilwyn's eyes go wide as the cacophonous noise seems to intensify and multiply. "Lookout!" he shouts, eyes a little unfocused. "There's another one behind us! How did it get there?"

Outnumbered and scared, he attacks the new-coming Mouther with his staff, utterly convinced that Iskender is actually one of them.

Shillelagh Attack Iskender: 1d20 + 6 ⇒ (6) + 6 = 12

Fortunately for everyone involved, his panic makes his motions stilted and unsteady!


Male Human Ranger 6 (Guide)/Champion 1 (HP 83/83 AC:19 T:11 F:19 Saves F:+7 R:+6 W:+3 CMB:+10 CMD:22 Init:+1 Perc: +10 Survival +10)

Will Save DC13: 1d20 + 2 ⇒ (1) + 2 = 3
Confusion: 1d100 ⇒ 22

Kit shakes off the confusion, but is unable to get into melee. He tries to shoot his crossbow at the creature instead.

Attack: 1d20 + 4 - 4 ⇒ (17) + 4 - 4 = 17
Damage: 1d10 ⇒ 8


Male Shapeshifting Griffon RoW maps Technomancer 20 | LP Maps

Oh, yes, Iskender needs to be botted right now, doesn't he?

Iskender will start inspiring courage.

That leaves Hilde, correct?


Male Shapeshifting Griffon RoW maps Technomancer 20 | LP Maps

Kit's crossbow bolt fails to penetrate the horrible thing's... hide? Membrane? Whatever it's called.

Hilde, too tired to get into a proper rage, chops it with her greatsword instead.

Attack: 1d20 + 8 + 1 ⇒ (16) + 8 + 1 = 25
Damage: 3d6 + 9 + 1 ⇒ (3, 1, 6) + 9 + 1 = 20

She slices deeply into the creature, though its rubbery body seems surprisingly difficult to cut properly. Its insane laughter rises in pitch as its many mouths try to bite Hilde.

Bite: 1d20 + 7 ⇒ (4) + 7 = 11
Bite: 1d20 + 7 ⇒ (1) + 7 = 8
Bite: 1d20 + 7 ⇒ (4) + 7 = 11
Bite: 1d20 + 7 ⇒ (13) + 7 = 20
Bite: 1d20 + 7 ⇒ (4) + 7 = 11
Bite: 1d20 + 7 ⇒ (3) + 7 = 10
Damage: 1d4 ⇒ 2

Surprisingly, only one manages to harm her.


Male Human Ranger 6 (Guide)/Champion 1 (HP 83/83 AC:19 T:11 F:19 Saves F:+7 R:+6 W:+3 CMB:+10 CMD:22 Init:+1 Perc: +10 Survival +10)

Kit tries again with another bolt!

Attack: 1d20 + 4 - 4 ⇒ (1) + 4 - 4 = 1
Damage: 1d10 ⇒ 1

And his bolt doesn't even come near the thing!


Female Human (Ulfen) Barbarian (Invulnerable Rager) 4 | HP 44/68 | AC 13 T 9 FF 12 CMD 20 | F +8 R +2 W +4 | Init +3 | Perc +8 Scent | Status: Raging, -1 CON

Hilde, still fatigued, attacks again, while trying to keep her distance, sickened at the creature sight.
Attack: 1d20 + 10 - 1 + 1 ⇒ (9) + 10 - 1 + 1 = 19
Damage: 2d6 + 7 - 1 + 1 ⇒ (6, 5) + 7 - 1 + 1 = 18
No way she is attacking that thing with her bare claws.


Female half-elf sorcerer 4 NG | Init +1| Senses low-light vision; Perception +7 AC 11, T 11, FF 10 | hp 21/39 | Fort +3, Ref +2, Will +4; +2 vs. enchantments Immune sleep; Resist cold 5, fire 5

Min lets loose with more missiles. "You ok Hilde?"

MM: 2d4 + 2 ⇒ (4, 3) + 2 = 9


Female Human (Ulfen) Barbarian (Invulnerable Rager) 4 | HP 44/68 | AC 13 T 9 FF 12 CMD 20 | F +8 R +2 W +4 | Init +3 | Perc +8 Scent | Status: Raging, -1 CON

Hilde looks at Min and tries to smile, without quite achieving it.


Male Varisian Bard 5/Gunslinger 1 (AC: 19[T: 12 FF: 17] (+4 vs AOO) | HP: 54/54(0NL) | F+3*, R+8*, W+4* | Init: +2 |Perc: +7)

Right, inspire courage it is. +1/+1. (At 5th level those become +2s!!!)

For round 2, let’s try and glitterdust the thing! We could use some 50% miss chances!

DC 15 Will Save


Male Shapeshifting Griffon RoW maps Technomancer 20 | LP Maps

Oh, Dilwyn, you have to save again since you failed last round.

Hilde's attack carves more out of the horrid thing, while Min's missiles splatter little bits of it about.

Will: 1d20 + 5 ⇒ (9) + 5 = 14


Male Shapeshifting Griffon RoW maps Technomancer 20 | LP Maps

Botting Dilwyn

Will: 1d20 + 7 ⇒ (5) + 7 = 12 XD
Confusion: 1d4 ⇒ 4 Wow
Which target?: 1d4 ⇒ 4

Dilwyn, still confused by the crazed laughter, swings at Hilde.

Confusion!: 1d20 + 6 ⇒ (3) + 6 = 9

But he's just as ineffective as before.

The Gibbering Mouther, badly injured and blinded, tries to retreat to a hole in the floor.

Hilde gets an Attack of Opportunity on it.


Male Varisian Bard 5/Gunslinger 1 (AC: 19[T: 12 FF: 17] (+4 vs AOO) | HP: 54/54(0NL) | F+3*, R+8*, W+4* | Init: +2 |Perc: +7)

At the end of its turn, the beastie gets another save vs the blindness.


Female Human (Ulfen) Barbarian (Invulnerable Rager) 4 | HP 44/68 | AC 13 T 9 FF 12 CMD 20 | F +8 R +2 W +4 | Init +3 | Perc +8 Scent | Status: Raging, -1 CON

Hilde unsure if to keep attacking does so mostly by instinct as it retreats.
Attack: 1d20 + 10 - 1 + 1 ⇒ (13) + 10 - 1 + 1 = 23
Damage: 2d6 + 7 - 1 + 1 ⇒ (2, 3) + 7 - 1 + 1 = 12


Male Shapeshifting Griffon RoW maps Technomancer 20 | LP Maps

Hilde finishes it off, its laughter suddenly stopping as her weapon cleaves it in two.


Female Human (Ulfen) Barbarian (Invulnerable Rager) 4 | HP 44/68 | AC 13 T 9 FF 12 CMD 20 | F +8 R +2 W +4 | Init +3 | Perc +8 Scent | Status: Raging, -1 CON

Hilde looks around for something to clean her weapon, sick of the smell and sight of the ichor coating it.
Who says a fatigued barbarian is useless?


Male Human Ranger 6 (Guide)/Champion 1 (HP 83/83 AC:19 T:11 F:19 Saves F:+7 R:+6 W:+3 CMB:+10 CMD:22 Init:+1 Perc: +10 Survival +10)

Well, I wish I could say that that encounter was as funny as that mouther thought it was. Kit observes.


Female Human (Ulfen) Barbarian (Invulnerable Rager) 4 | HP 44/68 | AC 13 T 9 FF 12 CMD 20 | F +8 R +2 W +4 | Init +3 | Perc +8 Scent | Status: Raging, -1 CON

Hilde smiles widely at Kit's joke.


Male Varisian Bard 5/Gunslinger 1 (AC: 19[T: 12 FF: 17] (+4 vs AOO) | HP: 54/54(0NL) | F+3*, R+8*, W+4* | Init: +2 |Perc: +7)

Iskender moves up to Hilde, ”You guys do realize that I can do other things besides sing, and heal Hilde, right?”

He touches Hilde...

CLW: 1d8 + 4 ⇒ (3) + 4 = 7

Twice...

CLW: 1d8 + 4 ⇒ (5) + 4 = 9


Female Human (Ulfen) Barbarian (Invulnerable Rager) 4 | HP 44/68 | AC 13 T 9 FF 12 CMD 20 | F +8 R +2 W +4 | Init +3 | Perc +8 Scent | Status: Raging, -1 CON

Hilde takes Iskender hand and holds to it while seeing to his eyes, as a way of thanks.


Female half-elf sorcerer 4 NG | Init +1| Senses low-light vision; Perception +7 AC 11, T 11, FF 10 | hp 21/39 | Fort +3, Ref +2, Will +4; +2 vs. enchantments Immune sleep; Resist cold 5, fire 5

"You can tell the stories of Hilde's many kills. Min laughs. "Thank you. That could have been terrible."

She looks around the room, and casts Detect Magic just for fun.

Perception: 1d20 + 7 ⇒ (5) + 7 = 12


Male Shapeshifting Griffon RoW maps Technomancer 20 | LP Maps

Min doesn't notice much of anything.


Male Human Ranger 6 (Guide)/Champion 1 (HP 83/83 AC:19 T:11 F:19 Saves F:+7 R:+6 W:+3 CMB:+10 CMD:22 Init:+1 Perc: +10 Survival +10)
Iskender wrote:
”You guys do realize that I can do other things besides sing, and heal Hilde, right?”

I know you can drink! Kit adds.

He waits for Hilde to lead the way again.


Male Varisian Bard 5/Gunslinger 1 (AC: 19[T: 12 FF: 17] (+4 vs AOO) | HP: 54/54(0NL) | F+3*, R+8*, W+4* | Init: +2 |Perc: +7)

Iskender faces Kit, and performs a sweeping bow, "drinking upon request sir!"


Female Human (Ulfen) Barbarian (Invulnerable Rager) 4 | HP 44/68 | AC 13 T 9 FF 12 CMD 20 | F +8 R +2 W +4 | Init +3 | Perc +8 Scent | Status: Raging, -1 CON

Hilde, feeling better, composes herself and moves to open the next door, after the others are ready.


Male Shapeshifting Griffon RoW maps Technomancer 20 | LP Maps

I'm assuming the 'next door' is the one in this room, not one in the hall that you passed as you chased the klaven?

These doors open onto an empty hallway, which turns the corner and ends in another set of double doors.


Male Human Druid 5/MR 1 (HP: 63(9 NL)/63 | AC 15 , T 14, F 13 | F +6, R +4, W +7 | CMB +4; CMD 17 | Init +2 | L.A. 6/6; M.S. 6/7 | Perception +11/ Sense Motive +3 / Survival +10 | Active: call lightning (4/5))

Sorry I dropped off for a bit there. I expected to be posting more regularly on this vacation (just visiting family) and so I didn't say anything about it. My bad, thanks for botting me.

Dilwyn is still looking around wildly. "Where did the other ones go?" he asks, sounding truly flustered. "There were at least two more... weren't there?"


Female Human (Ulfen) Barbarian (Invulnerable Rager) 4 | HP 44/68 | AC 13 T 9 FF 12 CMD 20 | F +8 R +2 W +4 | Init +3 | Perc +8 Scent | Status: Raging, -1 CON

Hilde shrugs, and then moves ahead, ready to open the double doors, as soon as the others are in position.


Male Varisian Bard 5/Gunslinger 1 (AC: 19[T: 12 FF: 17] (+4 vs AOO) | HP: 54/54(0NL) | F+3*, R+8*, W+4* | Init: +2 |Perc: +7)

Iskender nods that he is ready.


Female half-elf sorcerer 4 NG | Init +1| Senses low-light vision; Perception +7 AC 11, T 11, FF 10 | hp 21/39 | Fort +3, Ref +2, Will +4; +2 vs. enchantments Immune sleep; Resist cold 5, fire 5

Min takes her place at the back of the group. "It always comes down to drinking with us doesn't it. I think Hilde took care of most of the enemies back in the hallway."


Male Human Ranger 6 (Guide)/Champion 1 (HP 83/83 AC:19 T:11 F:19 Saves F:+7 R:+6 W:+3 CMB:+10 CMD:22 Init:+1 Perc: +10 Survival +10)
Min wrote:
"It always comes down to drinking with us doesn't it.

Of course it does. The finer things in life! Kit says with a chuckle.


Female Human (Ulfen) Barbarian (Invulnerable Rager) 4 | HP 44/68 | AC 13 T 9 FF 12 CMD 20 | F +8 R +2 W +4 | Init +3 | Perc +8 Scent | Status: Raging, -1 CON

Hilde just shakes her head.


Male Shapeshifting Griffon RoW maps Technomancer 20 | LP Maps

Kit init: 1d20 + 1 ⇒ (20) + 1 = 21
Hilde init: 1d20 + 3 ⇒ (19) + 3 = 22
Min init: 1d20 + 1 ⇒ (8) + 1 = 9
Dilwyn init: 1d20 + 2 ⇒ (8) + 2 = 10
Iskender init: 1d20 + 2 ⇒ (6) + 2 = 8
Klaven init: 1d20 + 2 ⇒ (3) + 2 = 5
Lomrick init: 1d20 + 1 ⇒ (15) + 1 = 16

Hilde throws open the doors to be greated by the sight of a half-dozen klaven guns pointed directly at her. Behind them stands a bizarre four-armed being, holding a vial of chemicals in two of his hands. The room itself is empty save for two weapon racks along the walls, though various scorch marks and a strong chemical smell suggests at its purpose.

Kit and Hilde go before Lomrick!


Female Human (Ulfen) Barbarian (Invulnerable Rager) 4 | HP 44/68 | AC 13 T 9 FF 12 CMD 20 | F +8 R +2 W +4 | Init +3 | Perc +8 Scent | Status: Raging, -1 CON

How many actions do Hilde has?


Male Varisian Bard 5/Gunslinger 1 (AC: 19[T: 12 FF: 17] (+4 vs AOO) | HP: 54/54(0NL) | F+3*, R+8*, W+4* | Init: +2 |Perc: +7)

Errr, Do we all need to be caught up with H on the map?


Male Shapeshifting Griffon RoW maps Technomancer 20 | LP Maps

Yes, please place yourselves behind Hilde. This is a normal round, not a surprise round.


Female Human (Ulfen) Barbarian (Invulnerable Rager) 4 | HP 44/68 | AC 13 T 9 FF 12 CMD 20 | F +8 R +2 W +4 | Init +3 | Perc +8 Scent | Status: Raging, -1 CON

Hilde, half growling, and half laughing, launches herself against the fire line, transforming into her feline form at the same time.
But at the last second, tries to get past them and towards the bizarre four-armed being.
So, the plan... if she is able to get past the fire line, she will reach Lomrick, ready to eviscerate him with an AoO if he tries to throw something. If unable to get past the klaven, get into a corner of their line ready to eviscerate them if they try to fire.
Dice don't fail me now...

Acrobatics Check (DC CMD+5): 1d20 + 7 ⇒ (9) + 7 = 16
I guess she doesn't manage to :S ... I move her accordingly...


Male Human Ranger 6 (Guide)/Champion 1 (HP 83/83 AC:19 T:11 F:19 Saves F:+7 R:+6 W:+3 CMB:+10 CMD:22 Init:+1 Perc: +10 Survival +10)

Kit will attack one of the klaven as he says to Hilde, Remember we might need him to help get us off this rock!

Attack: 1d20 + 9 ⇒ (2) + 9 = 11

Kit, distracted, does not land a blow.


Male Shapeshifting Griffon RoW maps Technomancer 20 | LP Maps

Lomrick mixes his two vials together and then swiftly stoppers one with a third hand before throwing it at Hilde.

Bomb: 1d20 + 8 ⇒ (14) + 8 = 22
Cold Damage: 2d6 + 5 ⇒ (4, 4) + 5 = 13 Hilde needs to make a DC 17 Fort save or be staggered. Kit takes 7 cold damage, half if he makes a DC 17 Reflex save

It hits her squarely, shattering and spraying icy vapors in a cloud that engulfs Kit and Hilde but not the klaven.

The rest of the party is up!


Female half-elf sorcerer 4 NG | Init +1| Senses low-light vision; Perception +7 AC 11, T 11, FF 10 | hp 21/39 | Fort +3, Ref +2, Will +4; +2 vs. enchantments Immune sleep; Resist cold 5, fire 5

Min breaths deep and moves forward. "I wonder if we bit off more than we can chew." She gets to where she can get several of the kaven, and Casts Burning Hands.

Fire: 4d4 ⇒ (4, 2, 4, 4) = 14
DC 15 Reflex for Half


Male Varisian Bard 5/Gunslinger 1 (AC: 19[T: 12 FF: 17] (+4 vs AOO) | HP: 54/54(0NL) | F+3*, R+8*, W+4* | Init: +2 |Perc: +7)

Iskender will cast hold person on Lomrick.

DC 15 Will save.


Female Human (Ulfen) Barbarian (Invulnerable Rager) 4 | HP 44/68 | AC 13 T 9 FF 12 CMD 20 | F +8 R +2 W +4 | Init +3 | Perc +8 Scent | Status: Raging, -1 CON

Fortitude Save: 1d20 + 7 ⇒ (8) + 7 = 15
Does her
- Extreme Endurance (Ex) At 3rd level, the invulnerable rager is inured to cold climate effects as if using endure elements.
- Endurance: +4 bonus on Fortitude saves made to avoid nonlethal damage from hot or cold environments.
- Cold Weather Outfit: +5 circumstance bonus on Fortitude saves vs cold weather
helps? :S
Does her damage reduction apply?

Hilde feels the chill on her bones, slowing her down.


Male Human Ranger 6 (Guide)/Champion 1 (HP 83/83 AC:19 T:11 F:19 Saves F:+7 R:+6 W:+3 CMB:+10 CMD:22 Init:+1 Perc: +10 Survival +10)

Kit will keep attacking the klaven.

Attack: 1d20 + 9 ⇒ (13) + 9 = 22
Damage: 1d12 + 6 ⇒ (4) + 6 = 10


Male Human Druid 5/MR 1 (HP: 63(9 NL)/63 | AC 15 , T 14, F 13 | F +6, R +4, W +7 | CMB +4; CMD 17 | Init +2 | L.A. 6/6; M.S. 6/7 | Perception +11/ Sense Motive +3 / Survival +10 | Active: call lightning (4/5))

Dilwyn doesn't like their quarry chucking bombs, not one bit. "That's enough of that," he claims. Then, with a few gestures and words of request to Gozreh, he erects a wall of wind between the party and Lomrick, to stop him from making things more difficult while they deal with his flunkies.


Male Shapeshifting Griffon RoW maps Technomancer 20 | LP Maps

Sadly, Hilde, this isn't cold weather, so none of those apply. DR does not apply to energy damage. You're only staggered for one round, though.

Reflex: 1d20 ⇒ 9
Reflex: 1d20 ⇒ 5
Reflex: 1d20 + 2 ⇒ (13) + 2 = 15

Min's fire kills two of the klaven outright and injures a third.

Iskender can feel his spell fizzle. Lomrick is not of the humanoid type.

Two of the klaven back away from Hilde and fire on Min.

Rifle shot: 1d20 + 3 ⇒ (18) + 3 = 21
Rifle shot: 1d20 + 1 ⇒ (16) + 1 = 17
Damage: 2d6 ⇒ (1, 4) = 5

Both hit her. The other two drop their rifles and attack Hilde with their claws.

Claw: 1d20 + 4 ⇒ (19) + 4 = 23
Claw: 1d20 + 4 ⇒ (2) + 4 = 6
Claw: 1d20 + 6 ⇒ (13) + 6 = 19
Claw: 1d20 + 6 ⇒ (20) + 6 = 26
Crit confirm: 1d20 + 6 ⇒ (10) + 6 = 16
Damage: 4d4 + 18 ⇒ (1, 2, 3, 3) + 18 = 27

The first nicks her, but the second tears into Hilde savagely, leaving a deep wound.

Kit then steps up and hacks one of the klaven that fired on Min, leaving it badly injured.

Hilde, you get your action before Lomrick moves. There were three hits so apply DR three times.


Female half-elf sorcerer 4 NG | Init +1| Senses low-light vision; Perception +7 AC 11, T 11, FF 10 | hp 21/39 | Fort +3, Ref +2, Will +4; +2 vs. enchantments Immune sleep; Resist cold 5, fire 5

Min moves up, and casts Burning hands again.

Fire: 4d4 ⇒ (4, 1, 3, 1) = 9
Reflex 15 for Half. Won't get the the guy in the far corner.


Male Varisian Bard 5/Gunslinger 1 (AC: 19[T: 12 FF: 17] (+4 vs AOO) | HP: 54/54(0NL) | F+3*, R+8*, W+4* | Init: +2 |Perc: +7)

I’m looking at using soundburst, but I need to know who survived Min’s assault.


Male Shapeshifting Griffon RoW maps Technomancer 20 | LP Maps

Reflex: 1d20 + 2 ⇒ (7) + 2 = 9
Reflex: 1d20 + 2 ⇒ (3) + 2 = 5

Neither of the klaven Min burns go down, though they obviously get burned badly.

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