DM Maslen's Second Darkness PF Conversion (Inactive)

Game Master Pathfinder Maslen

The third largest city in Varisia, Riddleport is also the most notorious. It is here that the machinations of an ancient race, once again boil up out of the Darklands and into the light. The sinister plots of the subterranean underwriters manifest!


601 to 650 of 2,500 << first < prev | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | next > last >>

AC 17/16/12 (+2 vs crit confirms); CMD: 12; Init: +5; F/R/W: +2/+8/+1; Perc: +6, SM: +4; Max HP: 9, Current HP: 9

Initiative: 1d20 + 4 ⇒ (5) + 4 = 9

Tippy calls out, "Ack! He's over here!" and tries to get out of the way of the sap.


Male Half-Elf Wild Stalker 7

Initiative1d20 + 2 ⇒ (14) + 2 = 16


Male Half-Elf Cleric 1 / Fighter (Cad) 1

Initiative - 1d20 + 1 ⇒ (17) + 1 = 18


Male Elf Rogue 3 | Init +8 | Perc +6, low-light vision | AC 18/14/14 | DR/1 Bludgeoning | HP 14/15 | F +1 R +6 W +1; +2 vs charm and compulsion | CMB +2, CMD 16 | acid splash at will | mwk rapier +7 (1d6+4/18-20)
Skills:
Acrobatics +10, Bluff +7, Climb +4, Disable Device +10, Escape Artist +10, Intimidate +7, Perception +6, Perform (sing) +5, Perform (string) +5, Sense Motive +6, Sleight of Hand +9, Stealth +10, Swim +4

1d20 + 4 ⇒ (10) + 4 = 14


Male Human DM/32

Valius' Initiative Roll 1d20 + 4 ⇒ (3) + 4 = 7


Male Human DM/32

Initiative Order

18 Hyram +4
18 Ethaniel +1
16 Marcus
14 Iscarel
09 Tippy
07 Valius


Male Half-Elf Cleric 1 / Fighter (Cad) 1

I'm sure Bless, has run out by now, as its duration is only a minute at this level. Based on actions taken during and after the previous encounter, Ethaniel has his buckler equipped (AC 18) and his whip in hand at the start of initiative.


Male Human DM/32

Hyram, having missed his opportunity to sneak attack the halfling, cusses under his breath and again tries to subdue his target.

"Hold still rodent!" as he swings with his sap again and uses his short sword pommel to increase his chance of success.

Tippy:
You are currently in a blinded condition due to the darkness which imposes a -6 to your AC. I do realise applying that condition to you on his initial attack would have made it hit, but that was my stuff up, so we will play on from here.

Darkness:
See page 442 Pathfinder Core Rulebook

MH Sap non-lethal vs AC13 1d20 + 7 ⇒ (4) + 7 = 111d6 + 3 ⇒ (6) + 3 = 9
OH S/Sword non-lethal vs AC13 1d20 + 5 ⇒ (7) + 5 = 121d6 + 4 ⇒ (1) + 4 = 5

Sneak damage would have been applied on any hits confirmed.

He then moves further into the darkness away from the bonfire. Tippy, you get an AoO as he does so but he has concealment due to being in darkness 1-50 = hit 1d100 ⇒ 25. Note each of you that you have not seen him from your current vantage point due to visual limitations.


Male Human DM/32

Ethaniel's Initiative

Ethaniel's Map View


AC 17/16/12 (+2 vs crit confirms); CMD: 12; Init: +5; F/R/W: +2/+8/+1; Perc: +6, SM: +4; Max HP: 9, Current HP: 9

Tippy let's him go, preferring to not encourage the guy from coming back.


Male Half-Elf Cleric 1 / Fighter (Cad) 1

Ethaniel double-moves to AK24.

"Tippy." Ethaniel hustles in the direction of the halfling's voice.


Male Human DM/32

Marcus' initiative

At work so will do personal map views after. Or make your action using ethaniels map but you reduce the light radius by half.


Male Half-Elf Wild Stalker 7

Marcus moves to the edge of Ethaniels light, near tippy and scans. Perception1d20 + 6 ⇒ (6) + 6 = 12
Ethaniel, we need to get some light on the bastard,keep the dog in the light. Samson sick balls!

Samson moves to the edge of Ethaniel‘s low light vision limit, looking for his masters enemy. and will Partial charge if he can find the Caretaker, if not he stays near the edge of the light and barks.Low light vision, scent Perception.1d20 + 8 ⇒ (12) + 8 = 20


Male Human DM/32

Marcus' Map View

You are in AL,13 in darkness at this time.


Male Human DM/32

@Marcus

Can you please give me grid locs now i have the map up for you.

Marcus:
At this point, Samson is a pet and not an Animal Companion so you need to spend Move actions and make Handle Animal checks to get him to act. At this time, he is being treated more like a companion which is not balanced at this level.

Based on that information, do you wish to modify your action?


Male Human Ranger 1

yes. I'll sort the handle checks as well.I assume Samson is still in heel mode

Marcus double moves to AL25


Male Human DM/32

Iscarel's Initiative

Iscarel's Map View


Male Elf Rogue 3 | Init +8 | Perc +6, low-light vision | AC 18/14/14 | DR/1 Bludgeoning | HP 14/15 | F +1 R +6 W +1; +2 vs charm and compulsion | CMB +2, CMD 16 | acid splash at will | mwk rapier +7 (1d6+4/18-20)
Skills:
Acrobatics +10, Bluff +7, Climb +4, Disable Device +10, Escape Artist +10, Intimidate +7, Perception +6, Perform (sing) +5, Perform (string) +5, Sense Motive +6, Sleight of Hand +9, Stealth +10, Swim +4

Could I use my same initimidate roll to demoralize?


Male Human DM/32

Nope. We all know that's not how it works.


Male Elf Rogue 3 | Init +8 | Perc +6, low-light vision | AC 18/14/14 | DR/1 Bludgeoning | HP 14/15 | F +1 R +6 W +1; +2 vs charm and compulsion | CMB +2, CMD 16 | acid splash at will | mwk rapier +7 (1d6+4/18-20)
Skills:
Acrobatics +10, Bluff +7, Climb +4, Disable Device +10, Escape Artist +10, Intimidate +7, Perception +6, Perform (sing) +5, Perform (string) +5, Sense Motive +6, Sleight of Hand +9, Stealth +10, Swim +4

No? I'd probably let that fly myself, considering the circumstances. Stylistic differences I suppose.

Iscarel will make a run action, moving to AL32.


Male Human DM/32

Tippy's Initiative

Tippy's Map View


Male Half-Elf Cleric 1 / Fighter (Cad) 1

Ethaniel curses under his breath. "Is this really worth the bother?" he mutters.


Male Half-Elf Wild Stalker 7

Marcus considers Ethaniel's comment. Was this worth it. Certainly finding an alternative to beasts fighting in Saul's f*%kin pit was a worthy goal, but at the expense of his allies? Ethaniel was a good sort and Marcus found himself liking Tippy. He didn't wish to be responsible for Iscarel's death either.

Another solution would have to be found later. Mean time they were fightin a bastard who wasn't phased by superior numbers and he had no problems with the dark. Marcus replies' speaking is a free actionNo, this isn't worth it. We're leaving.

If this slag lets us leave, that is Marcus HATED backing away from a fight but crossing blades with someone he had no reason to fight was NOT why he came here.


Male Elf Rogue 3 | Init +8 | Perc +6, low-light vision | AC 18/14/14 | DR/1 Bludgeoning | HP 14/15 | F +1 R +6 W +1; +2 vs charm and compulsion | CMB +2, CMD 16 | acid splash at will | mwk rapier +7 (1d6+4/18-20)
Skills:
Acrobatics +10, Bluff +7, Climb +4, Disable Device +10, Escape Artist +10, Intimidate +7, Perception +6, Perform (sing) +5, Perform (string) +5, Sense Motive +6, Sleight of Hand +9, Stealth +10, Swim +4

Thankfully I've run just far enough to bolt straight upward to the path once we can bail Tippy out... also what am I, chopped liver? :P


Male Half-Elf Wild Stalker 7

Marcus doesn't hate you. But Iscarel is kind of a smartass ;)


Male Elf Rogue 3 | Init +8 | Perc +6, low-light vision | AC 18/14/14 | DR/1 Bludgeoning | HP 14/15 | F +1 R +6 W +1; +2 vs charm and compulsion | CMB +2, CMD 16 | acid splash at will | mwk rapier +7 (1d6+4/18-20)
Skills:
Acrobatics +10, Bluff +7, Climb +4, Disable Device +10, Escape Artist +10, Intimidate +7, Perception +6, Perform (sing) +5, Perform (string) +5, Sense Motive +6, Sleight of Hand +9, Stealth +10, Swim +4

That's what I'm going for. Just having a bit of fun. :P


AC 17/16/12 (+2 vs crit confirms); CMD: 12; Init: +5; F/R/W: +2/+8/+1; Perc: +6, SM: +4; Max HP: 9, Current HP: 9

Hearing he retreat called, he mutters, "Finally!" and follows Iscarel, moving to AK33.


Male Human DM/32

Valius follows close by, finding comfort
In the warm light emitted by Ethaniel. You don't see Hyram as you move in a group back toward the pass in the mountain ridge. The darkness seems to grope at you as you move and that newly familiar voice of the care taker calls out through the night as you leave.

"Crooge gets around you know. Crooge will see you again one night."


Male Human DM/32

1d100 ⇒ 30


Male Elf Rogue 3 | Init +8 | Perc +6, low-light vision | AC 18/14/14 | DR/1 Bludgeoning | HP 14/15 | F +1 R +6 W +1; +2 vs charm and compulsion | CMB +2, CMD 16 | acid splash at will | mwk rapier +7 (1d6+4/18-20)
Skills:
Acrobatics +10, Bluff +7, Climb +4, Disable Device +10, Escape Artist +10, Intimidate +7, Perception +6, Perform (sing) +5, Perform (string) +5, Sense Motive +6, Sleight of Hand +9, Stealth +10, Swim +4

Could I perchance make a knowledge: local check on Crooge?
1d20 + 6 ⇒ (18) + 6 = 24


Male Human DM/32

Iscarel:
Hyram Crooge is the caretaker of the Boneyard waste disposal process. Unofficially appointed the role, he has lived on the skirt of Riddleport for 8years. He has built up the once hovel hut of the caretaker into a liveable residence with simple amenities. Other than this, little is known. He works at night, tasking those desperate for coin to load carts full of refuse and others push the mules hauling the waste up the ridge line to be dumped. He is commissioned it is supposed by the overlord for the task but noone knows for certain. Other than that, he keeps to himself during the day only coming to town of the rarest of occassions. A hulking orc with bad posture, bad hygiene and little patience for dealing with others. It is rumored one can pay a fee to have a body hauled away with the garbage but for some reason he waves the fee on fresh killed humans. Rumors of course.


Male Half-Elf Cleric 1 / Fighter (Cad) 1

Our errand has found us a dangerous enemy and nothing else. "Tippy, are you all right?" Ethaniel grunts. "Is anybody else wounded?"

Standing at the top of the steep path, the half-elf listens in the dark once more before descending.

Perception - 1d20 + 12 ⇒ (9) + 12 = 21

Perhaps that night will be tomorrow. And perhaps I can yet get some rest during this one. Ethaniel turns from the Boneyard and begins down the trail. "Let's get out of here."


Male Half-Elf Wild Stalker 7

Marcus, a very bitter taste in his mouth, stalks to the front still tense and ready to fight. As he moves past Ethaniel he merely says, Apologies. He appears to want to say more but can't apparently. He remains forward of the group, clenching and unclenching his fists all the way home.


Male Human DM/32

Ethaniel:
Nothing to worry about with your perception as you leave the Boneyard.

@All
Nothing to worry about at all for the most part as you return to the Goblin to bed down. It's very nearly midnight and your little interaction with the caretaker definitely has you ready for rest. You see a few groups of people moving about in town as you walk the streets and noone really seems to be bothered with you or are too far off to even take notice. You are rounding the corner to the Goblin when at the same time two very happily and jolly drunk pirates stumble right into you. Written off from their intake of cherry liquor, evident from the pungent odour, the two who were walking along, an arm around each others neck, fall in a heap from the impact. They look at each other first as they untangle themselves, then up at you, then back at one another and burst out laughing,
"Begging your pardons most stable patrons of this ere corner. I most honestely hope that we two jolly rogers didn't make no offense to you.....each and all."


Male Half-Elf Wild Stalker 7

bumped? Perception check for pick pockets or anything out of place on these 2.1d20 + 6 ⇒ (5) + 6 = 11


Male Human DM/32

Marcus:
Nope sir, nuffin was fleeced during the clash.


AC 17/16/12 (+2 vs crit confirms); CMD: 12; Init: +5; F/R/W: +2/+8/+1; Perc: +6, SM: +4; Max HP: 9, Current HP: 9

Tippy shrugs. "I'm okay. If my head were a little further from the ground, I think it would be on the ground, but as it is, the beast swung high. I'd say the Boneyard is out for finding things for the pit."


Male Half-Elf Cleric 1 / Fighter (Cad) 1

"I agree, Tippy." Ethaniel responds to the halfling. "But I fear the Boneyard might come looking for us."

Ethaniel regards the pirates with suspicion.

Sense Motive - 1d20 + 6 ⇒ (14) + 6 = 20


Male Human DM/32

Ethaniel:
You get the sense that these two drunks are just out having a good night. They are genuine in their apologies.


Male Elf Rogue 3 | Init +8 | Perc +6, low-light vision | AC 18/14/14 | DR/1 Bludgeoning | HP 14/15 | F +1 R +6 W +1; +2 vs charm and compulsion | CMB +2, CMD 16 | acid splash at will | mwk rapier +7 (1d6+4/18-20)
Skills:
Acrobatics +10, Bluff +7, Climb +4, Disable Device +10, Escape Artist +10, Intimidate +7, Perception +6, Perform (sing) +5, Perform (string) +5, Sense Motive +6, Sleight of Hand +9, Stealth +10, Swim +4

"You really should be more careful." the elf says, plainly, the bitter edge to his voice wavering. He dusts himself off, sniffing the air dissaprovingly at a whiff of cheap cherry grog. He gently pushes past the drunks and begins walking down the street.


Male Half-Elf Cleric 1 / Fighter (Cad) 1

"Pardon granted." Ethaniel responds, gruffly. He lingers awkwardly for a moment before following after Iscarel.


Male Human DM/32

The two men help each other up and dust themselves off. As the group continues on past them, they speak somewhat hushed between themselves in reply to the elf's words.

"Never mind him Griff, too much a lubber is master fancyboy."

And they continue on their merry way.


Male Human DM/32

At last you arrive at the Goblin and of course the place is locked up. Light wavers within from behind closed drapery and no voices can be heard. Samson sniffs around and cocks his leg on the Goblin statue, too hard to resist claiming this baby. His territory marked again. Larur, calls from behind the doors a few moments after your knocking, opens the spy door and opens it quickly to usher you all in and hastily closes the door behind you all.

"So, just from the look of you all I can see some fun was had out on this lovely Riddle night. Anyone care for a pint or two, I am mostly done with my work and beyond ready to head home but there's always time for a quenching."


Female Human Witch 2 (AC 12/12/10, HP 16/16, Conditions: Nil)

Ascaria is still awake in her room when she hears the fall of heavy footsteps and Larur's voice in the main hall. Eager to see what the others have caught, she grabs a cloak and steps out into the dimly lit hall.

When she sees her companions however, she stops dead in her tracks. Weary and with the ever-gruff look on his face, Marcus is encrusted in mud and blood. And the rest of them don't look much better.

"Gods be good! What happened to you all? Are you allright?" Ascaria asks as she approaches. "That must have been some creature you ran into! What did you catch?"


Male Elf Rogue 3 | Init +8 | Perc +6, low-light vision | AC 18/14/14 | DR/1 Bludgeoning | HP 14/15 | F +1 R +6 W +1; +2 vs charm and compulsion | CMB +2, CMD 16 | acid splash at will | mwk rapier +7 (1d6+4/18-20)
Skills:
Acrobatics +10, Bluff +7, Climb +4, Disable Device +10, Escape Artist +10, Intimidate +7, Perception +6, Perform (sing) +5, Perform (string) +5, Sense Motive +6, Sleight of Hand +9, Stealth +10, Swim +4

"Excellent. Nothing like cheap ale to wash out the taste of junkyard air." he says, with almost genuine delight. "It seemed our dear friends were in over their heads." He says, adding "'ron an ten' rashwe. 'Lle un forya."

Elvish:
"They did find trouble. You were right."

Iscarel will excuse himself, and set about finding food, drink, and bandages for himself and his companions.


Male Half-Elf Wild Stalker 7

More trouble than was worth the effort I'm afraid.

Marcus has had time to consider the evening and is a bit more willing to talk. He moves to grab a wash rag from the barkeep to clean his hands a little, but he'll need a proper wash later.

I am sorry everyone, tonight saw us find nothing but trouble for my own cause. I do not expect any of you to care but I was raised in the forest and was taught to respect the natural order.That pit troubles me. I know I despite what spews from my mouth sometimes I am not in position to dictate terms to Saul. I need this job for personal reasons and I intend to do it well, but living here has to sit with my heart. I wont harm innocents and IF I am able will try to find a regular substitute to fight in the pit. Whether or not you assist is up to you, I'll not drag you into my affairs again.

With that, the forever dour man heads to his room.


Male Elf Rogue 3 | Init +8 | Perc +6, low-light vision | AC 18/14/14 | DR/1 Bludgeoning | HP 14/15 | F +1 R +6 W +1; +2 vs charm and compulsion | CMB +2, CMD 16 | acid splash at will | mwk rapier +7 (1d6+4/18-20)
Skills:
Acrobatics +10, Bluff +7, Climb +4, Disable Device +10, Escape Artist +10, Intimidate +7, Perception +6, Perform (sing) +5, Perform (string) +5, Sense Motive +6, Sleight of Hand +9, Stealth +10, Swim +4

Iscarel returns with Larur, carrying two pitchers of wine and holding a plate of cheese smuggled from the larder.

"Where are you going, o surly one?" he says, placing down the food and wine on the table and trying to steer him back. "Tula, hama neva i'naur! Have a drink, and tell me all about this 'natural order.' Certainly I wouldn't know a thing." he says, jeeringly.

"From where do you hail, friend?"


AC 17/16/12 (+2 vs crit confirms); CMD: 12; Init: +5; F/R/W: +2/+8/+1; Perc: +6, SM: +4; Max HP: 9, Current HP: 9

Tippy tucks into food eagerly, listening intently as the others reveal telling details about their lives.


Male Half-Elf Cleric 1 / Fighter (Cad) 1

"We all have our versions of it."

Varisian:
"All killing is done for survival, but it is only man that enjoys it."
Varisian comes from Ethaniel's mouth far more credibly than his grumbling version of the Elven tongue. "Perhaps an apt proverb. But what does it mean to you, Iscarel? The natural order?"


Male Human DM/32

Larur has obviously made the decision to forget the remainder of his work. The dwarf, visible cheerful at the prospect of ale, stories and food, pulls up a seat and makes sure he gets his fair share. He however doesn't stay long, as much as he would like to, but instead declares his need for a clear head for tomorrow and need to keep his wits about him for the walk home.

"Oh, by the way, whilst you were out we had some 'visitors'. A couple gamblers from tourney looking to get their money. We get nuisance callers alot, so I just told them to come back when we reopen. Probably a day or two away. So if you don't see me again, that's probably why. Have a good night well, ah, morning now idn't it."

601 to 650 of 2,500 << first < prev | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / DM Maslen Second Darkness pBp Gameplay Thread All Messageboards

Want to post a reply? Sign in.