| Upow Venomtooth |
I see one vote for the trap door.
You can also head up the large horizontal planks form the back to that door.
OR, you wee four arbiters of evil doings could climb onto the roof of the area north of the 'number 2' (Area 7) from the west (this requires a successful small climb check) and then stepping through the hole in area 8's west wall.
One can also enter this room from the cupola on top of the main part of farm house, descending through a trap door in the ceiling-although there's no ladder or staircase to allow easy descent.
Just sayin'.....
I removed all blacked out map areas for your convenience.
| Chuffy_Lickwound |
Fire nice, but what if shinnies get burned. We don't want to do that. Maybe make sure that Munch is in house before we burn. We can always burn it later anyways.
| Poog of Zarongel. |
Chuffy not making sense. Fire always good. Chuffy must be crazy from hurt. Zarongel and mighty stick of hurtful healing might help.
Poog whacks Chuffy with his wand of healing.
cure light: 1d8 + 1 ⇒ (8) + 1 = 9
"Chuffy - Feel better?"
| Chuffy_Lickwound |
But the ... ow!!
Chuffy rubs his head from the whack and nods, hoping shinies will be okay.
| Reta Bιgbad |
Reta will climb up shack to see if Pa is inside.
She whispers ...and we cook Pa if inside!!
Stealth: 1d20 + 10 ⇒ (13) + 10 = 23
I could've sworn I posted this before, but apparently not...
| Upow Venomtooth |
Being the super sneaky goblin meanie she is, Reta climbs (DC 5) to the roof top without making a sound.
Peeking in through the cupola she sees Pa looking south through the cracks of the house. He looks like he's trying to locate something outside the house...
If you do decide to burn this down, how do you plan on doing it?
Fuel, fire locations, etc...?
| Chuffy_Lickwound |
Well the random barrels inside room 7 should serve as some fuel for the fire. Maybe we break the beads up to try and hit a few spots at once (exits, fuel for fire, anything really). Try to cause some real confusion.
| Chuffy_Lickwound |
Okay we burn it. Chief Mog,we break up necklace of fireballs. And throw them all at house with Poog throwing more fire. Fire plus fire means Pa burned down.
Chuffy speaks excitedly before nodding in finality.
THEN we search for shinies.
| Chuffy_Lickwound |
Chuffy can drop some from fire from the roof. maybe Reta and Poog can take front, Mog back door where Chuffy will back him up if need be.
| Chuffy_Lickwound |
I'm calling the ramp on the south side front, or atleast Chuffy is. Since that was the first side he saw when he peeked through the fence.
| Upow Venomtooth |
South side is considered front.
The pyromaniacs attack and light the house aflame! Screaming is heard from within as well as feral screeches and scratches coming from the room above the big beaked dead thing with hay area. Chuffy quickly scampers down towards the front of the house.
When the hay area ignites a loud Floooof! is heard and the western portion of the house immediately goes up in flame. Painful screaming is heard and a femalish oger-ish looking creature explodes from a southern wall which is adjacent to Reta. The creature falls engulfed in flames and staggers toward Reta, angry, burnt and wielding a morningstar.
Also arriving on the seen is none other than PA! Pa comes out angrily patting down small flames on his hide armor made from several 'firepelt' cougars.
An elk skull converted into a mask and helm is worn to make himself look more ferocious. Whether or not the missing antler adds to this visage of ferocity or detracts from it is largely a matter of taste.
But in any case, apparently undeterred by the explosion PA is pissed and ready to fight.
Initiatives: The goblin HORDE, Pa, Guffy
1d20 - 5 ⇒ (14) - 5 = 9
1d20 - 2 ⇒ (15) - 2 = 13
1d20 + 5 ⇒ (20) + 5 = 25
Pa -
Guffy - 14 flame dmg
PA: 1d20 + 5 ⇒ (2) + 5 = 7
Guffy: 1d20 + 5 ⇒ (1) + 5 = 6
Reta: 1d20 + 3 ⇒ (3) + 3 = 6
Mogmurch: 1d20 + 5 ⇒ (11) + 5 = 16
Poog: 1d20 + 2 ⇒ (6) + 2 = 8
Chuffy: 1d20 + 7 ⇒ (1) + 7 = 8
| Chuffy_Lickwound |
Chuffy lets loose a bolt from his crossbow before pulling out the potion to make him fuzzy to others.
Hand Crossbow: 1d20 + 7 ⇒ (4) + 7 = 11 Should be vs Flat footed if I remember right.
Damage: 1d3 + 2d6 ⇒ (1) + (2, 2) = 5
| Upow Venomtooth |
Un/Fortunately Chuffy it's still a miss.
Pa laughs "ha!" at the rapidly advancing fire balls,
Reflex vs. nasty frog headed little green fire throwing snack!: 1d20 + 3 ⇒ (2) + 3 = 5.....he stumbles a bit, now not happy.
"Me eet u furst fire goblin!"
Pa - 18 (minus 5 for previously cast spells)
| Chuffy_Lickwound |
Yeah figured as much.
Chuffy will down the potion then rush around the side of building 2 (drawing his dogslicer on the way), hoping to stay out of Pa's sight and get him by surprise again.
Stealth: 1d20 + 18 ⇒ (5) + 18 = 23
| Upow Venomtooth |
Botting Mog:
Seeing the monstrosity emerge from the ramshackle establishment, Mog throws his last bomb!
1d20 + 8 ⇒ (9) + 8 = 17fire dmg: 2d6 + 2 ⇒ (6, 4) + 2 = 12
The flask soars through the air yet Pa jumps aside from the full frontal yet is splashed soundly.
Pa - 21
| Upow Venomtooth |
"Me mad now! Gunna cut and sizzle little goblins!"
Pa swings his flaming spear at the closest green snack he can find!
Reta: 1d20 + 8 ⇒ (6) + 8 = 14spear and fire dmg: 1d8 + 7 + 1d6 ⇒ (1) + 7 + (4) = 12
Chuffy, are you running around the shack or just hiding? If running around, it'll take you close to three rounds. Creek, bridges, distance, etc...
| Chuffy_Lickwound |
Running South around building 2 would take me almost 3 rounds? I'm counting last round and this round to get into flanking. But if it's somehow more than that, I'll just run up and acrobatics to avoid AoO to get flank now the potion is down.
Acrobatics: 1d20 + 10 ⇒ (12) + 10 = 22
Reta bring pain. So will Chuffy.
Attack w/ Flank: 1d20 + 8 + 2 ⇒ (3) + 8 + 2 = 13 Then again, maybe not
| Upow Venomtooth |
In pain, the oger steps back and oddly enough begins casting a spell! He quickly mumbles and wrings his hands then 'Poof!', a flaming ball of fun fire quickly rolls towards Poog!
Poog, please roll Reflex vs. DC 15, add +2 for partial coverage. Reflex save negates all dmg.
3d6 ⇒ (5, 6, 5) = 16
The sphere rushes toward the hated fire throwing green goblin igniting all in it's path!
| Chuffy_Lickwound |
Just curious, does Chuffy and Reta get AoOs for the casting? Or was it defensive casting?
| Chuffy_Lickwound |
Reta, remember flank bonus with Chuffy. Doesn't matter with this roll but you never know.
You want fire, go back in house.
Dogslicer: 1d20 + 8 + 2 ⇒ (4) + 8 + 2 = 14 wow dice aren't liking me
| Upow Venomtooth |
Botting Mog
Mog, having thrown all his precious flaming flasks, rushes forward and throws acid for fire dmg...
Acid: 1d20 + 8 ⇒ (2) + 8 = 10dmg: 1d6 ⇒ 3
And misses.
creepy...
"Pa gunna keel you!"
The oger swings his flaming spear at Reta again,
1d20 + 8 ⇒ (17) + 8 = 25dmg: 1d8 + 7 + 1d6 ⇒ (8) + 7 + (3) = 18
| Chuffy_Lickwound |
Reta, hit and hurt Pa. Don't let him do all the stabbing.
Chuffy adjusts his grip and tries to stab Pa again.
Dogslicer w/ Flank: 1d20 + 8 + 2 ⇒ (5) + 8 + 2 = 15 Oh come on...