DM Jelly's [PbP Game Day 2] We Be Goblins Too (Inactive)

Game Master Jellyroll

Munchmeat Farm

Farmhouse interiors

Init:
Reta: [dice]1d20+3[/dice]
Mogmurch: [dice]1d20+5[/dice]
Poog: [dice]1d20+2[/dice]
Chuffy: [dice]1d20+7[/dice]


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Male, sometimes Female Goblin

I see one vote for the trap door.

You can also head up the large horizontal planks form the back to that door.

OR, you wee four arbiters of evil doings could climb onto the roof of the area north of the 'number 2' (Area 7) from the west (this requires a successful small climb check) and then stepping through the hole in area 8's west wall.

One can also enter this room from the cupola on top of the main part of farm house, descending through a trap door in the ceiling-although there's no ladder or staircase to allow easy descent.

Just sayin'.....

I removed all blacked out map areas for your convenience.


Female Goblin Fighter 3 HP 29/30 | AC 20 (FF 17, T 14) | Init +3 | For +5 Ref +4 Wil +2 (+1 vs fear) | CMD 16 | Perc. + 10 |

We here to kill munch meat? Why us no set shack on fire?

Reta really wonders what would happen if Poog throws necklace through trap door...


HP 22/23, AC 17/13/15, Fort +5, Ref +6, Will +6 Male Goblin Cleric 3

"Hey Reta. Poog have wand of magic balls of fire. Reta open trap door and Poog shoot fire?"


Female Goblin Fighter 3 HP 29/30 | AC 20 (FF 17, T 14) | Init +3 | For +5 Ref +4 Wil +2 (+1 vs fear) | CMD 16 | Perc. + 10 |

But you wait until Reta away! Reta like watch fire, not be fire.

If Poog agrees, Reta'll will open the trap door quickly.


Male Rogue 3 HP 24/26 | AC 20/16/15 | Fort +3, Ref +7, Will +2 (+1 vs traps)
Skills:
Acrobatics +10, Bluff +4, Disable Device +10 Escape Artist +10, Knowledge (local) +7, Perception +7, Ride +11, Sleight of Hand +10, Stealth +18

Fire nice, but what if shinnies get burned. We don't want to do that. Maybe make sure that Munch is in house before we burn. We can always burn it later anyways.


HP 22/23, AC 17/13/15, Fort +5, Ref +6, Will +6 Male Goblin Cleric 3

Chuffy not making sense. Fire always good. Chuffy must be crazy from hurt. Zarongel and mighty stick of hurtful healing might help.

Poog whacks Chuffy with his wand of healing.

cure light: 1d8 + 1 ⇒ (8) + 1 = 9

"Chuffy - Feel better?"


Male Rogue 3 HP 24/26 | AC 20/16/15 | Fort +3, Ref +7, Will +2 (+1 vs traps)
Skills:
Acrobatics +10, Bluff +4, Disable Device +10 Escape Artist +10, Knowledge (local) +7, Perception +7, Ride +11, Sleight of Hand +10, Stealth +18

But the ... ow!!

Chuffy rubs his head from the whack and nods, hoping shinies will be okay.


Burn or not to burn...is that the question?
If we are playing a goblin democracy: we are burning as it's 2:1 (Mog, would you like to weigh in?)
If not a democracy, as I suspect, the lil' green pyromaniac would just ignite, run and suffer the consequences!


Female Goblin Fighter 3 HP 29/30 | AC 20 (FF 17, T 14) | Init +3 | For +5 Ref +4 Wil +2 (+1 vs fear) | CMD 16 | Perc. + 10 |

Reta will climb up shack to see if Pa is inside.

She whispers ...and we cook Pa if inside!!

Stealth: 1d20 + 10 ⇒ (13) + 10 = 23

I could've sworn I posted this before, but apparently not...


Male, sometimes Female Goblin

Being the super sneaky goblin meanie she is, Reta climbs (DC 5) to the roof top without making a sound.
Peeking in through the cupola she sees Pa looking south through the cracks of the house. He looks like he's trying to locate something outside the house...

If you do decide to burn this down, how do you plan on doing it?
Fuel, fire locations, etc...?


Male Rogue 3 HP 24/26 | AC 20/16/15 | Fort +3, Ref +7, Will +2 (+1 vs traps)
Skills:
Acrobatics +10, Bluff +4, Disable Device +10 Escape Artist +10, Knowledge (local) +7, Perception +7, Ride +11, Sleight of Hand +10, Stealth +18

Well the random barrels inside room 7 should serve as some fuel for the fire. Maybe we break the beads up to try and hit a few spots at once (exits, fuel for fire, anything really). Try to cause some real confusion.


Male, sometimes Female Goblin

I'm very interested...


Female Goblin Fighter 3 HP 29/30 | AC 20 (FF 17, T 14) | Init +3 | For +5 Ref +4 Wil +2 (+1 vs fear) | CMD 16 | Perc. + 10 |

Reta climbs back and then says: Pa inside, let's cook him. C'mon. Big and fiery sparkles!


HP 22/23, AC 17/13/15, Fort +5, Ref +6, Will +6 Male Goblin Cleric 3

"Poog torn. Would love burn Pa with balls of fire wand. Poog also love if Chuffy burn house down. Do both?!?"


Female Goblin Fighter 3 HP 29/30 | AC 20 (FF 17, T 14) | Init +3 | For +5 Ref +4 Wil +2 (+1 vs fear) | CMD 16 | Perc. + 10 |

Wise goblin once said: It's better to have burned and watched than never to have burned at all.

Burn! burn! burn! burn!


Male Rogue 3 HP 24/26 | AC 20/16/15 | Fort +3, Ref +7, Will +2 (+1 vs traps)
Skills:
Acrobatics +10, Bluff +4, Disable Device +10 Escape Artist +10, Knowledge (local) +7, Perception +7, Ride +11, Sleight of Hand +10, Stealth +18

Okay we burn it. Chief Mog,we break up necklace of fireballs. And throw them all at house with Poog throwing more fire. Fire plus fire means Pa burned down.

Chuffy speaks excitedly before nodding in finality.

THEN we search for shinies.


HP 22/23, AC 17/13/15, Fort +5, Ref +6, Will +6 Male Goblin Cleric 3

Poog pulls out his wand of fireballs. He waits to shoot at the first 2 things that move that aren't Mog, Chuffy, Reta, or Squealy Nord.

"FIRE for Zarongel!"


Male, sometimes Female Goblin

Awesome

Poof.
You all die as this is actually a natural gas field.

No, not really but that would have been an awesome Paizo twist.


Male, sometimes Female Goblin

Where is everyone on the map?
Please place your icons where you want to be standing when you ignite the farm.


Male Rogue 3 HP 24/26 | AC 20/16/15 | Fort +3, Ref +7, Will +2 (+1 vs traps)
Skills:
Acrobatics +10, Bluff +4, Disable Device +10 Escape Artist +10, Knowledge (local) +7, Perception +7, Ride +11, Sleight of Hand +10, Stealth +18

Chuffy can drop some from fire from the roof. maybe Reta and Poog can take front, Mog back door where Chuffy will back him up if need be.


Female Goblin Fighter 3 HP 29/30 | AC 20 (FF 17, T 14) | Init +3 | For +5 Ref +4 Wil +2 (+1 vs fear) | CMD 16 | Perc. + 10 |

Sounds fine, but where is 'front'?


Male Rogue 3 HP 24/26 | AC 20/16/15 | Fort +3, Ref +7, Will +2 (+1 vs traps)
Skills:
Acrobatics +10, Bluff +4, Disable Device +10 Escape Artist +10, Knowledge (local) +7, Perception +7, Ride +11, Sleight of Hand +10, Stealth +18

I'm calling the ramp on the south side front, or atleast Chuffy is. Since that was the first side he saw when he peeked through the fence.


Male, sometimes Female Goblin

South side is considered front.

The pyromaniacs attack and light the house aflame! Screaming is heard from within as well as feral screeches and scratches coming from the room above the big beaked dead thing with hay area. Chuffy quickly scampers down towards the front of the house.

When the hay area ignites a loud Floooof! is heard and the western portion of the house immediately goes up in flame. Painful screaming is heard and a femalish oger-ish looking creature explodes from a southern wall which is adjacent to Reta. The creature falls engulfed in flames and staggers toward Reta, angry, burnt and wielding a morningstar.
Also arriving on the seen is none other than PA! Pa comes out angrily patting down small flames on his hide armor made from several 'firepelt' cougars.
An elk skull converted into a mask and helm is worn to make himself look more ferocious. Whether or not the missing antler adds to this visage of ferocity or detracts from it is largely a matter of taste.
But in any case, apparently undeterred by the explosion PA is pissed and ready to fight.

Initiatives: The goblin HORDE, Pa, Guffy

DM:

1d20 - 5 ⇒ (14) - 5 = 9
1d20 - 2 ⇒ (15) - 2 = 13
1d20 + 5 ⇒ (20) + 5 = 25

Pa -
Guffy - 14 flame dmg


Init:

PA: 1d20 + 5 ⇒ (2) + 5 = 7
Guffy: 1d20 + 5 ⇒ (1) + 5 = 6
Reta: 1d20 + 3 ⇒ (3) + 3 = 6
Mogmurch: 1d20 + 5 ⇒ (11) + 5 = 16
Poog: 1d20 + 2 ⇒ (6) + 2 = 8
Chuffy: 1d20 + 7 ⇒ (1) + 7 = 8


Female Goblin Fighter 3 HP 29/30 | AC 20 (FF 17, T 14) | Init +3 | For +5 Ref +4 Wil +2 (+1 vs fear) | CMD 16 | Perc. + 10 |

Reta charge Guffy! Reta make Guffy burn a bit more.

Attaack: 1d20 + 8 + 1 + 2 ⇒ (17) + 8 + 1 + 2 = 281d4 + 1 + 1d6 ⇒ (2) + 1 + (5) = 8


Male, sometimes Female Goblin

Screaming a maniacal scream, Reta charges the female looking oger-kin and slices right through her flaming body!
The ogerkin falls in a flaming heap of blood and seared flesh.


Male Rogue 3 HP 24/26 | AC 20/16/15 | Fort +3, Ref +7, Will +2 (+1 vs traps)
Skills:
Acrobatics +10, Bluff +4, Disable Device +10 Escape Artist +10, Knowledge (local) +7, Perception +7, Ride +11, Sleight of Hand +10, Stealth +18

Chuffy lets loose a bolt from his crossbow before pulling out the potion to make him fuzzy to others.

Hand Crossbow: 1d20 + 7 ⇒ (4) + 7 = 11 Should be vs Flat footed if I remember right.
Damage: 1d3 + 2d6 ⇒ (1) + (2, 2) = 5


HP 22/23, AC 17/13/15, Fort +5, Ref +6, Will +6 Male Goblin Cleric 3

Poog point wand of fireballs at Pa, shooting just past him to keep Reta out of the burny area.
"Hee, Hee! This why Poog love Zarongel!"
damage: 5d6 ⇒ (6, 3, 5, 3, 6) = 23; reflex save for half (DC 14)


Male, sometimes Female Goblin

Un/Fortunately Chuffy it's still a miss.

Pa laughs "ha!" at the rapidly advancing fire balls,
Reflex vs. nasty frog headed little green fire throwing snack!: 1d20 + 3 ⇒ (2) + 3 = 5.....he stumbles a bit, now not happy.

"Me eet u furst fire goblin!"

DM:

Pa - 18 (minus 5 for previously cast spells)


Male Rogue 3 HP 24/26 | AC 20/16/15 | Fort +3, Ref +7, Will +2 (+1 vs traps)
Skills:
Acrobatics +10, Bluff +4, Disable Device +10 Escape Artist +10, Knowledge (local) +7, Perception +7, Ride +11, Sleight of Hand +10, Stealth +18

Yeah figured as much.

Chuffy will down the potion then rush around the side of building 2 (drawing his dogslicer on the way), hoping to stay out of Pa's sight and get him by surprise again.

Stealth: 1d20 + 18 ⇒ (5) + 18 = 23


Male, sometimes Female Goblin

Mog?


Female Goblin Fighter 3 HP 29/30 | AC 20 (FF 17, T 14) | Init +3 | For +5 Ref +4 Wil +2 (+1 vs fear) | CMD 16 | Perc. + 10 |

Bot Mog?


Male, sometimes Female Goblin

Botting Mog:
Seeing the monstrosity emerge from the ramshackle establishment, Mog throws his last bomb!
1d20 + 8 ⇒ (9) + 8 = 17fire dmg: 2d6 + 2 ⇒ (6, 4) + 2 = 12
The flask soars through the air yet Pa jumps aside from the full frontal yet is splashed soundly.

dm:

Pa - 21


Male, sometimes Female Goblin

"Me mad now! Gunna cut and sizzle little goblins!"

Pa swings his flaming spear at the closest green snack he can find!
Reta: 1d20 + 8 ⇒ (6) + 8 = 14spear and fire dmg: 1d8 + 7 + 1d6 ⇒ (1) + 7 + (4) = 12

Chuffy, are you running around the shack or just hiding? If running around, it'll take you close to three rounds. Creek, bridges, distance, etc...


Female Goblin Fighter 3 HP 29/30 | AC 20 (FF 17, T 14) | Init +3 | For +5 Ref +4 Wil +2 (+1 vs fear) | CMD 16 | Perc. + 10 |

Pa try and give me pain! Reta only like pain when it on OTHER people!

Make it so: 1d20 + 8 + 1 ⇒ (6) + 8 + 1 = 151d4 + 1 + 1d6 ⇒ (2) + 1 + (5) = 8


Female Goblin Fighter 3 HP 29/30 | AC 20 (FF 17, T 14) | Init +3 | For +5 Ref +4 Wil +2 (+1 vs fear) | CMD 16 | Perc. + 10 |

HP 17/30

I feel pain! Reta no like pain! Reta only like pain when it on OTHER people!

Make it so: 1d20 + 8 + 1 ⇒ (11) + 8 + 1 = 201d4 + 1 + 1d6 ⇒ (3) + 1 + (2) = 6


HP 22/23, AC 17/13/15, Fort +5, Ref +6, Will +6 Male Goblin Cleric 3

Poog again targets beyond Pa, trying to keep Reta safe.

fireball: 5d6 ⇒ (3, 5, 2, 2, 5) = 17; reflex save for half (DC 14)

Burn Pa! Say hello to Zarongel!


Male, sometimes Female Goblin

"AAAAAAAAARRRRRGGGG!"
Reflex: 1d20 + 3 ⇒ (8) + 3 = 11

DM:

Pa - 38

@Reta, which 'Make it so' are you using?


Male Rogue 3 HP 24/26 | AC 20/16/15 | Fort +3, Ref +7, Will +2 (+1 vs traps)
Skills:
Acrobatics +10, Bluff +4, Disable Device +10 Escape Artist +10, Knowledge (local) +7, Perception +7, Ride +11, Sleight of Hand +10, Stealth +18

Running South around building 2 would take me almost 3 rounds? I'm counting last round and this round to get into flanking. But if it's somehow more than that, I'll just run up and acrobatics to avoid AoO to get flank now the potion is down.

Acrobatics: 1d20 + 10 ⇒ (12) + 10 = 22

Reta bring pain. So will Chuffy.

Attack w/ Flank: 1d20 + 8 + 2 ⇒ (3) + 8 + 2 = 13 Then again, maybe not


Male, sometimes Female Goblin
Chuffy_Lickwound wrote:
Running South around building 2 would take me almost 3 rounds? I'm counting last round and this round to get into flanking.

My bad, I thought you were talking about the big flaming house, you're there for sure.


Female Goblin Fighter 3 HP 29/30 | AC 20 (FF 17, T 14) | Init +3 | For +5 Ref +4 Wil +2 (+1 vs fear) | CMD 16 | Perc. + 10 |

@Upow: The flaming dogslicer one


Male, sometimes Female Goblin

Botting Mog
Mog, having thrown all his precious flaming flasks, rushes forward and throws acid!
1d20 + 8 ⇒ (2) + 8 = 10dmg: 1d6 ⇒ 5
and misses.


Male, sometimes Female Goblin

In pain, the oger steps back and oddly enough begins casting a spell! He quickly mumbles and wrings his hands then 'Poof!', a flaming ball of fun fire quickly rolls towards Poog!

Poog, please roll Reflex vs. DC 15, add +2 for partial coverage. Reflex save negates all dmg.
3d6 ⇒ (5, 6, 5) = 16

The sphere rushes toward the hated fire throwing green goblin igniting all in it's path!


Male Rogue 3 HP 24/26 | AC 20/16/15 | Fort +3, Ref +7, Will +2 (+1 vs traps)
Skills:
Acrobatics +10, Bluff +4, Disable Device +10 Escape Artist +10, Knowledge (local) +7, Perception +7, Ride +11, Sleight of Hand +10, Stealth +18

Just curious, does Chuffy and Reta get AoOs for the casting? Or was it defensive casting?


Male, sometimes Female Goblin


Good call Chuffy,
Combat casting, +7 concentration:

Defensive casting vs. DC 15+4: 20 + 4 + 7 = 31

Nailed it.


Female Goblin Fighter 3 HP 29/30 | AC 20 (FF 17, T 14) | Init +3 | For +5 Ref +4 Wil +2 (+1 vs fear) | CMD 16 | Perc. + 10 |

Hey! Only Poog get to be fire-man!

Attack: 1d20 + 8 + 1 ⇒ (15) + 8 + 1 = 241d4 + 1 + 1d6 ⇒ (2) + 1 + (4) = 7


Male Rogue 3 HP 24/26 | AC 20/16/15 | Fort +3, Ref +7, Will +2 (+1 vs traps)
Skills:
Acrobatics +10, Bluff +4, Disable Device +10 Escape Artist +10, Knowledge (local) +7, Perception +7, Ride +11, Sleight of Hand +10, Stealth +18

Reta, remember flank bonus with Chuffy. Doesn't matter with this roll but you never know.

You want fire, go back in house.

Dogslicer: 1d20 + 8 + 2 ⇒ (4) + 8 + 2 = 14 wow dice aren't liking me


HP 22/23, AC 17/13/15, Fort +5, Ref +6, Will +6 Male Goblin Cleric 3

reflex save: 1d20 + 6 + 2 ⇒ (8) + 6 + 2 = 16
"Fire? That my thing, bad Pa!"
Poog runs up behind Reta and casts a cure. Poog hopes it effective without a whack from wand.
cure moderate - Reta: 2d8 + 3 ⇒ (6, 6) + 3 = 15


Male, sometimes Female Goblin

Botting Mog
Mog, having thrown all his precious flaming flasks, rushes forward and throws acid for fire dmg...
Acid: 1d20 + 8 ⇒ (2) + 8 = 10dmg: 1d6 ⇒ 3
And misses.

creepy...

"Pa gunna keel you!"
The oger swings his flaming spear at Reta again,
1d20 + 8 ⇒ (17) + 8 = 25dmg: 1d8 + 7 + 1d6 ⇒ (8) + 7 + (3) = 18


Male Rogue 3 HP 24/26 | AC 20/16/15 | Fort +3, Ref +7, Will +2 (+1 vs traps)
Skills:
Acrobatics +10, Bluff +4, Disable Device +10 Escape Artist +10, Knowledge (local) +7, Perception +7, Ride +11, Sleight of Hand +10, Stealth +18

Reta, hit and hurt Pa. Don't let him do all the stabbing.

Chuffy adjusts his grip and tries to stab Pa again.

Dogslicer w/ Flank: 1d20 + 8 + 2 ⇒ (5) + 8 + 2 = 15 Oh come on...


Female Goblin Fighter 3 HP 29/30 | AC 20 (FF 17, T 14) | Init +3 | For +5 Ref +4 Wil +2 (+1 vs fear) | CMD 16 | Perc. + 10 |

Reta looks at Chuffy Oh right! That what Reta forgetting

Attack: 1d20 + 8 + 1 + 2 ⇒ (17) + 8 + 1 + 2 = 281d4 + 1 + 1d6 ⇒ (4) + 1 + (1) = 6

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