DM Goat's Frostfur Captives (Inactive)

Game Master Capricornus

A Pathfinder Society Scenario for levels 1-3

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YenYen and Kaneka can act as well.

Silver Crusade

Male Human Fighter (Weapon Master) 1

Henry moves behind the remaining warrior and swings his blade at him aiming for his heart.

Attack: 1d20 + 9 ⇒ (19) + 9 = 28
Damage: 1d8 + 5 ⇒ (2) + 5 = 7
Critical Confirmation: 1d20 + 9 ⇒ (4) + 9 = 13
Extra Damage: 2d8 + 10 ⇒ (1, 6) + 10 = 17


Henry's attack hits home, but the warrior's armor prevents the point of his blade from penetrating too deeply.

Round 3
YenYen, Kaneka
Chaplain
Kendrick
Enrik
(8 damage), Warrior (7 damage)
Malleck, Kath, Henry

Map

Grand Lodge

Human Male Swashbuckler (3) HPs 31/31, AC 19, FF 15, T 14, CMD 17, Fort +3, Ref +6, Will +2, Init +5, Per +7

Kath does a similar routine, launching a ray, stepping up then swinging with his scimitar. All his attacks directed towards the one who is seemingly the leader of the group.

Swift Action: Arcane Strike
Full Round Action: Spellcombat

Ray of Frost vs touch AC - shaken - Spell Combat: 1d20 + 2 - 2 - 2 ⇒ (3) + 2 - 2 - 2 = 1
damage+Arcane Strike: 1d3 + 1 ⇒ (3) + 1 = 4

Free Action: 5' Step

Scimitar attack - shaken - Spell Combat: 1d20 + 4 - 2 - 2 ⇒ (18) + 4 - 2 - 2 = 18
damage+Arcane Strike: 1d6 + 4 + 1 ⇒ (2) + 4 + 1 = 7

Scimitar Critical Confirmation: 1d20 + 4 - 2 - 2 ⇒ (5) + 4 - 2 - 2 = 5
Extra damage: 1d6 + 4 + 1 ⇒ (5) + 4 + 1 = 10

Shadow Lodge

HP 10/11; AC 16/ T 14/ FF 12; Init +6; Per +4; F +2/ R +6/ W +1; CMB +1; CMD 15; Speed 30ft; Melee +4; Ranged +4

Yenyen will take a 5 ft step away from Kendrick, gaining flanking with Henry.

Wakizashi, Flanking: 1d20 + 4 ⇒ (11) + 4 = 15
Damage: 1d6 ⇒ 4

Grand Lodge

Human Male Swashbuckler (3) HPs 31/31, AC 19, FF 15, T 14, CMD 17, Fort +3, Ref +6, Will +2, Init +5, Per +7

Just as a quick reminder YenYen, if you are flanking you should get +2 to your attack roll and your extra 1d6 sneak attack damage


Waiting on Kaneka.

Sovereign Court

HP 18, AC 13, FF 11, T12, F1, R7, W7, Init +2, Low-light vision, Perception +6

advice = inspire courage while still providing Yenyen the flanking buddy.

Shadow Lodge

HP 10/11; AC 16/ T 14/ FF 12; Init +6; Per +4; F +2/ R +6/ W +1; CMB +1; CMD 15; Speed 30ft; Melee +4; Ranged +4
Kath Undoeth wrote:
Just as a quick reminder YenYen, if you are flanking you should get +2 to your attack roll and your extra 1d6 sneak attack damage

I forgot good catch! In that case, that would be 17,

Sneak Attack: 1d6 ⇒ 2

Grand Lodge

Human Male Swashbuckler (3) HPs 31/31, AC 19, FF 15, T 14, CMD 17, Fort +3, Ref +6, Will +2, Init +5, Per +7

No problem :) Especially for Rogues and Ninjas it's fairly important so I wanted to point that out.


With Kaneka providing inspiration and Henry distracting the Warrior, YenYen is able to get in a nasty slash at the Ulfen man, and he crumples to the packed snow.

From the roof, the woman draws a Greatsword and slides down the slope of the roof. Once on the ground, she swings her blade at YenYen.

1d20 + 2 ⇒ (19) + 2 = 21 1d20 + 2 ⇒ (13) + 2 = 15 2d6 + 4 ⇒ (4, 2) + 4 = 10
YenYen takes 10 damage

Round 3
YenYen, Kaneka
Chaplain
Kendrick
Enrik (8 damage)
Malleck, Kath, Henry

Map

Dark Archive

Male Beast Brood Tiefling
Vitals:
(HP 15/17; AC 13, FF 10, T 13, CMD 15; F 4, R 1, W 3; Perception +6, Init +1
Kensai, Bladebound Magus 2
Skills:
Climb +7, Knowledge Arcana +6, Knowledge Planes +6, Perception +6, Spell Craft +7, Swim +7

Malleck will cast CLW on Yenyen
CLW: 1d8 + 1 ⇒ (2) + 1 = 3


Malleck, it's not your turn and you'd have to provoke attacks of opportunity from two enemies to get to YenYen. Do you have access to the map?

Grand Lodge

Male Human Summoner 1 | AC 14 T 12 FF 12 | HP 10 / 10 | F +2 R +2 W +2 | Init +4 |Craft (Mapmaking) +6 Diplomacy +8 Handle Animal +7 Spellcraft +6 Use Magic Device +7

Kendrik moves up and summons an eagle behind and above the woman.
Claw Claw Bite: 1d20 + 7 ⇒ (12) + 7 = 191d20 + 7 ⇒ (17) + 7 = 241d20 + 7 ⇒ (9) + 7 = 161d4 + 3 ⇒ (1) + 3 = 41d4 + 3 ⇒ (3) + 3 = 61d4 + 3 ⇒ (3) + 3 = 6

GM:
+1 to hit for high ground, +2 to hit for flanking, and +1 to hit and damage for bardsong. Used eidolon for eagle, which is one square above its position

Dark Archive

Male Beast Brood Tiefling
Vitals:
(HP 15/17; AC 13, FF 10, T 13, CMD 15; F 4, R 1, W 3; Perception +6, Init +1
Kensai, Bladebound Magus 2
Skills:
Climb +7, Knowledge Arcana +6, Knowledge Planes +6, Perception +6, Spell Craft +7, Swim +7

It's for when it's my turn. Sorry.


Kendrick:
Cool.

Kendrick's Eagle drops down and rips into the Chaplain, bringing her rescue attempt to a quick end as she falls, the snow spattered with blood.

Enrik snarls and with defiance in his face, he turns on Kath, but kath is able to jerk back to avoid his wild swing. Kath is able to retaliate with his scimitar, darting in under Enrik's guard and slash him under the arm, cutting through his chain shirt. Enrik curses you all as he falls. With all foes downed, Malleck is able to get to YenYen and apply his healing spell.

DM Roll:
1d20 + 5 ⇒ (1) + 5 = 6

Combat over.

The fallen can be saved, and when questioned on their actions, the Warriors and Chaplain say that Enrik, their new commander, had a grudge against Irrisen and Goblins in gereral, a thing that is taken very seriously in Ulfen lands. They had no reason to question his orders when they saw you come to their camp in the company of Goblins. They offer their apologies, and promise that they have no personal reason to attack you. Enrik openly admits that he defied Freyr Darkwine’s orders
to give the you aid.

You are able to deliver your captives to the extraction team just outside the heavily walled and densely populated city of Trollheim. The goblins give a last worried look over their shoulders before they’re hustled away.

Grand Lodge

Human Male Swashbuckler (3) HPs 31/31, AC 19, FF 15, T 14, CMD 17, Fort +3, Ref +6, Will +2, Init +5, Per +7

Goodbye you little goblins.

Kath mutters under his breath Damn things nearly ate all my food

Glad to be away from the little buggers Kath will thank each one of the group of Pathfinders for a mission well completed.

Shadow Lodge

HP 10/11; AC 16/ T 14/ FF 12; Init +6; Per +4; F +2/ R +6/ W +1; CMB +1; CMD 15; Speed 30ft; Melee +4; Ranged +4

"Thank you, I have to be careful next time. If not for your help I would've been a goner."

Dark Archive

Male Beast Brood Tiefling
Vitals:
(HP 15/17; AC 13, FF 10, T 13, CMD 15; F 4, R 1, W 3; Perception +6, Init +1
Kensai, Bladebound Magus 2
Skills:
Climb +7, Knowledge Arcana +6, Knowledge Planes +6, Perception +6, Spell Craft +7, Swim +7

My pleasure, dont want to have to explain a death while in my company

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