DM Feral's Player's Choice (Inactive)

Game Master Feral

Current Combat Map


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Ysmerelda, Dawn's Rose wrote:
We are still by the Cathedral, yes?

Yeah.


Male Human Male Human (Chelaxian) Alchemist (Chirurgeon) 9 [HP 71/71 | AC: 17 (25) T: 13 FF: 16 | F: +10 R: +10 W: +6 (+2 vs Poison) | Init +4 | Perc +6 | Effects: Mutagen (+4 Dex, -2 Wis, +2 Nat), 6 Wis dmg]

Eli, taking advantage of the fact that Adventus is behind the Goblin, thrusts desperately at its belly.

Dagger against Goblin in F8 if Doran's bolt didn't take him out. Flanking with Adventus. 1d20 + 2 ⇒ (5) + 2 = 7
Damage if it hits 1d4 ⇒ 2


Male Human (Chelaxian roots) Ranger 11 [ HP: 28/91 | AC: 25 T: 14 FF: 22 CMD: 26 | F: +11 R: +16 W: +8 | Init: +5 Perc: +14 (G: +16) (U: +18) (Giants: +18) | Hunter's Tricks: 5/5 |]

"Stay on the defensive Doc, I've got the little monster," Ventus said, lashing out with his sword and following up with a vicious blow from the edge of his shield.

Full-Round Action: Two Weapon Fighting targeting F8 goblin
Longsword: 1d20 + 6 ⇒ (1) + 6 = 7
Damage: 1d8 + 5 ⇒ (3) + 5 = 8
Shield: 1d20 + 6 ⇒ (2) + 6 = 8
Damage: 1d4 + 3 ⇒ (2) + 3 = 5


male gnome cloistered cleric 3 [ HP: 19/23 | AC: 14 T: 11 FF: 14 | F: +5 R: +1 W: +6 | Init: +1 Perc: +2 | Effects: ]

Ensu steps back to D10, going full defensive while watching the goblin with a grin, curious to see how good the nasty creature is at tactics and mind games.


Going to finish this up.

Ysmerelda steps forward and with a swipe of her already gore-caked claws cuts down the last goblin.

A hush falls across the immediate area as the goblin falls. It appears that the party is the only ones still occupying the square. Even so, screams and the sounds of battle can be heard from nearby. How nearby is impossible to tell.

From one of the avenues that the crowd fled, a dozen men and women come running back into the cathedral square. Seeing the party as the first group of armed resistance, they sprint towards you. Some of them are bloodied but bear no life-threatening injuries. They look frightened and near panicking.

"Goblins! A small army of them. Coming this way!" one young woman manages.

"What do we do?!" another cries.

***

Marysin stumbles up to Eli, pale and winded but otherwise unharmed. It looks like it took all of her strength to keep up with the crowd when it dragged her away. She practically collapses in the alchemist's arms.

"You're alive..."


Male Human (Chelaxian) Inquisitor 3

Doran salvages as many of his crossbow bolts as he can manage, before checking his weapon. Doesn' do me much good t' be good at shootin' targets 'n' no' thin's tryin' t' kill me...

"Get som'ere safe. I s'pose we'll 'ave t' 'andle 'is," the Abadaran states, loading his weapon with a glint in his eye.


Male Dwarf Barbarian 12 [ HP 62/185* (0 NL) | AC 28 Tch 13 FF N/A (23) | Fort +18* Ref +10* Will +10* | CMD 33* | Init +4 Perc +15 | Effects: rage, 2 negative levels ]

Pirknok silently wipes his dagger off on one of the fallen goblins' clothes, then sheathes it in his belt. He looks up at the cries of alarm, shaking his head foggily. "More uv 'em?"

Hurrying as quickly as he can, he heads to the White Deer to pick up his longaxe and helmet, before returning to the square (or wherever the noises sound like they're originating).

Fatigued for 6 rounds (36 seconds), so can't run to the Inn... but he's moving as fast as he can while being so tired.


Members of the crowd looks to Doran in panicked confusion. Some begin sobbing in fear.

"Where?!"

***

The White Deer is about a block away. Is Pirknok going to make a break for it?


Male Dwarf Barbarian 12 [ HP 62/185* (0 NL) | AC 28 Tch 13 FF N/A (23) | Fort +18* Ref +10* Will +10* | CMD 33* | Init +4 Perc +15 | Effects: rage, 2 negative levels ]

He can't run while fatigued... does it seem like he'd have time to get there and back before the next wave? If not I can edit the post.


Unfortunately, the panicked folks weren't really clear on how close the goblins were.


Male Dwarf Barbarian 12 [ HP 62/185* (0 NL) | AC 28 Tch 13 FF N/A (23) | Fort +18* Ref +10* Will +10* | CMD 33* | Init +4 Perc +15 | Effects: rage, 2 negative levels ]

Perception: 1d20 + 5 ⇒ (6) + 5 = 11? :)

If there aren't any more in sight, then yeah, he'll hustle for the White Dragon.


A couple in the crowd look on as the dwarf bolts northward.

"Should we follow him?"


Male Human (Chelaxian) Inquisitor 3

Doran's brow furrows as he watches the dwarf heads off. "Yeah. 'e should be 'eaded for an inn. Hol' up 'ere, and make sure t' keep an eye out f'r more of 'ose buggers." The inquisitor starts waving the gathered folks northward. "If yer strong enough, protect th' o'ers! We'll do wha' we can, but ya need t' do yer part, too!"


Diplomacy OR Intimidate check please.


Male Human (Chelaxian) Inquisitor 3

Diplomacy: 1d20 + 7 ⇒ (17) + 7 = 24

Also, was I able to retrieve any of the crossbow bolts I used? Or did they all break?


A few of the younger folks drag two of the big tables together and flip them over forming some short sturdy barriers.


Doran Quickstep wrote:
Also, was I able to retrieve any of the crossbow bolts I used? Or did they all break?

Feel free to roll it yourself. It's a 50% chance for each missed shot (high is good).


Male Human (Chelaxian) Inquisitor 3

Bolts: 3d2 ⇒ (1, 1, 2) = 4 One retreived!


Outsider Phantom 2, HP: 18/18, AC 15 /t 11 /f 14, F 4, R 5, W 0, Init +2, PasPer 15, Darkvision 60'

Is Father Zantus not present? On an unrelated note, how much that 'we' the players know about Goblins do 'we' the Characters? Specifically, their fondness for fire? Because if we know they like setting things on fire, Ysmerelda is going to make certain any building the townsfolk hole up in is as close to fireproof as possible. Is the new Cathedral built of Stone or Brick possibly?


male gnome cloistered cleric 3 [ HP: 19/23 | AC: 14 T: 11 FF: 14 | F: +5 R: +1 W: +6 | Init: +1 Perc: +2 | Effects: ]

Ensu frowns, but he hefts his spear once more, "Best to get this done with; no need to let the vermin spread out."


Ysmerelda, Dawn's Rose wrote:
Is Father Zantus not present? On an unrelated note, how much that 'we' the players know about Goblins do 'we' the Characters? Specifically, their fondness for fire? Because if we know they like setting things on fire, Ysmerelda is going to make certain any building the townsfolk hole up in is as close to fireproof as possible. Is the new Cathedral built of Stone or Brick possibly?

Father Zantus was not present at this area of the dinner celebration. It's unclear if he was eating elsewhere or perhaps busy with organizing the fireworks show.

Make a knowledge (local) check.


Male Human Male Human (Chelaxian) Alchemist (Chirurgeon) 9 [HP 71/71 | AC: 17 (25) T: 13 FF: 16 | F: +10 R: +10 W: +6 (+2 vs Poison) | Init +4 | Perc +6 | Effects: Mutagen (+4 Dex, -2 Wis, +2 Nat), 6 Wis dmg]

"Marysin! By the Gods, you're safe..." he breathes in relief. "Yes, I'm alive. I got a little scratch off one of those beasts, but it'll be fine." He looks Marysin over. "We've got to get you somewhere safe... but if more come..." he looks to the others who fought the Goblins, and sees they are all well and armed. He looks at the dagger in his hand. If only I had joined the militia or something... I'd be able to defend Marysin. His gaze settles on the nearby banquet tables. But... maybe there's something I can do...

Eli moves Marysin to a bench and when he's sure she's safe an well for a moment, he rushes about, gathering various things off the tables. He works furiously until he has fashioned these components into five oil-filled bottles stuffed with napkins with a wick sticking out of them. He directs Marysin to fold a tablecloth into a makeshift sling with which he can carry the bottles in relative safety. "There! At least that's something!" He also pulls a small vial out of his belt pouch, checking that it's still intact before returning it.


Outsider Phantom 2, HP: 18/18, AC 15 /t 11 /f 14, F 4, R 5, W 0, Init +2, PasPer 15, Darkvision 60'

untrained Knowledge local: 1d20 + 2 ⇒ (12) + 2 = 14


Sure, you're aware of goblins' love of fire.

The group with you doesn't look like they're going to try hiding inside buidings. They look much happier with the idea of being protected by the lot of you.


Male Human (Chelaxian roots) Ranger 11 [ HP: 28/91 | AC: 25 T: 14 FF: 22 CMD: 26 | F: +11 R: +16 W: +8 | Init: +5 Perc: +14 (G: +16) (U: +18) (Giants: +18) | Hunter's Tricks: 5/5 |]

Ventus followed the others, covering the rear and scanning the buildings with a worried look. When they were safely inside the cathedral he does a quick circuit of the building, looking for ways in and out.

"If the goblins get in here it will be a bloodbath," the enclosed space meant that the goblins cold get to more people than they could easily defend if they got inside.

"Pirknok, here," he offered the Shaonti Dwarf his longsword, "This should be more your speed. Ysmerelda, stay close to the civilians, keep them safe if any of the monsters get through me or Pirknok."


I don't think anyone's mentioned trying to get inside the cathedral. Also, Pirknok isn't around. He took off for the inn where his things are being kept.


Male Human (Chelaxian roots) Ranger 11 [ HP: 28/91 | AC: 25 T: 14 FF: 22 CMD: 26 | F: +11 R: +16 W: +8 | Init: +5 Perc: +14 (G: +16) (U: +18) (Giants: +18) | Hunter's Tricks: 5/5 |]

BLARGLARAGLE
Alright, belay that last post. Typing through a hangover.


Male Dwarf Barbarian 12 [ HP 62/185* (0 NL) | AC 28 Tch 13 FF N/A (23) | Fort +18* Ref +10* Will +10* | CMD 33* | Init +4 Perc +15 | Effects: rage, 2 negative levels ]

Do I make it back? :)


Almost a minute after Pirknok's departure the sounds from one of the nearby battles ends in a wet bloodcurdling scream followed by the sound of a body hitting the street.

A moment later sixteen goblins, pour into the square laughing manically.

Goblins 1: 1d20 + 6 ⇒ (2) + 6 = 8
Goblins 2: 1d20 + 6 ⇒ (12) + 6 = 18
Ventus: 1d20 + 5 ⇒ (13) + 5 = 18
Doran: 1d20 + 7 ⇒ (13) + 7 = 20
Eli: 1d20 + 4 ⇒ (5) + 4 = 9
Ensu: 1d20 + 1 ⇒ (10) + 1 = 11
Pirknok: 1d20 + 2 ⇒ (14) + 2 = 16
Ysmerelda: 1d20 + 1 ⇒ (17) + 1 = 18

Init

Doran
Goblins 2
Ventus
Ysmerelda
Pirknok
Ensu
Eli
Goblins 1


Pirknok

You arrive at the Deer to find the door ajar and the area eerily quiet. Entering, you find the body of a young woman, savagely torn apart. Goblins couldn't have done this.

Perception check please.


Male Dwarf Barbarian 12 [ HP 62/185* (0 NL) | AC 28 Tch 13 FF N/A (23) | Fort +18* Ref +10* Will +10* | CMD 33* | Init +4 Perc +15 | Effects: rage, 2 negative levels ]

Perception: 1d20 + 5 ⇒ (16) + 5 = 21


Male Human (Chelaxian) Inquisitor 3

Doran grunts, raising his weapon and firing into the crowd of incoming goblins. "On yer guards, all o' ya!", he shouts to those who are taking refuge behind his ragtag group of defenders.

Light Crossbow vs. Goblin: 1d20 + 4 + 1 ⇒ (13) + 4 + 1 = 18 I assume they're outside of Point Blank Shot range?
Light Crossbow damage vs. Goblin: 1d8 ⇒ 3

Bolt tracking:
1 bolt used this combat.

Also, oops. It looks like you used Doran's perception modifier instead of his initiative one. :3


Pirknok

Goblin: 1d20 + 6 ⇒ (3) + 6 = 9
Goblin Dog: 1d20 + 2 ⇒ (2) + 2 = 4
Pirknok: 1d20 + 1 ⇒ (16) + 1 = 17

Slinking around a dark corner is a lanky starved dog with distinctly rat-like features. On its heels is a grinning goblin holding a longhandled cleaver overhead. Both lick their lips when they spot you.

I'm not going to bother putting a map together for this.


Male Dwarf Barbarian 12 [ HP 62/185* (0 NL) | AC 28 Tch 13 FF N/A (23) | Fort +18* Ref +10* Will +10* | CMD 33* | Init +4 Perc +15 | Effects: rage, 2 negative levels ]

Am I un-fatigued?

Edit: Also, is there a surprise round?


Yeah.

No surprise, your perception check was sufficient.


Male Dwarf Barbarian 12 [ HP 62/185* (0 NL) | AC 28 Tch 13 FF N/A (23) | Fort +18* Ref +10* Will +10* | CMD 33* | Init +4 Perc +15 | Effects: rage, 2 negative levels ]

Round 1: 17/17 (tmp: 8/8), rage round 4

Pirknok looks at the woman on the ground for a moment, then looks up at the goblin and the dog with sudden bloodlust in his eyes.

Power attacking whichever one's closer. If it's the goblin, add 1 to the attack roll... another +1 if it's been less than a minute since Ensu cast bless.

Attack: 1d20 + 4 + 2 - 1 ⇒ (19) + 4 + 2 - 1 = 24
Confirm that, please...: 1d20 + 4 + 2 - 1 ⇒ (17) + 4 + 2 - 1 = 22
Damage: 1d4 + 3 + 2 + 2 ⇒ (2) + 3 + 2 + 2 = 9
Extra Damage: 1d4 + 3 + 2 + 2 ⇒ (1) + 3 + 2 + 2 = 8

Sweet... though it's probably a bit of overkill.


Closer: 1d2 ⇒ 2

Pirknok falls on the hound in a rage and drives his dagger through its skull.

The goblin yelps in surprise and steps back to take a swing at the angry dwarf.

Horsechopper: 1d20 + 2 ⇒ (1) + 2 = 3
Damage: 1d8 ⇒ 8

The sound of footsteps can be heard coming from upstairs.


male gnome cloistered cleric 3 [ HP: 19/23 | AC: 14 T: 11 FF: 14 | F: +5 R: +1 W: +6 | Init: +1 Perc: +2 | Effects: ]

Ensu frowns, and quietly cursing the lack of a crossbow, moves up behind Doran, bracing to attack the first goblin that closes with either of himself or Doran.


Male Dwarf Barbarian 12 [ HP 62/185* (0 NL) | AC 28 Tch 13 FF N/A (23) | Fort +18* Ref +10* Will +10* | CMD 33* | Init +4 Perc +15 | Effects: rage, 2 negative levels ]

Round 2: 17/17 (tmp: 8/8), rage round 5

Pirknok growls and pulls his dagger out of the dog's skull, only to immediately send a vicious stab at the goblin. 5-foot step in to avoid AoO.

Add 1 to attack if bless is still up.
Attack: 1d20 + 4 + 2 + 1 - 1 ⇒ (8) + 4 + 2 + 1 - 1 = 14
Damage: 1d4 + 3 + 2 + 2 ⇒ (3) + 3 + 2 + 2 = 10


Outsider Phantom 2, HP: 18/18, AC 15 /t 11 /f 14, F 4, R 5, W 0, Init +2, PasPer 15, Darkvision 60'

Striding purposefully midway between the companions guarding the townsfolk & the Goblins threatening them, Ysmerelda points one gore encrusted claw at the giggling maniacs as she calls out in warning. "Go back where you came from! The Mother of Monsters will drink no more of these people's blood tonight! There will be other nights for you!"
untrained Intimidate: 1d20 + 4 ⇒ (19) + 4 = 23, to convince them to leave. Dang! where was that roll earlier?!


Male Human Male Human (Chelaxian) Alchemist (Chirurgeon) 9 [HP 71/71 | AC: 17 (25) T: 13 FF: 16 | F: +10 R: +10 W: +6 (+2 vs Poison) | Init +4 | Perc +6 | Effects: Mutagen (+4 Dex, -2 Wis, +2 Nat), 6 Wis dmg]

Eli pushes Marysin to the middle of the crowd. "Marysin, if things go badly, get to the harbor." He presses his coin pouch into her hand. "There's not much there, but it should be enough to get you out on a boat and safe from the Goblins, if this is some kind of invasion." he says with a catch in his voice. He rushes back to the front line and readies one of his makeshift bombs. He eyes the mob of Goblins. "Uh, Ysmerelda, do you want to maybe get out of the way, we'd like to shoot the monsters now..." he stage-whispers to her.

A cookie and my undying respect to anyone who gets that movie reference. ;)


Outsider Phantom 2, HP: 18/18, AC 15 /t 11 /f 14, F 4, R 5, W 0, Init +2, PasPer 15, Darkvision 60'

Ysmerelda is not standing directly in front of the others, she is a bit left of center.
The reference is teasing at my mind, but unfortunately is not surfacing yet.
sigh.


Can you specify a coordinate?


Outsider Phantom 2, HP: 18/18, AC 15 /t 11 /f 14, F 4, R 5, W 0, Init +2, PasPer 15, Darkvision 60'
DM Feral wrote:
Can you specify a coordinate?

Using the previous map?..

How specific are you talking? There are 16 Goblins, approximately that many Townsfolk, Doran, Eli, Ensu, 'Ventus and Ysme'. I'm concluding the townsfolk have attempted to put themselves behind 'us' in relation to the Goblins. Ysmerelda will have placed herself between the other 'adventurers' & the Goblins and to the other side of Doran from which side he shoots. If he is a right-hander, that will be to his left, if he is a left-hander, that will be to his right. She will have gone for either three paces forward, approx 15 ft, & another pace to the side; or as close as she can get in the time allowed moving at a determined walk.


Oh, I just realized I forgot to upload the new map...

Disregard for now.


Cathedral Square


Pirknok

Bless is down.

The little goblin dodges away nimbly and hacks again with his crude polearm.

Dwarfchopper: 1d20 + 2 ⇒ (13) + 2 = 15
Damage: 1d8 ⇒ 4

Two more goblins brandishing knives comes tearing down the stairs to join the melee.

Attack: 1d20 + 2 ⇒ (14) + 2 = 16
Damage: 1d4 ⇒ 2

Attack: 1d20 + 2 ⇒ (10) + 2 = 12
Damage: 1d4 ⇒ 2


Male Dwarf Barbarian 12 [ HP 62/185* (0 NL) | AC 28 Tch 13 FF N/A (23) | Fort +18* Ref +10* Will +10* | CMD 33* | Init +4 Perc +15 | Effects: rage, 2 negative levels ]

Round 3: 17/17 (tmp: 2/2), rage round 6

Heh, dwarfchopper.

Pirknok ignores the two new goblins and continues attacking the evil dog's owner. 5-foot step, power attack dwarfchopping goblin.

Attack: 1d20 + 4 + 2 + 1 - 1 ⇒ (13) + 4 + 2 + 1 - 1 = 19
Damage: 1d4 + 3 + 2 + 2 ⇒ (2) + 3 + 2 + 2 = 9

Edit: Shouldn't small daggers be 1d3?


They're dogslicers. I was just describing them as knives.

Your dagger hits its mark this time, driving through the goblin's ribcage and turning its innards to mush.

The remaining goblins shriek and step in to press the advantage.

Attack /w flank: 1d20 + 2 + 2 ⇒ (16) + 2 + 2 = 20
Damage: 1d4 ⇒ 1
Attack /w flank: 1d20 + 2 + 2 ⇒ (11) + 2 + 2 = 15
Damage: 1d4 ⇒ 1


Male Dwarf Barbarian 12 [ HP 62/185* (0 NL) | AC 28 Tch 13 FF N/A (23) | Fort +18* Ref +10* Will +10* | CMD 33* | Init +4 Perc +15 | Effects: rage, 2 negative levels ]

Ah, gotcha.

Round 4: 17/17, rage round 7

Pirknok roars at the new enemies, dodging to the side and sending his dagger on a quick stabbing trip toward the taller one. 5-foot step to get out of flank (preferably into a corner or next to a wall or something so they can't both just 5-foot step to re-establish), then attack.

Attack: 1d20 + 4 + 2 + 1 - 1 ⇒ (16) + 4 + 2 + 1 - 1 = 22
Damage: 1d4 + 3 + 2 + 2 ⇒ (1) + 3 + 2 + 2 = 8

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