DMDM's Strange Aeons

Game Master Douglas Muir 406

You have woken up somewhere. Somewhere bad.


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Fritz Fritzman wrote:
Well cover their ears. There is going to be a lot more screaming before we are all free of this place. We need to deal with that. For all we know the patients may improve if that thing is gone.

Winter steps up behind Yorke. She is frowning. "The fire doesn't seem to have harmed it much. And the last thing we need is a riot on our hands. Can you think of some quieter way of... dealing with it?"


Yordan Patar wrote:
DM, did the thing show any sign of responding to my questions?[/b]

Nope.


The thing seems to have regenerated the damage from the fire. Pretty quickly, too.


M Human (Ustalavian) Ranger (infiltrator) 2 -- HP 13/16, AC 16, init +5, Per +8 Fort +5 Refl +6 Will +2, San 32/34, distracted (-4 CHA), sickened (-2 to all)

Yordan looks over at Winter. "I should have asked this earlier. Did you folks try anything with this ... thing ... earlier? I'd hate to try hacking it apart and discover that that didn't work either. Maybe we could try and smother it - at least it might be quiet under a blanket."


Male Human Rogue (Swindler) 2 AC:14 HP 10/10 Perc:+5 Init: +3 F:+1 R:+5 W:+1 SAN: 37/40

Thu fire musta' hurt it, but seem like we wud need a lot more. There must be somethin' else connectin' all o' this and we just don't see it.
What bout' talkin to that creepy, evil thing agin?


Yordan Patar wrote:
Yordan looks over at Winter. "I should have asked this earlier. Did you folks try anything with this ... thing ... earlier? I'd hate to try hacking it apart and discover that that didn't work either. Maybe we could try and smother it - at least it might be quiet under a blanket."

"When it first started growing, we tried scraping it off. It bit poor Carson. Then it started screaming, though not as loud as that."


M Human (Ustalavian) Ranger (infiltrator) 2 -- HP 13/16, AC 16, init +5, Per +8 Fort +5 Refl +6 Will +2, San 32/34, distracted (-4 CHA), sickened (-2 to all)

"Did it grow back from being scraped, too?" Yordan glances at his glaive. "Maybe if we could scrape it away from beyond its bite range, and we stuffed our ears with wax to block its screams? Still ... we'd have to find some way to keep the patients from all being driven mad. Can we block everyone's ears? With mud if there's not enough wax?"


Diplomacy +6, Religion +4, Perception +6, String +3, Sense Motive +4 Human Paladin of Iomadae Vital: HP 24/24 AC 21/11/20;San 24/24; Will +5 (+1 v evil), Ref +3 (+1 v evil)Fort +7 (+1 v evil) ; Smite 1/1 ;Guilty Smite 1/1 Lay on Hands 3/3

What happened to Carson?


Yorke frowns. "Winter dressed the bite and it's healing clean, but... he doesn't seem quite right. Twitchy."


Male Human Rogue (Swindler) 2 AC:14 HP 10/10 Perc:+5 Init: +3 F:+1 R:+5 W:+1 SAN: 37/40

Lets hope he don't turn inta another o' those things.
Somethin' I wus wonderin. What was the other creature in tha room with the powerful evil thing? Wasn't there another thing behind a curtin?


M Human (Ustalavian) Ranger (infiltrator) 2 -- HP 13/16, AC 16, init +5, Per +8 Fort +5 Refl +6 Will +2, San 32/34, distracted (-4 CHA), sickened (-2 to all)

"Well, unless we can find a way to keep the thing quiet while we find a way to kill it, I don't think there's anything else we can do here. Do we want to rest a while before trying to talk to whatever that thing is? Or is there anything else we can do here? Any spells we can cast to find out something more about this?"


Diplomacy +6, Religion +4, Perception +6, String +3, Sense Motive +4 Human Paladin of Iomadae Vital: HP 24/24 AC 21/11/20;San 24/24; Will +5 (+1 v evil), Ref +3 (+1 v evil)Fort +7 (+1 v evil) ; Smite 1/1 ;Guilty Smite 1/1 Lay on Hands 3/3

I could use some rest, perhaps resting in the chapel will help me recover from that wound I took

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